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Buffy the Vampire Slayer
 
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Developer  Fox Game Type  Action
Distributor  Fox Date Posted  May 00
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image       Fans of the popular WB series, Buffy the Vampire Slayer, will revel in the opportunity to enter the demon infested world of Sunnydale. In this third-person action adventure game, players take on the role of Buffy Summers, a typical high school cheer leader by day and a fierce, but savvy, destroyer of the undead by night.

With the help of her allies and featured characters from the TV series—Angel, Xander, Cordelia, Willow, Oz and Giles— Buffy mustdestroy the enemy by using her slaying powers, martial arts, slaying senses and quick healing ability.

The game combines action, fighting, drama, humor, exploration and puzzle solving in rich interactive 3D environments. Buffy the Vampire Slayer will be available on PlayStation in Q1 2001.

Special Abilities...
 
image       Buffy the Vampire Slayer is an engaging and innovative third-person action / adventure game based on the hit TV series of the same name. Players take on the role of Buffy Summers, a typical high school student by day and a fierce and savvy destroyer of the undead by night. Buffy the Vampire Slayer combines fighting, action, drama, humor, exploration and puzzle solving in a complex 3D environment.



Features...
 
image       Characters from the TV series Angel, Xander, Willow, Oz, Cordeliaand Giles are featured in the game to help Buffy rid the world of evil.

There's also a host of frightening creatures include vampires of all shapes and sizes, werewolves, demons, zombies, sirens, doppelgangers and other monsters of evil.

Depending on her current level of experience and power, Buffy uses Martial Arts, Gymnastics, Super Jump, Speed and Strength, and Quick Healing throughout the game.

Richly detailed and accurate environments of Buffy's favorite haunts include Sunnydale High School, The Bronze Nightclub,Buffy’s home, the cemetery, the shopping mall, the library and the portal to the Underworld, Hellmouth.

There is real-time morphing as objects and enemies can turn into another form, in real-time and right before the players’ eyes.

Expect real-time light sourcing that will effect the environment and characters as they pass through the lighting, thus enhancing the realism.

Players can smash furniture, windows and other objects and use the broken pieces as weapons.

Reflective surfaces affect the surrounding environment and objects, aiding the player in fighting the enemy.

Finally lighting and fog actually moves around characters and the environment and fill in empty spaces.