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Action Man
"Mission Xtreme... Let's see how tough this little guy really is." Image Loading...
Developer: Interactive Studios
Distributor: Hasbro
Game Type: Action
Review Date: Jan 00
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Playability:
 
      There seems plenty to do once the game gets underway and the action is certainly fast and furious. If only it was as much fun to play. Racing around the streets in the first mission feels nothing like driving a high powered vehicle... more like steering an ice cube around a wet table. Very slack handling. By the time that some sort of control has been achieved it's 'Mission Over' and onto the next part of the game.

Image Loading... After a brief instruction that you must unveil the entrance to Professor. Gangrene's laboratory Action Man sets off on foot. It is explained that by using his metal detector a 'hidden' code will appear. "Goodie!", I thought. "A puzzle involving scanning the desert terrain with one of those bleeping gadgets for buried clues". No such luck! By accessing his inventory and activating the correct device the entire screen turns green and the six code fragments are clearly visible lying out in the open. Nor exactly very well hidden!

This introduces us to the 'puzzle element' of the game. You see it offers a slight twist to the normal... it's a puzzle the you don't need to think about. Even if you are completely blind, and are incapable of following a precise description of what you must do in order to proceed, simply press the select button for a full map of the area. Here you will see a flashing beacon pointing out the exact location of the next task. What it does is actually ruin any chance of you having to think during the game.

Image Loading... The action is hardly enthralling, therefore a little strategy wouldn't have done any harm. Instead you are ushered through the game as quickly as possible. For example, Action Man is in the basement and needs to reach a higher level. The player isn't even allowed the time to look around for clues on how to get out of this predicament. Instead the game stops and a voice mentions that a moving hook is the only way out. Even if you ignore this information the game stops again and suggests that you try jumping onto the hook. React too slowly and the spoiler is back checking that you know which button is used to jump. "Use the circle! Use the circle!" There's even a cut-scene showing the damn thing moving back and forth. Do these people not realize they are ruining the gameplay?

Image Loading... For a moment I believed that Action Man Mission Xtreme could possibly appeal to the over 7 year old's. What a fool! By switching to sniper mode a crossbow can zoom in onto specific targets. Using this was quite good fun until the few arrows I had been given ran out . I then had to press a button to remove this particular weapon. Press another to enter the inventory. Press the direction button across, then up and down to choose a new weapon. Press another button to select, and another to arm, and another to fire... I think the war was over by the time I had finally re-armed.

Look! If you know of a young child that is being gradually weaned onto the Syphon Filter's, Metal Gear Solid's and Tomb Raider's of this world, then maybe Action Man would be an easy baptism. The rest of us best stick with the original merchandise.
 
Game Options:
 
      This is a 1 disk game for 1 Player. It is compatible with the standard (digital) joypad and the analog stick controls of the dual shock joypad. Games can be saved via memory card (1 block per save).

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Staff Opinions  
Martin: "Jack of all trades... Master of none. Never has more truthful words been uttered. It may keep the kids quiet for a short while, but only pick it up for them if it's cheap. After five long years of gradual improvement the Playstation deserves better than this."
Graphics: 14/20
Playability: 36/50
Sound: 5/10
Lastability: 15/20
Overall: 70%
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Reader Opinions  
     

 
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