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Playstation > Whats New > PlayStation Reviews > Staff Review | |
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| A.P.I Review: | Cool Boarders 3 | ||
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| Developer: | Idol Minds | OPTIONS: | ![]() SCREENSHOTS: No.1 No.2 No.3 |
| Distributor: | Sony | 1-2 Player | |
| Game Type: | Snowboarding | Memory Card | |
| Review Date: | December 1998 | Dual Shock/Analog Compatible | |
Setting the Scene
To the uninitiated snowboarding is very much a sport for the
nineties. Participants are often portrayed as wild and unruly characters
mainly because of their bizarre sense of dress and the crazy off-course
rave-ups.
The truth is that snowboarding is an extremely skillful sport that
requires nerves of steel, bones of rubber and joints of elastic. Of course
a slightly loose screw can sometimes be advantageous due to the nature of
the event - hurtling down a steep snowy mountain side balanced on what in
effect is a miniaturized surfboard.
Genre
Following on from the incredibly successful Cool Boarders 1 & 2,
this is the sequel that boasts 2-player split-screen action, plus a range
of classic and all-new gameplay modes, with tracks being unveiled as
rewards for your racing prowess.
Additionally, the game plays host to a strong cast of racers, each with
their own individual styles, strengths and weaknesses, plus all-new tracks
in environments so breathtaking you can almost feel the icy air whistling
round your ears.
Graphics
Wow! Double Wow!
Cool Boarders 3 is milk! It's smooth! It's refreshing! It's cool! It's
white... and it's probably good for you!
Graphically Cool Boarders 3 smacks you right between the eyes as soon as
the first screen loads up. The improvement over last years effort is
colossal and justifiably stands alongside the likes of Crash Bandicoot
Warped when it comes down to visual quality. Gone are most of the glitches
where you could see straight through the scenery. No longer do the ski
slopes appear as large chunks of glacier held together by a couple of ice
cubes... we're talking continuous scenery here! 1080 Snowboarding? Hey,
Nintendo, what do you need 64-bits for? Suckers!
The snowboarders take on more of a cartoony appearance than in previous
efforts but the use of rich coloring and high resolution only makes the
characters stand out more against the blinding, silky smooth, snowy
backdrop of the slippery piste (now there's a tongue twister). Gone is the
totally useless first person perspective to be replaced by a selection of
third person views which all look very similar.
The intro features film footage of live action snowboarders, blending
neatly together with some tasty in-game shots. Skillful editing means that
you sometimes have to look twice to separate animation from reality.
It's worth a quick mention of how sponsorship is creeping more and more
into video games. Everywhere you look high profile names are emblazoned on
the scenery promoting everything from Swatch timing to Levi web sites.
Whatever next... pay per view boxing games?
Sounds and Effects
Let's rock! What else could accompany a session of snowboarding but a selection of thumping rock tunes. Nothing out of the ordinary, but suits the purpose. The sound effects on the other hand are splendid. Try switching off the music and take in the ambience that is created by the combined effects of the cold wind whistling through the snow laden pine branches and the crunching loose layer of frozen ice as it is blended and spliced by the base of your snowboard. Terrific!
Playability
Okay, so it looks and sounds cool enough but where would we be
without good old fashioned gameplay? A quick visit to the options screen
highlights the first upgrade (or downgrade, dependant on your personal
opinion). Cool Boarders 3 moves a little closer to ESPN Extreme Sports
than I would care to see with the option that allows your boarders to...
fight! Suddenly your front shoulder buttons are transformed into left and
right hooks which helps destroy any credibility that the sport of
snowboarding may already have gained. I suppose it's difficult to condemn
this inclusion considering that the fighting mode can be switched off
before commencing play, but.....
With fighting mode switched off I first checked out the joypad actions.
The buttons now have a dual purpose for ground and air. In the air the
controls allow for spins, grabs, flips and specials. With your feet
planted firmly on the slopes shoulder buttons switch stance and perform an
emergency stop. Directional buttons, or left analog stick, steer your
boarder and drop into crouch position, with face buttons used for a hard
turn and jump.
It's the jumping motion that takes some getting used to. On-screen is a
small scale bar which rises when the jump button is held down. Should you
fail to release it when the summit of a hill precisely matches the rising
line at the top of the bar... then nothing will happen. Get the timing
correct and your boarder will launch up in the air where spins, grabs,
flips and specials may be performed.
Game modes include a practice option, single event or a full tournament.
Cool Boarders 3 also caters for two players with a split screen head to
head mode that moves along at a steady pace and because of the lack of CPU
competition it may be worthwhile switching the fighting mode back on.
You cannot complain at the selection of mountain courses or the number of
skiing characters and board types available. Initially there are only
three mountain tracks open, Powder Hill, Devils Butt and Mt Koji. But as
you advance through the tournament there are a further four ranges to
unveil culminating in the mighty Everest, the testing US Open and a
downhill race against... an avalanche!!!
Each slope is the venue for six very different events, which are Down
Hill (straight race downhill), Boarder X (follow the flagged route and
don't miss any gates), Slalom (weaving between colored flags), Half Pipe
(perform tricks in a course the shape of 'half of a pipe'), Big Air (down
the slope, up in the air and wiggle those hips for points) and Slope Style
(downhill obstacle course). Although none of the circuits match the length
of any of those seen in Cool Boarders 2 this game does offer over thirty
different rounds of competition, which cannot be sniffed at.
Value for Money
In terms of control I was a little disappointed. The jump system is
far too accurate to be classed as fun and when you finally get the skier
up in the air he barely leaves the ground. A little more spring in his
step would have been nice. The trick moves are a natural progression from
the first two games which many may find a little too steep.
Aside from these few grumbles Cool Boarders 3 will warm the hearts of
many gamers after a night out on the piste.
| Opinion | ||
| MARTIN | ||
| GRAPHICS: | 19/20 | Visually
this is a stunning video game and leaves me wondering just where the
developers are squeezing the extra memory from on that 'little old PSX
console'. This certainly shows Nintendo's 1080 Snowboarding the way
home. In gameplay terms it left me a little 'cool' because I felt as if I had done it all before... which I had, 12 months ago. Saying that, Cool Boarders 3 is certainly the best snowboarding game on any system, by a long shot. |
| SOUND: | 7/10 | |
| PLAYABILITY: | 43/50 | |
| VALUE: | 17/20 | |
| OVERALL | 86% | |