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Your country needs you! The world faces a terrorist group that has taken over the Hawaiian islands. It's going to take every ounce of skill and guts to overcome this threat. But there is hope. You have your ability and you have Eagle One.
An underground terrorist group has detonated an electromagnetic pulse device in the air over Hawaii, which has destroyed all lines of communication, rendering U. S. military forces based there useless.
The U. S. president responds by deploying a Marine Corps task force led by Eagle One. Using a multipurpose attack plane, the Harrier Jump-jet, the player must regain control of the Hawaiian Islands.
Eagle One: Harrier Attack is an action flight combat game that casts the player as a United States Marines pilot who flies a variety of missions against a terrorist group that has taken over the Hawaiian islands.
Sound and Vision:
Visually the 3D landscapes within Eagle One look fine with plenty of dips and hollows for the enemy to bed down among. In fact negotiation of the valleys and hillsides are the toughest part of the game and it would be nigh on impossible to perform a successful attack had the Harrier not been able to hover on the spot. It's easy to separate land (green and grassy), from sea (large turquoise region), from sky (there's a blinding ball of white light up there), which is essential as should your craft accidently make contact with two out of the three... KABOOM!
Generally the enemy vehicles look remarkably realistic. There's jeeps, tanks, in fact a wide range of stationary and moving artillery to watch out for. Most impressive must be the sight of an oncoming squadron of Apache helicopters... lock and load!
Explosions and damage are well handled with most structures and vehicles being open to total destruction. When they do finally go up it's fairly obvious that everything is made of polygons, but hey it's only a game.. right?
Each of the missions are separated by a selection of fake, but impressive news clips. These work well to tie the whole scenario together and certainly add to the build up.
Once up in the air there is the option to personalize your first person, third person and cockpit views. Unlike most other games you will probably end up using a mixture of perspectives as some missions involve landing the Harrier on a very small loading bay. I doubt if this action could be performed from the cockpit view.
After each mission, successful or not, an instant replay system rolls through the action. Also, if you wish, hit the pause button at anytime during play and re-live the last ten seconds of action.
In summary I would term the graphics are being acceptable for this type of game, but sadly they still don't come anywhere near the recently released Ace Combat 3. There is a fair amount of fogging, which often distracts from the task in hand. This is most noticeable when dropping out of cloud cover leaving you temporarily uncertain of whether you're still moving through low cloud, or if it's just the permanent surrounding mist. At least it's not a bad as Magic Carpet...!
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