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A.P.I Review: | NHL Faceoff 99 | ||
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Developer: | 989 Studios | OPTIONS: | SCREENSHOTS: No.1 No.2 No.3 |
Distributor: | Sony | 1-2 Player | |
Game Type: | Ice Hockey | Memory Card 1-6 | |
Review Date: | PAL:
April 1999 NTSC: Oct 1998 |
Dual Shock/Analog Compatible |
Setting the Scene
NHL Faceoff '99 finally arrives on PAL format boasting an all-new 3D
game engine that uses an impressive polygonal graphic environment. With 25
percent more more polygons per player and twice the amount of textures of
last year's edition, NHL Face Off '99 features 3D players with real
texture mapped faces that capture the true appearances of hundreds of NHL
Stars.
New Motion Capture animation features moves from San Jose goalie Kelly
Hrudey and Anaheim winger Scott Young. Every subtle and personalized move
has been incorporated to amazing detail, as wingers blast vicious
slap-shots, defensive men dish out brutal checks and goalies make flashy
butterfly saves.
Sound & Vision
The graphics for Faceoff 99 are excellent. 989 Sports motion
captured real NHL players on the ice and used them to develop the
graphics. The look and feel of Faceoff '99 is very smooth and extremely
realistic. I thought the attention to detail was great too. For example,
each arena has its own look and feel that you can associate with the real
arena, championship banners hanging from the ceiling, etc. You can even
hang out and watch the Zamboni clean the ice between periods.
The only real problems I had were the lack of player detail on upclose
shots (i.e. between plays or after goals) and the scantiness of crowd
detail. But I'm just nitpicking here because the overall graphics are
excellent. 989 Sports did a fine job in making a fast yet very clean and
smooth game for the hockey genre. These graphics blow away any that I have
seen in the hockey field for the Playstation. You can even see the boards
and glass shake when you lay on a big hit.
One of the features that I really enjoyed was the TV style presentation.
Instead of staring at a motionless screen during stoppages, the developers
added cutaways that really make the game flow and keep your attention
focused on hockey.
The sounds and effects are extremely realistic also. The developers have
added a very professional play by play call from the Devil's (Boo, they
suck) Mike Emrick and ESPN's Darren Pang. They do a really good job in
keeping up with the pace of play. Background and crowd noises are
excellent too, you get the standard home team chants and a very realistic
silence when the away team scores. I felt that the sounds of NHL Faceoff
'99 were extremely well done and very realistic.
Playability
NHL Faceoff '99 builds on an already existing design and adds new
ideas and features to its gameplay. The basic controls and movements are a
lot like NHL '98 and are very natural and easy to learn. When you get into
the more complicated offensive and defensive moves, things get a little
bit more difficult, but if you play the game enough to care about these
things you are obviously not a rookie and are willing to spend the time to
master them.
I was glad to see the icon passing and switching. This feature allows the
user to pass or switch control to a particular player much like the
passing feature in the football genre. A big problem that I have with some
sports games is not getting the exact player I would like when switching
control, this feature resolves that issue.
The additional of dual shock this year also enhances the gameplay. Every
collision, every contact with the puck relays a nice vibration through the
controller. It further immerses you into an already absorbing game.
There are plenty of camera angles to choose from making it easy for even
the pickiest of players to find a comfortable view. You can even change
the game speed if you so desire.
As with past years you have the option of exhibition, season, and playoff
games with every NHL team and many international teams to choose from. You
can create players, trade players, and sign free agents to make a "Super
Team" all within roster restrictions of course. There is every stat
imaginable on record and everything can be saved to a memory card.
I found the playability of NHL Faceoff 99 to be very comfortable, smooth,
and easy to learn. It is my favorite sports game to date and is sure to
create many bouts between competitive friends.
You can't go wrong with NHL Faceoff 99. The excitement and realism of
this game will keep you interested for a very long time. You can choose
any of the existing NHL teams (including the Nashville Predators) as well
as international teams, and you have a multitude of options to play with.
I truly believe that this is the hockey game of the year. If you enjoy any
type of sports games on the PlayStation console, you're guaranteed to
enjoy this one too.
Opinion | ||
KEVIN | ||
GRAPHICS: | 18/20 | Obviously
989 put a lot of time and effort into this one. The graphics, the
animation, the TV style presentation, the play by play commentary, all
make NHL Faceoff 99 the most realistic and exciting sports game I have
ever played. The ability to play exhibitions, seasons, playoffs, trade players, create players, and sign free agents keeps this game interesting all the time. This game never gets boring and it is even more fun when you have multiple users. Plain and simple, THIS GAME IS GREAT!!! |
SOUND: | 9/10 | |
PLAYABILITY: | 48/50 | |
VALUE: | 19/20 | |
OVERALL | 94% |
Opinion | ||
MARTIN | ||
GRAPHICS: | 15/20 | Anyone
who has participated in a session of Faceoff ice hockey over the past
couple of years should have decided by now whether the visual style is
to their liking. To these gamers I say that the '99 version has been
improved by almost 25%. However the slight graininess of the players and
stadium remains evident. The game speed certainly lives up to expectation as the pace never lets up... fast and furious all the way. The puck is definitely more prominent that in past hockey games but doesn't seem to travel the expected striking distance. Overall the '99 version is a vast improvement over past efforts and the inclusion of Analog control saves getting bruised thumbs with continuous play. |
SOUND: | 8/10 | |
PLAYABILITY: | 47/50 | |
VALUE: | 17/20 | |
OVERALL | 87% |