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Wilma!!! Ah.I can just hear that billowing voice of that loud mouthed but lovable Fred Flintstone as he locks himself out of the house at the end of each episode. Okay gamers get ready to have some prehistoric fun at the expense of Fred, Barney and others from the Flintstones universe in this rather primitive (hehe) "sports" title. You get to choose from six or so of the Flintstones characters. Kazoo (the whacko space alien) is having you bowl for pins, crystals and birds in a variety of locations throughout Bedrock.
The graphics immediately struck me as being a first generation PSX game. choppy, poorly rendered and none too spectacular. In a little twist of the genre, the player rides inside the 'ball' (which is really a carved out rock). Viewed from a 3rd person perspective the analog joystick is then used to navigate the character towards the target through a 3D path. Your chosen character is then taken through a series of bowling scenarios trying to hit as many targets, pins, crystals and birds within a set time period.
Usually you are right behind your character and navigation is easy, but sometimes your character goes under a bridge, or behind an obstacle, and you can't see where your going. On other occasions the angle switches to the side of the character leaving you blindly guessing where to aim at. Also, the 3D rendering and collision detection is very poor. So much so you can pass right through a target and still not hit it, leaving you to pass back and forth until you actually nail what you appeared to hit only moments before.
Various sound bytes appear to have been copied directly from the popular cartoon series for the voices of the main characters, but there does seem to be a set script for certain situations. For example, when a character hits a pin it says the same phrase every single time. Even though each character does have their own individual sayings (or in the case of Dino. barks) it soon gets pretty tiresome and repetitive.
The whole game basically consists of controlling your character through a series of courses (actually one long, segmented course) in an effort to knock down ten bowling pins that are scattered along the way. Each section that you traverse has its own "theme" and seemingly dangerous things to steer clear from. For example one scene has lava pits to avoid, but how your character interacts with the environment is very inconsistant. Sometimes he falls into the lava and is replaced, other times he isn't and it's game over.
Should you hit all of the birds as you travel down the course a bonus word is spelled out, while some areas have a 2X target that will double your score on that round. You have the option to save the game or the replay, but this seems pretty pointless as you can't rejoin the game where you left off.
· 12 zany, miniature golf-like environments.
· Play as Fred, Dino, Bamm-Bamm, Barney or Pebbles
· Collect Gems and Knock Down Pins
· Each lane is a puzzle of varying difficulty
Number of Disks: 1
Number of blocks used on Memory card per save: 1
Maximum number of Players (without a multi-tap): 4
Multi-tap compatible (max players): No
Link-cable compatible (max players): No
Split screen multi-player option (max players): No
Other accessories: None
Dual Shock Pad Digital Button compatible: Yes
Dual Shock Pad Analog Stick compatible: Yes
Dual Shock Pad Vibration compatible: Yes