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SCENE
GENRE
GRAPHICS
SOUND
PLAYABILITY
VALUE
OPINION
REVIEW
INDEX |
Setting
the Scene |
Picture
yourself as the world's most unlikely hero. You get up every morning
and trudge off to work at a food processing plant. Day in, day out
nothing
much exciting ever happens, yet you are content. Then one day you
just happen to be in the wrong place at the right time and overhear
the big boss and his board of directors discussing a new food
product line. It just so happens that this fresh new offering that
the corporation is gearing up to deliver is made from your species!
Okay, now add this to the equation; you're an alien. Your race is
known as the Mudokons. You have been a faithful employee of the
RaptureFarms slaughterhouse for many years in addition to many other
fellow Mudokons. You know there is something you must do to stop
this barbaric carnage
but what? Besides your wits and special
mental capabilities, you are basically without weapons. Without a
doubt, it looks like it's a bad day to be born a Mudokon
. |
Genre |
Oddworld:
Abe's Oddysee is a 2-D platform game along the lines of such great
games as Flashback and Prince of Persia. |
Graphics |
The
graphics in Oddworld are a thing of beauty. Each background screen
is pre-rendered with meticulous care and forethought. The
environment really comes to life and makes players feel as if they
are truly adventuring in an alien world.
Being a platform style game, there are many objects that can be
climbed and traversed. They are all extremely well depicted and
illustrated so there is little chance of the gamer missing an
opportunity
of course that does exclude the intentional hidden
areas that are only discovered through trial and error or careful
examination.
Creatures in this game are very original and just plain "odd"
looking. They are also incredibly well animated. Joint movement and
presentation of their body language is remarkably appropriate.
Painstaking efforts must have been taken to assure the kind of
quality animation that is being done here folks. The characters
really take on a life of their own. |
Sounds
and Effects |
Abe's
Oddworld utilizes sounds in a very unique manner. You see, Abe has
the capabilities to produce specific sounds through the use of "Gamespeak".
Abe can say words like "hello", "follow me" and "wait".
These commands are important as they are used to communicate your
intentions to the other Mudokons. Asking a Mudokon to follow you but
not telling it to wait at specific times, will lead to the untimely
death of one of your friends. Other Gamespeak commands include the
ability to whistle, laugh, get angry, chant and to fart. Yes, that's
right, at certain times in the game you will need to have Abe pass a
little wind to accomplish certain goals. It's also pretty damn funny
and really grosses out the Sligs!
Other sounds as you might expect are equally well done and match
the games environment wonderfully. Explosions are particularly well
done and really manage to deliver a nice punch in the lower
registers.
Music plays a very serene role in this game and stays in the
background
where it should. Again, it matches the environment
very well and delivers what it should in this game
mood. |
Playability |
First
off I would like to state that I am not really crazy about the whole
2-D side scrolling platform game genre. The last time I really sat
down and enjoyed one of these types of games was with the old
Flashback adventure. The main reason for this dislike stems from the
fact that these games frustrate the hell out of me. I hate having to
continually go back to the start of a level because I missed a
critical jump and wasted myself or failed to time a particular move
to the micro second. So, as you can suspect I was not eager to open
up Oddworld and give it go
Well, for the most part I am
certainly glad that I did.
Oddworld: Abe's Oddysee begins with an incredibly rendered FMV
telling the tale of Abe's world, the slaughterhouse he works for and
the sick plans to make munchie food out of his species, the
Mudokons. It appears the company that poor old Abe works for;
RaptureFarms, is in the business of processing the planets various
species into tasty morsels to be enjoyed by the worlds ruling
members - the Glukkons. Abe just happens to overhear a Glukkon board
meeting that indicates his race will be the next delectable edible
to be released for mass consumption. As you might suspect, this
enrages Abe and he takes it upon himself to alert and try to save
all of the Mudokons working in and around RaptureFarms.
The game is actually played out in the past tense. You start the
game with Abe being chained up in a cell awaiting interrogation by
the evil Glukkon, Molluck. How he arrived in this situation is an
unknown
you have to play to game to find out! It's also worth a
note that Oddworld: Abe's Oddysee is the first part of a quintology
(5) of games that the creators have planned in this series.
Control of Abe is dead on even for a 2-D spaz like me. Before long
I was executing moves that would have put Michael Jordan to shame.
Hey, I kinda like this 2-D platformer stuff! Abe has a wide variety
of moves at his command. You can make him jump, walk, run and roll
on a dime. He can also chant, crouch, throw, hop, sneak and hoist
his little alien butt up in certain situations. Oh, he can also
mount his trusty steed, a smelly weird looking creature called a
Elum. I tell you, a stranger cast of characters you have never seen.
The overall object of this game is to try and rescue your fellow
Mudokons from being turned into munchy bits and help them escape
through a Bird Portal. If this sounds pretty straightforward, it is
if
it sounds easy, it most certainly is not. You see Mudokons are
basically a subservient bunch that is responsible for keeping
RaptureFarms clean and tidy. They just go about their daily routines
while being guarded by the gun toting Sligs.
Taking out a Slig or any other creature in Oddworld is no easy
task. Abe is basically without weapons at the start of the game. The
good news is that in addition to finding some very useful hand
grenade dispensers and rocks littered throughout the game, Abe has a
mental weapon called the Chant. This has several uses
it can be
used to open up the bird portal to release your friends to freedom
and it can also be used to control creatures like the Sligs. When
this occurs, you can move the Slig around and use it to take out
other creatures or to clear traps. When you are done with it, you
can end the nasty Sligs life in any number of ways, suicide, meat
saw or my personal favorite - self-implosion. Having Abe chant again
after you already have control of the Slig performs this slick move.
This will cause the Slig to explode into nice meaty chunks!
As you might suspect, there are plenty of obstacles to overcome in
the game and quite a few relatively hard puzzles to solve. The game
really challenges you and forces you to use extreme patience in many
parts just to survive. Traps can be set by pulling levels and
opening trap doors or by luring an unsuspecting creature into a mine
or bomb. There are bombs that must be disarmed and reactivated at
just the right time, land mines that need to be jumped over or
cleared, moving bombs, meat saws and all other kinds of crazy
contraptions that you must overcome in addition to outsmarting the
various creatures in order to complete your mission.
The game isn't really a side scroller either. You actually exit one
side of the screen and the next whole screen area comes into play.
It's occasionally hard to throw stuff accurately like grenades into
the next screen, because you really can't tell where it's going to
hit
yet the game occasionally forces you to do just that. It is
certainly a practiced art and can be pulled off, but it takes
timing. Again, patience is a virtue in this game.
The two-player mode is really more of a swap mode. Player controls
the character until you die and then control passes along to the
second player. This type of play continues throughout the two-player
mode. Nothing earth shattering, but a nice enough way to share the
experience with a friend.
The thing I like most about this game though is that you are
granted infinite lives. In addition, you can save the game at any
point and when you do die (and you will die
many, many times)
you normally start right where you left off, not all the way back at
the beginning of the level or the game. This really helps to
alleviate a great deal of the frustration that I often associate
with these types of games. Don't' get me wrong, I still made a ton
of stupid moves and mistakes in this game, but I knew that they were
my mistakes and not the cause of poor control or level design. This
kept me going back time and time again to try and get just a bit
further and see what this game would throw at me next. Yes, I still
got frustrated but the world and story line is so exquisitely done
that I just couldn't help but get drawn into Abe's fantastically odd
world. |
Value
for Money |
There
are a total of 99 Mudokons to save. There is a VERY good chance that
you will not locate and free all 99 of them the first time around.
Couple this with the fact that even if you do find them all, chances
are you may end up inadvertently killing a few along the way, this
game could take quite a bit of time to completely finish with all of
the saved Mudokons in place. The game is long and challenging to be
sure and should offer the gamer many hours of pleasurable, albeit
sometimes frustrating playing time. |
Opinion |
TOM |
|
|
|
|
GRAPHICS: |
Brilliant |
Well,
Oddworld: Abe's Oddysee has really made me change my mind about 2-D
style platform games. I still don't love them, but if they could all
be made as well as this one I now have even more game selections to
occupy my time with. I guess I may as well run out and try
Castlevania SOTN
The game is by no means an easy one to get through. There are
hidden levels, plenty of puzzles as well as other challenges and a
good selection of weird looking, mean spirited creatures to
outsmart. The game is just designed and presented so damn well, that
it hooks you in and keeps you coming back for more. It's one of
those rare games that require players to think before they react. I
can't wait to see the next game in this series
its really that
good! |
SOUND: |
Very
Good |
PLAYABILITY: |
Very
Good |
VALUE: |
Very
Good |
OVERALL
|
90% |
|