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SCENE
GENRE
GRAPHICS
SOUND
PLAYABILITY
VALUE
OPINION



REVIEW INDEX

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POWER SOCCER

Developer

Psygnosis

Options

Distributer

1-4 Player

Game Type

Sports Sim

Mem. Card

Review Date

July 1996

Multi-tap

Setting the Scene

The Introduction to this game leaves everything else that I have so far seen for the PlayStation firmly in the shade, this is computer entertainment at its best. Two teams of fully rendered players battle it out in a fantastic demo game that lasts well over a minute. The Quality of the animation is SUPERB, they have used computer animated players rather than just the standard Full Motion Live Video Action that is present in so many of the Next-Gen games and guess what! no glitches, no fuzzy bits, no slowdown its BRILLIANT. The shadows, the lighting effects, the pitch textures WOW I'M IN HEAVEN. Lets hope that the rumored 128/256 bit PSX2 will allow us to actually PLAY games if this quality.

Into the game now and being the last in a long line of FOOTBALL releases, Psygnosis have obviously taken a good long look at the competition, read all of the press releases on them and tried to patch over the cracks of previous "Almost Great" efforts.

Genre

Before I launch into a review of the game, I must firstly get something off my chest. In the European release of this game WHY OH WHY did they have to call it Power "SOCCER" and not Power FOOTBALL! I realize that the Americans would then be confused, but surely they could have changed the title for them, after all I think they would be pretty annoyed if a European company produced a game of BASEBALL and then named it "ROUNDERS" for us Europeans - nuff said!

Graphics

There are two types of FOOTBALL gamesplayer, the type that likes the flashy and graphically excellent FIFA SOCCER type games and those who prefer the SENSIBLE SOCCER and KICK OFF type games. I belong to the latter fraternity and so the 3D perspective approach that this game takes didn't exactly blow my mind. All of the players have been "Motion Captured" for realism and 6 months ago they would have been revolutionary, but now they just seem kind of average. I think the best way of describing the in-game graphics would be - FUNCTIONAL

Sounds and Effects

Well the game contains the necessary Crowd noises (which are less than brilliant it must be said), the commentator (Who gets on your nerves after a very short time) and the sound of boot on ball - which amazingly enough sounds just like a ball being kicked.............by a boot. I would have been happier if they had built in an option that allowed you to stick a MUSIC CD in the machine while playing the game, but unfortunately not!

On a lighter note the programmers have included a secret code that when entered transforms the boring commentator into a pair of hilarious "tarty" females who spent more time commenting on the "Good Looking" players then they do on the game in progress - Well done Psygnosis!

Playability

Well after all is said and done everything mentioned above isn't worth a thing unless the game is both playable and will keep you entertained for a while. To help matters the number of various options available is mind blowing:
4 PITCH SURFACES, OVER 70 TEAMS, FRIENDLY/TOURNAMENT/LEAGUE MATCHES, GAME LENGTH FROM 4 - 20 MINUTES, REFEREES RANGING FROM "BLIND" TO "SEVERE", OFFSIDE SELECTABLE, UP TO 4 PLAYERS VIA MULTI-TAP, 7 TEAM FORMATIONS and more........

Once the game has been configured and options saved for later use, the game can begin. Again "Variety" is the word to use when mentioning the in game player moves:
STANDARD KICKS AND TACKLES, BICYCLE KICK, PUSH OPPONENT, HAND BALL, JUGGLE BALL, HIGH KICK, FLICK, BACKHEEL, HEADER, VOLLEY, PREDATOR MEGASHOT, PULL OPPONENTS SHIRT and more....

The game is played at a moderate speed, faster than FIFA96 but far slower than STRIKER for example. The computer opponents provide a challenge for a while and the League option allows for extended play, but as always, its the multiplayer option that keeps the game interesting over the long term. The goalkeepers are reasonably intelligent, but have the annoying habit of Punching the ball straight into the path of the approaching attackers for an easy goal.

With practice you can jump over incoming tackles, swerve your shots, volley the ball and just occasionally touch the ball into the net with your hand (a la Marradona). When you get tired of playing serious FOOTBALL, you can change the game from a "Simulation" into a crazy "Arcade" game using one of the in game options. Suddenly the whole thing starts to look like a WWF Wrestling match, with players kicking each other all over the pitch , fireball shots and more....

Value for Money

The Intro is the best yet on the PlayStation. The in-game graphics and F.X are rather more average. Loads of options and player moves allow you to set-up the game to your personal preference. Up to 4 Players can play at any one time via the Multi-Tap. The Arcade and Simulation modes add a refreshing new angle to this genre, but after a few days of playing I am still not convinced that this is a "Classic".

Opinion

JIM

GRAPHICS:

Good

After a week of playing friendly matches and tournaments, to practice the various maneuvers, I feel adequately prepared for a full blown season. Playing Power Soccer initially in a full season presented a reasonable challenge. Unfortunately by the time I reached half way, the challenge was greatly reduced by the fact that I found it difficult to get BEAT.Only a few teams raised their game enough to become adequate opposition.I did not complete the full season for this reason.

SOUND:

Average

PLAYABILITY:

Good

VALUE:

Good

OVERALL
7/10

MARTIN

GRAPHICS:

Good

This game can now be picked up for a few Dollars making it a fantastic introduction to the world of computerised soccer. The pace of the gameplay is slow enough to aid newer players and with the addition of the special moves available in the arcade mode, this makes for brilliant value for money if bought at a reduced price.

SOUND:

Average

PLAYABILITY:

Good

VALUE:

Brilliant

OVERALL
8/10

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