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SCENE
GENRE
GRAPHICS
SOUND
PLAYABILITY
VALUE
OPINION



REVIEW INDEX

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TEMPEST X3

Developer

Options

Distributer

Interplay

1-2 Player

Game Type

Shoot-em-up

Mem. Card

Review Date

Feb 1997

Setting the Scene

Ah, I remember the days well, Saturday mornings, down at the coast, playing on the arcade machines, seems just like last year. Then suddenly Interplay release Tempest X3 and you come down to earth with a crash.

This is essentially the same as Tempest, the shoot-em-up that I used to play for hours in the arcades 15 years ago. I can't remember ever completing the game, but I recall a few high scores in my time.

Genre

Tempest X3 is a very simple, yet addictive, shoot-em-up which has moved through time from the arcades to the Atari Jaguar and finally onto the PSX.

Graphics

If you demand polygons and vast 3D environments from a game, then give this a miss. The levels start off with a wire grid that is rather simplistically shaped with a circle here and a square there, but move on to some bizarre, bendy shaped webs. Apart from an assortment of shapes, there are basically very few changes between each level.

It is not graphically impressive, but then these type of games were all about gameplay. There is a hidden trippy mode, but these backgrounds are nothing but a psychedelic distraction.

Sounds and Effects

The music is an excellent mix of old style rave tunes which accompany the action perfectly.

Playability

The concept is remarkably simple. You control a yellow ship that sits on the lip of a 3D wire-frame web that stretches into space. Alien shapes appear from the inner core of the grid and move up towards you. You must destroy them before they reach the outer rim as this will kill you. As they move up the web, some will fire shots while others will electrify parts of the web.

To defend yourself, you have a pair of lazer guns and a superzapper, which is a one shot per level smart bomb, that will destroy everything on the screen.

You can enhance your lasers strength by collecting power ups that the dead aliens leave behind and essential jump enabler which allows you to leap out of the web and destroy those enemies that have reached the outer rim.

As with most arcade shoot-em-ups, you can record your name and high score for posterity. You also get to play the original game of Tempest that graced the arcades in the early '80s, with the opportunity to take on a mate in the Dual player mode. In a nutshell, that's it.

Value for Money

For those who were brought up on Space Invaders and Galaxians. Great fun to play, over 100 levels, although can become repetitive. Beware if you demand polygons and vast 3D environments.

Opinion

MARTIN

GRAPHICS:

Poor

Retro revisited.

SOUND:

Average

PLAYABILITY:

Good

VALUE:

Fair

OVERALL
7/10

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