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Playstation > Whats New > PlayStation Reviews > Staff Review | |
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| A.P.I Review: | TOMMI MÄKINEN RALLY | ||
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| Developer: | Strange Productions | OPTIONS: | ![]() SCREENSHOTS: No.1 No.2 No.3 |
| Distributor: | Europress Software | 1-2 Player | |
| Game Type: | Racing | Memory Card | |
| Review Date: | June 1998 | Dual Shock | |
Setting the Scene
Considering the last racing game I reviewed was Gran Turismo I was a little tentative, if not slightly worried, about how the rest of the competition would fare for the remainder of the year. After all, I had just spent the last few weeks in excruciating pain before finally cracking the nightmarish Stage 11 (after only 60 attempts I unashamedly proclaim) to be rewarded with the ultimate lifetime honor. No, not a degree, a MBE or even the Nobel Peace prize, but the highest award of the lot - an A International license. Obviously the fact that GT has received so much attention and adoration must worry the hell out of racing game developers, especially those who have painstakingly been working away like beavers for the past few years and are about to unveil their wares. Europress Software are one such company and... hold on a minute... it's a rally game, therefore it would hardly be fair to compare the two, now would it?
Genre
Finnish racing driver Tommi Mäkinen currently holds the title of World Rally Champion and is the only driver to win back to back championships. His name is being used to endorse the very first Playstation game from Europress Software, a team with a string of high quality PC rally games to their credit.
Graphics
Okay, let's step back in time to last year when the Playstation saw the first two Rally games appear. Both V-Rally and Rally Cross received mixed reactions. V-Rally was adored by gamers begging for a true rally simulation but detested by those who thought it was too difficult and were only after a quick arcade romp through the countryside. Rally Cross fitted this bill perfectly so everyone seemed happy. Now this may cause a slight problem because the graphical content of Tommi Mäkinen Rally has visuals that sometimes compare with V-Rally and other times Rally Cross. What I am trying to say is there will be parts that the fans of V-Rally will love and sections they will hate. Rally Cross'ers likewise, only visa-versa. At times Tommi Mäkinen Rally has some stunning roadside effects that look ultra realistic although you can never see more than a few yards either side of the track because you are always driving in a small valley (or large ditch). This is more noticeable when racing through mountainous regions of Italy or the dense forest areas of Finland. Other landscapes can appear a little messy such as the barren, almost Hard-core 4×4 looking Yosemite which look as if you are driving through the sleeves of a rather large camouflage jacket. Sometimes the lush landscape is broken by the occasional small dwelling which looks rather pretty while on other occasions, most notably the streets of Germany, the roads are lined by a continuous row of ugly cardboard cut-out buildings. To cope with the amount of scenic detail only the immediate area is brightly colored with the verges ahead shrouded in a slight gray mist effect that clears as you approach. This is not off-putting and must be preferred to the horrendous pop-up effect that ruins many other racing titles. Each of the nine rally cars have been faithfully modelled on the real thing and are accurate to the point where even the license or registration plate may be read. There are three views to race from which are in-car, behind car and above and behind. Finally the lighting effects are worthy of a mention. During night races the city roads are lined with street lights that cast a brilliant yellow glow around the immediate area. Car headlights may be switched on at any stage which may be helpful to judge corners if racing takes place at dawn. During night races the headlight beam lights up the road in a similar impressive style that was witnessed in V-Rally.
Sounds and Effects
Oh dear! I'd love to say that the rich throaty engine sounds of the rally cars have been accurately presented, but alas no. Neither can I say that the sound of squishing mud can be heard splattering over the vehicle behind. Nor can I say while racing the noise of thrashing heavy rock guitars brings trickles of blood from your ear drum. Here's what you have. As the cars line up at the start of a race a rather limp 'brrrmm, brrrmm' is all you get. I've heard more roar from a sleeping lion. Furthermore as the steady countdown reaches it's gripping climax all you get it 'hmmm, hmmm, hum hum hmmm. Get real! These sounds must have been recorded in an underground tube station. Not a very busy one at that. Are these electric cars? To make matters worse, gently playing in the background is a selection of 'middle of the road' tunes that would be more suitable being played in a hotel lounge. Sack the sound crew!
Playability
Before entering your first rally there are one or two decisions to be made. Difficulty comes in three levels of which easy is too simple and medium not average enough. I would definitely recommend the use of the Dual Shock as a control pad, even if it is to just rest on your lap during a race (so that's where that humming sound was coming from) because this feature is used to the maximum. If you prefer to go for a quick test drive before the main event then there are two options that cater for this. First is a standard Time Trial mode where several of the tracks may be played as a single player race against the clock. The second practice mode gives the player a chance to go head to head against the World Rally Champion himself, Mr. Mäkinen, in a series of Challenge Tommi races. Nice touch! There is also a two player split screen racing mode which moves a little slower and visually seems a bit squashed but then that's two player split screen for you. Bring back link up I say. Of course the real meat and two veg is the Arcade mode and full Championship series. Selection of Arcade allows you a choice from nine vehicles from well know dealers including Ford, Renault, Subaru, Toyota and Mitsubishi. Gear boxes come in 4 or 6/7 speed in Manual or automatic. Determine the number of laps between two and five and it's off you jolly well go. Selection of course takes on a family tree format. There are three initial race courses which each lead to four second race tracks. These lead to four third race tracks and so on... Before deciding which route to take it is worthwhile checking the weather, time of day and surface conditions of each venue which are displayed on the right of the screen. A Championship series takes you across the world to 15 countries where four races are held at each venue. The difference between this mode and Arcade is that you get to tune your car up before each race to accommodate the weather and track conditions. Steering may be tightened, tyres chosen to cope with the conditions, suspension adjusted and gear ratio tampered with. Points are awarded for finishing position against three rival cars while your race times are accumulated to use for repairs. After each race the damage of your cars vital parts are displayed and you must use your allotted time wisely to keep the car on the road. Expect to face all types of weather condition from torrential rain to falling snow where deep tredded tyres are required for extra grip. An excellent addition is the option to create your very own dream tracks by using the unique 3D editor. I am sure many of you will spend many hours tampering with this superb feature. As far as handling the Rally Cross/V-Rally preference comes to light once again. Tommi Mäkinen Rally is very, very arcade in it's handling and at times you feel that you are controlling a toboggan down a bobsleigh track. The further you travel down the track without breaking, colliding or touching the roadsides, the faster you seem to go. V-Rally fans beware.
Value for Money
You cannot doubt that with 130 tracks, all the gameplay options and the facility to design your own circuits Tommi Mäkinen Rally offers value for money. Unfortunately the game plays a little too smoothly to present much of a challenge to the more technically minded racing fan and soon deteriorates into a style of handling that feels like you are taking part in a slalom run. If Gran Turismo proved too difficult for you then why not take a chance on Tommi.
| Opinion | ||
| MARTIN | ||
| GRAPHICS: | 14/20 | I
didn't enjoy Rally Cross one bit and this racer handles too similar for
my liking. In fact I almost fell asleep while play-testing this game due
to the lack of challenge on medium setting. Half way through the
Championship I was so far ahead of the field that I began to lose
interest but with your interest at heart I went on to complete a full 40
race championship. This opened up Mirror Mode and I was presented with
what may have been a trophy but sure looked like a badly drawn chess
piece. The question must also be raised as to why this game sounds like you are riding on a tube train and play as if you are powering down a bobsleigh run rather than racing a rally car. I also found the selection of tyres to be strange because if you select them to combat snow half the track will be clear. The same goes for muddy conditions where half the track is tarmac. I'm sure there will be many out there who will get their rocks of with this game, but unfortunately I'm not one of them. |
| SOUND: | 4/10 | |
| PLAYABILITY: | 41/50 | |
| VALUE: | 17/20 | |
| OVERALL | 76% | |