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Do you smell what Acclaim is cooking? After all the delays and hype WWF Attitude is finally here. This wrestling title is the sequel to the hot selling WWF War Zone. It uses the same wrestling engine as its predecessor, but with many additional features thrown into the mix.
There are a ton of new WWF stars in the game as well as your old favorites. Each wrestler has an individual ring introduction true to their 'real' life counterparts. Voice-overs are included with all the great one liners and play-by-play commentary during the action. Different ring arenas are used to pack the stands. You can choose from house shows, Sunday Heat, Monday Raw, to the big daddy of them all Wrestlemania.
You want a fight? Well you are in the right place. More types of matches are featured. The standards are still in. You can grapple one-on-one, tag team, tag team tornado, cage, and hard core. Oh but now there's also two-on-one, three-on-one (Is this fair?), triangle, triple threat, gauntlet, tag team gauntlet, battle royal, and king of the ring. You can even add stipulations to these matches. You can select win by submission only. How about executing-finisher's-to-win match? Are you tough enough for a Last Man Standing Match?
The best feature from War Zone was made even better in Attitude. Do you know of a wrestler that's not in the game or do you have an image of one from your imagination? Create a wrestler has added a whole new dimension to smack 'em up, beat 'em up, and throw you down games. There has been incredible detail to player features. You can manipulate the eyes, nose, mouth, hair, body type, body structure, wrestling gear, and accessories. Give them a cool wrestling name, set their wrestling skills, arrange a ring introduction, and decide on personality traits. All this in a Playstation game.
What Acclaim has done with Attitude is grab the War Zone game, listen to what players really wanted, and juiced it up on steroids. How else do the wrestlers look so big (on the game that is)?
Sound and Vision:
Listen you jabroni!!! The sounds of the game add to the whole WWF experience. Each wrestler has plenty of one liners and sayings that will entertain you. The voices are from the actual wrestlers and wrestling commentators. Fans screaming and chanting really get you in the mood. Introductions to each wrestler utilize the same music as the wrestlers use every Monday night. You can hear every punch, kick, and bone breaking hold. Players will taunt, grunt, and squeal for mercy.
The graphics are good. Why? Because Stone Cold says so! The face mapping has improved dramatically since the first version. Now stars like 'The Rock' looks like himself, not some roody-poo, candy-ass version from War Zone. Special effects, like the pyrotechnics, look great. The audience looks like a rowdy bunch. Items used in hardcore matches can be made out. A good translation from the actual wrestler to the wrestler's likeness in the game has been implemented.
Know your role!!! Your role as game player is going to be fun. There are so many options, so many choices. Doing moves are similar to War Zone. You can execute moves a short distance from your opponent or you can lock up and carry out your attempt.
What kind of match do you want to fight in? Just when you think you are championship material, enter the squared circle. When you think you're technically sound, play a hardcore match. Use ladders, bedpans, working microphones, 2x4's, cooking sheets, etc to smack the enemy. Do you think you can master anybody one-on-one, try two-on-one, or even three-on-one. Want to change the dynamics of a match, step into a triangle or triple threat match where 3 players enter the ring and it's every man or woman for himself or herself. How about running the gauntlet where you fight wrestlers one after the other. That's not all. There is still the battle royal, King of the Ring tournament play, and tag team play.
Improvements are seen across the board. You can now pick the CPU opponent. Game mode options include a blood feature, language and comments that are a little more risqué, and you can save created wrestlers in wrestling stables.
Speaking of creating wrestlers, WOW! So much detail has been put in to make your ultimate warrior. You can alter skin tone and select a body type. Facial features combinations have been increased ten fold from the original five from War Zone. You can pick hairstyle ranging from the Mr. Clean look to long hair that would even have Fabio jealous (I did not just put Fabio's name in this review, did I?). You can apply wrestling pads, clothing, tattoos, jewelry, masks, face paint, bandages, and all sorts of other accessories.
When you have the look, you can add to the over all aura. Entrances, grunts & groans, and fighting styles can be selected from the predetermined wrestlers or from a huge list not used by any wrestlers at all. You can even select a name that will be used by the commentators instead of the 'Player 1' chants. Manipulate your created player's attribute and you have a powerful brawler, highflying luchadore, or a mat technician. Even choose your wrestling attacks and your own dreaded finisher. Finally save your creation a wrestling stable that you created.
The career mode has been enhanced too. Instead of just beating up guys to the top, a player must wrestle house shows, Sunday Heat, Monday War Zone, and various Pay-per-views. Along the way you will fight normal matches as well as the whole gambit of matches provided in the game. You might be in a tag team match, lose the match, and your tag partner will challenge you on the next event. Pick up the European and Intercontinental belts along the way.
When you have scratched and clawed your way to the top, fight for the ultimate prize, the WWF heavyweight championship of the world. The drama, the action, this is wrestling at it's finest.
There were some minor glitches though. Sometimes a missed punch or kick would register as if it connected. They took out the training session. So for newbies, executing the moves might be a little complicated at first. Inexperienced players may have to pause the game and look at the move list to perform holds. This hinders the game's flow. With such minor inconveniences, who cares? When looking at the whole picture, this game still rocks.
This is a single disk game for 1 or 2 Players. It is compatable with the standard (digital) joypad and the dual shock (analog) joypad. Games can be saved via memory card (1 block per save).
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