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FINAL FANTASY 5 Written By: Exdeath (exdeath@earthlink.net) |
Final Fantasy 5 Strategy Guide
Super Famicom
Japanese Version
Version 1.2
Made by Exdeath
E-Mail: exdeath@earthlink.net
Page: http://gannex.simplenet.com
Exdeath's Final Fantasy 5 Strategy Guide
This is the Final Fantasy 5 Strategy Guide. This copyright belongs
to me and may not reproduced in any way without consent of me. This
is freely distributed as long as the copyright remains. You may use
this Strategy Guide or parts of it, but give me full credit where it
is due.
If you would like to help me with this Strategy Guide, E-Mail me at
exdeath@earthlink.net I would really appreciate your help if you can
give it to me. If you see any mistakes that you wish for
me to clear up, also mail me.
In this guide I will note the level I recommend your characters being,
treasures in the area, boss strategies, and common things to do.
*Note: I realize my level recommendations might seem a little high,
especially during the first part of the game, but if you're pretty
high in levels at the end of World 1, the game goes by pretty
smooth.
--------------
Version Info:
--------------
-Version 1.2
4/3/99
*New strategy for beating Omega!
*Info added on several useful hints and strategies
*Important info added in certain sections needed to
progress to certain areas in the game
*New info added on the game's endings
-Version 1.0
6/14/98
*Entire walkthrough written
*Abilities list written
*Finished spell checking and grammatical errors
*Notes, more info on bosses added after first draft
*English script added (thanks Mark Rosa)
Contents:
----------------
World 1:
----------------
1. The Wind Stops.
2. The Pirates.
3. Town of Tule.
4. Wind Crystal Shrine.
6. Back to Tule and on to the Canal.
7. Ship Graveyard.
8. Karwen Village.
9. Northern Mountain.
10. Walse Castle.
11. Walse Town.
12. Walse Tower.
13. Tycoon Castle.
14. Walse Meteor.
15. Karnak Town and Cid.
16. The Fire-Powered Ship.
17. Escape from Karnak!
18. The Ancient Library.
19. To Karnak and Back.
20. Jacole.
21. Crescent Island.
22. From Lix to Istory.
23. The Ancient Library and Quicksand Desert.
24. Gosh and Lonka.
25. The Meteorites.
26. The Lonka Ruins.
----------------
World 2:
----------------
1. The Solitary Island.
2. Exdeath's Castle Basement.
3. Rugoru and Koozer.
4. Mouguli Forest and Town.
5. Bal Castle and Quelb.
7. Valley of the Flying Dragons.
8. Back to Bal and Ghido's Dwelling.
9. Surgate and Zeza's Fleet.
10. Barrier Tower and Ghido the Sage.
11. Muah Forest and Town.
12. The Elderly Tree.
13. Exdeath Castle.
----------------
World 3:
----------------
1. Tycoon Castle and the Western Valley.
2. Ghido, the Ancient Library, and the Pyramid.
3. Exdeath appears and the new airship.
4. Crescent and Solitary Island.
5. Fork Tower.
6. Improved Airship and the Great Deep
7. Getting Odin.
8. Phoenix Tower.
9. North Mountain.
10. Getting the Mimic Class.
11. Istory Falls and extra things.
12. Cleft of Dimention.
Complete Ability List - All 100 abilities in the game, what they do.
Complete Translated Script - The entire text from the game. Very useful
if you don't know much or any Japanese.
--------------------------------------------------------------------------------
-------------
----------------
World 1:
----------------
1. The Wind Stops. (Level: 1)
You start out by seeing the King of Tycoon Castle leaving Lenna in
charge. Lenna is the princess of Tycoon Castle, and the King has left
because he is worried that the win has stopped. Then, it cuts to the
pirates, and Faris, the leader of the pirates. Then you see Galuf, riding
the meteor to this world. The meteor crashes into this world and you
will gain control of Butz. He will tell Boko, his Chocobo, to stay behind.
Go up and around and fight the two goblins that are trying to take
Lenna away. Kill them and meet her, then go upward to meet Galuf.
Galuf and Lenna leave for the Wind Crystal Shrine.
2. The Pirates.
Treasures: Kawa no Boushi (Leather Hat)
Walk Butz out of the meteorite site and north of where he started,
eventually, Boko will crash into the wall. You will have to fight a
few goblins several times until you get Lenna and Galuf to join your
party. They find out the road to Tule is down, and they need to get
a ship somehow. Go into the cave to the Pirate ship and gain a few
levels by the pool that fills your HP and MP up. Go up and through
the winding cave, collecting the treasures as you go. Push the switch
that the pirate did to go into the cave. Go across the bridge to the
ship and press the "A" button the wheel of the ship. You will meet
Faris here. After explaining why you were trying to take the ship,
Faris will join you and leave for the Wind Crystal Shrine. The pirate
will ask you if you know the way to the Wind Crystal Shrine, pick the
top answer (Yes) if you do, and pick the bottom one, (No), if you
don't. If you pick "No", the pirate will drive you over to where the
Wind Crystal Shrine is. Don't go into it just yet, though.
3. Town of Tule. (Level: 4)
Treasures: 100 Giru, Potion x 2, Etel, Fenix no O x 2, Tent x 2, 150 Giru,
Kawa no Kutsu (Leather Shoes)
If you don't have Level 4 yet, I suggest that you walk around outside
of the town awhile until you get to that point. Go inside the town, Faris
will head inside the Pub and drink for awhile. Go into the various shops,
buy anything that you need and make sure to buy the magic. Also, if
you're new to this game, you may want to visit the House of Beginners.
4. Wind Crystal Shrine. (Level: 5)
Treasures: Tent, Bload Sword, Tsue (Staff/Cane),
Kawa no Boushi (Leather Hat)
This dungeon is not difficult at all if you are level 5. When you first
enter, go off to the left and get some info on King Tycoon and get a
few free potions and fill up your HP/MP. Keep going up a few floors,
gaining each treasure you come across, until you fight Wingrapter.
**********************************************
Boss of the Wind Crystal Shrine: Wingrapter. HP: 250
How to defeat: Only attack it while it's wings are open.
Attacking when it's wings are closed will make it counter-
attack with Tsume (Iron Nail). An easy way to beat it is to
get Bload sword for all members and just keep attacking it
until it dies.
**********************************************
After you beat the Wingrapter, you get your first jobs. The jobs are:
Knight, Monk, Thief, ShiroMadoushi (White Mage), KuroMadoushi
(Black Mage), and AoMadoushi (Blue Mage).
You'll want to walk outside of the Wind Crystal Shrine and fight a bit
with your new classes. Right now I recommend Butz as Knight, Lenna
as Black or White Mage (Kuro or Shiro Madoushi), Galuf as Monk,
and Faris as Blue Mage or Thief. Doing this will give you good abilities
with magic and attack. Also, if you are really strong, go a little bit south
of the Wind Crystal Shrine and to the right on the strip of land, fighting
the Lion-like enemies gets you a lot of ABP, fighting three of them at a
time will get you 3 ABP a battle.
6. Back to Tule and on to the Canal. (Level: 7)
Go back to Tule using the ship, and go to the northern house in the city,
this is Zokku's house. After your party spends the night here, you will
get the "Unga no Kagi" (Canal Key). Leave town and go to the canal a
little bit south of the Wind Crystal Shrine. Open the door with the key that
Zokku gave you. Syldra will leave at the end of this part.
*************************************************
Boss of Torna Canal: Kalablos. HP: 650 Weakness: Thunder
How to defeat: He's pretty easy, all you really need to do is attack.
A normal state. Just attack her when she's in normal state.
When she becomes undead state, a good way to beat her is to
use "O Kearu" (Cure), on her with White Mages (ShiroMadoushi).
************************************************
7. Ship Graveyard. (Level: 8)
Treasures: Tent, 990 Giru, Phoenix no O x 2, Flail, Antidote x 2,
Potion.
Keep following the ships, you should find your way through easily,
gain levels as you go through, some of these enemies give you some
decent experience. **
**Note: I know many people have problems with this stage of the
on the SNES emulators because of the various layering
effects of emulators. I don't think there is a good way around
this, so if you're here on an SNES emulator, it might be a little
harder to navigate around.
************************************************
Boss of the Ship Graveyard:
How to defeat: Having one or two Monks or Knights helps when
she's in normal form. When she's in undead form, a good way of
beating her is to use "O Kearu" (Cure) with White Mages
(ShiroMadoushi). Just keep attacking when she's in normal form,
though.
************************************************
8. Karwen Village. (Level: 10)
Treasures: Kori no Rod (Ice Rod), Cottage, Antidote.
You will learn about Walse Castle and Hiryuus, flying dragons, in this
town. Buy whatever you think you need here, and change your jobs
according to what you think is best. Now is a pretty good time to gain
some levels outside of the town, if you need to.
9. Northern Mountain. (Level: 11)
Treasures: Kin no Hari (Golden Needles), Phoenix no O
Go through the mountain, collecting treasures as you go, and you'll
go through a few forks. You'll eventually fight Forza and Magisa at
the middle of the mountain.
*************************************************
Boss of Northern Mountain:
Forza: Level 8, HP: 850
Magisa: Level 8, HP: 650
How to defeat: If you get hit by strong magic, heal by using either
a potion or "O Kearu" (Cure) spell. An easy way to defeat them
is to make 4 Monks or Knights and just waste Magisa with attacks
before she can even call Forza to come to her aid.
*************************************************
You now have control of the Hiryuu. Fly to Walse town, south of Karwen
town. You can also go back to Tycoon Castle to get some good treasures
if you want, Tycoon will be accessed by the Hiryuu for as long as you have
it.
10. Walse Town. (Level: 13)
Treasures: Silver Glasses
You will learn about the Water Crystal here. Buy the best weapons and
armor for every character, and be sure to buy any magic you don't have
yet. You may want to gain a few levels outside. After you're done, head
to Walse Castle.
11. Walse Castle. (Level: 13 or 14)
Treasures: Tent, Phoenix no O, 490 Giru, Elf no Manto (Elf Cloak),
1000 Giru x 2, Supido (Speed).
Talk to the soldiers and the King of Walse, you will see the second
meteorite crash into the earth. Go with the King to where the meteorite
crashed, which is a little northwest of Walse Castle. Don't go into the
basement of Walse Castle right now, it is very dangerous, but you'll
come back later.
12. Walse Tower. (Level: 14)
Treasures: Otome no Kissu (Woman's Kiss), Ether, Silver Bracelet,
Siruku no Robe (Silk Robe).
Keep heading up the tower, and talk to King Walse, who is on the
ground. Proceed up the tower, getting the treasures by climbing
the vines. You will eventually get some Crystal Chips, and you
must then fight Galura, the boss of Walse Tower.
*************************************************
Boss of Walse Tower: Galura Level 3, HP: 1200
How to defeat: An easy way of defeating Galura is to just use
"Kaeru no Uta" (Frog Song) on him, so he becomes very
weak. He mainly uses physical attacks, so just keep hitting
him with Monks and Knights.
*************************************************
After this battle, you gain the following jobs:
TokiMadoushi (Time Mage), Mahoukenshi (Magic Knight),
Shoukanshi (Summoner), Baasaakaa (Berserker), and
AkaMadoushi (Red Mage).
Now is a good time to get the treasures in Tycoon castle if you
haven't done so already, you may want to try out your new jobs
and gain a few levels.
13. Tycoon Castle. (Level: 15)
Treasures: Otome no Kissu (Woman's Kiss), Elixer x 2, Ether x 2,
Phoenix no O x2, Giyama no Kane (Giyama's Bell), Shuriken,
Ashura, Iyashi no Tsue (Heal Rod), Cottage x 3, Hi-Potion.
Just grab all the treasures you can. Some are a little hidden, but
I'll let you figure out how to get them.
Go back to Walse Castle and talk to King Walse, he'll tell you
information about Karnak.
14. Walse Meteor. (Level: 15)
Go to the meteorite, there is a hole in it. Go through the small
passage in the meteor, and you'll eventually find a warp that
brings you to the meteor close Karnak. Walk northwest, and
then south. Go to Karnak Town.
15. Karnak Town and Cid. (Level: 15)
Go to the weapon or armor shop and try to buy something, you
will get caught and brought to the Karnak Castle prison. You will
meet Cid in the next jail, as he is trying to escape. He'll ask you to
help him by stopping the Fire Crystal from breaking. After you
talk to Cid, you will be let out of the castle. Buy the best magic,
weapons, and armor from the shops here, and talk to the people
of Karnak.
After you bought "Faira 2" (Fire 2), go back to the Castle of Walse
and go behind the castle and to the back waterfall. Keep going
until you fight Shiva, use Faira 2 on her, and she should be easy.
Now you have your first level 2 summon, Shiva. Now is a great
time to gain levels around Karnak.
16. The Fire-Powered Ship. (Level: 17)
Keep going through the ship, there are various ways with different
treasures. The elevators will switch your levels for you, and there
are single treasures in many rooms. When you see a room with four
openings, take the one all the way to the right to get the Green
Beret. After you got it, you'll end up back at the same four choices
room. Take the second opening on the right to eventually get the
Thief Glove. You'll return again to the four choices area. Take the
second opening to the left, and you'll proceed. When you fall down,
take the left door, and you can save. After the save point, you'll find
an interesting puzzle that you'll need to complete in order to pass.
I'll give the solution to the puzzle, don't read it if you want to try it
on your own first.
Solution: Click the first switch you can possibly click. Get off that
platform and click the switch all the way to the left. Click
the switch in the upper-left, and run across the room and
click both switches on the other side. Walk downward
and click the higher switch while you're standing to the
right of it. Click the last switch, and you'll be brought to
a place by an Elixer. Grab it and proceed to the boss.
************************************************
Boss of the Fire-Powered Ship: Liquid Flame.
Level 19, HP: 3000. Attribute: Fire and Wind.
How to defeat: You'll need to heal after you get hit by his Fire Magic.
Bulizado (Blizzard) magic series is very effective on him, but don't use
magic while it's in the form of a hand. Only attack it with strong attacks
when it's in the hand form.
************************************************
17. Escape from Karnak! (Level: 19)
Treasures: 2000 Giru x 2, Elixer x 6, Elf's Cloak, Main Gauch,
Shuriken, Ribbon, Esna Spell, Raijin no Jutsu.
After you leave the crystal room from the whole, you'll have 10
minutes to escape from Karnak Castle. It's really important that
you have one of your characters be a Thief and have the "Dash"
skill, because you don't want to waste any time at all. Be sure to
save at the save point. Run up the staircase, and get the two treasure
chests that you see quickly. Go to upper-right staircase. It's a good
idea to run from every enemies that you run into except for the enemies
in the treasure chests, since they give you things after defeating them.
Get the treasures on the left and the right of the room. In these treasure
chests, you will fight enemies. These enemies cast the Blue Magic spell
"Aero", so it's a good idea to learn it now. Go to the central door. Run
around and go through the door at the bottom. Go through the next
floor quickly, there is no treasure here. When you get to the room with
the carpet, go to the upper-right staircase. Run to lower exit and get the
treasure box, fight and kill the enemy. Run along the left and right castle
walls, and in one of them, you will get the "Elf no Manto" (Elven Cloak).
Return to the room you left from, and get every treasure chest you see.
Run down the central staircase and you'll end up in the carpeted room.
Go down and get the treasures on the left and right sides, and fight the
enemies. Go down and fight the Sergeant.
*************************************************
Boss of Karnak Castle: Sergeant
How to defeat: When you get hit with the Death Claw Blue Magic spell,
one of your characters will have only a few hit points. Make sure to
heal this character quickly. Normal attacks work just fine for defeating
him, and Monks are the most effective.
*Note: Make sure to learn the Blue Magic spell "Death Claw" here, it's
one of the most important Blue Magic spells in the game, and it should
be useful throughout.
*************************************************
Try to gain a few levels afterward. If you can get to level 25 going past
Karnak, the rest of World 1 will be pretty easy.
18. The Ancient Library. (Level: 23)
The wall that was blocking your way to the west is now gone, so you
can follow the path west. There's a good opportunity to gain a good
Blue Magic spell on the way to the Ancient Library.
Gaining Aqualung: Before reaching the desert following the western
passage, be sure to save your game. Once saved, enter the desert. I
recommend changing all of your characters to Monks here. Make
sure at least one of the Monks knows the Blue Magic ability "Learn
Blue Magic" Enter the desert, and you will fight the Durumu Kimaira
(Chivera). He will probably cast a deadly Blue spell, "Aqualung". Once
he has cast it, keep hitting hit with everything you've got. Use Store Power
or plain attacks with the Monks. After killing him, you will get the Blue
Magic spell "Aqualung".
When you get to the Ancient Library, save your game and use a Tent.
When you enter the Ancient Library, go to the main hall and talk to the
scholars. You will learn about Mid, Cid's grandson, and about the Ancient
Library. Go to the basement of the library from the left door under the
bridge when you entered the library. There is a great Blue Magic spell,
"Level 5 Death" that can be gained here from Page 64 enemies.
Gaining Level 5 Death: To get this Blue Magic spell, you must first make
sure that at least one member of your party is a level multiple of 5, but
one or more members cannot be a level multiple of 5, or all of your guys
will die in the process. A few of the books in the library have the enemy
"Page 64", and when you meet him, he will more than likely cast "Level
5 Death". You'll need a Blue Mage or the skill "Learn Blue Magic" to get
it, of course. After he casts it, just win the battle, and you've got a new
piece of Blue Magic. :)
After you've gotten Level 5 Death, proceed through the library, going into
various dead ends and pushing the switches to open up new areas. Going
farther into the library, you will meet Ifrit, the Fire Elemental.
**************************************************
Boss 1 of Ancient Library: Ifrit.
Level 22, HP: 3000 Attribute: Fire Weakness: Ice
This battle shouldn't be hard at all. Casting Shiva with a Summoner is
very effective, and when you have more than 1 Summoner, it's even
more effective. :) Black Mage's Bulizara magics work very well, too.
After you've beaten Ifrit, the Summoner can cast the Ifrit Summon.
**************************************************
When you get Ifrit, a bookshelf that wouldn't let you pass before now
will. Proceed through the library, and at the bottom, you'll fight Biblos.
**************************************************
Boss 2 of Ancient Library: Biblos.
Level 24, HP: 3600 Weakness: Fire
Try your most powerful Faira (Fire) magics on him. Ifrit works well.
Attacking Monks also help. A good way to beat him is using "Death
Claw" Blue Magic (Ao Mahou) spell. He shouldn't be too hard, but
he is harder than Ifrit.
**************************************************
19. To Karnak and back. (Level: 24)
You must talk to Mid in the Ancient Library. Then, leave for Karnak.
Talk to Cid in the pub. You'll get the Fire-powered ship. When you
go back to the Ancient Library again, the scholars will say new
things. They'll inform you of Jacole.
20. Jacole. (Level: 24)
This town is located on the peninsula in the south-western part of
the world. Buy new items and weapons, and learn of your next
destination, the Dungeon of Jacole.
Treasures in the Dungeon of Jacole: Tent, Shuriken, Dengeki Muchi
(Lightning Whip).
When you enter, press the switch on the left. This enables you to
move around. There are a series of switches on the walls. After the
switches blink for awhile, a 'true' switch will be revealed. Hit this
switch to proceed. In the treasure chest at the end, there is a hidden
switch. Hit it to reveal a new door. There really isn't anything you
need to do here, but you'll come back later. The wall in the back can
be climbed, but don't do it yet.
21. Cresent Island. (Level: 25)
When you first go into Cresent town, your ship will sink (Doh!). The
village folks speak of the Kuro Chocobo (Black Chocobo). There
is an additional song you can get here, "Tairyoku no Uta" (Health
Song). You may also learn "Death Sickle" Blue Magic spell here
by fighting enemies outside of the town. After you've done everything
you need to do in the town, go into the Chocobo Forest (southwest
of Cresent town). When you get in, catch a Black Chocobo by
pressing 'A'.
You will gain two additional classes here. They are:
Ginyuu Shijin (Bard), Karyuudo (Archer/Hunter).
After you get your new classes and KuroChocobo, head north of
the Wind Crystal Shrine, and you'll arrive at Butz's hometown, Lix.
22. From Lix to Istory. (Level: 26)
There really isn't much to do in Lix. But, there is a new song that
you can learn. Go into Butz's house and get "Yuuwaku no Uta"
(Song of Temptation).
After you've packed up, head to Istory. It's northwest of the
entire world map. When you're in the city, stock up on weapons
and armor, and whatever else you think you need. You can get
the Black Magic "Toad" by walking on the square flower garden
to the west part of the town. If you go into the sheep's pen, talk
to one of the sheep, and it'll kick you over the fence. Once you're
over the fence, talk to the nearby Bard and get the Song: "Ai no
Uta" (Song of Love).
Outside and around Istory are very good places to gain levels at
this point of the game. It may be wise to stop awhile and fight.
You can get Ramuh summon spell here. Go to the forest slightly
to the east, and keep fighting until he fights you. He shouldn't be
hard at all.
**************************************************
Boss of Istory Forest: Ramuh.
Level: 21, HP: 4000 Atrribute: Thunder
Death Claw works incredibly well in this battle. Use that right
away if you have it. If you don't have it, use Monks or Knights
to beat him out physically. It shouldn't be too hard, considering
your levels.
**************************************************
After you've beaten Ramuh, a new item named "Ramuh" will end
up in your inventory. Use the item to get the new Summon spell,
Ramuh.
This is a really great place to stop to gain levels. Most battles
yield 2 or 3 ABP, which is pretty good, considering what you've
been through so far. It's a good idea to master Magic classes with
Lenna and Butz, and Physical classes for Galuf and Faris, for now.
23. The Ancient Library and Quicksand Desrt. (Level: 28)
Tlak to Cid and Mid, and you will learn about King Tycoon. Exit the
library, and go west past the mountain range, and into the desert.
When you enter the desert, the sand worm will attack you. When
you get their, you're asked if you're ready to go in or not. Select
'yes' if you're ready to fight it.
**************************************************
Boss of the Quicksand Desert: Sand Worm.
Level 18, HP: 300 Weakness: Water.
Aqua Breath is incredibly useful for this battle. Just one use of this
Ao Mahou spell should kill it. If you cast magic on the little holes,
they'll revenge with "Ryuusa". "Stop" is a pretty good spell as
well. Use anything from the Water magic class.
**************************************************
24. Gosh and Lonka. (Level: 28)
It's not very hard to navigate through the quicksand to get out of the
desert, just keep trying until you get to the right path. When you get
to the southern exit, walk south. Enter the village and you'll see King
Tycoon (?). Keep going to where he leaves to, and he will appear
and reappear. If you found him, he'll eventually take to the center
staircase. Follow him there. When you get their, you'll fall through a
pitfall. Go through the door at the end.
When you get to the room with the beds, go to the right table in the
right room and read the paper on the table. If you follow the
instructions written on the paper, you'll get 2 Shurikens and a
"Minimum".
*Solution to puzzle: Go to the button on the lower-left wall, press
"A". Say 'no' to the first question, and 'yes' to the second
question. This should reveal your treasure.
When you get the airship here, you'll get attacked on it by
ClayClaw.
**************************************************
Boss on the Airship (Once you get it): ClayClaw
Level 43, HP: 2000 Weakness: Thunder
Mahouken Sandara will work well. He'll use a special ability on
you called TailScrew. This is a devestating attack, but it shouldn't
be too hard to help it with healing magic spells. Also, if you're
really low on HP, it might be a good idea for a AoMadoushi (Blue
Mage) to cast "????", which does greater HP damage when your
HPs are low. Also, "Raijin no Jutsu" can be thrown at him to do
some huge damage. It's a good idea to steal a "Sango no Ken"
(Coral Sword) from him, as this is the best sword for a Knight
at this point in the game.
**************************************************
When you beat ClayClaw, go to the town of Gohn. The Lonka
Ruin will rise. Return to the Catapult (Where your Airship is
launched out of, under the sea, near crescent island).
25. The Meteorites. (Level: 30)
When you return to the Catapult, Cid will ask for you to obtain
some Adamantite, so your airship can fly higher and meet up with
the Lonka Ruin. Go to the Meteor near Tycoon (You were here
at the very start of the game). When you go inside the Meteor,
a boss is guarding it.
**************************************************
Boss of the Tycoon Meteorite: Adamantaimai
Level 20, HP: 2000 Weakness: Ice (Buluzado)
This is a very humorous battle, if you know how to win it right. Just
use "Level 5 Death" you learned from the Ancient Library, and that
will totally destroy him. ^_^ If you don't have Level 5 Death, use
"Protetsu" on your characters, then cast high-level Bulizado attacks.
**************************************************
After you have beaten Adamantaimai, return to the catapult and
give the Adamantite to Cid. The airship will now be powered up and
you can press "B" while in the air to go up to the Lonka Ruins.
26. The Lonka Ruins. (Level: 31)
There are 4 cannons around the opening, and you'll have to defeat
these cannons first before moving into the interior of the Lonka
Ruins. It's easiest to beat these by using the Ramuh summon spell,
and they shouldn't be a big problem at all. Once you beat all of
the smaller cannons, the middle cannon will open up, and you will
have to fight it, as well. If at any time you need to leave this flying
area, you can take your airship out of here to sleep at an Inn or
buy items.
**************************************************
Boss of the beginning of Lonka Ruins: Sol Cannon.
Level 36
Just use "Level 5 Death", as it will destroy 2 of the 3 launchers.
Sandara will work very well on the remaining cannon. This
battle should be really easy.
**************************************************
Treasures in the interior of Lonka Ruins: Gold Armor, Gold Shield,
Elixer, Hi-Potion, 5000 Giru, Shuriken, Kodai no Tsurugi, Power
Wrist, Engetsurin, Cottage, Ether.
It's a REALLY good idea to have a Thief in the party for this area.
This allows you to see all of the hidden passages within the area.
It shouldn't be too hard, just keep searching for treasures, and
moving along, and you will eventually fight ArukeoEibis.
**************************************************
Boss of the Lonka Ruins: ArukeoEibis.
ArukeoEibis has 2 phases:
Phase 1 - Level 19, HP: 6400
Phase 2 - Level 20, HP: 2500
This is one of the harder battles in the game, I think. Since Arukeo
is fairly strong, and he can change his weakness with "Barrier
Change", this will be a tough battle. You can see his weakness
by casting the Shirmahou spell "Raibura". Monks are very good
for this battle, as well. After he revives, notice his level is multiple
of 5, so you know what that means, Level 5 Death time. ^_^
**************************************************
Jobs Obtained after beating the Lonka Ruins:
Samurai, Ryuukishi (Dragon Knight), Kusurishi (Chemist), Odoriko
(Dancer).
After the last crystal breaks and gives you those classes, Exdeath
returns, because the seal is broken. Galuf leaves back to his planet,
and you will only have 3 characters in your party. Go to the
catapult and read the letter that Mid wrote. He's returning the
adamantite to where you found them. Go to Tycoon, to the first
Meteorite. There is nothing to do here but just let the meteorite
destroy the power in the adamantite. Then, you have to go to the
Karnak Meteorite. Here you will fight Titan.
**************************************************
Boss of Karnak Meteorite: Titan.
Level 1, HP: 2500 Attribute: Earth.
It shouldn't be too hard to beat him. You'll need at least one
person to heal, though, as his attacks can be devastating. He will
cast "Earth Shaker" when he dies. After you beat him, you will
receive the "Titan" summon spell.
**************************************************
Next, go to the Walse Meteorite. You'll have to fight PyuroBoros.
**************************************************
Boss of the Walse Meteorite: PyuroBoros
Level 22, HP: 2200
This is one of the simplest battles in the game. All you have to do is
have a Samurai on hand and have him do "Zeninage" (Coin Toss).
It should die within one throwing of this. Simple enough. :)
**************************************************
Now go to the meteorite near the Tower of Gone. You have to
fight Kimaira Brain.
**************************************************
Boss of Town of Gone's Meteorite: Kimaira Brain.
Level 19, HP: 3300
Do not use any of your Bulizado (Ice) mahou, as it will be absorbed.
Make sure someone has "Kearura", because it will cast Blaze, a
very powerful spell. Death Claw AoMahou (Blue Magic) is the
best strategy here. If you don't have it, use "Gravite" spells, as it
has a weakness to it.
**************************************************
*Note: You are about to leave the first world. You can do
whatever you want, but there are a few things I recommend
that you do before leaving.
1) Get the Elf no Manto (Elven Cloak) and Speed Magic from the
basement of Worus castle if you haven't done so.
2) Gain a few levels. If you're high levels at this part of the game,
great. But if you aren't, it might be really wise to gain a few, as
there are much harder enemies in the next world. Once you
think you are prepared, follow the arrows on the map and head
to the warp zone.
This is the end of the first world.
-----------------
World 2:
-----------------
1. The Solitary Island. (Level: 32)
The first thing you need to do in this world is use a Tent. If you
don't have one, you'll have to keep fighting the enemies around
this area until you can find one. If you don't find one, tough luck. :)
Use a Tent.
When you are getting to sleep, Abductor tries to take Faris and
Lenna. You'll have to fight it with only Butz.
**************************************************
Boss of Solitary Island: Abductor.
Level 22, HP: 1500
Very simple. Just attack, really. It doesn't have very many good
attacks, and you can easily nail it out of the sky with just plain
attacks. I wish most of the other bosses in the game were this
easy. :) If you don't think you're strong enough, just use your
Death Claw AoMahou.
**************************************************
2. Exdeath's Castle Basement. (Level: 32)
This is where you have to rescue Butz, Lenna, and Faris with Galuf.
It's good to have Galuf as either a Monk or Samurai (I normally
put him as a Monk, because he inflicts huge damage with it). After
a few corridors, you'll find your friend's items. Then you'll have to
fight Gilgamesh. (Cool music! ^_^)
**************************************************
Boss of Exdeath Castle: Gilgamesh (Ya' think it'd be Exdeath!)
Level ??, HP: ??
This is probably also one of the more simpler battles in the game.
Just use normal attacks again. He doesn't have a set ammount of
HP, but once you inflict a certain ammount of damage, he'll run
away.
**************************************************
After beating Gilgamesh, you escape from Exdeath Castle. Once
out, you have to go to Big Bridge. There you will have to fight a
few enemies, and then Gilgamesh again.
**************************************************
Boss of Big Bridge: Gilgamesh.
Level: ??, HP: ??
Don't just attack him out of the blue, because he'll power up so
that he's much stronger (He casts Shell and Protetsu). Cast
"mahouken-sairesu" at the very start of the battle, so he can't cast
those magics to power up. It shouldn't be too hard after that.
**************************************************
3. Rugoru and Koozer. (Level: 33)
Not much to do here, but buy all of the new mahou and weapons
and armor. Also, when you sleep here, Galuf will get up and leave
to the Pub. Just walk Butz over to the Pub and talk with Galuf.
It's a good idea to gain a few levels outside here, as the enemies
are not too hard, yet give good gold and experience. After you
think you're ready, head south to the castle of Koozer.
When you get here, make sure you save outside. The enemies
inside are extremely hard, so run from all of them. You can go to
see the 12 legendary weapons here. You will eventually get these
weapons later in the game, but not now.
4. Mouguli Forest and Town. (Level: 34)
Treasures here: 4400 giru, Fenix Down.
When you come here, talk to the Moogle and head with him
down to the underground river. You have to fight Tirasaurs here.
**************************************************
Boss of River: Tirasaurs.
Level 29, HP: 5000 Weakness: Fire
This is an undead monster, so it's very good to use Faira 2 and
Kearura (Cure 2) on it. These spells should knock off considerable
ammounts of damage, as should the "Gravite" spell. After blasting
him with a bunch of spells, and healing here and there, he's dead.
**************************************************
Wen you get across the Grociana desert and enter the forest, you
come to Mouguli village. Try not to wander off into the desert
while you get there, because "SandCrawler" will surely kill you.
If you wear the Mouguli doll you can get the Elf no Manto here.
5. Bal Castle and Quelb. (Level: 35)
Whats going on here: It turns out that Galuf is actually the king
here, which you find surprising. There are a lot of enemies outside
the castle that you can fight for experience and gold, but don't
exit right away, because you won't be able to get back in.
Make your way to Bal Castle. There are many things you can get
and do at Bal Castle. If you walk counter-clockwise around the
Bal Castle moat, and search the dead end, you can get a Great
Sword. There is a Tenshi no Hakui (Angel Robe) behind the back
of the armor shop. There's a hidden switch between the weapon
and armor shops. The weapon shop clerk will give you the "Ramia
no Tategoto (Ramia Harp).
*Note: This is one of the best places in the game that you can get
ABP fast. In the basement of Bal Castle, many Sekizou enemies
attack you. These are easily slain by Level 5 Death. It gives you
4 ABP if killed in a group of 2, and 8 ABP if they're killed in a
set of 4. It is imperative that you up jobs here, as you will need to
master a few to beat the game efficiently.
After doing all that you can with level gaining and information,
leave the castle and head north, to the town of Quelb.
Enter the house in the center of Quelb. This is Kelgar's house. He
was one of the 4 Knights of Dawn that Sealed Exdeath away.
Kelgar will open the door on the north side of town. You can learn
the spell "Reqiem" from the wolves in the northeast corner of the
town. In the inn, a wolf gives you 8 potions each time you talk to
him, and you can possibly get a maximum of 24 potions. Just a
little freebie that you can pick up. :) You'll gain more information
about the story here, and your next destination is the Valley of
Flying Dragons.
7. Valley of the Flying Dragons. (Level: 36)
Treasures here: Cottage, 5000 giru, Bone Mail, 7000 giru,
Kazekiri no Yaiba, Hyupuno Crown, Fenix Down.
It is essential that you get the "Golem" summon here. It is fairly
easy to get. After awhile, you will eventually get into a fight with
Golem, who is being attacked by 2 monsters. If you beat the
two other monsters without having Golem die, he gives you his
summon spell for helping him. This summon is a really good one,
too, since it can protect you from a lot of damage. You will
eventually have to fight the next boss, Hiryuu sou.
**************************************************
Boss of Valley of the Flying Dragons: Hiryuu sou.
Level 29, HP: 12000
Your newly accquired summon, Golem, works very well here,
as it will block a lot of Hirryu sou's attacks. Zeninage "Coin Toss"
will work incredibly well on this boss, if you have the money to
spare, this is a good idea. Otherwise, use "Gravite" spells and
normal attacks. It has a lot of HPs, but it will eventually die.
**************************************************
8. Back to Bal and Ghido's Dwelling. (Level: 37)
You just have to give the Hiryuusou to the Hiryuu. It'll revive and
you can use it in this world now. Go northeast from Bal, and you
will reach Ghido's Dwelling. It's really too bad that once you get
to, the entire island sinks. :) Not to worry, though...head west to
Surgate Castle.
9. Surgate and Zeza's Fleet. (Level: 37)
You will learn a lot about another of the 4 Knights of Dawn here,
Zeza. Make sure you buy the best weapons and armor availabe
for your party members, and if you go to the king's bedroom, you
can get the "Subayasa no Uta" (Song of Speed). There is a special
trick to do here, if you go to the library and arrange the scattered
books correctly. From left to right, the books are: "Kindan no Sho",
"Mamono Daijiten", and "Ronka no Himitsu". Here is a small
picture of what the bookshelves will look like:
__1__ __2__ __3__
__4__ __5__ __6__ __7__
__8__ __9__ __10__ __11__
Put "Kindan no Sho" into bookshelf 7.
Put "Mamomo Daijiten" into bookshelf 2.
Put "Ronka no Himitsu" into bookshelf 9.
Once you have put the books in the right shelves, you will be
rewarded with the magic "Leviteto".
Leave Surgate, and head to Zeza's Fleet (It's east of Exdeath's
Castle). You meet Zeza, the Knight of Dawn, and you sleep on
the ship. When you are sleeping, monsters raid the ship. Ignore
the wandering enemies and head straight for Gilgamesh, on the
bow of the ship. He'll show up this time with a new posse,
Enkidou. :)
**************************************************
Bosses of Zeza's Fleet: Gilgamesh, Enkidou.
Gilgamesh: Level ??, HP: ??
Enkidou: Level 29, HP: 4000
Physical attacks work well on Gilgamesh. Enkidou can be beaten
by "Gravite", or by just casting "Confuyu" on him. Just keep
hitting Gilgamesh with physical attacks, and Enkidou with magic,
and it shouldn't be too hard.
*Note: Gilgamesh carries the "Genji no Kote" (Genji Gauntlet).
This cannot be found anywhere in the game but here, and is
the best Gauntlet in the game, so make sure to steal it here.
**************************************************
10. Barrier Tower and Ghido the Sage. (Level: 37)
Treasures here: 9000 giru, 18000 giru, Blood Sword, Kin no
Kamikazari (Gold Hairpin).
You start at the very bottom, but keep working up to the top of
the tower. It's pretty straightforward, so it shouldn't be too hard
going through here. Once you get to the top, you'll have to fight
Atomos.
**************************************************
Boss of Barrier Tower: Atomos.
Level 41, HP: 19997
He is a pretty hard enemy, but not too hard to beat if you have
the right combination of characters. Get 2 Monks, a Samurai, and
a ShiroMadoushi (White Mage) here. Have both of the Monks
attack, have the Samurai use "Zeninage", and have the
ShiroMadoushi keep healing whoever needs it, as his "Comet"
attack is really powerful. "Slow" also works on him.
**************************************************
After you've beaten the Barrier Tower, you acquire the submarine.
Head to Ghido's Dwelling underneath water (It's on the island that
sunk, remember?). You'll have to go through a small cave, and
when you get to the end, you meet Ghido. He will tell you a lot
about Exdeath and Muah Forest, and give you more about the
storyline of the game. He will also give you the "Chourou no Eda"
(Stem of Elderly Tree), and tell you to go to Muah Forest.
*Note: Now is a good time to get the summon spell of Katoblepas.
Use the submarine, and go undersea. There is a small white
dot on the north-western part of the world map. Go to that
place by the underwater cave. Go around inside that cave until
you fight Katoblepas. After you beat it, it will give you it's
spell.
**************************************************
Katoblepas: Level 38, HP: 5000
It's best just to use physical attacks here. Keep in mind that it can
use a "Devil's Eye" spell on you to turn a character into stone. This
shouldn't be much of a problem if you have an Odoriko (Dancer)
with a Ribbon, though. Physical attacks by Monks and Ninjas work
the best.
**************************************************
11. Muah Forest and Town. (Level: 37)
To get to Muah town, just use the submarine and go to the western
part of the world. Once there, look around to where Muah town
is (it's surrounded by mountains). You can go underwater and come
up, and you'll be close Muah town. Enter. You can get the "Main
Gauche" here to the left of the Pub. The locked doors to the
southwest cannot be opened yet, but you will come back much
later in the game. Gather information here, and head to the Great
Muah Forest.
Treasures in Muah Forest: 2000 giru, Etel, 4500 giru, 9900 giru,
Fenix Down, Elixer, Cottage, Kyojin no Kusura (Medicine of the
Giants), Aegis Shield, Flame Tongue, Morning Star, Susu, Flame
Shield (If you didn't take the Aegis shield).
Use "Chourou no Eda" to enter the great forest. Once there, keep
collecting all the treasures here, and fight the enemies. It is a good
place to raise levels and ABP. After collecting all the treasures that
you can and finding the right way through the forest, Exdeath will
set fire to it. After you collect the remaining treasure, enter the
Mouguli hole.
12. The Elderly Tree. (Level: 38)
Use "Chourou no Eda" and the tree will open. Inside, you must
fight "Fuuin wo Mamoru Mono" (Guardian of the Seal).
**************************************************
Boss of the Elderly Tree: Fuuin wo Mamoru Mono.
Level 77, HP: 7777 (each part)
This battle is extremely easy if you have 4 Samurais, and just use
"Zeninage". However, if you don't do that, "Gravite" spell works
well, and "Titan" summon works well, too. After a few spells
or Zeninages, it will die.
**************************************************
**************************************************
BIG SPOILER
**************************************************
After the battle, Exdeath kills Galuf. Don't fret, though, because
Galuf's grandaughter, Kururu will join. She gets all of the abilities
that Galuf used to have, and is pretty much the same in terms of
strength and individual stats.
**************************************************
After you have gotten out of this big scene, and you don't have
very much cash, it's a good idea to go to Gilgame's cave. There
is a lot of treasures here, all filled with giru as high as 40960.
However, in this cave, you could fight Gilgamesh. To beat him
here use the Bulizado magic and nail him with Monks and Ninjas.
He shouldn't be that hard here, although he does have 32768 HP.
13. Exdeath Castle. (Level: 40)
Treasures here: Daia no Tate (Diamond Shield), Etel x 2, Elixer x 2,
Ice Shield, Hayate no Yumiya (Gale Bow), Ice Brand, Kotetsu,
9900 giru, 8000 giru, Twin Lance, Partisan, Fuuma Shuriken.
Go to the front door. You'll have to go through all of the floors to
reach Exdeath. In the 3rd floor, there is an illusion of Exdeath.
Just go back a bit. It isn't hard to progress up the tower from
here, because it's fairly linear, but when you get to the 10th floor,
get Karbunkle summon here by beating it. He always has "Reflec"
cast on him, so your mahou that you cast on him will bounce back
and hit you. However, if you cast "Reflec" on your own party
members, and hit them with mahou, it will bounce of them and
hit him. Also, Katoblepas can sometimes kill him in one cast.
You will have to fight Gilgamesh on the 12th floor.
**************************************************
12 floor: Gilgamesh
Level ??, HP: ??
This is an incredibly easy battle. Normal attacks will beat him. Just
make sure to have a healer on hand if you need it, otherwise, just
use normal attacks, and waste him.
**************************************************
On the 13th floor, you'll have to fight Exdeath...
**************************************************
13th floor: Exdeath
Level 66, HP: 32768
Make sure to cast both "Golem" and "Karbunkle" to protect
your party during this fight. After you're all protected, pound
away at him using Zeninage, normal attacks, and Ninja's Double
Hits or Monks. After awhile of dueling, he will die.
**************************************************
After the battle with Exdeath, he merges the two past worlds
together into one world. Are you ready?!
End of World 2.
-----------------
World 3:
-----------------
1. Tycoon and Western Valley. (Level: 40)
Boko will come back to you. Ride it north and fight Antolion
at West Valley. You'll regain Faris.
2. Ghido, the Ancient Library, and the Pyramid. (Level: 41)
Go to Ghido's dwelling, and Exdeath will come here. He'll
talk of destroying you, but won't succeed. :) After he leaves,
head over to the Ancient Library. Get the "Maryoku no Uta"
(Song of Mahou) on top of the library. Get "Fuuin no Sho"
(Concealed Book). This is used for opening the seals around
the temples. Once you have it, go to the Pyramid.
Treasures here: Noroi no Yubiwa (Cursed Ring), Ice Shield,
Flame Shield, Dark Matter x 7, Shiro no Robe (White Robe),
Kuro no Robe (Black Robe), Elixer x 4, Ibara no Kanmuri
(Thornlet helmet), Kuro Shouzoku (Ninja Wear), Crystal Mail,
8000 griu, 9000 giru, Daichi no Hammer (Earth Hammer),
10000 giru, Ribbon, Cottage, Mamori no Yubiwa (Ring of
Protection), Kin no Kamikazari, 12000 giru.
This isn't such a hard of a dungeon, but there is a hard enemy
that is randomly encountered here, "Machine Heads". You
can't run away, and they have 7210 HP, so be careful. When
you get to the very top, you'll get your first Sekiban. These
are used to get 3 of the 12 legendary weapons (3 x 4 is 12, so
that must mean that there's 4 dungeons with Sekiban in them
^_^). Also, Bahamut will show up, and then he flies to North
Moutain, where you will have to face him later.
3. Exdeath appears and the new Airship. (Level: 42)
You will meet with Exdeath as you are walking back to the
Ancient Library. He sucks the library into "mu" (nothingness).
and you will have to fight another boss, Meryujinnu.
**************************************************
Boss at the Library "mu" site: Meryujinnu.
Level 33, HP: 20000
It is imperative that you have 4 KuroMadoushis (Black Mages)
here. She can use "barrier" change, and change her weakness
to Fire, Ice, or Lightning. So use magic like Gravite, Aero, Bio,
and things other than those, and her gaining life on account of
you using the wrong magic shouldn't be a problem.
**************************************************
After you beat her, Lenna will join up again.
Travel to the east coast. You will find a new airship here. If you
ride the airship, Exdeath will suck some more towns or castles into
"mu".
It's a good idea now to go back to the Pirate's base, as you will
learn the "Syldra" (Faris's dragon) summon here.
Now, head to the castle of Koozer for your choice of 3 of the
legendary weapons. Because of the classes I like the most, I
usually take the Excalibur, Assasin Dagger, and Sasuke no
Katana on my first visit. However, take the weapons according
to the classes you use most often.
*Note: There are really hard enemies here, so be sure to save
the game at the entrance.
4. Crescent and Solitary Island. (Level: 43)
You will get information about Mirage town from the citizens here.
Go to the town by heading into the forest south-west of crescent.
Buy all of the Level 6 magic spells here, and you will find the last
piano here to play. There is a Black Chocobo here that will be
very useful later.
Now, head to the Shrine on the Solitary Island.
Treasures here: 12000 giru, Elixer, 9000 giru, Rising Sun, Etel x 2,
Beast Slayer, Ryuu no Kiba (Dragon Fang), Dark Matter, Circlet,
Mamori no Yubiwa (Ring of Protection), Crystal Helm.
You have to go through an air duct in this dungeon. If you hit the
switch to the right, you will get an Elixer. Head back to the switch
room, and hit the left switch for 9000 giru, and hit the fight switch
up to go forward. This isn't too hard of a dungeon if your levels
are pretty high, but when you get to the end of it, you'll have to
fight Stalker.
**************************************************
Boss of Solitary Island Shrine: Stalker.
Level 7, HP: 20000
This enemy is very strange, in that it changes it's form to 4
creatures. Only one of them is the real monster. Don't use
mahou on everything, as he will counter with a powerful
magic. It's really good to use "Zeninage" here, as it will
attack all of the segments with physical damage, hitting the
true Stalker as well.
**************************************************
5. Fork Tower. (Level: 43)
Treasures: Etel (Ether), Hi-Potion, Wonder Wand, Defender.
In this tower, one party goes to the "Tower of Mahou" (left),
and the "Tower of Power" (right). Only mahou attacks are
allowed in the Tower of Mahou, and only physical attacks are
allowed in the Tower of Power. At the top of each tower, you
will have to fight two bosses. For the Tower of Mahou, you
must fight Subete wo Shirumono.
**************************************************
Boss of Tower of Mahou: Subete wo Shirumono.
Level 53, HP: 16999 Weakness: Wind
You can only do magic attacks on him, or you will have to begin
the battle again. It's really easy to beat him if you cast "Baasaku"
(Berserk) on him. He won't be able to use any more of his mahou
anymore, but he can still use normal attacks on you, so you might
want to use a "Golem" summon. He isn't that hard from there,
just use "Earoga" on him, and any other wind mahou you might
have.
**************************************************
You'll also have to fight the Minotaur in the Tower of Power.
**************************************************
Boss of Tower of Power: Minotaur.
Level 37, HP: 19850
No magic at all can be cast in this battle. You'll have to heal your
characters with normal items. Just make two Monks, or a Monk
and a Ninja, and keep beating him with normal attacks. If you
put the Monk on "Guard" status, he will take no damage from
Minotaur's physical attacks, and he'll counter-attack sometimes
if you are hit. This shouldn't be too hard with 2 physical fighters
in your party.
**************************************************
*Note: Keep in mind that whenever you receive a "seikban", you
can take 3 additional weapons from the legendary weapons
display in the Concealed Castle of Koozer. Just head back
there to get your weapons after you've collected them.
6. Improved Airship and the Great Deep. (Level: 44)
Go to the catapult and get airship modifications from Cid. You'll
now be able to use your airship as a submarine, as well. After
you've gotten this, go through the Dwarf Kingdom and head to
the bottom floor.
Treasures in the Great Deep: Suiton no Jutsu, Honoo no Yubiwa,
Ryuu no Kiba, Etel, Kaizer Fist, Fenix Down.
There are a HUGE number of undead monsters in this dungeon,
so you might even want to use your healing magic on them. Also,
"Requiem" doesn't take any MP to use, yet it gives undead
monsters a lot of damage. There are a series of switches here,
and it shouldn't be that hard to find your way through, so keep
moving on, collecting all the treasures that you can here. At the
end of the dungeon, you'll have to fight 3 bosses.
**************************************************
Bosses of the Great Deep:
Toraiton (Red Creature): Level 37, HP: 13333 Weakness: Ice
Phorbos (Green Creature): Level 39, HP: 13333 Weakness: Earth
Neregeid (Blue Creature): Level 20, HP: 13333 Weakness: Fire
All of these bosses are immune to mahou other than their weakness,
so it's a good idea to use the summon "Syldra" here. Also, have
KuroMadoushis use individual mahou on the monsters, according
to their weaknesses. "Requiem" also works here, and hits 2 of
the 3 enemies.
**************************************************
After this, you can get 3 more weapons from Koozer. There should
only be 3 weapons left now.
7. Getting Odin. (Level: 45)
Now is a good time to get another useful summon, Odin. To get him,
go to the Jacole dungeon, and climb the wall in the back (You should
have already been here...remember?). Go up and meet Odin.
**************************************************
Odin.
Level 2, HP: 17000
You have to beat Odin in 60 seconds, or else he will automatically
destroy the party. "Holy" and "Flare" mahou work very well here,
and so do throwing Shurikens. Even high level attacking Monks
will work. If you can't beat him the first time, keep trying. After
you beat him, you get his summon. Also, you can steal "Mamori no
Yubiwa" (Protection Ring) from him.
**************************************************
To get to the Phoenix Tower, you need to pick up that Black
Chocobo you found in Mirage, and bring him here, since the
airship can come here, but it can't land in the forests like the
Chocobo can.
8. Phoenix Tower. (Level: 46)
Treasures: 5000 giru, 10000 giru, 15000 giru, 20000 giru,
25000 giru.
When you get into here, search the middle wall. You will be
brought to a series of rooms, each with 2 staircases in it. If you
pick the right one, there will be no enemies, but if you don't, you
can be attacked by enemies. Try to do this on your own, but if
you're the cheating type...
Left, Left, Right, Right, Left, Left, Right, Right, Left, Left, Right,
Left, Left, Right, Right, Right, Right, Left, Left, Right, door.
On some floors, you will meet the enemy "Magic Pot". If you
feed him an Elixer when you meet him, he will give your entire
group 100 ABP each. This is great for mastering classes, and
is well worth it, I think. Also, a lot of the enemies here have
great items to steal. Make sure to steal them. When you get to
the tower, you will get the Phoenix summon.
9. North Mountain. (Level: 46)
North Mountain is right above the forest you landed the Black
Chocobo in earlier as you went to the Phoenix Tower. You will
have to beat Bahamut at the top, and he is a very tough
opponent.
**************************************************
Boss of North Mountain: Bahamut.
Level 99, HP: 40000
This is one of the toughest battles in the game. The best mahou in
the game works best here, like Holy, Flare, Meteo, and Syldra
summon. "Slow" and "Stop" also will work, but Stop doesn't
work that well. This should be a long battle, but hopefully, you'll
win. :)
**************************************************
10. Getting the Mimic Class. (Level: 46)
When Walse sank in World One, there was one crystal shard that
wasn't reachable. Well, you can get that shard now. Use the
submarine, and search around until you find it (Hopefully, you'll
remember where Walse was). You start at the top, and you have
to go toward the bottom of it. You only have a certain time limit
for this (people can't hold their breath that long, ya' know! ^_^).
At the very bottom, you'll fight Gogo.
**************************************************
Walse Sunken Tower: Gogo.
Level ??, HP: ??
This is probably the easiest battle in the game, if you know what
you're doing. Otherwise, it's the hardest. :) When you first meet
him, he'll say "If you do what I do, you can win". Well, he won't
do anything at all, so just sit there. You'll win in a matter of
minutes. :) After this battle, you'll receive the Mimic class, the best
class in the game.
**************************************************
11. Istory Falls and extra things. (Level: 47)
Treasures here: Etel, Air Knife, Kame no Koura (Tortoise Shell),
Mamori no Yubiwa, Reflec Ring, Enhancer Sword, 12000 giru,
Aegis Shield, Artemis no Yumi (Artemis Bow), Fuuma Shuriken,
Kyojin no Ono (Giant Axe), Kyojin no Kusuri (Giant Medicine),
Rune Blade.
There is a white spot on the map near Istory Falls. You have to
get here via underwater cave. There are a few tricks to getting
the chests here. On floor B3F, you need the Thief's "Dash"
ability to get the chest on the other side of the water, but it is
still very hard. Also, on B5F, you get to the bottom floor by
jumping in the holes. You open the hole by the switch to the side
of it. There is a hard enemy here that you can encounter randomly,
Tonberi. He has 39393 HP! After you beat him, though, you can
sometimes win a very great piece of armor, the Mirage Vest.
After awhile, you'll have to fight Rivaiathan.
**************************************************
Boss of Istory Falls: Rivaiathan.
Level 39, HP: 40000 Weakness: Lightning/Thunder
Mahouken Sandaga work very well on him. He is weak to
thunder, so summon "Syldra" also works very well. I found
that Knights with Two Hands ability and two strong swords
will also do a lot of damage. After awhile, you'll kill him, and
receive his summon.
**************************************************
Now you can go back to Koozer, and get the last of the 12
legendary weapons.
*There are a few more additional things you can do to help you
beat the game more easily, and I'll list a few that are most
notable.
Getting the Chicken Knife or Brave Sword:
Go back to the town of Muah. The locked door that was here
before can now be opened. Go in, and you'll have to walk
through a small forest. When you get to the end of it, you'll
talk a person, and he will offer either to give you a Chicken
Knife or Brave Sword. If you've run away from a lot of
battles in the game, take the Chicken Knife. If you haven't
run away much, take the Brave Sword. The Chicken Knife's
power is increased by running from battles up until the point
you get it, and the Brave sword is just the opposite...it's
strongest if you haven't run away from many battles. It also
decreases every time you run. Also, the Chicken Knife
sometimes has the effect of making you run away! It's really
a matter of personal preference, but if you run away a lot
throughout the game, I prefer the Chicken Knife over the Brave
Sword.
Master Pianist: (That's playing the piano. ^_^)
If you've played all of the pianos in each of the towns, you can
become a piano master. After you've played them all, go to
Crescent Town, and a Bard tere will give you "Eiyuu no Uta",
which raises your levels during battle.
Also, if you want, it's not very important, but you can go to a
bay south of Karnak, and to a cave to the right side of the bay,
and a man will tell you the number of fights you've been in, the
number of monsters slayed, your average experience points
per battle, your treasure box collection percentage, and
number of times you've saved.
It's now time to go to the final dungeon, slay Exdeath, and
restore peace to the world. It's time to enter the void to the
Cleft of Dimention.
12. Cleft of Dimention. (Level: 50)
Yes, I think it'll be a lot less work for you if you're on level
50 or above here, because some of the later bosses here
are really tough, and you'll be able to insure getting out of
here and beating the game quickly. :)
There are 6 sections to the Cleft of Dimention. The Ruins,
Forest, Dungeon,Towers, Castle, and Last Floors.
Cleft of Dimention Ruins:
Treasures here: Etel, Cottage, Elixer x 2, Blood Sword, Dark
Matter.
There isn't much to do here. You climb up by using the chains
on the walls. Just make your way through, but you haven't
seen nothing of this dungeon yet. :)
Cleft of Dimention: Forest
Treasures here: Ryuu no Kiba, Riris no Rod (Riris Rod),
Enhancer Sword.
This isn't hard at all to make your way through, either, but there
is a boss at the end.
**************************************************
Boss of the Forest: Karophysteli.
Level 68, HP: 18000
She uses "Reflec" to deflect mahou to you, but you can use
"Dispell" to get rid of that. She doesn't have a particular weakness,
so just pound away with normal attacks, or Zeninage, or anything
you've got that you think will destroy her.
**************************************************
Cleft of Dimention: Dungeon
Treasures here: Tenshi no Yubiwa (Angel Ring), Honoo no
Yubiwa (Flame Ring).
You enter from the top of the waterfall. Make sure to heal up
and save on the save point here. Right after, you will see a
mechanical creature walking around. This is Omega. You can
ignore it and walk on, but you can also fight it. It's a very hard
enemy.
**************************************************
Boss of Dungeon Zero: Omega.
Level 119, HP: 55530
Omega is the second toughest boss in the game, right behind
Shinryuu.
First of all, Omega is weak against lightning attacks. A very good
way of beating him is to make three characters Mahoukenshis.
Also, have one character that can heal the party. Having double
cast is also a really big asset. It is really preferred if you have at least
one master Mahoukenshi, because then you'll be able to cast the most
powerful lightning spell on your sword. It's also a really good idea to
give two swords to each of your Mahoukenshi. After you have made
all of your Mahoukenshis (or Suppins, anyone that can use sword
mahou), have them cast the most powerful lightning spell that they have
on themselves (or each other). After you do this, just attack him
very quickly, and if you are consistent on this strategy, he should
go down quickly. Make sure to have your healer constantly casting
Cure 3 on your party, and having double cast ability is even better,
because you will get twice the HP restored.
I just beat him recently when all of my characters were level 65
Suppin masters. It might take a few tries, but if you follow my
strategy, you shouldn't have too much trouble on him.
**************************************************
After you get past Omega, you fight Apanda.
**************************************************
Boss of Dungeon: Apanda.
Level 59, HP: 22200 Weakness: Fire
Cast "Baasaku" (Berserk) on Apanda, and use Fire Magic, but
not "Ifrit" summon, because he will heal himself and the beserk
status. Keep blasting him with your KuroMadoushis.
**************************************************
Cleft of Dimention: Towers
Use the Thief's "Kakushi Tsuuro" ability to see all of the hidden
paths. Otherwise, they're invisible. There are a few really tough
enemies here, so use your best fighters. Especially Ninjas and
Dragon Eibis. There isn't any boss to this section, and it's not
very long to beat. But, it is quite hard, because of the ultra-tough
enemies.
Cleft of Dimention: Castle
Treasures here: Tooru no Hammer (Hammer of Thor), ManEater,
Erumesu no Kutsu (Herme's Shoes), Akai Kutsu (Red Shoes),
Rainbow Dress.
Go straight and dwon the staircase to the left. You will go to a
jail-like place, and you will have to fight Apocaryopus.
*Note: Apocaryopus has the ability to cast every single AoMahou
(Blue Magic) spell in the game. You might want to learn some
important ones if you don't have them already.
**************************************************
Boss of Castle: Apocaryopus.
Level 57, HP: 27900 Weakness: Poison
Use Bio! It inflicts about 7500 damage each cast, so just keep
pelting him away with Bio spells from KuroMadoushis, and
normal attacks with Monks, Knights, Ninjas, or Samurais.
**************************************************
After you beat him, it opens up a save point, so make sure to
heal and save. After you save, explore the rest of the areas in
the Castle, and get the Herme's Shoes in the left wing, and Thor's
Hammer in the right wing. You'll eventually have to fight
Catastrophe.
**************************************************
Boss 2 of Castle: Catastrophe.
Level 71, HP: 19997
Any strong normal attacks here work. Be sure to have someone
on hand that can heal the party at any given moment, though, as
this could be a hard fight. If he uses "Akuma no Hitomi", use
Kin no Hari items to cure it.
**************************************************
Then, enter the central door. You fight Harikarunassosu as you
are walking up the staircase.
**************************************************
Boss 3 of Castle: Harikarunassosu.
Level 97, HP: 33333
Most any normal attacks work here, but she can dish out some
pretty tough spells. Again, have at least one ShiroMadoushi
(White Mage) on hand to cure the party when needed. Also, you
can cast "Baasaku" to stop her "Kururururu!" attack.
**************************************************
After a bit of walking , you will have to enter up on top of the
castle, and fight Twin Tania.
**************************************************
Boss 3 of Castle: Twin Tania.
Level 39, HP: 50000
He has a really high ammount of HP. This was one of the harder
battles in the game for me, because I didn't have enough HP,
and couldn't do enough damage in the time alotted. When the
message "Gig Flare no tameni power up!" appears, use Odin.
This is pretty much the only trick into beating him, but he is
very vulnerable to Holy attacks. Also, it's possible to steal a
"Kyojin no Ono" (Giant Axe) from him.
**************************************************
Cleft of Dimention: Final Floors
Treasures here: Ragnarok, Fuuma Shuriken x 3.
A long time ago, Gilgamesh was sent to the Cleft of Dimention.
Well, he shows up again. Then, he runs away. When you warp
2 times, you will find a treasure. You will have to beat "Shinryuu"
(God of Dragons) to receive it, though.
**************************************************
Boss of Final Floor: Shinryuu.
Level 97, HP: 55500
This is very, very tough. Probably the toughest battle of the
game. To have ANY chance in this battle, you'll have to have 4
Coral Rings from Istory (they cost 50000 giru). This blocks his
initial "Tital Wave" attack, which can hit for up to 6000 damage.
Then, pound him with everything you've got, and quickly. Don't
attack with anything Holy attributed, because that's his attribute,
and he will gain HP from it.
**************************************************
Don't go straight (Exdeath is there, you will fight him last). If
you go on, you will fight Necrophobia.
**************************************************
Boss 2 of Final Floor: Necrophobia.
Level 66, HP: 44044
You have to beat 4 small segments before you can attack the
actual monster itself. "Golem" is really helpful here, as it will
take the blows of a lot of Necrophobia's attacks. Bahamut,
Flare, and Meteor all work great here.
*Trick: You can defeat Gilgamesh here, if you take the right
steps. Kill all of the barriers, then reduce Necrophobia's HP
to about 6000. Make sure NOT to kill him. Gilgamesh will
eventually show up. You can steal the greatest armor in the
game from him, the Genji Armor. You can then wipe the 2
off the earth. :)
It's time. Head up the center and fight him. Are you ready?
Yes, I think you are. :)
**************************************************
Round One of the Final Battle: Exdeath.
"Golem" is really useful for protecting the party. "Heisuga" works
very well for speeding you up, so you can have the edge in battle.
Pelt him with all you've got, Flare, Holy, Meteor, Bahamut, Syldra
all work here. He will eventually morph into NeoExdeath.
Round Two of the Final Battle: NeoExdeath.
There are 4 places you can hit. The 2 places in the back are in
the back row, so your normal attacks will inflict half damage.
Did you save up cash? Let's hope you did. :) "Zeninage" (Coin
Toss) works VERY well on him...very strong attacks and
mahou will work again, just keep fighting until the bloody end. :)
**************************************************
The Ending....
*Note: The ending of the game depends on which characters were
living when you defeated Exdeath (characters turned to stone
are considered dead). If you have all characters alive when you
defeat him, you will get the most sequences in the ending.
------------------------
Abilities:
------------------------
There are exactly 100 abilities in the game. This tells you which class
gives what abilities, what level you get them on, and what they do.
Suppins can equip 2 abilities, and Mimics can equip 3 abilities.
Naito (Knight):
1. Kabau (Protect)
Protects weak friends from direct attacks.
2. !Mamori (Protection)
Defend oneself perfectly against direct attacks.
3. Ryoutemochi (Two-Handed Wielding)
Attack power is doubled, but you can only have a sword, and not a shield.
4. Tatesoubi (Shield Wearing)
Characters who can't normally use a shield can do so now.
5. Yoroisoubi (Armor Wearing)
Characters who can't normally wear armor can do so now.
6. Kensoubi (Sword Wielding)
Characters who can't normally hold a sword may do so now.
Monk:
1. !Tameru (Store Power)
Store Power for awhile, then unleash a deadly attack.
2. Kakutou (Fight Bare Handed)
Fight bare-handed like a Monk.
3. !Chakra
Character's HP are recovered, and poison and darkness are cured.
4. Counter
After being directly attacked, you will randomly counterattack.
5. Max HP 10% Up
Maximum HP is raised by 10 percent.
6. Max HP 20% Up
Maximum HP is raised by 20 percent.
7. Max HP 30% Up
Maximum HP is raised by 30 percent.
Shiifo (Thief):
1. Kakushi Tsuuro (Hidden Passages)
Hidden passages become easy to spot.
2. !Tonzura (Escape)
Run from battle easier than using L and R to run.
3. Dash
Use the B button to run very fast in villages and dungeons.
4. !Nusumu (Steal)
Steal items from enemies.
5. Keikai (Caution)
Avoid all back attacks.
6. !Bundoru (Capture)
Steal and attack at the same time.
7. Chokomaka Kaugoku (Restless Moving)
Have the agility of a Thief.
Ryuukishi (Dragon Knight/Dragoon)
1. !Jump
Jump into the air for a turn, and come back down on an enemy doing
double damage.
2. !Ryuuken (Dragon Sword)
HP and MP are taken from the enemy and given to you.
3. Yarisoubi (Spear Wielding)
Someone that can't normally wield a spear are able to.
Ninja:
1. !Kemuridama (Smoke Bomb)
Run from battles easier than L and R.
2. !Bunshin (The Mirror Self)
Make a mirage of your character to avoid physical attacks.
3. Sensei Kougeki (First Attack)
Surprise attack rate is increased.
4. !Nageru (Throw)
You can throw various items and weapons.
5. Nitouryuu (Wield Two Weapons)
You may attack twice in one round with 2 weapons.
Samurai:
1. !Mineuchi (Defensive Offense)
Enemy is stunned by an attack.
2. !Zeninage (Coin Toss)
Throw Giru equal to the number of damage you do at all enemies.
3. Shirahadori (Blade Catch)
Occasionally dodges an attack, blocking all damage.
4. Katanasoubi (Katana Wielding)
Characters that can't normally wield a Katana are able to.
5. !Iainuki (Quick Sword Display)
Kill one or more enemies with a single blow.
Baasaakaa (Berserker):
1. Berserk
Always Berserked in battle.
2. Onosoubi (Axe Wielding)
Characters that normally can't wield an Axe are able to.
Karyuudo (Hunter):
1. !Doubutsu (Animals)
Call upon animals to help you out.
2. !Nerau (Aim)
Helps your hit rate of attacks.
3. Yumiyasoubi (Bow and Arrow Wielding)
Characters who can't normally wield an Axe are able to.
4. !Midare Uchi (Disorder Shot)
Four consecutive attacks, but they are weaker than normal
attacks.
Mahoukenshi (Magic Swordsman)
1. Hinshide Barrier (Fatal Barrier)
When fatal, you'll cast Shell.
2. Mahouken Lv1 (Lv1 Sword Magic)
Cast up to Level 1 Sword Magic.
3. Mahouken Lv2
Cast up to Level 2 Sword Magic.
4. Mahouken Lv3
Cast up to Level 3 Sword Magic.
5. Mahouken Lv4
Cast up to Level 4 Sword Magic.
6. Mahouken Lv5
Cast up to Level 5 Sword Magic.
7. Mahouken Lv6
Cast up to Level 6 Sword Magic.
ShiroMadoushi (White Mage):
1. ShiroMahou Lv1 (Lv1 White Magic)
Cast up to Level 1 White Magic.
2. ShiroMahou Lv2
Cast up to Level 2 White Magic.
3. ShiroMahou Lv3
Cast up to Level 3 White Magic.
4. ShiroMahou Lv4
Cast up to Level 4 White Magic.
5. ShiroMahou Lv5
Cast up to Level 5 White Magic.
6. ShiroMahou Lv6
Cast up to Level 6 White Magic.
7. MP 10% Up
Maximum MP is raised by 10 percent.
KuroMadoushi (Black Mage):
1. KuroMahou Lv1 (Lv1 Black Magic)
Cast up to Level 1 Black Magic.
2. KuroMahou Lv2
Cast up to Level 2 Black Magic.
3. KuroMahou Lv3
Cast up to Level 3 Black Magic.
4. KuroMahou Lv4
Cast up to Level 4 Black Magic.
5. KuroMahou Lv5
Cast up to Level 5 Black Magic.
6. KuroMahou Lv6
Cast up to Level 6 Black Magic.
7. MP 30% Up
Maximum MP is raised by 30 percent.
TokiMadoushi (Time Mage):
1. Jikuu Lv1 (Lv1 Time/Space)
Cast up to Level 1 Time/Space Magic.
2. Jikuu Lv2
Cast up to Level 2 Time/Space Magic.
3. Jikuu Lv3
Cast up to Level 3 Time/Space Magic.
4. Jikuu Lv4
Cast up to Level 4 Time/Space Magic.
5. Jikuu Lv5
Cast up to Level 5 Time/Space Magic.
6. Jikuu Lv6
Cast up to Level 6 Time/Space Magic.
7. Rod Soubi (Rod Wielding)
Characters that can't normally wield rods are able
to.
Shoukanshi (Summoner):
1. Shoukan Lv1 (Lv1 Summon)
Cast up to Level 1 Call Magic.
2. Shoukan Lv2
Cast up to Level 2 Call Magic.
3. Shoukan Lv3
Cast up to Level 3 Call Magic.
4. Shoukan Lv4
Cast up to Level 4 Call Magic.
5. Shoukan Lv5
Cast up to Level 5 Call Magic.
6. !Yobidasu (Call)
Summon a random monster (costs no MP).
AoMadoushi (Blue Mage):
1. !Shiraberu (Examine)
See a monster's maximum HP, MP, and weakness.
2. Learning
Learn new Blue Magic spells.
3. !AoMahou (Blue Magic)
Cast Blue Magic.
4. !Miyaburu (See Through)
See the "Examine" ability, plus the status of an enemy.
AkaMadoushi (Red Mage):
1. Shirokuro Lv1 (Lv1 Black/White Magic)
Cast up to Level 1 Black and White Magic.
2. Shirokuro Lv2
Cast up to Level 2 Black and White Magic.
3. Shirokuro Lv3
Cast up to Level 3 Black and White Magic.
4. !Renzokuma (2x Magic)
Cast two consecutive spells on the same turn.
Majuutsukai (Monster Trainer):
1. !Nadameru (Calm Monster)
Make a monster docile.
2. !Ayatsuru (Control Monster)
Control a monster and use their skills.
3. Muchisoubi (Whip Wielding)
Character's who can't normally equip a whip are able to.
4. !Toraeru (Capture Monster)
After weakening a monster, capture it.
Kusurishi (Chemist):
1. Kusuri no Chimaki (Knowledge of Medicine)
Items are twice as effective.
2. !Chougou (Mix)
In battle, mix two medicines to make a new one.
3. !Nomu (Drink)
Drink items exclusive to the Chemist.
4. !Chiyu (Recover)
Recover the entire party's status changes.
5. !Sosei (Revive)
Revive all fallen party members.
Fuusuishi (Elemental Mage):
1. !Chikei (Elemental Attack)
Use various elemental magic attacks.
2. Damage Yuka (Damage Floor)
Damage Floors do no damage.
3. Otoshi Ana Kaihi (Hidden Traps)
See hidden holes.
Ginyuushijin (Bard):
1. !Kakureru (Hide)
Hide, making you vulnerable to attacks (kind of like while
you're in the air as a Ryuukishi).
2. Tategotosoubi (Harp Wielding)
Characters that are normally unable to equip Harps are able
to.
3. !Utau (Sing)
Sings songs for various effects.
Odoriko (Dancer):
1. !Irome (Flirt)
Dance that makes enemy fluttered.
2. !Odoru (Dance)
Dances that confuse monsters or turn them into frogs.
3. Ribbon Soubi (Ribbon Wearing)
Able to equip a ribbon.
-------------------------------------------------------
Final Fantasy 5 Complete Translation Script:
-------------------------------------------------------
Thanks to Mark Rosa (vandelay@clam.rutgers.edu) for his great Final
Fantasy 5 translation script.
[Opening]
Lenna: Father! Do you really have to go?
King of Tycoon: Lenna, you have to protect the castle. You mustn't follow
me.
Lenna: But...
King: There's something strange about the wind... So I really must go.
Lenna: Yes, I understand, but all by yourself...?
King: Don't worry.
[Cut to Faris and the pirates]
Faris: The wind... it stopped...
[Galuf at the Meteor]
Galuf: The wind stopped! I've gotta hurry!
[Shot of Lenna in the castle, then her father at the Wind Shrine]
King: Huh?! [crystal shatters]
[Back to Butz again]
Butz: Boko, wait here.
Butz: ! (Fight with 2 goblins)
Butz: Are you OK?
Lenna: Yes, thank you. I'm Lenna. Who are you?
Butz: I'm...
(Choose your name)
Butz: I'm Butz. (or whatever name you picked)
I'm just wandering around with my chocobo...
Lenna: Butz...
Suddenly this thing fell from the sky, and I was sent flying, and I fainted,
and...
Butz: Is it a meteor?
Lenna: A meteor...? I wonder if this has anything to do with the wind
stopping...? Anyway, I really want to thank you. But I have to hurry...
Butz: Hey, wait...
Lenna: Did you hear something?
Butz: Huh?
Old man: Uhh...
Butz, Lenna: ?
Old man: ...Help...
Butz: He's over there!
Butz: Are you all right?
Old man: Where am I? Think I hit my head somewhere...
Old man: Hey, what's going on here? Can't seem to think straight... I can't
remember a thing!
Butz: You hit your head? It couldn't be amnesia...?
Old man: Wait, I remember my name! It's Galuf!
Lenna: And besides that...?
Galuf: Nothing... All I can remember is my name!
Lenna: Anyway, I'm really sorry. I've got to go.
Butz: Where're you going?
Lenna: To the Wind Shrine...
Galuf: The Wind Shrine!? I've got a feeling that I should go there too!
Galuf: Hey, I'm coming along!!
Lenna: But...
Galuf: I absolutely must go there! Take me with you!
Lenna: Butz... what are you going to do?
Butz: I think I'll just keep travelling...
Lenna: Butz... thanks so much! Goodbye...
Galuf: Bye, then!
Butz: Let's go, Boko!
[after riding around]
Butz: Hey Boko, don't just stop short like that!!
Butz: What are you looking at me like that for!?
Boko: Kue! Kue, kue!! [yes, that's how a chocobo talks]
Butz: It's that old dude and that girl, right? And there are lots of goblins
around here... got it, Boko.
Lenna & Galuf: Aaahhhh----!!!
Butz: Let's go, Boko!
Boko: Kue-!
Lenna: Urgh...
Butz: Hey!
Lenna: Butz!!
Lenna: Thank you so much!
Butz: Oh, stop that.
Butz: Since that meteor fell, there've been landslides and stuff around here,
and now the road to Tule is blocked.
Lenna: But we've got to get to the Wind Shrine...
Galuf: Uhh...
Galuf: Gotta get to the Wind Shrine... uhhh....
Butz: So he's headed for the Wind Shrine also...
Butz: You know, I think I'll go too!
Lenna: Really!?
Butz: It was my father's last wish... that I travel around the world... and
besides,
the wind is calling us...
Galuf: Yeah, yeah, say whatever you want! Really you just want to be with
her!!
Butz: Hey! Were you listening!?
Galuf: Of course!! [laughs]
Galuf: But you know, the road is blocked...
Butz: ...
Lenna: ...
Lenna: But we have to get there somehow!!
Galuf: Yeah, we do...
Butz: OK, let's go!
(At the Pirate Base)
Lenna: There's a cave here?
Butz: It must've been created by that earthquake...
Butz: Boko, it's dangerous in there, so you wait here!
Boko: Kue!
(inside cave)
Butz: That spring... (points to recovery spring)
(watches pirate open door with wall switch)
Butz: Ah ha!
(watching boat outside)
Butz: That boat...? How does it go even though there's no wind...?
Everyone: ???
(inside pirate base)
Butz: Since this is a pirate base, maybe that boat back there was a pirate
ship...?
Lenna: Maybe we could get a ride from them...
Butz: But they're pirates!!
Galuf: Well maybe we could just sneak aboard!
Butz: Hey gramps, you've got more guts than I thought!
(board the pirate ship)
Pirate:(half asleep in bunk below deck) Mmnnh... I fixed the wheel, Captain...
now Syldra can... ...
Butz: All right, anchors aweigh!!
(Boat doesn't move)
Galuf: Hey Butz, what happened?
Butz: It's no use... it won't move at all. What's going on here?
Faris: What are you doing!? You've got guts, thinking you can just steal my
ship like that!
Lenna: I'm Lenna, the Princess of Tycoon. We're so sorry for taking your
boat like that...
Butz & Galuf: Princess!?!
Lenna: Please lend us your boat! I have to get to the Wind Shrine! My
father's in danger!!
Faris: Hmm... Princess of Tycoon... You must have a lot of money...
Butz: Stop that!
Lenna: Please!!
(pendant glows)
Faris: That pendant...
Faris (to the other pirates): Throw these people below deck! And tie 'em up!
Pirates: Yes, Captain!
Galuf: Now what do we do? Who said we should steal this boat, anyway?
Butz: I think it was YOU!
Galuf: Ohhh... my head hurts! I think I've got amnesia...
Butz: Pretty convenient time to get amnesia, huh!
Butz: And I'm surprised that Lenna turned out to be the princess of Tycoon!
Lenna: I'm sorry! I wasn't trying to hide it or anything...
Butz: But why were you going to the Wind Shrine all alone?
Lenna: My father went there when the wind stopped... and I was afraid that
something terrible had happened to him! So I snuck out of the castle, and
then this meteor came flying through the sky, and...
Faris: Why would that Princess of Tycoon have the same pendant as me?
She says her father's at the Wind Shrine...
(Next day)
Faris (to pirates): Head for the Wind Shrine!
Pirates: What should we do with these guys?
Faris: Untie them!
Faris: Come on! Move it!!
Lenna: But why...?
Faris: Let's just say I'm lending you my power, OK? And that's that!
Faris: Let's go! To the Wind Shrine! (to pirates) Did you hear what I said?
Answer me!
Pirates: Aye aye, sir!
Lenna: But the wind's stopped... how can the ship move?
Faris: You really want to know... Come on, Syldra, introduce yourself!
(Syldra roars)
Faris: Whaddaya think? Syldra and I grew up together. We're like brothers!
Faris: OK, we're off!
[Town of Tule]
Pirates: All right! Beer!
[Note: Actually, it's sake, but I think it would be beer in the US version]
Faris: I'm going too.
Old guy: Shall I lead you to the Beginners' School?
OK, close your eyes!
In the Training School
Receptionist: Are you a beginner?
1: If your hair turns white, you've become "Old". Your stats will slowly
decrease.
2: Put magic users and characters with weak defense in the back row!
Push left on the menu screen, select a character and press A. That's
how you switch between the front and back row.
3: Your selected character is the first one on the menu screen. To change
them, ... (demonstrates)
4: You can damage undead monsters with healing items like Cure and Potion.
5: Make sure to save often. Then you can continue where you left off.
6: Want to hear about the ability system?
Boko: You folks are warriors chosen by the crystals! Using the power of
the brave spirits inside the crystals, you can learn various jobs. (Turns
Faris to a black mage) Manage these jobs well, and your four characters
will gain the abilities that come with the jobs. These are called
"abilities".
Everything will be de-equipped when you change jobs, but it's OK since
you can select "Optimum" to re-equip. Combine jobs skillfully, and you
can have a black mage who can jump, a knight casting white magic, and
all kinds of things! For example, let's create a knight with white
magic.
First make a white mage (makes a white mage) Then gain ability points
(ABP) until you get the ability "White Magic". Then change your job to
"Knight", and select white magic as an ability! You've created a knight
that uses white magic!
7: Check for hidden passages! For example, you can walk through the wall
on my left! You can see it if you have a thief with the "Hidden Passage"
ability.
8: Sometimes you'll find stuff in the treasure boxes and pots! Look around!
[2F]
9: Here's a present from me!
(Fight with a goblin and get the treasure)
10: "Wait" mode: Use the "Config" menu to select "Wait". Then time'll stop
during battle while you select items and things. So you can take your time
picking magic and items!
11: If your HP (Hit Points) get low, heal up using Cure or a potion!
12: Those numbers you see in battle? White means damage; green means
reviving.
13: Press L and R at the same time, and you can run away from battles!
14 (purple guy): Want to hear about the more complicated abilities?
"2-Hand" - Use your empty other hand to swing your weapon and double
your attack power. That is, swing your sword with two hands.
"Dash" - Press B while walking in caves and towns, and you'll go faster. But
at least one of you has to be a Thief.
"Blue Magic (Lore)" "Learning" - Learn the enemies' magic and attacks. But
you have to have a blue mage or the "Learning" ability. Then you can use
the Goblin's "Goblin Punch", the Steel Bat's "Blood Suck", or the Mold
Wind's "Aero"!
Elsewhere in the town...
2 (Blue haired person): We're using machines to magnify the Wind Crystal's
power and get our boats to go really fast! Soon we'll have boat service all
the way to Worus!
3 (Green haired person): The pirates went into the pub.
4: A meteor landed near Tycoon? I heard that another one landed out west,
near Karnak.
5: The wind's weakening...
6: Way, way back, they sealed a monster in the canal using the Wind Crystal's
power. At least that's what my grandpa told me.
7: Those pirates have taken over the pub!
8: The monsters in the canal only attack women.
9: Head through the canal and you'll end up in a place called Worus. Thanks
to the Water Crystal, they really prosper over there.
10: Everyone says they're pirates and thinks they're scary, but they've never
attacked our boats or anything!
[At Zokk's house]
Lenna: I think Zokk's house is around here...
Butz: You know him?
Lenna: Yeah, he's the one who built the gate to the Torna Canal.
Lenna: I guess he's not home...
Butz: We'll come back later
[In the pub]
Pirate 1: The captain's on the second floor.
Pirate 2: I love our captain!!
Pirate 3: And Lenna's cute, too!
Pirate 4: You guys gotta drink too!
Pirate 5: We're only lettin' you use our boat 'cause the captain said so.
Old guy: If you're looking for the pirate captain, go upstairs.
Bartender: Sorry folks, no more beer! The pirates drank it all!
Dancers: Just sit right down over there and look this way!
Dancers: Special service!! (Screen goes pink)
[On second floor outside Faris' room]
Butz: Wait, I'll go in there.
(Comes out with a little heart floating over him)
Galuf: What's going on?
Butz: Uh, ... nothing... something wrong with my head, maybe...
Galuf: Out of the way!
Galuf: Man, Faris is beautiful! My heart's beating like a drum!
Lenna: What are you two talking about over there?
Faris: Unh... slept well today...
Faris: What are you guys DOING!? Come ON!!
Faris: Sorry, but I'd rather be alone... See you later!
[While leaving Tule]
Faris: Hey! Were you just gonna leave me there!?
[At the Wind Shrine]
Minister of Tycoon Princess Lenna!
Lenna: What's going on?
Minister: Suddenly the wind stopped, and monsters have invaded the shrine!
Lenna: What about Father?
Minister: He went up to the top floor, but he hasn't come down. Something
must have happened to him!
Faris: That's where the crystal is! Let's go up there!
Scholar: The crystal upstairs is being controlled by a machine.
Scholar: Here, Lenna, take this! (Got 5 Potions!)
Scholar: Drink this water, and you'll get your energy back.
Minister: When the monsters came, we ended up fleeing to this room.
Scholar: The King went up to look at the crystal...
[Fight Wingraptor on 3F]
[4F]
Lenna: The crystal!!
Butz: It's cracking?
Butz: What's that? (shot of the Fire crystal)
The spirit of fire... courage
(shot of the Water crystal)
The spirit of water... kindness
(shot of the Earth crystal)
The spirit of earth... hope...
The spirit of wind... search...
Butz: What are these?
Faris: What the...?
Galuf: They're... warm...
Lenna: The crystal's... spirit?
King's Voice: ...Len...na........
Lenna: Father!?
Faris: !?
King Tycoon: Listen carefully. You are the four chosen warriors.
Lenna: Father, what are you talking about??
King: The Wind Crystal has shattered. And it seems that the other 3
crystals will as well. It is up to you to protect them. The evil spirit is
about to return... a spirit which will plunge everything into darkness...
Lenna: Father!!
King: Go!! Protect the crystals!!
Lenna: Father--!!!
Lenna: What are these?
Butz: Crystal chips?
The ancient brave spirits embedded in the crystals...
Knight... Monk... Blue Mage... Thief... Black Mage... Red Mage...
Butz: The crystal chips... they're entrusting us with their power?
Galuf: Whatever, let's get out of here!
Faris: Lenna...
Lenna: I'm pretty sure there's a warp located behind that altar...
Boko Want to hear about jobs and abilities? (See the Beginners' class
in Tule for this speech.)
(Back in Tule, at Zokk's house)
Zokk: Oh, Lenna!
Lenna: Zokk!
Zokk: It's nice to see you again.
Lenna: Zokk, we need you to help us. We've got to get through the Torna
Canal, so we can reach Worus.
Zokk: But now that there's no more Wind Crystal, there are monsters in
there! It's dangerous!!
Zokk: And... umm... I think I lost the key...
Zokk: Anyway, Lenna, please stay here tonight. Hurry this way.
Butz: The crystals... that reminds me of my father, back then...
(Butz's dream sequence)
Dorgan: If we don't protect the crystals...
(to Stella) If anything happens to me, don't say anything to Butz about the
crystals. I don't want to burden him with anything...
Stella: Dear, don't say that!
... ... ...
(Lenna, half-asleep)
Lenna: Father... I'll do it, I'll protect the crystals...
Zokk: What's going on?
Butz: I was just thinking about my dead mother and father......
Zokk: ... Here, take this!
Butz: What is it?
Zokk: It's the Canal Key. You can use it to open the Torna Canal, and get
to Worus.
Zokk: I've been hiding the fact that I'm worried about Lenna... please protect
her!
(as you're leaving Tule)
Pirates: (to Faris): Captain! Wait!!
Faris: I'm going to have to leave you guys for a while...
Pirate 1: Captain!
Pirate 2: Why!?
Pirate 3: We'll go with you!!
Faris: Sorry, you can't.
Pirate: But Captain...
Faris: It looks like it's going to be a long trip... so you guys guard the base
while I'm gone!
Pirate: Captain!
Faris: Do it for me, OK?
Pirate: Captain...
Pirate 2: OK, we understand!
Pirate 4: Be careful, Captain!
(Lenna's wandering around on the boat)
Butz: What's wrong?
Lenna: The Wind Crystal shattered... now the power of the wind is
weakening... but soon, the wind'll stop entirely. And after a few years,
the sky will become barren, and there won't be a place for the birds to fly.
Lenna: My father said to protect the other 3 crystals.
Butz: Three crystals?
Lenna: The Water, Fire, and Earth crystals.
Butz: What happens if they shatter?
Lenna: Well, at first nothing'll happen... but then the earth will gradually
rot,
the water will stop flowing, the power of fire will cease and everything'll
freeze... it'll be an uninhabitable world.
Galuf: We'll protect the crystals!!
Butz: Hey, did you get your memory back?
Galuf: Nah... but I'll still protect the crystals anyway!
Faris: Me too!
Faris: And we've got to search for Lenna's father!
Butz: The King of Tycoon who was caught in that shadow and disappeared?
Faris: He's alive! There's no way he'd die!
Lena: Butz... will you come with us?
Butz: I was just travelling around... but when I look at this...
Lenna: The crystal chip?
Butz: It's lending us its power in order to protect the world... ... Let's go!
We'll save the crystals!!
Galuf: Yeah, let's go!!
(At entrance to Torna Canal)
Galuf: Butz! Where'd you get that key??
Butz: Oh, nowhere... come on, let's keep going!
(riding through canal)
Butz: What's that!?
Lenna: It couldn't be the monster sealed up in the canal!?
Faris: I can't move the wheel!!
Galuf: We're being sucked in!!
Faris: Syldra!!
Butz: Something's coming!!
(Fight with Karlabos... then Syldra's sucked in the whirlpool)
Faris: Syldra!
Butz: Syldra's still alive! He'll travel with us!!
Faris: Syldra!! Let go!!!
Butz: Faris...
Galuf: Hmm... I think we should leave Faris alone for now...
Butz: Syldra was the one pulling this ship... [the ship's slowing to a stop as
they talk]
Lenna: Faris, I'm sure Syldra's alive!
(Arrive at Grave of Ships)
Butz: Where are we?
Faris: The Grave of Ships...
Lenna: It's the place where drifting ships gather... and the home of undead
monsters...
Galuf: Let's just get outta here!!!
(In one of the ships)
Faris: Should we keep going? We'll get all wet...
Butz: What are you talking about!? Let's go!!
(In the sleeping quarters of one of the ships)
Butz: Oh man, I'm all wet!
Lenna: This place looks safe. Let's rest for a while!
Lenna: I'm going to dry my clothes! Don't look!!
Butz: OK, let's dry our stuff too...
Faris: No thanks, I'm OK...
Galuf: What are you talking about? You'll catch a cold!!
(Butz and Galuf start to pull Faris' clothes)
Faris: Hey! I said stop!!!
Lenna (comes out of the other room): What's going on?
Butz: Lenna, she's a, a...
Galuf: A girl!!
Faris: What's wrong with that?
Lenna: But why did you...?
Faris: When I was little, the pirates found me and took me in. So I grew
up with them...
Butz: That's when you decided to pretend to be a man?
Faris: People would make fun of me! A girl as head of the pirates!!
Galuf: Ah ha... I knew you were too pretty to be a guy!
Faris: But please don't make fun of me because I'm a girl!
Butz: Uh, OK...
Faris: Well then, let's go to sleep!
Faris (sees Galuf still sleeping): What are you doing? Let's get going!!
Move it!
Galuf: I think maybe she is still a man...!
Butz: Either one is fine. Faris is Faris!!
Lenna: Yeah!
(arriving at the shore)
Butz: I've got a bad feeling...
Stella: Butz... come here...
Butz: Mom...
King: of Tycoon: Come here...
Lenna: Father!
Faris: Lenna! ... urgh... (she's pulled along with Lenna)
Girl: Come, Grandpa!
Galuf: Who are you? I can't think straight!
Siren: Now I'll steal your souls, and you'll join me!!
Galuf: Who are you!?
Siren: So, you're not affected by my tricks? Well, I'm Siren, and I've
acquired these three people's souls! Stay out of my way, and I'll let
you go.
Galuf: Forget it!!
Siren: Why are you protecting these three?
Galuf: Because they're my... friends!
Galuf: (to Butz, Lenna, and Faris): Don't let her get you! Wake up!!
Butz: Galuf!
Butz: She's coming!!!
(Fight with Siren)
Butz: Galuf! You saved us!
Galuf: Huh...?
Butz: Don't be embarrassed!
Galuf: I'm NOT embarrassed!
(In Karwen... Talk to the green-haired lady who isn't moving; she's to the
right of a bunch of barrels)
1: You guys came from the Grave of Ships!? You're not ghosts, are you?
2: There's a poisonous purple flower growing up on the Northern Mountain.
3: The Hiryuu were used in a war 50 years ago and most of them died... in
fact, the one in Tycoon is the only one left alive.
4: Those hibernating lizard things? They're afraid of the cold!
5: No more boats heading for Worus... the sea's like this because of the wind
weakening and all.
6: This town's harbor is the best in the world! Too bad boats can't even sail
here...
7: Without boats nobody can get to Worus. So there'll be no more sea
voyages!
8: Can't send any boats out without wind!
(in the Pub)
9: Did you get the World Map yet? You can see thw entire world just by
pressing the Y button!
10: Knights can carry two weapons! Hic!
11 (Bartender): So a meteor fell near Tycoon, huh?
12: I heard that there's a 'Hiryuusou' up on the Northern Mountain. But it's
blocked by poisonous plants!
(Near some barrels...)
Green-haired woman: There's a place called Worus, beyond the water south
of this town. Supposedly they're using the Water Crystal's power...
Lenna: We've got to stop them! But how can we get to Worus...?
Woman: We used to have boats that went there, but not anymore, since the
wind is weakening...
Galuf: And we don't have Syldra anymore...
Galuf: ... Sorry, Faris...
Lenna: Butz, isn't there some way we could get there?
Butz: If there's no wind, then we can't go by sea...
Butz: If we can't go by sea...
Woman outside Pub: My husband says he saw a dragon flying around up
there on the Northern Mountain... But since nobody believes him, he's
sitting all by himself up there on the second floor.
Man in Pub (2F): I saw a dragon flying around, up on the Northern
Mountain! Really!
Lenna: What kind of dragon?
Man: It looks almost like it's wearing... armor.
Lenna: My father's Hiryuu is on the Northern Mountain...?
Faris: What's going on?
Lenna: There's a weed called "Hiryuusou", and it grows on the mountain.
It's the only thing that can cure the Hiryuu's wound.
Lenna: If the Hiryuu's injured...
Galuf: If we can't go by sea...
Butz: We'll go by air!
Lenna: With the Hiryuu, we can get to Worus!
Galuf: Then it's off to the Northern Mountain!!
(On the Northern Mountain)
Lenna: My father's helmet!
(Suddenly, Lenna's shot by a poison dart!)
Butz: Lenna!
Magisa: So, you came here to find the Hiryuu... [Hiryuu means "flying
dragon".]
Butz: The Hiryuu?
Magisa: A Hiryuu's horn fetches a pretty good price! Ha ha ha...
Magisa: Look, the Princess of Tycoon! You'll make a good souvenir to bring
back to Forza!! Hee, hee, hee!!
Faris: Stop!! (jumps across gap; gets pushed down)
Butz: Faris!
Magisa: Hee, hee, she fell down!!
(Faris climbs back up)
Magisa: Huh!?
Butz: Lenna! Get up!!
Magisa: Well if that's how it is, I'll just dispose of all four of you!!
(Fight with Magisa & Forza)
Lenna: Thanks, Faris!
(At the top of the mountain)
Lenna: Hiryuu!
Faris: He's hurt badly...
Lenna: Hiryuu, I'll heal you up!
(Hiryuu screeches; Lenna walks over the poisonous flowers to get the
"Hiryuusou")
Faris: Lenna, what are you doing!?
Lenna: I'm OK; I've got to get the Hiryuusou!
Lenna: Quick, give it to the Hiryuu...
(Faris feeds the weed to the Hiryuu)
Lenna: Get better... ... (falls)
Galuf (seeing Lenna's poison): Uh oh, you might've gone too far...
(The Hiryuu makes Lenna's poison disappear)
Lenna: Hiryuu! Thank you!!
Galuf: You're OK!! Well, let's get going!
Butz: Well, uhh... I've got this phobia about heights...
(The other three laugh at him)
Butz: What's so funny!?
Galuf: Come on, hop aboard!
(Interlude: Visiting Tycoon Castle)
Minister: Princess Lenna!
Lenna: Sorry to make you worry...
Minister: Lenna, please return to the castle!
Minister: There are so few soldiers left from the battles with the monsters...
without you here, the castle'll never regain its splendor...
Lenna: But I have to go!
Minister: Then what'll happen to the nation of Tycoon?
Lenna: But it's not just Tycoon! It affects the entire world!
Lenna: ... and... Father is alive!
Minister: All right then, we'll guard Tycoon ourselves!
Lenna: I'll return with Father. Until then, everyone hang in there!
Minister: Anyway, stay here for tonight.
Lenna: Okay...
(That night...)
Lenna: Faris?
Faris: Huh? Oh, it's you, Lenna.
Lenna: You're my sister...
Faris: !?
Lenna: You are, aren't you?
Faris: What are you talking about! I'm... ...that's ridiculous!!
Lenna: But...
Faris: I'm a pirate! How could I possibly be a princess?? You've gotta be
joking!
(Faris leaves)
Lenna: But, your pendant...
(Next morning)
Lenna: Butz! Butz!!
Butz (half asleep): ... nnh... (trips getting out of bed and waves his arms)
Everyone Man, he's weird! What the heck are you doing!?
(Other people in the castle)
(Outside)
1: I don't know all the details about what it is you're doing, but hang in there
anyway, OK?
2: Come back soon!
3: I'm the guard!
4: If you see anything useful, please feel free to take it.
[1F]
5: Since Lenna's leaving and all, the Minister just can't seem to calm down.
6:Of course, if it's at all possible, we'd really like for Lenna to stay here.
[1F, west wing]
7: A thousand years ago, the sky above Tycoon split apart... or so the legend
says.
8: Oh, the King's Hiryuu is still alive? Great!
[2F, east wing]
Jenica: I've been serving at this castle for quite a long time indeed... I've
been
taking care of Lenna and Sarisa.
Butz: Sarisa?
Jenica: Lenna's older sister. When she was little, the king and Sarisa went
out on a boat and it ran into a storm... and Sarisa fell into the water...
[In the room you come to after sleeping]
Person: There's something that the minister wanted to give you, but he's
away right now.
[In the store room]
Minister: Lenna, this is a staff that we've been keeping here in Tycoon for
many years. Take it; it may come in handy.
Lenna: Thank you! [Got the Heal Staff!
[At the Pirates' Base... if you go back there]
Butz: Boko's footprints... did he go into the cave after us?
[Inside the base]
Pirate 1: Captain, here, take this! (Got 8 potions!) Be careful!
Pirate 2: There was this wounded bird who'd cry, "Kue--!"... we're letting him
rest in bed to heal his wounds.
Pirate 3: We found a bird in the cave.
Pirate 4: Don't worry; we'll protect the base!
[Inside the rooms]
Butz: Boko!
Boko: Kue--...
Lenna: He's hurt!
Old guy: We found him unconscious in the cave so we took him here. Don't
worry; I'm watchin' over him!
Butz: Thanks so much!
Old guy: Leave it to me!
Boko: (to Butz) Kue...
Butz: Boko, get better, OK?
Old guy: Let me take care of him, and he'll be all better real soon! Don't
worry about a thing!
Pirate 5: We're so selfish... that's the pirate business for ya!
Pirate 6: 'Cause of the earthquake, this base ended up being connected to
that cave...
Pirate 7: Don't worry, Captain. We'll be OK while you're gone!
Another drunk pirate: Captain--! I love you so much! Hic--!
(In Worus Tower)
Soldier 1: You can't come in here without the king's permission!
Soldier 2: Who are you people? Get out of here!!
[In the Town of Worus]
1: Isn't our king the greatest? Using the Water Crystal's power to benefit
us all!
2: That's the Worus Tower to the north. The water in this town is drawn
from the tower.
3: The crystal is up in the Worus Tower.
4: The water here is so lovely... and it's all thanks to the Water Crystal!
There's no way monsters could threaten us here!
5: It's the water that protects our town from the monsters.
6: Is it really true that Tycoon's crystal shattered?
Girl in SW corner: This is Galura. He lives near the Worus Tower. He's
so sweet and nice... you better not be mean to him!
[In Worus Castle]
1 & 2: [soldiers in the front] Welcome to Worus Castle!
[2F]
3: Worus has no enemies, thanks to the power of the Water Crystal!
4: Supposedly there's some kind of treasure underneath this castle...
5: The water that's purified by the crystal flows from that tower up north.
6: If you run into a monster named Garkimasera, then it's all over for you,
pal!
7: [in storage room] There's a legend that says that the ice god Shiva was
sealed up in this very castle long ago...
[3F]
8: Argh! How am I supposed to continue my crystal research using only
these books!?
9: According to this book here... the god Shiva is sealed up in the pure
water...
10: Maybe I could make some progress with this research if I could look
through the books in the Ancient Library in the west...
[1F]
11: Down in the basement is where we keep all the no-goodniks. Don't listen
to them, whatever you do!
[Basement]
12: Hey! Let me out! ... Please?
[Yes...] Yay! Lucky me! [runs around and hits her head on the wall]
Butz: What a nutcase! Better leave her alone!
[No...] Meanie!
13 (Lone Wolf): Hey there! I'm the Lone Wolf? Let me outta here, OK?
[Let him out or not? I'll leave it up to you...]
14: Heh. That king's so nice... but he sure isn't too forgiving!
King Worus: So, Princess Lenna!
Lenna: King Worus! It's been a while...
Lenna: Please! Stop the people who are using the Water Crystal!
King: Ha ha... I'm surprised you'd say that... There's simply no way I can do
it. It's because of the crystal that we're able to prosper.
Lenna: But if you don't do something, the crystal will shatter!
King: Hmmm... I heard about what happened with the Wind Crystal... But, we
don't know if the same thing will happen with our Water Crystal. And
besides, the people will be against it.
Butz: You know, we might not even have the time to be talking about--
(Another meteor falls from the sky!)
Soldier: Another meteor's fallen near the tower!
King: What? Quickly, gather the troops and head for the tower!
Soldier: Yes sir!
King: Sorry, but this is urgent. Princess Lenna, I'll talk with you later!
King: (to soldiers): Let's go!
(Inside the tower)
Soldier on left: Suddenly Galura ran amok and entered the tower! Then the
King went after him, and there was this strange warrior too...
Soldier on right: Galura's never attacked anybody or anything before...
King Worus: Galura... he's upstairs... please... protect the...
[8F]
Soldier (to Galura): Somebody's controlling you! I won't let you break this
crystal!! (Galura attacks the soldier)
Butz: Now he's coming for us!
(Fight with Galura)
Lenna: The crystal!! (Crystal shatters...)
Lenna: We're too late!
Soldier: Urgh... Sir Galuf!!
Galuf: You know me!?
Soldier: Sir Galuf... We couldn't protect the crystal... I'm sorry...
Galuf: Tell me! Who am I??
Soldier: The Fire Crystal...
Faris: The crystal chips are.. glowing?
Butz: Are they going to lend us their power?
The brave spirits embedded in the crystals...
Berserker... Red Mage... Caller... Magic Swordsman... Time Mage...
(Note that there's one crystal chip that you can't reach...)
(Tower shakes)
Butz: What's going on!?
Faris: The tower's sinking!
Butz: Uwaaa---!!!
Faris: Syldra!
(Syldra rescues them from the sinking tower)
Faris: Syldra, you're alive!
Faris: Syldra!!
Lenna: You used the last of your power to save us...
Faris: Syldra--! Don't die!!!
Lenna: Syldra... thank you...
Faris: Syl...dra.......
[Is Syldra dead...?]
(Back at the Castle of Worus... people other than these say the same
things as before.)
King's Hall guard: The king was attacked by Galura... he's resting in his
room.
Guard (left): An injured soldier from Karnak showed up here... he's
resting in the soldiers' room.
Guard (right): He came out of a hole in the meteor up north. Said
something about a warp...
Karnak soldier: I went to check out this meteor near Karnak and I was
suddenly warped to the meteor here... Hey, where am I? Where the
heck's my castle!?
[In the King's room]
Green-haired girl 1: Lenna, you should try going back to Tycoon now
that you've got the Hiryuu. Surely they're all worried about you. [If you
haven't done this already, do it now before you get separated from the
Hiryuu...]
2: Please listen to the king...
King: So, what you were saying is true... cough...
Lenna: King Worus! Are you all right?
King: Hurry to Karnak! They're using machines to magnify the crystal's
power. And it looks like a meteor's fallen there as well... hurry before
it's too late!! ...cough, cough...
[In the tower]
Shiva: I am the god Shiva... are you worthy of becoming my master...?
Let me test you!
[At the meteor]
Lenna: Butz!
Galuf: Did he fall into the warp?
Lenna: Better go after him!
[Lenna and Faris jump on to the warp]
Galuf: Somehow this seems familiar... and that soldier back in the tower...
he remembered me...? Who am I...?
[In Karnak Castle]
Soldiers: Hey! Nobody's allowed in the castle! Get outta here, now!
[At the Fire-Power Ship]
Soldiers: No one's allowed in the Fire-Power Ship.
[In the town of Karnak]
1: Nobody can go in the castle, 'cause some monsters that came out of the
meteor are after the Fire Crystal.
2: We can make weapons so easily thanks to the Fire Crystal! That's why
they're so cheap around here!
3: This is Karnak. It's because of the Fire Crystal that our city prospers.
4: There's an ancient library south of here. That's where Dr. Cid's from.
5: Cid's the one who made the machines that amplify the crystal's power!
Isn't he fantastic?!
6: The people down at the Ancient Library kept saying that we shouldn't
use the crystals' power. They were pretty persistent, so the Queen got
mad and built a wall so that nobody can get to the Library anymore.
7: Those monsters who came out of the meteor don't attack us here in the
town.
8 (in back building): You know that monster, "Crew Dust"? If he ends up
alone, he'll 'Flash' ya!
[In the pub]
9: I wonder if those werewolves that came out of the meteor are really evil...
10: I'm an adventurer from Jacole. But I can't get home sonce the road
leading south of the Ancient Library is all blocked up!
11: Those weapons and gear that they sell down in Jacole... man, they're
strong!
12: I saw a weird old guy get captured by some soldiers.
13: I love fire! Fire, fire... heh, heh...
14 (bartender): Hey, you know what? I heard a rumor that they stuck Cid
in the jail under Karnak Castle!
[In the weapon shop, while buying something]
Soldiers:(while you're purchasing) You there! Don't move!!
Soldier: It's them!!
Butz: ???
Soldier: They're monsters!! I saw them come out of the meteor!!
[in the Karnak jail]
(Cid blows up part of the wall)
Cid: I use my explosives and get through here, and I'm still in jail!?
Dagnabbit!
Cid (in next room): What are you laughing at!? Oh well, it's OK.
I'm Cid.
Lenna: Cid!? The same Cid who built the machines that amplify
the crystals' power?
Cid: ......
Lenna: ...sorry...
Cid: No, it's all my fault...
According to a book I saw in the Ancient Library... in the past, the
crystals had power that was incomparably greater than what they
have now... so I researched the crystals in Tycoon, Worus, and
Karnak, and created devices that would magnify their power...
But, I had made a mistake... If you try to magnify the power of the
crystals, they shatter... It's all my fault...
Butz: But why are you trapped here?
Cid: Since it was too late to save the crystals in Tycoon and Karnak, I
figured that I had to stop Karnak's crystal from shattering. But when I
went to stop the machine, they caught me...
Butz: But you had the same objective as they did...
Cid: Are you trying to protect the crystals too?
Butz: We've been entrusted by these...
Cid: What!? By the crystal chips?? Who ARE you people???
(Karnak Minister comes running in)
Minister of Karnak: Dr. Cid!! It's terrible!!!
Cid: What happened?
Minister of Karnak: It's just as you said! There's a crack in the Fire
Crystal!!
Cid: What?!
Minister of Karnak: Well at first we tried to stop the engine, but since
we amplified the crystal...
Cid: In the Fire Power Ship?
Minister of Karnak: Huh?
Cid: Maybe the Fire Power Ship is sucking the energy out of the Fire
Crystal...
Minister of Karnak: Cid, please lend us your power!
Cid: How about we let these people here help us?
Minister of Karnak: But they came out of the meteor! They're friends
with the werewolves!!
Cid: Well then, without them I guess I won't be helping you!
Minister of Karnak: I... I understand.
Cid (to our heroes): Will you help us?
Cid: I'm headed for the Fire Power Ship. It's a dangerous place, so be
prepared before you come. I'll be waiting!
[Karnak Castle B3F]
1: You can't even reach the Crystal! The fire's in the way!
2: A crack developed in the crystal, and flames started spurting out.
3: The crystal is safely tucked away under the castle.
4: The Fire Crystal powers the engine!
5: The Fire Power Ship can move even without wind!
6: We stopped the machines before the crack even came about, but...
[B1F]
7: Uh, I heard a rumor that the crystals in Tycoon and Worus shattered
also...
8: So now there's a crack in the crystal? And werewolves are invading?
What the heck's going on!?
9: Commander! Please get better soon!
10: (the commander) Urgh... black shadows...
[1F]
11: I bet the wolves are after our crystal!
12: You know, the werewolves haven't attacked the town or anything...
isn't that weird?
13: It looks like the werewolves that came out of the meteor are after
the crystal.
14: Karnak's always prospered thanks to the Fire Crystal... is it all over
now?
[Queen's Hall]
15: I wonder if we relied on the Fire Crystal a bit too much...
16: No one knows where the Queen is.
Minister: Cid's waiting for you in the Fire Power Ship... but where's the
Queen at an important time like this!?
(As you're about to leave the castle)
Soldier: Aaaahhh! A werewolf!!
Soldier: (to the wolf) You can't come in here!
Soldier: Cid's explosives'll get rid of him... but he'll be back!
We won't let monsters take one single step into this castle!
(In Fire Power Ship)
Cid: I've been waiting! As we suspected, the ship's engine has been
absorbing the Fire Crystal's power.
Butz: The engine?
Cid: Right. So if we don't hurry up and stop the engine, the Fire Crystal
will shatter. Will you go?
Cid: You can enter here... but be careful!! The inside is full of monsters!
But please do it!
Soldier on ship: Hurry up, or the crystal will shatter!
Soldier 2: Monsters in the ship...?
Soldier 3: There are elevators inside the ship... move them using the red
levers.
Soldier 4: Please stop the engine!
(Wander through the Fire Power Ship and solve some puzzles... they don't
involve Japanese knowledge, so I'll let you figure them out yourself. )
(Engine Room, where they meet Queen Karnak)
Lenna: Queen Karnak!
Butz: Huh!?
Queen Karnak: You people are standing in the way of my revitalization!
I think I'll do away with you!!
(Fight with Liquid Flame)
Lenna: Queen Karnak!
Queen: I wasn under someone else's control... an evil spirit who's after
the darkness...
Butz: Queen Karnak!
Queen: It's not just the engine that's causing the crystal to shatter... there's
an evil spirit who's using the crystal in order to revive... Please protect
the Fire Crystal!! You can get to the crystal room through that pipe...
Queen: I'll be fine... please... protect the crystal...
(In Crystal Room)
Lenna: The Fire Crystal!
Wolf: Oh, it's still safe! ... Galuf!? Is that you?? [The wolf's name is
something like 'Tsouss', but you won't discover this for a long while...]
Butz: It's a werewolf!
Wolf: Stop! I'm not your enemy!
Butz: Huh?
Wolf: Galuf! What happened to you?
Galuf: You know me!? Unhh... I can't remember a thing! I can't remember
who I am or anything....
Wolf: What are you doing!? If you do that, the crystal will shatter!
Soldier: That's three... one more, and the seal will be broken!! Fwa, ha, ha!!
Butz: The lever's broken! There's nothing we can do!
Wolf: Galuf! While I'm holding this, you guys escape!! Protect the
Earth Crystal! It's the last one!!
Wolf: Go!! If this crystal shatters, the room'll be engulfed in flames! Hurry,
get out of the castle!! And protect the Earth Crystal!!
Butz: But, Werewolf...
Lenna: Let's help him!
Wolf: Galuf... please...
Faris: The flames are disappearing...
Butz: Has the Fire Crystal lost its power?
Lenna: The crystal... it's shattered...
Galuf: What about the werewolf?
Butz: Maybe he got trapped in the flames...
Lenna: We'd better hurry! The Fire Crystal is what supports this castle...
Butz: ...and if it shatters, the castle'll explode!
Lenna: There's not much time!
(You've got 10 minutes to escape from Karnak!) [Good luck! "Tonzura"might
come in handy...]
[While exiting the castle...]
Butz: Hey!
Lenna: He's no ordinary guard!
Faris: Let's see who you really are!
Guard: Muhuhahaha.... I'm Iron Claw, and I've got a bounty to collect! [shows
his true form, which is Iron Claw]
[After defeating him]
Butz: The crystal chips...
Lenna: They're lending us ther power?
The brave spirits embedded in the crystals... Beast Master... Elemental...
Ninja...
[Back in Karnak]
1: The castle's gone...
2: Now that we can't use the power of the crystal, the prices of our weapons
and stuff has gone up.
3: Since the crystal's shattered... a dark shadow hovering over the world...
isn't it scary?
4: The wall that blocked the path to the library was destroyed along with the
castle.
5: Did Cid's machines make the crystal shatter!?
6: Man, is that a shock or what? The castle blowin' sky-high and everything!
7: The Queen fell unconscious in the Fire Power Ship... they carried her up
to the second floor of the inn.
8: (scholar in back building) In the western desert, there's a terrible monster
named Dorm Kimaira...
[In the pub]
9: Cid's grandson Mid is down there in the Ancient Library. He loves
exaggerating about all that stuff that Cid invents.
12: So the Fire Crystal's shattered, huh? Guess you can't use the Fire-Power
Ship then.
13: The fire's gettin' weaker!
14: Lookin' for Cid? He went off to the Fire Power Ship.
[At the inn]
15: (Minister) The Queen is upstairs... but she's gravely wounded... and the
castle's gone...
[Soldiers watching over the Queen in the inn]
16: The queen keeps having nightmares...
17: Somehow we managed to get out of the castle...
18: We rescued the Queen from the Fire-Power Ship... but she's seriously
hurt...
Queen: Darkness... no... please don't...
[On board the Fire Power Ship]
Cid: If only I hadn't created those infernal machines! I'm so horrible!! If
it weren't for me... (runs off)
Butz: Cid!
Lenna: Cid!
Faris: ......
Galuf: Must be tough for him...
[Back in Karnak again, in the pub]
Bartender: Cid's upstairs. He's feeling all depressed...
Butz: Cid!
Cid: No, don't come near me! It's all my fault for making those machines...
Lenna: But Cid, it's not your fault at all...
Cid: Leave me alone!
[Arriving at the Ancient Library]
1: The basement is full of monsters!!
2: Mid? He's Cid's grandson!
3: Mid's missing!!
4: He said he was off searching for some book... and then he disappeared!
[2F] 5: This is the Ancient Library, where books from the dim and distant
past are kept...
6: Some of the books down below have been possessed by monsters.
7: It seems that in the past, the crystals had much more power than they
have now. Cid discovered this when he was here, and that's what enabled
him to create the crystal-amplifying machines.
8: What's with this shelf...?
9: Far to the south of here is a town called Jacole. And in the ruins down
there, they dug up some very rare items!
10: I think something really important is written in this book...
11: This is the oldest book in the whole library. But we can only read half
of it.
12: There's a monster sealed up in here who appeared near the Wind Shrine
thirty years ago. His name is Byblos...
[3F] 13: Ooh, I want to burn those books! ... The ones that have been
possessed by monsters, that is. But I have no idea which ones they are!
Oh, crumbs...
14: Long ago, Ifrit burned one of the books that was possessed by a monster.
(Left book) Book written by a blue mage: Finally I've learned them! "Aero"...
"Level 5 Death"...
(Middle book) Traveller's Diary: I think I'll give this strange staff to the
people in Tycoon...
(Right book leads to a fight!)
[In the basement]
Ifrit: I am Ifrit... I've been sealed up in this book for so long... and only
those who can withstand my flames shall have the right to call upon me!
[Upon defeating him...]
Ifrit: Defeated! Well, I'll entrust you with my power...
[Later...]
Bookshelf: Won't let you pass! ... I... Ifrit! Oh no! (lets you get by)
Butz: Who's that?
Lenna: Mid?
Galuf: Be careful! I've got a bad feeling about this!
[Fight with Byblos]
Byblos: You've got me... but my master's seal is high up in the sky!
[In the Ancient Library; after defeating Byblos]
Mid: Hey! Don't bother me when I'm reading!
Butz: You haven't been reading the whole time, have you!?
Mid: What? Was it you guys who were making noise back there?
Butz: !?
Mid: ...!
Butz, Lenna, Faris, Galuf: Unbelievable... He seems a little weird...
Mid: Well, shall we be off? You guys coming along? I know a secret
trap door!
(go through trap door)
Scholar 1: Mid!
Scholar 2: Mid!! You're OK!!
Scholar 3: Thanks for saving Mid!
Scholar 4: All right!!
Mid: Huh? You guys came to save me?
Mid: Thanks so much, everybody! Sorry for not thanking you sooner!
Mid: Look at this great book I found! Maybe if we use this method here,
we can get the Fire Power Ship to work!
Mid: We'd better hurry up and tell Cid!
Butz: Cid!?
Mid: You know Cid? He's my grandpa!
Mid: My grandpa is amazing! He never gives up, no matter how tough
his research is!
Faris: But now, Cid's...
Mid: Huh?
Faris: I think he's... about to give up...
Mid: No way! He'd never do that!
Lenna: Mid!
Scholar: I'm so glad Mid's OK!
Scholar: Mid left and said he was heading off to meet Cid.
Scholar: Mid just hustled on out of here!
Scholar: Said something about Cid...
[On the 2d floor of the pub in Karnak...]
Butz: Cid!
Cid: ......
Lenna: Mid isn't here?
Faris: Come on, Cid! Chin up!!
Cid: I'm no good anymore... just forget about me...
Mid:(runs in) Grandpa!!
Cid: Mid!
(Mid hugs Cid rather forcefully)
Cid: Ouch!! Will you stop that!?
Mid: Grandpa, you fool! You never give up, no matter what!!
Cid: Mid...
Mid: Don't you always say, "Don't be afraid to fail!" ... "If at first you
don't succeed, try again!!"
Cid: Mid... so I should try again ...
... I've got it!!
Cid: There's still the Earth Crystal...
Butz: But where is it?
Cid: Even I don't know. But we have to find and protect it! And for
that we need...
Mid: The Fire Power Ship!
Cid: We've got to get the Fire Power Ship going... but the Fire Crystal
is gone...
Mid: Look at this, Grandpa!
Cid: Oh, what's this book? Hmmm..... ah ha, if we do this, and then...
OK, let's go!
Mid: Yeah!!
[If you talk to the bartender again...]
Bartender: Hey, Cid's back to normal! What'd you do?
[Back at the Fire Power Ship...]
Mid: You guys are in the way!
Cid: Mid's just a little too... oh, sorry. Anyway, go and rest until we
finish the Fire Power Ship!
(Inside Fire Power Ship)
Butz: Galuf, what happened?
Faris: I thought something was weird... what's going on?
Lenna: Galuf, are you OK?
Galuf: My head... I think I can remember something!
(Flashback)
Mid: Grandpa!
Cid: Mid!
Kururu: Grandpa!
Galuf: Kururu!
Cid: Ouch! Will you stop that!!!
Mid: Grandpa, you fool! You never give up, no matter what!!
Galuf: Ow!! Stop that!!!
Kururu: Grandpa, you fool!
(Galuf remembers Kururu)
Galuf: Ku..ru...ru...
Butz: Galuf! What happened?
Lenna: Did you remember something?
Galuf: I'm not of this world!!
Galuf: I came here on a meteor from another world. Thirty years ago, we
had to seal off this world so that the evil wouldn't return...
Butz: "Evil" returning?
Galuf: Yes. The Dark Mage Exdeath!
Flashback...
Braves of Dawn: It's true!
Here, the power of the 4 crystals has come together!
Galuf: OK, let's use the crystals' power to seal Exdeath here!
[Camera zooms to where Exdeath's sealed...]
Galuf: Thirty years ago, I got on a meteor and came to this world...
Lenna: If all 4 crystals shatter, will the seal on Exdeath break?
Galuf: Right... ugh!
Butz: Galuf!
Galuf: I really can't think clearly yet... unh... we can't allow Exdeath to
be revived...
Butz: Galuf!
Galuf: I'm... fine...
Cid & Mid Zzzzzz....
Mid: All done!
Cid: The ship can move even without wind!
Butz: Now we can search for the Earth Crystal with this ship!
Cid: Well, we're counting on you. We'll be going to the Ancient Library.
Mid: You never know, something might come up.
Cid: If anything happens, just come to the Ancient Library!
Mid: Be careful!
Butz: Let's go!
[At the island town of Crescent]
Man: It's an earthquake!!!
Butz: ?
Butz: What!? Our boat!!
Man: Hhhheeelllpppp---!!!
Woman: Aaahh! I'm scared!
Butz: Our boat's sinking!!
Old man: There are lots of earthquakes on this island. And whirlpools pop
up from time to time as well. Did your boat sink? Heh, heh, aren't you
unlucky!
2: Know what my uncle told me? He said that stone enemiees are weak
against the Golden Needle.
3: I saw a black chocobo in the forest! But he was too quick and I
couldn't get a handle on him...
4: See this water? Even though it rarely rains, this comes up from
underground.
5: Sometimes weird sounds come up from under the ground... I hate that.
6: This island sure is strange. Things grow without us doing anything, an |