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Final Fantasy 8 - Debug Guide
Written By: NeoFlare

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Final Fantasy VIII Japan/US Debug Mode Guide
Version 0.8 (.doc)
Written by 
NeoFlare/Excalibur/A.W
eclipse9@pacbell.net


?	Guy(hsakuragi@xoommail.com)
?	Leo(leo8@pacific.net) 


Warning: Use this code at your own risk. I am not liable for anything 
that happens to your console or game.

Notice: This guide my be freely distributed, but MAY NOT be sold. If you 
plan, to use this, or quote from it, go ahead --- by all means. That is 
if you mention where you got it... from me of course. This guide may not 
be modified in any way. Private use only.


Introduction

Game Lobo, a well-known Japanese underground/hacking magazine posted a 
FF8 'Programmers Code' or debug in their April issue. Though this code 
is meant for the imported version of Final Fantasy VIII, the US 
version's code will soon be discovered -- after it's release. On with 
the guide! 

(Note: Both Japan and US versions have completely the same debug 
functions)



What's New In This Version:


Version 0.8
	- corrected english translations
	- New Game+ = Start Map 0
	- Apocalypse spell IS in the US version of FF8

Verision 0.7
	- More battle combos from Guy
	- New stuff/corrections on Location 4a from Leo (leo8
	@pacific.net) thanks!

Version 0.6
	- Guy (hsakuragi@xoommail.com) help me out most of the key areas 
	I didn't get. Thanks a lot!
	- New Game+ Option!! (like Chrono Trigger)
	- US FF8 Debug Code
	- English Names added
	- Added Guy's Section on Battle Management

Version 0.5
	- discovered a way to get Edea and Seifer back on Disc 3
	- finished the Man #C's Options
	- found save options: you can easily switch discs now! But you 
	have to reset then load the saved file


Version 0.4
	- continued testing out battles
	- noted several game freezes


Version 0.3
	- Wordpad format (.doc)
	- Color Coded
	- Came across battle listings


Version 0.2
	- second release
	- text format
	- finished Location 4a


Version 0.1
	- initial release
	- text format




Contents
-----------------------------------------------------------------------
  I. The Code
 II. Area One
	1. Location 2a
	2. Location 4a
	3. Location 5a
	4. Location 8a
	5. Location 9a
III. Features
	1. Getting Seifer & Edea Back
	2. New Game+ Option
	
-----------------------------------------------------------------------
I. The Code

Japanese Version		US Version

D006F308 000F		D00705E8 010F
8006F1C8 0001		800704A8 0001
D006F308 000F		D00705E8 010F
8006F1CA 0049		800704AA 0049

These codes are in Gameshark format. They are compatible with most 
versions. Ones that I have tried are 3.1 and 2.4.  After loading the 
code the game will start. Load any saved game (preferably one where 
you're either in a town or outside one). Go in the town and....

Japanese Version: Press L1 + L2 + R1 + R2 all once. 
US Version: Press Select + L1 + L2 + R1 + R2 all once. 

The screen should fade and the debug mode will begin.
-----------------------------------------------------------------------
II. Area One

Squall (you) will be standing in the center of the screen (under the 
darkened FF8 logo). The 'Escape from Dollet' theme will be playing in 
the background. Note that there are a lot of Squalls standing on some 
tiles.

Map of Area One

		3		
			1
		4		5
	6		0		7
		8		9
			2  C
		A		B

Tile 0: This is where you are after entering the debug mode

Tile 1: Doesn't seem to go anywhere --- upon entering the screen will go 
black... that's it, your stuck so don't go here

Tile 2: This tile leads you to another room full of Quistis's, Selphie's 
and Rinoa's. Your main character will change (just the look of the main 
character-- if you check your menu, everything will still be the same) 
upon entering this tile [Go to 2a]

Tile 3: 'Squall' or a duplicate of you is here. If you talk to him, he 
will give you an option y/n. If you choose yes, the screen will go black 
and then you're stuck.(Yabuta Page)

Tile 4: Another 'Squall' here. If you choose yes, you'll be 'teleported' 
to a room which looks very familiar to 2a. A conversation is going on 
here... can't make it out but I do know it's something about the PHS as 
well as other options.(Tange Page) [Go to 4a]

Tile 5: Takes you to another room, similar to 4a.(Madea Page) [Go to 5a]

Tile 6: doesn't go anywhere, game freezes if you step on it

Tile 7: game freezes.(Iriguchi Page)

Tile 8: teleports you to the 'chocobo' room.(Sato Page) [Go to 8a]

Tile 9: teleports you to another room.(Hishinuma Page) [Go to 9a]

Tile A: if you answer YES the screen turns black.(Moriya's Test Page)

Tile B: shows an FMV (different depending on which Disc you are on)

C: a man is here and he has several options
	[Cancel]
	Disc Events 1 & 2(To main): Submenu
		[Cancel]
		1) New Game (Disc 1 Only)
		2) Cave of Fire Test (Disc 1 Only): The game prompts you to 
		name your first G.F.'s, Quetzalcoatl and Shiva. After the 	
	game teleports you to the entrance of the cave (with 		
	Quistis, of course)
		3) Dollet Mission - Before (Disc 1 Only): Game prompts you 	
	to name the first three G.F.s, Quetzalcoatl, Shiva, and 	
	Ifrit. Then teleports to the scene where you get to meet 	
	Principal Cid th first time (of course you've already 	
	changed to your uniform already...)
		4) Dollet Mission - During (Disc 1 Only): Game prompts you 	
	to name the first three G.F.s then teleports you right at 	
	the entrance of the Radio Tower at Dollet. This is right 	
	after Selphie first joins you.
		5) After Dollet Mission (Disc 1 Only): Game prompts you to 	
	name the first four G.F.s (4th is Siren) and then takes you 	
	to the scene when you return to Balamb City where Seifer 	
	takes the car and leaves you behind...
		6) SeeD Exam Results (Disc 1 Only): Game prompts you to 	
	name the first four G.F.s and then teleports you to Balamb 	
	Garden where you await your test results.
		7) Meeting with Quistis - Following Graduation(Disc 1 	
	Only): Game prompts you to name the first four G.F.s and 	
	teleports you to the entrance of the Garden Training 		
	Facility. Quistis is waiting....
		8) First SeeD Mission - Before (Disc 1 Only): Prompts you 	
	to name the first four G.F.s then teleports you right 	
	outside of the Balamb Train Station. (Note: You don't have 	
	the Magic Lamp in your inventory which means you can't 	
	acquire the G.F., Diablos! You're supposed to get it from 	
	Principal Cid...)
		9) First SeeD Mission - During (Disc 1 Only):  Prompts you 	
	to name the first four G.F.s then teleports you on the 	
	train cart where Watts is where for you to start the 'Train	
	Scenario'. (Note: Rinoa is in your party, but her name is 	
	on default --- meaning you didn't get a chance to rename 	
	her if you wanted to)
		10) The Timber Encounter (Disc 1 Only): Prompts you to name 
		the four G.F.s then teleports you to Timber right before 	
	you meet up with Seifer (whose holding the President as a 	
	hostage).
		[Next] Submenu
			[Cancel]
			11) Laguna's Second Scenario - Before (Disc 1 Only): 	
		Prompts you to name the four G.F.s and takes you to 		
	the forest right before Galbadia Garden. 
			12) Fleeing to Galbadia Garden (Disc 1 Only):  		
		Prompts you to name the five G.F.s (5th is Brothers). 	
		Takes place right after Laguna's Second Scenario. 		
	Shows FMV of Galbadia Garden upon entering the area.
			13) Galbadia Train Station (Disc 1 Only): Prompts you 
			to name the five G.F.s and then telports you to the 	
		Galbadia Train Station where you are to depart for 		
	Derring City. Irvine is in your party.
			14) Meeting the Colonel (Disc 1 Only): Prompts you 	
		to name the five G.F.s and then teleports you to the 		
	Colonel Karway's Mansion where he leads you to 			
	your destination... 	
			15) Prompts you to name the five G.F.s and then takes 
			you to the entrance of the Colonel's Mansion then 	
		the game freezes
			16) Trapped! (Disc 1 Only): Prompts you to name the 	
		five G.F.s then takes you to the Colonel's Mansion 		
	where Quistis, Zell, and Selphie attempt to find 		
	their way out of his trap.
			17) A Sniper's Delimma (Disc 1 Only): Prompts you to 	
		name the five G.F.s then takes you to the compound 		
	where Irvine gets his rifle to assassinate Edea.
			18) Rivals & The Witch (Disc 1 Only): Prompts you to 	
		name the six G.F.s (6th is Carbunkle). Teleports you 		
	to the chamber where Squall faces Seifer one-on-		
	one...
			19) Prison (Disc 2 Only) 			
			20) To Missle Base (Disc 2 only): Prompts you to name 
			the six G.F.s then teleports you outside of the 	
		Missle Base (Disc 2)
			[Next]
				[Cancel]
				21) Before fighting Missle Base Boss: Prompts 	
			you to name the six G.F.s then teleports you to 	
			the scene.
				22) Garden Under Attack! (Disc 2): Prompts you 	
			to name the six G.F.s, prompts you to configure 	
			your party, then teleports you to the entrance 		
		of Balamb Garden --- in havoc.					
	[Next] Cancels menu
	Cut Out Battle: No effect
	Cut Out Movie: No effect
	Save Options: Submenu (Note: You do not to change Discs to use 
	this option, just save to your memory card and you will see the 
	change)
		Disc 1: Saves file for Disc 1
		Disc 2: Saves file for Disc 2
		Disc 3: Saves file for Disc 3
		Disc 4: Saves file for Disc 4
	PHS: Change Party (shows all available characters even if you 
	haven't met them yet. Exceptions: Laguna, Kiros, Ward)
	Balamb Garden Teleport (Fly to World): After selecting this 
	option, the game 	teleports you right outside Balamb Garden. If 
	you are at the point where Balamb Garden is positioned somewhere 
	else, then you will be teleported to it's original location 
	(where the crater is).
	[Stop Current Music]
	Clear Global: No effect
	Lots of One Hits: No effect

	[Cancel]

-----------------------------------------------------------------------
Location 2a: 

	Rinoa	#1		Selphie #2		Quistis #1
							Quistis #2
	Rinoa	#2		[You]			Quistis #3
					[Save Point]
	Selphie #1		Selphie #3		Selphie #4


Rinoa #1's Options:

[Cancel]

Change Party Members: Brings up a submenu
		Assign Position: Leader/Second/Third 
		Squall
		Zell
		Selphie
		Quistis
		Rinoa
		Irvine
		Edea
		Laguna
		Kiros/Kyros
		Ward
		Seifer 

Party Management: Brings up a submenu
		Cancel
		Party Format(6): Sets your inactive list to the six 		
	standard characters (no effect if you already have people 	
	in your party)
		Party Format(3): No effect
		Edea: Puts Edea on your inactive list
		Seifer: Puts Seifer on your inactive list
		Party Reset: Clears main menu and switches to a blank three 
		party menu
 
Character Outfits: Brings up a submenu
		Cancel
		Squall: Brings up a submenu
                        Cancel                  
                        Normal Dress: Normal Dress in battles
                        Garden Dress: Garden Dress in battles
                        SeeD Dress: SeeD Dress in battles (same as 	
			Garden's?)
                        Bandage: No effect
            Zell: Brings up a submenu
                        Cancel
                        Normal Dress: Normal Dress in battles
                        Garden Dress: Garden Dress in battles
                        SeeD Dress: SeeD Dress in battles (same as 	
			Garden's?)
                        Bandage: No effect
            Selphie: Brings up a submenu
                        Cancel
                        Normal Dress: Normal Dress in battles
                        Garden Dress: Garden Dress in battles
                        SeeD Dress: SeeD Dress in battles (same as 	
			Garden's?)
                        Bandage: No effect
            Quistis: Cancels screen

Object Management: Brings up a submenu
		*UFO???:------>This is NOT available in the US Version!
		Item: Gives you all items at 100x each!
		Card: Brings up a submenu
			All Cards: Gives you all cards
			Normal Only: Gives you all cards from pages 1-7
		Spells: Brings up a submenu
			[Cancel]
			Party Format(6): Should give six active players all 	
		spells 100x each!			
			Squall: Gives Squall all spells 100x each!
			Zell: Same above for Zell
			Selphie: Same above for Selphie			
			Rinoa: Same above for Rinoa
			Quistis: Same above for Quistis			
			Irvine: Same above for Irvine
			Edea: Same for Edea
		      Choose a specific spell: Brings up another menu 	
		(Note: character must be on your active list or you 		
	will not see results!)
				Squall: Brings up another menu
					Select Spell: Brings up another menu
						[Invisible Option]: Next set of 	
					spells (submenu) Note of of these 		
				spells are listed as they appear in 		
				the JAPANESE version of FF8				
				[Cancel]
							Water
							Aero
							Bio
							Demi
							Holy
							Flare
							Meteo
							Quake
							Tornado
							Ultima
							[Next]: Brings up another set 
							of spells (submenu)don't let 	
						the characters fool you-- 		
					they're not what they seem!
								[Cancel]
								Cure: doesn't look like 
								the spell but it is 	
							same with the rest, 		
						they're offseted by one 		
						spell
								Cure 2
								Cure 3
								Raise
								Raise 2
								Regen
								Esna
								Despell
								Protect
								Shell
								[Next]
									[Cancel]
									Reflect
									Aura
									Double
									Triple
									Haste
									Slow
									Stop
									????
									Confu
									Sleep
									[Next]		
									[Cancel]
										Silence
										Break
										Death
										Drain
										Pain
										Berserk
										Levitate
										Zombie
										Merton
										Libra
										????
						[Cancel]
						Fire 1 
						Fire 2
						Fire 3
						Ice 1
						Ice 2
						Ice 3
						Bolt 1
						Bolt 2
						Bolt 3
						[Cancel]
					[Cancel]
				Zell: Same as Squall's Options
				Irvine: Same as Squall's Options
				Quistis: Same as Squall's Options
				Rinoa: Same as Squall's Options
				Selphie: Same as Squall's Options
            Gold: Gives you 100,000 Gil!
		Rename Management: Brings up a submenu
			[Cancel]
			Squall: No effect
			Rinoa: Rename Rinoa
			Angelo: Rename Angelo
			Quetzalcoat/Quezacotl: Rename Quetzalcoatl/Quezacotl
			Shiva: Rename Shiva
			Ifrit: Rename Ifrit
			Siren: Rename Siren
			Brothers: Rename Brothers
			Carbunkle/Carbuncle: Rename Carbunkle/Carbuncle
			Diablos: Rename Diablos
			[Next]
				[Cancel]
				Leviathan: Rename Leviathan
				Pandamonium/Pandemona: Rename 			
			Pandamonium/Pandemona
				Cerebrus/Cerberus: Rename Cerebrus/Cerberus
				Alexander: Rename Alexander
				Bahamut: Rename Bahamut
				Grasharaboras/Doomtrain: Rename 			
			Grasharaboras/Doomtrain
				Sabotander/Cactaur: Rename Sabotander/Cactaur
				King Tonberi/Tonberry: Rename King 			
			Tonberi/Tonberry
				Eden: Rename Eden
				Chocobo: Rename Chocobo
				[Cancel]
			
		GF Rename: Renames Guardian Forces only --- one after 	
	another in this order...
			Quetzalcoatl/Quezacotl
			Shiva
			Ifrit
			Siren
			Brothers
			Carbunkle/Carbuncle
			Diablos
			Leviathan
			Pandamonium/Pandemona
			Cerebrus/Cerberus
			Alexander
			Bahamut
			Grasharaboras/Doomtrain
			Sabotander/Cactaur
			King Tonberi/Tonberry
			Eden

Battle ON/OFF: Brings up a submenu
	[Cancel]
	ON: No effect
	OFF: No effect
	CUT: No effect

Teleport/Game Options (To Start Map): Brings up a submenu
	[Cancel]: No effect
	Start Map: Takes you back to Area One
	Start Map 0: New Game+ 	
	Black Map: Black screen. Press Select+L1+L2+R1+R2 to return...

Battle/Enemy/Boss Testing: Choose the numbers you want 
and choose the last option (start) to begin a battle  
	[Cancel]
	0: Submenu
		[Cancel]
		0: Submenu
			[Cancel]
			0: Submenu
				[Cancel]
				0: Battle- Current party faces a Galbadian 	
			Soldier in Dollet Mission
				1: Battle- Current party faces a wierd 		
			Sabotander (white colored) and background is 		
		the first battle with Edea
			1: Submenu
				[Cancel]
				0: Battle- Current Party faces 2 Galbadian 	
			Soldiers in Timber
				1: Battle starts then freezes (maybe switch 	
			discs? I was on Disc 3)
			2: Submenu
				[Cancel]
				0: Battle- Current Party faces 2 'flies' 		
			usually found in the Balamb Garden Area. Takes 		
		place in Balamb Garden Hall
				1: Battle starts, shows scenery from a 'cargo 	
			bay'? Timer above is at 0:00 and the game 		
		freezes
			3: Submenu
				[Cancel]
				0: Battle- Current Party faces a tubular-		
			hovering enemy. Background is Esthar.
				1: Black screen. Game freezes
			4: Submenu
				[Cancel]
				0: Battle- Current Party faces two bats and a 	
			'flying fish'? Background looks like a dark 		
		mansion surrounded by lights
				1: Battle starts, shows the floor of Esthar's 	
			streets then freezes
			5: Submenu
				[Cancel]
				0: Battle- Current Party faces two Galbadian 	
			Soldiers. Background looks like a long bridge 		
		inside some building in Esthar
				1: Game freeezes
			6: Submenu
				[Cancel]
				0: Battle- Current Party faces a giant lizard-	
			like creature with a spiked tail. Background is 	
			a snow plane near a shore
				1: Game freezes
			7: Submenu
				[Cancel]
				0: Battle- Current Party faces a green lizard 	
			with electrifying properties. Takes place 		
		Islands Heaven/Hell.
				1: Game freezes
			8: Submenu
				[Cancel]
				0: Battle- Current Party faces a 'very 		
			annoying' purple goblin and a tiger with long 		
		whiskers. Note: they are at pretty low levels. 			
	Background is one of Laguna's scenarios-- the 			
	one in the blue colored cave.
				1: Background is a snow field. No enemies. 	
			Timer is at 0:00 while the background music 		
		theme is playing. Stuck here.
			9: Submenu
				[Cancel]
				0: Battle- Current Party faces a white-colored 	
			Sabotander in a dark scenery with a spherical 		
		light floating above
				1: Game freezes
			Start: Battle with numbers you chose 
		
		1: Submenu
			[Cancel]
			0: Submenu
				[Cancel]
				0: Boss Battle- Current Party faces X-ATM092 at 
				Dollet(No Time Limit and he CAN be beaten!)
				1: Battle- Current Party faces a white-		
			sabotander in the depths of a dark area...looks 	
			like the area where the elevator was located 		
		during the Dollet Mission
			1: Submenu
				[Cancel]
				0: Battle- Current Party faces a shadow-like 	
			creature at Galbadia Garden
				1: Shows scenery from Timber and a Timer at 	
			0:00. Game freezes here.
			2: Submenu
				[Cancel]
				0: Battle- Current Party faces a Galbadian 	
			Soldier (Green) and a strange robot. The 			
		scenery looks like an open area of land 				
	surrounded by a lake
				1: Shows scenery from a crater? and a Timer at 	
			0:00. Game freezes here.
			3: Submenu
				[Cancel]
				0: Battle- Current Party faces 3 enemies from 	
			Laguna's scenario at the Lunatic Pandora 			
		Research Center. A big-headed blue haired guy 			
	and 2 miners
				1: Game freeze.
			4: Submenu
				[Cancel]
				0: Boss Battle- Current Party faces a giant 	
			looking Behmoth who is red colored with white 		
		hair. Takes place in a large secluded area, 			
	probably a castle. The stats are Lv 100
				HP 60000/60000, 30AP. Never seen this guy 	
			before...
				1: Game freeze.
			5: Submenu
				[Cancel]
				0: Battle- Some kind of red-creature which 	
			resembles a scorpion (and it looks like a witch 	
			is inside the cockpit!). Background is a plain 		
		area of land with clouds overhead. The stats 			
	are Lv 65 HP ?????/?????. Libra also mentions 			
	something about GIVERA and GIVER...
				1: Game freezes while a Timer is at 0:00. 	
			Background looks like a bridge inside on of 		
		Esthar's buildings 
			6: Submenu
				[Cancel]
				0: Battle- Current Party faces a fly (from 	
			Balamb Region) and the background is a snow 		
		plain
				1: Game freeze.
			7: Submenu
				[Cancel]
				0: Battle- Current Party faces 3 mini 		
			Sabatanders in the desert (Sabotander Island)
				1: Game freeze.
			8: Submenu
				[Cancel]
				0: Boss Battle- Fuujin & Raijin (during Lunatic 
				Pandora event - Disc 3)
				1: Game freezes
			9: Submenu
				[Cancel]
				0: Battle- Current Party faces a white-		
			sabotander like creature in Esthar City.
				1: Shows scenery from the missle base with a 	
			Timer 0:00. Game freezes.
			Start: Battle with numbers you chose		
		2: Submenu
			[Cancel]
			0: Submenu
				[Cancel]
				0: Battle- Current Party faces 'Snake Horn'(US 	
			Name) at Dollet
				1: Battle- Current Party faces a white-		
			sabotander like creature at Dollet
			1: Submenu
				[Cancel]
				0: Boss Battle- Edea and a 'weakened Seifer'. 	
			You should know where this takes place...
				1: Just shows the ground of Esthar (inside of 	
			city) and the game freezes
			2: Submenu
				[Cancel]
				0: Battle- Current Party faces a white-black 	
			spotted flying creature in the depths of some 		
		mountains
				1: Just shows a snow plain and the game freezes
			3: Submenu
				[Cancel]
				0: Battle- Current Party faces a Bomb, a Snake 	
			Horn, and a Buel on Warship Island. You can see 	
			the security machine in the background...you 		
		know what that means... 
				1: Just shows a 'fence'?! and the game freezes
			4: Submenu
				[Cancel]
				0: Battle- Current Party faces 2 flying 		
			creatures (which also can be found at the 		
		Balamb Region) and one green lizard with an 			
	'electric' attitude. Takes place at some 				
	mansion 
				1: Game freezes
			5: Submenu
				[Cancel]
				0: Battle- Current Party faces 1 flying 		
			creature (which also can be found at the Balamb 	
			Region)
				1: Just shows the ground and the game freezes
			6: Submenu
				[Cancel]
				0: Battle- Current Party faces a Mesmerize (US 	
			Name). Background looks like a snow plain
				1: Shows a dark area inside a building 		
			(probably a cathedral of some sort). Timer is 		
		at 0:00 and the game freezes
			7: Submenu
				[Cancel]
				0: Battle- Current Party faces a white, black-	
			spotted flying creature at Esthar City
				1: Shows the ground then the game freezes
			8: Submenu
				[Cancel]
				0: Battle- Current Party faces a slithering 	
			creature (usually found at the Galbadia 			
		Region). Takes place in a hallway of some sort
				1: Game freezes 
			9: Submenu
				[Cancel]
				0: Battle- Current Party faces a white-		
			sabotander like creature. Takes place outside a 	
			dark castle
				1: Shows the inside of a building with arched 	
			windows. Timer is at 0:00 and the game freezes
			Start: Battle with numbers you chose
		3: Submenu
			[Cancel]
			0: Submenu
				[Cancel]
				0: Battle- Current Party faces a Galbadian 	
			Soldier at Dollet near the elevator
				1: Game freezes
			1: Submenu
				[Cancel]
				0: Battle- Current Party faces 2 miners at a 	
			forest (one of Laguna's Scenarios)
				1: Game freezes
			2:
			3:
			4:
			5:
			6:
			7:
			8:
			9:
			??:
		4:
		5:
		6:
		7:
		8:
		9:
		??:
	1:
	2:
	3:
	4:
	5:
	6:
	7:
	8:
	9:
	??:
[More on Battle up above section - Guy]
-----------------------------------------------------------------------
There are 1023 battle combinations in this mode. I've spent 
around 9 hours to finish just 300 of them. That's about 3/10....

To choose the battle you wish, simply enter the numbers BACKWARDS from 
the code chart. For example, to start battle 10 (battle with the quick 
repair version of XATM092 =), Enter 0, 1, and Start (last option). 
Battle numbers that are higher than 99 doesn't have a "start" option. 
Example, to start battle 358, enter 8, 5, 3, and 0. Notice that 0358 is 
the same as 358.

Since I haven't finished the game yet ("stuck" in the middle of disc 2), 
some locations are marked as "Unknown". 


Eventually, I will finish all of them in the next 2 weeks.... 



Code    Enemy                           Location            Comments
        
0000 - 1 Blue soldier                   City hall of Dollet
0001 - 2 Blue soldiers                  City hall of Dollet Non-Random
0002 - 3 Blue soldiers                  City hall of Dollet
0003 - 1 Blue soldier                   City hall of Dollet
0004 - 2 Blue soldiers                  City hall of Dollet Non-Random
0005 - 1 Red soldier                    City hall of Dollet
0006 - 1 Red soldier, 1 Blue soldier    City hall of Dollet 
0007 - 4 Green Soldiers                 Garden 2F Classroom Non-Random 
0008 - 2 Blue soldiers, 1 Red soldier   City hall of Dollet
0009 - XATM092                          City hall of Dollet Boss
0010 - XATM092                          City hall of Dollet Boss 
0011 - 1 Blue soldier                   Mountain of Dollet
0012 - 3 Blue soldier                   Mountain of Dollet
0013 - XATM092                          Mountain of Dollet  Boss
0014 - 1 Blue soldier                   Mountain of Dollet
0015 - 2 Blue soldiers                  Mountain of Dollet
0016 - 3 Blue soldiers                  Mountain of Dollet
0017 - 1 Red Soldier                    Mountain of Dollet
0018 - 1 Blue soldier, 1 Red soldier    Mountain of Dollet
0019 - 2 Blue soldiers, 1 Red soldier   Mountain of Dollet
0020 - 1 Green snake                    Mountain of Dollet
0021 - 2 Green snakes                   Mountain of Dollet
0022 - 1 Scorpion                       Mountain of Dollet
0023 - 2 Scorpions                      Mountain of Dollet
0024 - 3 Scorpions                      Mountain of Dollet
0025 - 1 Green snake, 2 Scorpions       Mountain of Dollet
0026 - XATOM092                         Mountain of Dollet  Boss
0027 - XATOM092                         Mountain of Dollet  Boss [same] 
0028 - XATOM092                         Mountain of Dollet  Boss [same] 
0029 - Biggs and Wedge Battle           EM Tower (2F)       Boss
0030 - 1 Blue soldier                   EM Tower (1F)
0031 - 1 Blue soldier, 1 Red soldier    EM Tower (1F)
0032 - 1 Red soldier                    EM Tower (1F)
0033 - 2 Blue soldier                   EM Tower (1F)
0034 - 1 Green "flower"                 EM Tower (1F)
0035 - 2 Green "flowers"                EM Tower (1F)
0036 - 2 Green worms, 1 Bomb            Outside Garden
0037 - 1 Green Worm                     Outside Garden
0038 - 1 T.Rex                          Outside Garden      (Whoo!)                 
0039 - 1 Bomb                           Inside Garden (1F)
0040 - 4 Blue Bees                      Inside Garden (1F)
0041 - 1 Jellyfish                      Inside Garden (1F)
0042 - 2 Jellyfishes, 1 Bomb            Inside Garden (1F)
0043 - 1 Green "flower"                 Inside Garden (1F)
0044 - 1 Bomb                           Inside Garden (2F)
0045 - 1 Jellyfish, 1 Green worm        Inside Garden (2F)
0046 - 1 Green "flower"                 Inside Garden (2F)
0047 - 1 T.Rex                          Inside Garden (2F)  (Whoo!)
0048 - 2 Blue bees                      Garden Quad
0049 - 2 Jellyfishes                    Garden Quad
0050 - 1 Jellyfish, 1 Green worm        Garden Quad
0051 - 1 Bomb, 1 Green "flower"         Garden Quad
       1 Jellyfish
0052 - 1 Green "flower"                 Garden Hallway
0053 - 1 Green worm                     Garden Hallway
0054 - 1 Bomb                           Garden Hallway
0055 - 1 T-Rex                          Garden Hallway      (Whoo!)
0056 - 1 Jellyfish                      Garden hallway
0057 - 2 Jellyfishes, 1 blue bee        Garden hallway
0058 - 1 Green "flower"                 Training Center
0059 - 2 Green "flowers"                Training Center
0060 - 3 Green "flowers"                Training Center
0061 - 1 T-rex                          Training Center     (Whoo!)
0062 - Granaldo, 3 Raldo                Training Center      Boss
0063 - 3 Orbs, Norg                     Sewer Master Room    Boss
0064 - 1 Scorpion                       Garden Sewer 1
0065 - 2 Scorpions                      Garden Sewer 1
0066 - 3 Scorpions                      Garden Sewer 1
0067 - 1 Demon head                     Garden Sewer 1
0068 - 1 Demon head, 1 Spinning         Garden Sewer 1
       demon head
0069 - 1 Scorpion                       Garden Sewer 2
0070 - 1 Spinning demon head            Garden Sewer 2
0071 - 1 Three-headed monster           Garden Sewer 2
0072 - 1 Scorpion, 1 demon Head
0073 - 2 Demon head, 1 Spinning         Garden Sewer 2
       demon head
0074 - 2 Scorpions, 1 Demon head        Garden Sewer 2
0075 - 1 Scorpion, 1 Demon head         Garden Sewer 2
0076 - 2 Blue slimes, 1 Demon head      Garden Sewer 3
0077 - 2 Blue slimes                    Garden Sewer 3
0078 - 1 Three-headed monster           Garden Sewer 3
0079 - 2 White octopus                  Garden Sewer 3       Boss
0080 - 3 Green soldiers                 Garden 2F Classroom
0081 - 2 Green soldiers                 Garden 2F Classroom
0082 - 1 Green soldier                  Garden 2F Classroom
0083 - Raijin, 2 Blue soldiers          Outside Hotel        Boss
0084 - Fuujin, Raijin                   Inside Hotel         Boss
0085 - 1 Red alien                      Unknown 2               
0086 - 1 Red alien                      Unknown 3
0087 - 1 Spinning demon head            Fire Cave            (Blur)
0088 - 1 Bomb                           Fire Cave            
0089 - 2 Red bats                       Fire Cave
0090 - 2 Red bats, 1 Spinning demon
       head                             Fire Cave
0091 - 2 Bombs                          Fire Cave
0092 - 2 Red bats, 1 Spinning demon
       heads, 1 Bomb                    Fire Cave
0093 - 2 Red bats, 2 Bombs              Fire Cave 
0094 - Ifrit                            Fire Cave            G.F boss
0095 - 1 Blue soldier                   Timber Station 1
0096 - 2 Blue soldiers                  Timber Station 1
0097 - 3 Blue soldiers                  Timber Station 1
0098 - 1 Red soldier, 1 Blue soldier    Timber Station 1
0099 - 1 Blue soldier                   Timber Station 2
0100 - 2 Blue soldiers                  Timber Station 2
0101 - 3 Blue soldiers                  Timber Station 2
0102 - 1 Red soldier                    Timber Station 2
0103 - 2 Red soldiers                   Timber Station 2
0104 - Fake President                   Inside Train         Boss
0105 - 1 Blue Soldier                   Inside Galbadia 1
0106 - 2 Shadows                        Inside Galbadia 1
0107 - 1 Three-Headed monster           Inside Galbadia 1
0108 - 2 Shadows, 1 Rod skeleton        Inside Galbadia 1
0109 - 2 Rod skeletons                  Inside Galbadia 1
0110 - 1 Shadow                         Inside Galbadia 2
0111 - 2 GIM52A                         Inside Galbadia 2    Blue Robots
0112 - 2 Three-eyed faces               Inside Galbadia 2
0113 - 2 Three-eyed faces, 1 Shadow     Inside Galbadia 2
0114 - 1 Red skeleton                   Inside Galbadia 2
0115 - 1 White bear                     Inside Galbadia 3
0116 - 1 Three-Headed monster           Inside Galbadia 3
0117 - 1 Red Dragon                     Inside Galbadia 3
0118 - Carbunkle                        Inside Galbadia 3    G.F. Boss
0119 - Seifer                           Inside Galbadia 4    Boss
0120 - Seifer, Edea                     Inside Galbadia 5    Boss
0121 - 1 Green worm                     Unknown 4            
0122 - 1 Green worm, 1 Blue bee         Unknown 4
0123 - 1 Blue Bear                      Church
0124 - 1 Three-eyed face                Church
0125 - 1 SAM08G                         Church               Green 
Robots
0126 - 1 Blue soldier, 1 Red soldier    Church
0127 - 3 Hockey players                 Hockey Field
0128 - 4 Hockey players                 Hockey Field
0129 - 1 Blue worker                    Sentra 1             Esthar 
Soldiers
0130 - 2 Blue workers                   Sentra 1
0131 - 3 Blue workers                   Sentra 1
0132 - 1 Blue worker                    Sentra 2
0133 - 1 Green worker                   Sentra 2
0134 - 1 Green worker, 2 Blue workers   Sentra 2
0135 - 2 Blue soldiers, 1 Red soldier   Unknown 5
0136 - Edea                             Unknown 6            Boss
0137 - 1 Red bat                        Deling Sewer
0138 - 2 Red bats                       Deling Sewer
0139 - 3 Red bats                       Deling Sewer
0140 - 1 Shadow                         Deling Sewer
0141 - 2 Shadows                        Deling Sewer
0142 - 2 Shadows, 2 Red bats            Deling Sewer
0143 - 1 Spider                         Deling Sewer
0144 - 1 Shadow                         Unknown 7
0145 - 2 Shadows, 1 Spider              Unknown 7
0146 - 1 Spider                         Unknown 7
0147 - 2 Shumelke                       Unknown 8            Boss                       
0148 - 1 Blue Soldier                   Unknown 9
0149 - 2 Blue Soldiers                  Unknown 9
0150 - 1 GIM52A                         Unknown 9            Yellow 
Robots      
0151 - 1 Blue soldier, 1 Red soldier    Delta Prison 1       Non-Random
0152 - 1 Blue soldier                   Delta Prison 1
0153 - 2 Blue soldier                   Delta Prison 1
0154 - 1 GIM52A                         Delta Prison 1
0155 - 1 GIM47N                         Delta Prison 1       Blue Robots
0156 - 1 GIM47N, 2 Blue soldiers        Delta Prison 1
0157 - 2 GIM47N, 2 Blue soldiers        Delta Prison 1
0158 - 1 GIM47N                         Delta Prison 2
0159 - 1 GIM47N, 1 Blue soldier         Delta Prison 2
0160 - 1 GIM52A                         Delta Prison 2
0161 - 2 GIM52A, 1 Red soldier          Delta Prison 3       Boss
0162 - 3 small fish                     Desert               Burrowed   
0163 - 2 small fish, 1 big fish         Desert               Burrowed   
0164 - BGH251F2                         Missile Base (Out)   Boss
0165 - 1 Blue soldier                   Missile Base (In) 1
0166 - 2 Blue soldiers                  Missile Base (In) 1
0167 - 1 Blue soldier, 1 SAM08G         Missile Base (In) 1
0168 - 1 Red soldier                    Missile Base (In) 1
0169 - 1 Blue soldier                   Missile Base (In) 2 
0170 - 2 Blue soldiers                  Missile Base (In) 2
0171 - 1 Blue soldier, 1 SAM08G         Missile Base (In) 2
0172 - 1 Blue soldier                   Missile Base (In) 3
0173 - 2 Blue soldiers                  Missile Base (In) 3
0174 - 1 SAM08G                         Missile Base (In) 3
0175 - 1 Red soldier, 2 Blue soldiers   Missile Base (In) 3  Non-Random
0176 - 1 Blue worker                    Unknown 4            Non-Random 
0177 - 2 Blue workers                   Unknown 4            Non-Random
0178 - 2 Blue workers, 1 Green worker   Unknown 4            Non-Random
0179 - 1 Blue soldier                   Missile Base (In) 1  Non-Random
0180 - 1 Red jelly                      Forest
0181 - 1 Scorpion, 2 Red Jellies        Forest
0182 - 1 Spinning demon head, 
0183 - 2 Spinning demon head            Inside Tomb 1
0184 - 1 Pure skeleton                  Inside Tomb 1
0185 - 1 Turtle                         Inside Tomb 1
0186 - 2 Blue Slimes                    Inside Tomb 1
0187 - 1 Spinning demon head, 1 Pure    Inside Tomb 1
       skeleton
0188 - 2 Turtles                        Inside Tomb 1
0189 - Brothers (Minotaur only)         Inside Tomb 2         G.F. Boss
0190 - Brothers (Both)                  Inside Tomb 2         G.F. Boss
0191 - SAM08G                           Plaza 1
0192 - 2 Blue soldiers                  Plaza 1
0193 - 1 Red soldier, 2 GIM47N          Plaza 1
0194 - BGH251F2                         Plaza 2               Boss
0195 - Seifer                           Unknown 6             Boss
0196 - 1 Blue Soldier                   Garden Hallway       (God, when 
will 
                                                             this ever 
end?)
0197 - 1 T-rex                          Garden Hallway       (Whoo!!)
0198 - 2 Bombs                          Garden Hallway       
(Stronger...?)
0199 - 1 Green worm                     Garden Hallway       (Yep.)     
0200 - 2 Blue bees                      Garden Hallway
0201 - 1 Green "flower"                 Garden Hallway
0202 - 1 G.F. 1 Blue bee                Garden Hallway
0203 - 1 SAM08G                         Inside Garden (1F)
0204 - 2 GIM52A                         Inside Garden (1F)
0205 - 1 Blue soldier, 1 Red soldier,
       1 Green soldier                  Inside Garden (1F)
0206 - 2 Blue soldiers                  Inside Garden (2F)
0207 - 2 SAM08G                         Inside Garden (2F)
0208 - 2 Blue soldiers, 1 Green soldier Inside Garden (2F)
0209 - 1 Green soldier                  Garden Quad
0210 - 1 GIM52A, 1 Green soldier        Garden Quad
0211 - 2 Green soldiers, 1 SAM08G       Garden Quad
0212 - 2 Gray hands                     Glacier
0213 - 1 Gray head                      Glacier
0214 - 4 Gray hands                     Glacier
0215 - 2 Gray hands, 1 Gray head        Glacier
0216 - Avadon                           Summit               Boss
0217 - 1 Blue Bee                       Mountain Cliff 1
0218 - 1 Boomerang horse                Mountain Cliff 1
0219 - 2 Blue bees, 1 Boomerang horse   Mountain Cliff 1
0220 - 1 Eel                            Mountain Cliff 2
0221 - 1 Huge plant                     Mountain Cliff 2
0222 - 1 Blue worker                    Sentra Cave 1
0223 - 2 Blue worker                    Sentra Cave 1
0224 - 1 Blue worker, 1 Green worker    Sentra Cave 1
0225 - 1 Blue worker                    Sentra Cave 2
0226 - 1 Blue traveller                 Sentra Cave 2
0227 - 1 Spinning "lamp"                Sentra Cave 2
0228 - 2 Blue worker, 1 Blue traveller  Sentra Cave 2
0229 - 1 Blue worker                    Sentra Cave 3
0230 - 2 Blue traveller                 Sentra Cave 3
0231 - 1 Blue worker                    Sentra Cave 4
0232 - 1 Spinning "lamp"                Sentra Cave 4
0233 - 2 Green workers                  Sentra Cave 4
0234 - 1 Green worker                   Sentra Cave 4
0235 - 1 Tonberi                        Sentra Ruins 1       G.F. enemy
0236 - 1 Tonberi                        Sentra Ruins 1       [same]
0237 - 1 Tonberi                        Sentra Ruins 1       [same!]
0238 - 2 Tonberi                        
0239 - Red Skeleton, 1 Spinning Demon
       head                             Sentra Ruins 2
0240 - 1 Bomb, 1 Blue Slime             Sentra Ruins 2
0241 - 1 Bomb, 1 Red bat, 1 Turtle      Sentra Ruins 2
0242 - 1 Red skeleton                   Sentra Ruins 2
0243 - 2 Red bats, 1 Skeleton           Sentra Ruins 2
0244 - 1 "Cake"                         Warship Island 1
0245 - 2 'Cakes"                        Warship Island 1
0246 - 1 'Cake", 2 Purple Goblins       Warship Island 1
0247 - 1 Cheetah                        Warship Island 2
0248 - 1 Iron Giant                     Warship Island 1
0249 - 2 Blue workers                   Unknown 10 
0250 - 2 Green workers                  Unknown 11           Non-Random
0251 - 1 Blue soldier                   Unknown 12
0252 - 1 Blue Soldier, 1 Red soldier    Unknown 12
0253 - 1 GIM52A, 2 Blue soldiers        Unknown 12
0254 - 1 SAM08G, 1 Blue soldier         Unknown 12
0255 - 1 GIM52A                         Unknown 12
0256 - 1 GIM52A, 1 SAM08G               Unknown 12
0257 - 1 Blue soldier                   Unknown 13
0258 - 1 SAM08G                         Unknown 13
0259 - 1 Blue soldier, 1 Red soldier    Unknown 13
0260 - 1 Red soldier, 2 GIM52A          Unknown 13
0261 - 1 Red soldier, 2 Blue soldiers   Unknown 13
0262 - 2 Blue soldiers                  Inside shopping mall
0263 - 1 Blue soldier, 1 GIM52A         Inside shopping mall
0264 - 1 Red soldier                    Unknown 14
0265 - 1 SAM08G                         Unknown 14
0266 - 1 Red soldier, 1 Blue soldier,
       1 GIM52A                         
0267 - 1 Blue soldier                   Unknown 15           (Sigh...)
0268 - 2 Blue soldiers                  Unknown 15
0269 - 2 SAM08G                         Unknown 15
0270 - 1 SAM08G, 1 GIM52A, 1 Blue       Unknown 15
       soldier
0271 - 1 Blue soldier, 1 Red soldier    Unknown 16
0272 - 1 Blue soldier, 1 Red soldier    Unknown 16
0273 - 1 SAM08G, 1 Red soldier          Unknown 16                              
0274 - 1 "Cake"                         Unknown 17
0275 - 1 Cheetah                        Unknown 17
0276 - 1 Cheetah                        Unknown 17           (Same...?)
0277 - 2 Purple Goblins, 1 Cheetah      Unknown 17
0278 - 1 Iron Giant                     Unknown 17
0279 - 1 Behemoth                       Unknown 17
0280 - 1 Purple Goblin                  Unknown 18
0281 - 2 "Cakes"                        Unknown 18
0282 - 2 Purple Goblin                  Unknown 18
0283 - 1 Behemoth                       Unknown 18
0284 - 1 Elniole (Elviole's "sister")   Unknown 18           
0285 - 1 "Cake"                         Unknown 19
0286 - 1 Cheetah, 1 Purple Goblin       Unknown 19
0287 - 1 Cheetah, 1 "Cakes"             Unknown 19
0288 - 1 Iron Giant                     Unknown 19
0289 - 1 Elniole                        Unknown 19
0290 - 1 Blue worker                    Unknown 15
0291 - 2 Blue workers                   Unknown 15              
0292 - 1 Blue traveller, 1 Blue worker  Unknown 15
0293 - 1 Green worker                   Unknown 15
0294 - 1 Blue traveller                 Unknown 15
0295 - 1 Spinning "lamp"                Unknown 15
0296 - 1 Blue worker                    Unknown 16
0297 - 1 Blue worker, 1 Green worker    Unknown 16
0298 - 3 Blue workers                   Unknown 16
0299 - 2 Blue workers, 1 Blue traveller Unknown 16
0300 - 1 Spinning "lamp"                Unknown 16
-----------------------------------------------------------------------

FMV Test: Submenu
	[Cancel]
	Disc 1 (Disc 1 Only!): Submenu
		[Cancel]
		0: Balamb Garden
		1: Quistis 
		2: Zell
		3: Dollet Assault
		4: Selphie		
		5: Satellite Tower (Dollet)
		6: X-ATM092 crushing a car
		7: X-ATM092 chasing after Squall
		8: Squall meets Rinoa
		9: Ballroom Dance
		[Next]
			[Cancel]
			10: The Train Mission
			11: The Train Mission (2)
			12: TV Broadcast (fade out)
			13: TV Broadcast (2)
			14: Galbadia Garden
			15: Irvine
			16: Elevator Stairs (Derring City)
			17: Edea
			18: Edea (2)
			19: The Crowd (Edea's Speech)
			[Next]
				[Cancel]
				20: The Schelkes Strike!
				21: The Sewers & Edea
				22: The Parade 
				23: Seifer's Back
				24: 20:00:00
				25: It's Over Edea!
				26: Irvine's Shot
				27: Squall's Turn!
				28: Face to Face!
				29: Edea's Defeat
				30: Introduction
	Disc 2 (Disc 2 Only!):
	Disc 3 (Disc 3 Only!):
	Disc 4 (Disc 4 Only!):
	[Cancel] 

Music: Submenu
	[Cancel]
	Lose
	Win
	Open (the demo music intro!!)
	Combat
	Run
	Battle
	Funsui (sound of running water?!)
	End
	Antena
	Waiting
	[Next]
		[Cancel]
		Ante
		Wind
		Kani
		Battle2
		Friend2
		Fuan2
		March2
		Jouriku
		Julia
		Waltz
		[Next]
			[Cancel]
			Friend
			Dungeon
			Pianosolo
			Parade
			March1
			Himitsu
			Garden
			Fuan
			Polka2
			Anthem
			[Next]
				[Cancel]
				FlangChorus
				DubChorus
				SoloChorus
				FemaleChorus
				Chorus
				M7F5
				Majo
				Reet
				Soyo
				Rouka
				[Next]
					[Cancel]
					Night
					Field
					Guitar
					Concert
					Sea
					Silent
					Resistance
					Kaiso
					Horizon
					Master
					[Next]
						[Cancel]
						Battle2
						Rinoa
						Travia
						Horizon2
						Truth
						Jail
						GarGarden
						Timber
						Garbadia
						Pinchi
						[Next]
							[Cancel]
							Scene1
							Pub
							Bat3
							Stage
							Choco
							White
							Majomv
							Musho
							Missle
							Enzetsu
							[Next]
								[Cancel]
								Card
								Gomon
								Soto
								Majobat
								Train
								Garden2
								Bossbat2
								Lasdun
								Gafly
								Demo
								[Next]
									[Cancel]
									Spy
									VoiceDeChocobo
									Salt
									Alien
									Sekichu
									Esta
									Moonmv
									MDmotor
									Moonmv2
									Hikutei
									[Next]
										[Cancel]
										Bossbat1
										Rag1
										Rag2
										Lasboss
										Laswhite
										Lasbl
										Keisho
										Ashuku
										[Cancel]

Stop Music: Stops current song 
[Cancel]


Rinoa #2's Options:

[Cancel]

Set Flag 1(Garden Beginning): Brings up a submenu
	[Cancel]
	End class. Feel free: Submenu
		[Cancel]
		Before Encountering Selphie
		Deny Selphie
		Showing Selphie around
		End Selphie Tour
	To Go To Ifrit Dungeon, end: Submenu
		[Cancel]
		Just Arrived
		Break from Quistis
	Get Changed. Evening 
	Squad Assignments For the Exam
	End Dollet Event.: Submenu
		[Cancel]
		Just Arrived
		Just Separated
	Cid & Seifer
	SeeD Inauguration: Submenu
		[Cancel]
		Right After it Ended
		Shown by Selphie
		Changed into SeeD Uniform
		Party Half Over
	End party: Submenu
		[Cancel]
		Alone in SeeD Uniform
		Got Changed
		Met up With Quistis
	Went to Secret Area
	Saved Ellone
	[Next]
		[Cancel]
		First Mission
		Go to Timber
		[Cancel]
Set Flag 2(Prison): Submenu
	[Cancel]
	Begin Prison: Set screen to 6 Party format and puts Squall on the 
	inactive list
	End Zell & Co in prison conversation
	Rinoa is taken away
	End first Torture
	Mumba Appears
	Seifer Returns
	Retrieve Weapon
	Begin Prison Escape
	Open torture room door
	Meet up with Squall
	Assign Carnation to Deity: Submenu
		[Cancel]
		Split up with Irvine
		Squall Team reaches top
		Irvine team reaches bottom
		Pressed switch
		Defeated Guard robot
		Watched prison movie
		Escaped from prison
		[Cancel]
Set Flag 3(After Missle): Submenu
	[Cancel]
	End missle base
	End return to Garden event
	End gate 2 event
	End gate 5 event
	Met Fujin & Rajin
	Able to go to 2F
	Met Xu
	Met Xu 2
	Go to MD level
	Avoid Missles
	[Next] 
		Party of 3 goes down
		Reached deck
		Garden Moves
		End battle with Master
		Crash into FH
		Called forward
		Agreed to order
		Met up with members
		Talk to Dr. Kadowaki
		Heard ship has arrived
		[Next]
			[Cancel]
			Squall awakes(after moving): Submenu
				[Cancel]
				Together with Rinoa
				Alone
			Ellone goes back
			End recollection 1
			[Cancel]
Set Flag 4(After FH)
Set Flag 5(After Garden vs Garden)

Play with scenario global
Clear guro
Junction
Fei Wong
Talent is matured
	

-----------------------------------------------------------------------
Location 4a:

	Zell

	Laguna		Soldier		Selphie

	Quistis		Rinoa			Mystery Woman


Zell's Options:

????10-21: Seems that this one lets you reform your party. Seifer, Edea 
are here too. Seifer and Edea are at the levels they were at when you 
were with them previously (ex: Seifer Lv 10... makes sense doesn't it?) 
this option is darkened out but you can still select it.

????-X(Zell?): Hmm.. if you choose this one, Zell will be the leader of 
your party with Edea, and Selphie. You'll be in Esthar (on the spherical 
elevator.. it will land). Also, if you check your main menu, Seifer will 
be in your party at the bottom (where the inactive members 
are). I think this takes you to the point in the game where you're 
supposed to fight Pandora in the three attack spots.

????-X: Same as the above option except Squall is the leader of the 
party.

???? ???1: The next screen you will see is the transfer screen. This 
looks similar to the PHS but shows an arrow showing which character is 
transfered with who. After an event will be shown in Esthar. This event 
is takes place where Elone was held captive. One person have some 
dialog and walks around the room (continuously... it repeats). Nothing 
else.

???? ???2: Shows the begining of the scene where Laguna rescues Elone. 
But he continues to run against the glass wall. Ha ha ha. It's pretty 
funny. Well, nothing else here.

???? ??: Brings up a computer-generated map of Esthar. This is the 
debriefing on the mission where Pandora attacks the three points in 
Esthar. You party will then be put in Esthar near the blue glass wall 
where Elone was held captive.

???? ???: Same as above except you don't have to see the computer map. 
Your party will just be placed in the same area.

??? ????: One of Laguna's Scenarios. The scenario where you're supposed 
to save Elone on Disc 3. You'll be positioned in front of the elevator. 
Note: You'll have all the equipment you've gained thus far --- which 
includes GF's you didn't have when you first played this scenario!

??? ???????: You'll end up in the area with the glass wall where Elone 
is held captive. The only difference is that your party consists of 
Laguna, Kiros, and Ward.

????? ???: Your current party will be teleported to the room right 
outside the room where Elone was jailed in.

????? ?????: Same as above except a guy is missing in the next room.

????? ????: You current party will be teleported to the room right 
outside the room where Elone was jailed in.


Laguna's Options:

????-: Laguna's Scenario where he meets Julia. You are located right 
outside near the save point. Of course your party is Laguna, Kiros, and 
Ward in their military uniforms.

???? ??-(?): Same as above except you're control of only Laguna.

???? ??-(?): Same as above.

[Blank Option]: Screen turns black. Game freeze. Nothing else here.


Quistis's Options(Songs... don't know the names to them though):

[Darkened out option]: Hmmm... dunno what this does. Nothing happened 
when I selected it. I'm betting it means cancel

????: 

????: The song Julia plays in Laguna's scenario

????: Dance/SeeD Ball Theme

????: SeeD Training Zone Theme

????: Overworld Theme

????: Ocean sounds with birds in the background

????: 

????: Wind blowing

????: Birds chirping

[Blank]:


Rinoa's Options:

Cancel

????: Takes your party to the train track in Fisherman's Horizon (a draw 
point is nearby)

????: Fisherman's Horizon. The scene where Squall is carrying Rinoa on 
his back.

????: Another scene at Fisherman's Horizon. This continues where the 
above left off... 

????: Another scene at Fisherman's Horizon. Squall (while carrying Rinoa 
on his back) talks to the party

????: Same area as above, except you are in control of your party which 
includes Zell, Edea, and Selphie.

????: One of Laguna's Scenarios. This one takes place at the Lunatic 
Pandora Research Center. What's strange here is you are in control of 
Laguna but when you check your menu, nobody's in your party! What's even 
more strange is that all of your party members (including Seifer and 
Edea) are in the inactive list which overlaps the bottom half of the 
screen!!

????: You're back at Esthar but before the event where monsters have 
broken loose. You are in control of the party the you had before and 
both Seifer and Edea are on your inactive list!


Mystery Woman's Options:

Cancel

????1: Scene here you are in a hovercar at Esthar

????1: Your current party starts where the above scene left off

????1: Your party starts at the front entrance of Esthar

????2: Shows the FMV when you enter (elevator) in Esthar

Zell??2: Same as above except Zell is the party leader and Edea is in 
your party along with your other member

???1: Attack spot #1 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

???2: Attack spot #2 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

???3: Attack spot #3 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

????: Your party is 'floating' above the ground near the entrance to the 
airport at Esthar--- before the monster attack... by the way, your party 
is stuck here.

????: Party is at the Esthar Shopping Center (before the monster attack)

????: You party is inside the Esthar main building (before monster 
attack)

????: Same as above

[Press Down one more time... arrow disappears then press circle]: Party 
rides the circular elevator down from the main building at Esthar


Selphie's Options:

Cancel

????: Your current party is teleported to the bar where Julia met Laguna 
(outside near save point)

????: Your current party is teleported to the bedroom where Laguna and 
Julia had their little 'chat' :)

MD?4-1: Screen turns black then freezes 

MD?4-2: Screen turns black then freezes

MD?4-3: Screen turns black then freezes

????: Screen turns black then freezes

????: Screen turns black then freezes


Guard's Options (Center):

Cancel

PHS: Yep, it's just as it sounds! You get to change party members and 
Seifer and Edea are even there too!

MD?: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Party transfer... Squall's stats to Laguna's an so on... once you 
do, your party will be Laguna, Kiros & Ward (but why are they holding 
their arms out... like they're crucified or something??!). Notice that 
your main menu is empty!

????: Nothing happens

FH??: Nothing happens

????: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Resets the screen but you're stuck...

[Leo's Findings on Location 4a]
-----------------------------------------------------------------------
Location 4a (Tange page)
"To go to Esthar,
 use the PHS of the Esthar Soldier
 in the middle to choose your members.
 Take the bottom right person to the house."

Zell's Options
        Research facility full? 10-21   
        Magic research lab lobby (Zell)
        Magic research lab lobby (after lunar cry)
        Magic research lab  Restraining room 1          
        Magic research lab  Restraining room 2
        Magic reseach lab explanation
        Magic reseach lab Laboratory
        Laguna  Magic research lab
        Laguna  Magic research lab laboratory
        Magic research lab  before making contact
        Magic research lab  after making contact
        Magic research lab  after hearing story

Esthar Soldier's Options
        Select setting setup:   
                PHS
                MD Level
                Laguna, to Julia's room
                Laguna Party
                Junction SquallXLaguna
                Squall alone
                Meet FH Dobe
                Arrive in Esthar
                Squall gives piggy back
                Clear
                Junction LagunaXSquall

Selphie's Options
        Select where you want to go:
                Galbadia hotel lobby
                Galbadia hotel room
                Balamb Garden MD level 4-1
                Balamb Garden MD level 4-2      
                Balamb Garden MD level 4-3
                Balamb Garden Cid's office
                Cid's office, cockpit
                [Blank]
                [Blank]

Quistis' Options
        Select music:
                Julia
                Piano solo
                Waltz
                Unsure
                Solo chorus
                Sound of ocean
                Secret
                Sound of wind
                Sound of gentle breeze
                [Blank]

Laguna's Options
        Hotel lobby with everyone
        Julia and Laguna  Hotel lobby (can't drink)
        Julia and Laguna  Hotel lobby (can drink)
        [Blank]

Rinoa's Options
        Select where you want to go:
                Fisherman Station
                Fishermans Horizon tracks
                For event on the tracks
                Esthar station
                Esthar station after Lunar cry
                Lunatic Pandora Lab Mor
                Esthar Magic lab

Mystery Woman's Options
        Select Lots of Esthar:
                Official residence
                In front of official residence
                Capital entrance 1
                Capital entrance 2
                Zell Capital entrance 2
                Encounter Lunatic Pandora 1
                Encounter Lunatic Pandora 2
                Encounter Lunatic Pandora 3
                In front of landing zone
                Shopping Arcade
                Presidential palace meeting room
                Inside the residence after Lunar cry
                        
----------------------------------------------------------------------- 
Location 5a: 

Seifer's Options: PHS, press X to exit

Quistis's Options: 
	????: Submenu
		????: Teleports your party to Balamb Garden's Cafeteria

-----------------------------------------------------------------------
Location 8a:
[Under Construction]
-----------------------------------------------------------------------
Location 9a:
[Under Construction]
-----------------------------------------------------------------------
III. Features


1. Getting Seifer & Edea Back

As may know, both Seifer and Edea are temporary characters which you 
encounter during the game. Ever wish that you can use them against the 
Ultimate Weapon or the Omega Weapon? Look no further. Here's what you 
do:

- Make sure you park your vehicle in the Balamb Region
- Enter the Debug Mode
- Go to Location 2a
- Choose 2nd Option
- Configure your party as follows: Squall, Edea, Seifer
- Talk to Quistis #3
- Choose 4th Option

You'll be teleported back to Balamb. Then continue on with the game!


2. New Game+

Here's what you do:

- Determine what Disc you are on
- Enter the Debug Mode
- Clear all party members: Set to Format 3 Empty Slots
- Put Squall in party alone
- Save your data in Disc 1 format
- Reset your PSX
- Load the saved file
- Choose the New Game+ Option: Location 2a, Rinoa #1, Seventh Option, 
says '????0' in the submenus

There! Now you will begin a new game with everything you had (GFs, 
Items, Stats) on Disc 1!
-----------------------------------------------------------------------
End of Document





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