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Final Fantasy 8 - Draw Point Guide Written By: Buma |
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Final Fantasy VIII Draw Point FAQ Version 2.0 by Buma email: devtai@yahoo.com ============================================================================== Table of Content ============================================================================== I. Introduction II. Draw Points III. Invisible Draw Points (even Move/Find ability can't see it) IV. Island Closest to Heaven/Hell V. Thanks ============================================================================== Introduction ============================================================================== This is a very simple faq. It simply lists all the areas where a Draw Point can be found. In case you don't know what a Draw Point is, it is a place in the game where you can draw magic. In Final Fantasy VIII, the only way for a character to obtain magic is by drawing it from an enemy or from a Draw Point. Since each character can hold up to 100 of each magic, and a Draw Point takes time to replenish itself (some doesn't replenish at all), chances are you will be doing most of your drawing off an enemy. But a Draw Point can still be useful, especially if you don't want to fight any monsters or you need magic that are difficult to get because it is one that most monsters don't have, such as Ultima. You might be interested in the order of my draw list. It is admittedly a bit messy, but I figure that a lot of people who would use this faq for the first time are those who have never played the game before. As such, grouping the Draw Points by type would only serve to confuse them since they would not understand the names of the different locations. Hence, the Draw Points are ordered roughly according to the way I first played the game, and that includes the optional dungeons, which are listed according to when I encountered them during my first game. If you know of a Draw Point that is not listed, chances are that despite my best effort, I have somehow overlooked it. So please email me its type and location. Some Draw Points require the Move/Find ability equipped on one of the character of the party in order for it to be visible. Otherwise, you will not be able to see it, even though it would still be there. So you can still draw from it, but you would not know exactly where it is. If this is the case, I have noted it in the comments after its location. But again, I might have missed some of them so I would appreciate an email if you find one. ============================================================================== Draw Points ============================================================================== BG = Balamb Garden GG = Galbadia Garden DC = Deling City TUK = Tomb of the Unknown King WV = Winhill Village FH = Fisherman's Horizon SV = Shumi Village CR = Centra Ruins TG = Trabia Garden EC = Esthar City LP = Lunatic Pandora UC = Ulimecia's Castle ----------------------------------------------------------------------------- Magic | Location ----------------------------------------------------------------------------- esuna | BG - library (this one definitely never recharges, ever, dont bother) cure | BG - stairs outside school blizzard | BG - training area fire | fire cavern thunder | Balamb City - in front of weapons shop blizzaga | timber maniacs - in editorial deparment, first room to your left (it also never recharges) cure | Timber - in front of the entrance to the Aphrora Pub scan | Timber - alley behind Aphrora Pub silence | Dollet City - near statue, outside the hotel, in the bush blind | Dollet City - Mountain Hideout, inside Communication Tower (left of the lift) sleep | Laguna's 2nd dream sequence, 2nd scene confuse | Laguna's 2nd dream sequence, 3rd scene, fork road (right) shell | GG - athletic track double | GG - auditorium haste | GG - center of GG Hall, it's there but hard to see life | GG - clubroom (left side of the skating rink) thundara | DC - City Square (go left after getting off at Caraway's Residence) protect | TUK - outside the entrance float | TUK - northern room cura | TUK - western chamber esuna | DC - in the sewer zombie | DC - in the sewer bio | DC - in the sewer curaga | WV - Laguna's room dispel | WV - outside Laguna's house, go down near the water drain | WV reflect | WV berserk | Galbadia - D-District Prison (9th Floor), when everyone was captured after the failure to defeat Edea thundaga | Galbadia - D-District Prison (11th Floor) Aero | desert outside prison full-life | Galbadia Missile Base, room where the missile launchers' at blind | Galbadia Missile Base blizzara | Galbadia Missile Base, inspection room full-life | BG - MD Level, when attempting to save BG from the missiles regen | FH - right side of the Mayor's house shell | FH - near the wharf haste | FH - near the train tracks ultima | FH - in the mayor's house cure | BC - by the docks, need to get on the plank to get it ultima | SV - outside the village, before you get in the elevator, (need to pay 5,000 gil for each draw, this will probably be your main ultima draw site, so come back here often) firaga | SV - behind Laguna's statue blizzaga | SV - outside Elder's house drain | CR - platform after the 1st staircase aero | CR - by the right ladder after the lift pain | CR - next to the dome after the lift thundaga | TG - front gate zombie | TG - cementary aura | TG - festival stage, before getting to the basketball court, (need Move/Find ability to see it) full-life | FH - where the old fisherman fishes, come back here after he disappears and it'll be there (this place is very hard to find, just look for a ladder a little before you get on the crane/lift) aura | GG - by the entrance when you are attacking GG (need Move/ Find ability to see it) protect | GG - hockey rink holy | white seed ship, below deck meteor | Great Salt Lake - on the way to the Esthar Region, walk up the dinosaur skull/skeleton to get it thundaga | Great Salt Lake - after getting up the skeleton, cross the vertebrate bridge death | Laguna's dream, outside Lunatic Pandora Laboratory double | Laguna's dream, lobby of Dr. Odine's laboratory blizzard | EC - in front of the Presidential Palace quake | EC - front door of Dr.Odine's lab curage | EC life | Tear's Point - near entrance reflect | Tear's Point stop | Esthar Sorceress Memorial tornado | EC - in the shopping mall, lower right hand corner, it's hard to see but it's there flare | Dr.Odine's lab - upstairs meteor | LP - as soon as you enter, bottom right curaga | LP - room where the three lifts are confuse | LP silence | LP - it's where the 3 doors are, go in the open middle door, it can't be seen but it's there holy | LP - green door #1 life | Ragnorak - aisle where the 2nd red monster is at triple | Deep Sea Deposit - bottom floor dispel | Deep Sea Research Center curaga | Edea's House - basement, go thru the door on the left side of the bedroom, might be a little hard to see break | LP - after fighting Seifer, there is a structure you must climb to get to Rinoa, climb all the way to the top, this draw point is hidden and cannot be seen triple | Wilderness - when coming out of Edea's home after time compression flare | UC - after crossing the chain, before entering the castle shell | UC - art gallery, second floor stop | UC - clock tower dispel | UC - chapel, where the Omega Weapon is slow | UC - courtyard, outside the chapel aura | UC - wine cellar (need Move/Find ability to see it) full-life | UC - prison cell, it's one of the rooms beyond the art gallery and the flood gate room (need Move/Find ability to see it) ultima | UC - armory, it's the other room beyond the art gallery and gallery (need Move/Find ability to see it) cura | UC - passageway holy | UC - treasure room, it's the hidden coffin room along the passageway where you fight the Catoblepas (need Move/Find ability to see it) curage | UC - storage room, must use the elevator to get up there triple | UC - clock tower, it's the secret area where you must jump off the swinging bell to get to, you'll fight a very tough boss called Tiamat here (need Move/Find ability to see it) ============================================================================== Invisible Draw Points (even Move/Find ability can't see it) ============================================================================== These invisible Draw Points are all on the world map, and as the keyword "invisible" implies, they can not be seen :-) The only way to trigger them is to hammer away at the "X" button as you walk. Yes, I spend an ungodly amount of time just blindly wandering and banging away on the "X" button. Sad, I know. Maybe that is why I have yet to see any faqs describing their locations. At any rate, the novelty of it wore thin real quick, so I might have miss some of them. Please email me with its locations (and precise directions) if you find any that is not listed. Since these points cannot be seen, it might be a little difficult to locate them. I hope my directions help. ----------------------------------------------------------------------------- Magic | Location ----------------------------------------------------------------------------- pain | Dollet - Hasberry Plains it is where the satellite dish/antenna is, on a hill above Dollet City, can get up there using Ragnorak confuse | the remains of Galbadia Garden dispel | Galbadia - Monterosa Plateau it is the former site of Galbadia Garden, between Deling City and Dollet, now you can find this point by walking into the very center cure | Dollet - Hasberry Plains from the Dollet train station, go west, before you hit the water, go north into the forest, keep walking past the forest, into a little crease in between the rocks and there should be the draw point esuna | Great Plains of Galbadia it is on the train tracks leading into Galbadia, enter the tunnel and continue walking until you can't go any further, now just go left or right while hitting the "X" button to trigger the draw point scan | from the same tunnel as above, come back out by going south for a little ways, then go west towards the rocks, in one of the creases between the rocks should be the scan draw point holy | Centra - Cape of Good Hope it is on the beach just south of the orphanage aura | Dollet - Long Horn Island it is located on the very western edge of the island esuna | follow the Balamb railway til you get inside the tunnel blizzara | Galbadia - Monterosa Plateau it is located in the waterfall in the Great Plains of Galbadia aero | Galbadia - Monterosa Plateau it is located on the railway west of the waterfall ============================================================================== Island Closest to Heaven/Hell ============================================================================== Finally, there are the two Draw Points Islands. The Island Closest to Heaven and the Island Closest to Hell. The Island Closest to Heaven is located northeast of Esthar, amongst the archipelagos, and the Island Closest to Hell is located southwest of the Galbadian Continent. They are a little hard to find at first, so just try to find the islands thru trial and error, and land on some of the islands near those two locations and then hit the "O" button everytime you land to see where you are. These two islands house a number of hard to get Draw Points, as well as any number of monsters such as Red and Blue Dragons, Marlboros, etc. These Draw Points are invisible even with the Move/Find ability, so get on the island, equip your Encounter None Ability, and move around and bang away at the "X" button. I have drawn a crude map of the two islands to show you the relative positions of the draw points on the islands. The best way to use the maps is to orient your characters according to the north-south-east-west directions as indicated by the maps. Island Closest to Heaven ------------------------ tornado triple quake meteor flare ultima aura holy full-life ------------- \tornado | |----------\ | \ / aura \ | quake----- ultma \ |triple meteor \ | meteor / |tornado flare / N | holy flare | | |triple fulllife aura | | | flare ultima \ E-----------W |quake aura holy| | | | | | / S | ultima | |triple fulllife | -------------\ ultima| --\ | ---\ | ------------ Island Closest to Hell ---------------------- holy flare aura triple ultima meteor full-life triple _______ | \ _______ /holy \ |flare \_/-\ N | \ | aura | | / ----| triple | | aura triple | E-----------W | triple | | /---| meteor | | | flare ultima fulllife S \ ultima \ \ ----------\ ---\ ultima \ \ meteor__ aura \ \aura triple \ \_ flare \ \ | \__ \ \ holy| \_holy fulllife \ | | \ \ | \_______triple \ fulllife \ | | | | ultima | | | | | triple | | | \ | \ | \ aura | \ | \ holy | \ | \ meteor | ---------- ============================================================================== Thanks ============================================================================== I want to take this little space to thank those of you who have sent me information on the locations of draw points that I might have missed. Although I do not usually respond to my email (unless it was a direct question), I do receive and read them regularly (if you can call once every few months regular :-)). Anyway, due to my poor organizational skills and lousy memory, I am unable to recall which individual emailed me with which information. So instead of individual credits, I would just like to say kudo's to all of you who have emailed me. This faq has been a pleasure to write, especially when I started receiving feedbacks from all of you people. So once again, thank you! ============================================================================== Copyright ============================================================================== This faq is created and owned solely by me. It should only be available on gamefaqs, www.geocities.com/devtai/ff8.html, and other sites that I have personally authorized. It cannot be copied or sold for profit or promotional purposes. If you would like to use it on your website, please obtain permission from me first. Copyright 2000 PLEASE READ THIS... As you can imagine, writing a quality guide for any game takes dedication and many hours of hard work. If you have found the Final Fantasy 8 - Draw Point Guide walkthrough helpful, please complete the form below and we will send the author a short message of thanks on your behalf (we will also email you a copy of the letter for your records): Please note that A.P.I shall not be held responsible for the accuracy of this article. |
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