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Front Mission 3
Written By: Haunter120

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Haunter120 Presents…
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				    FRONT MISSION 3

-----------------------------TACTICS GUIDE-----------------------------

                              PLAYSTATION

E-mail me at Haunter150@hotmail.com
Yes, I changed my e-mail, if you care.

Sorry I haven’t been replying to mail or anything. Got grounded…


-------------------------------
WARNING!!
-------------------------------
This FAQ is copyrighted 2000 by
Haunter120, if you
Want to put this FAQ up on your
Site, then get my permission by
e-mailing me to this address:
Haunter150@hotmail.com

*NOTE*
Modifying this FAQ, saying it
Was made by you, or anything
Like that is prohibited.
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VERSION HISTORY
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0.8-First.
This game rules. I really
Just needed to write a
FAQ because of this real
Awesome game by RPG creators
Squaresoft, which in my opinion
Are the best RPG creators in
The world.
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TABLE OF CONTENTS
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I.	Introduction, Storyline, and Characters

II.	Wanzers and Battles

III.	The Walkthrough

IV.	Enemies’ Tactics

V.	Q & A

VI.	Other

VII.	Credits

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-----------------
INTRODUCTION
-----------------
No doubt about it, this game is better that Final Fantasy Tactics! 
Squaresoft wins again. In this game, you control “Wanzers”, or gigantic 
robot gears as in Xenogears, to fight Tactics style. It’s much different, 
for one fact, you fight in the real world about 120 years from now. Another 
fact is that there are two storylines based on the two of the games ladies: 
Emma and Alisa. It’s pretty tricky to know how to get that one or that one, 
so I’ll tell you.

--EMMA’S STORYLINE--

Emma’s Story is the longer of the two. Emma is the one who created a bomb 
named MIDAS, this bomb can blow up the whole Japan! She didn’t know that it 
would be this bad. The only problem is that she doesn’t have it. Someone 
else is planning to use it… and destroy something. After getting caught by 
JDF when trying to spy on what happened to a ruined copy of MIDAS (which can 
only blow up a small portion), something gets wrong. The JDF are really mad 
at you and are trying to catch and kill you. Emma is with the USN.

Difficulty-Medium
Battles-71


--ALISA’S STORYLINE--

In this storyline, there is also an explosion at Yokosuka Base, but it 
happens at a different time. You get caught by JDF soldiers, but token out 
just when USN spies come out of the building. Thinking that you’re up to 
something, the JDF try to get you. But you’re saved by a mysterious spy 
named Liu, of the DHZ(China). He tells you about the MIDAS, the bomb that 
can blow up Japan whole(it doesn’t though), and that’s when the whole 
storyline starts. I haven’t beat this one yet, but people say it’s sad at 
the end.

Difficulty-Hard(But gets easier)
Battles-60


To access Emma’s story, go with Ryogo to the Residential Area of Okinawa at 
the beginning, if you don’t, then you’ll go with Alisa’s Storyline.


CHARACTERS-

Kazuki Takemura
Main Character
Japanese, Ally Character
Story: Both
Age: 19
The main character of FM3. A test Wanzer pilot in Kirishima Industries in 
Japan.

Ryogo Kusama
Second Main Character
Japanese, Ally Character
Story: Both
Age: 19
Kazuki’s Best friend and also a test pilot in Kirishima Industries.

Emma Klamsky
Storyline Character, Ally Character
Russian
Story: Both
Age: 22
A USN spy. Creator of MIDAS.

Alisa Takemura
Storyline Character, Ally Character
Japanese (won’t spoil)
Story: Both
Age: 19
Kazuki’s Adoptive sister. Gets involved in the Yokosuka Base explosion.

Dennis Vicarth
USN Ally, Ally Character
American
Story: Emma
Age: 35
For the USN. Works with Emma. Also has a friend named Sybil on a case in the 
USN on a man named Norman Bates, who seems to know something about the DHZ.

Yun Lai Fa “Moneymaker”
Spender, Ally Character
Singapore
Storyline: Emma
Age: 17
A hacker. On the internet a lot of people mention her name cause she is so 
good at hacking into sites.

Lukav Minaev
USN Purple Haze Leader
USN
Storyline: Both
Age: 28
Leader of the Purple Haze and an officer of the USN. However…

Hei Fong Liu
DHZ Lieutenant, Ally Character(Alisa’s Story)
DHZ
Storyline: Both
Age: 32
A calm and composed spy.

Isao Takemura
JDF Leader(?)
JDF, Yokosuka
Storyline: Both
Age: 42
Father of Kazuki and adoptive father of Alisa. His wife is dead.

Marcus Armstrong
USN Commander, Ally Character
USN
Storyline: Emma
Age: 43
Commander of the USN. Sneaked out of his house to go for this mission and 
has his own missions.

Jose Astrada
OCU Philippines Captain, Ally Character
Filipino
Storyline: Both
Age: 35
A sad soldier. He was ordered to kill a bunch of people, and one of them was 
his wife. He accidentally killed her.

Xiang Mei Li
Rebel, Ally Character
DHZ
Storyline: Emma
Age: 43
A rebel on his own. Used to be in a military, but he quit.

Pham Luis
Guerilla, Ally Character
Phillipines
Storyline: Alisa
Age: 17
A mean, snotty girl that’s from the rich Luis family. Pierre, the butler of 
her family, always goes with her to protect her.

Miho Shinjo
Police Officer, Ally Character
Japan
Storyline: Alisa
Age: 22
A police officer that seems to know something about the Yokosuka Base 
explosion. Someone is after her.

---OTHER CHARACTERS---

Lan – Ally character in Alisa’s Story. Rapid Reaction Force Soldier.
Alisa’s Story: Good
Emma’s Story: Bad

Mayer Edward – Ally Character in Alisa’s Story. CIU agent.
Alisa’s Story: Good
Emma’s Story: N/A

Huang – Leader of the Hua Lian Rebels.
Alisa: Bad
Emma: Good

Chang – Follower of the Hua Lian. Captain of them.
Alisa: Bad
Emma: Bad

Luo – Commander of the Hua Lian.
Alisa: N/A
Emma: Good

Yue – Old Hua Lian ally. Guilin Leader.
Alisa: Bad?
Emma: Good

Zhuwen – Hua Lian Carrier. Guilin Captain.
Alisa: Bad
Emma: Good

Liang Hua – DHZ traitor that joins the Hua Lian Rebels.
Alisa: Bad
Emma: Good

Xu – Superior officer of Liang Hua.
Alisa: N/A
Emma: Good

Ling – Hua Lian Rebel in Guangzhou.
Alisa: N/A
Emma: Good

Wuo Ben – Ling’s Brother
Alisa: Bad
Emma: N/A

Ran Fong – Daughter of Lei, Li’s friend, who got killed by the Military.
Alisa: N/A
Emma: Good

Kwang – An injured kid who joins the Hua Lian. Son of the Vice-chairman.
Alisa: Good
Emma: Good

Lixian – Kwang’s Sister.
Alisa: N/A
Emma: Good

Zhun – A scientist who knows about Tianlei, a Shanghai Fortress. Joins the 
Hua Lian.
Alisa: N/A
Emma: Good

Joe – Purple Haze USN Army.
Emma: Good
Alisa: Bad

Cindy – Purple Haze USN Army.
Emma: Good
Alisa: Bad

Gastor – Purple Haze USN Army.
Emma: Good
Alisa: Bad

Koike – Kirishima Industries worker. Friendly with Ryogo and Kazuki.
Emma: Good
Alisa: Good

Yang – An old fighter that protects… ships.
Emma: Good
Alisa: N/A

Hatta – A Singapore Rebel. Knows a lot about Moneymaker.
Alisa: Bad
Emma: Good

Linny Barilar – Ally member. Part of the crazy Barilar Family, who came up 
with Methane Wanzers, which are made out of trucks and Wanzer feet.
Alisa: N/A
Emma: Good

Pierre Wells – Butler of the Luis Family and Pham Luis’ companion.
Alisa: Good
Emma: N/A

Serov Warren – An Imaginary Number Failure.
Emma: Bad
Alisa: Bad

Ivan – A “good” Imaginary Number.
Alisa: Bad
Emma: Good

Bal Gorbovsky – Creator of the Imaginary Numbers.
Alisa: Bad
Emma: Bad

Rosavia Gray – An accepted Imaginary Number.
Alisa: Bad
Emma: Bad

Jared Bogdanof – An accepted Imaginary Number.
Alisa: Bad
Emma: Bad

Chairman Jie – Bad guy. Assassinator of the previous chairman.
Alisa: Good
Emma: Bad

Takiguchi – Isao’s JDF Captain.
Alisa: Good
Emma: Good

Taniyama – JDF Commander of Kumamoto.
Alisa: Good
Emma: Good

Kawada – Another JDF Captain. Has a few secrets.
Alisa: Good
Emma: Good

Sasaki – JDF Member. This guy’s plain bad.
Alisa: Bad
Emma: Bad

Yuji Kuroi – A JDF Assault Member who just won’t give up.
Emma: Bad
Alisa: Bad

Han – OCU Taiwan Member who also won’t give up.
Emma: Bad
Alisa: Good

Kiryu – A reporter.
Emma: Good
Alisa: Good

Barden Barilar – Father “Master” of the Barilar Family.
Emma: ???
Alisa: N/A

Erme – Mother of the Barilar Family.
Emma: ???
Alisa: N/A

Kate – Daughter of the Barilar Family.
Emma: ???
Alisa: N/A

Tania – Another Daughter of the Barilar Family.
Emma: ???
Alisa: N/A

Skylar – Yet another Barilar Daughter.
Emma: ???
Alisa: N/A

Semaun – Taal Base Commander.
Emma: Bad
Alisa: Bad

Rudolf – Leader of WULONG.
Emma: Bad
Alisa: Good

Rebecca – Second Leader of WULONG.
Emma: Bad
Alisa: Good

Greg – WULONG Minion.
Emma: Bad
Alisa: Good

Hatari – WULONG Minion.
Emma: Bad
Alisa: Good

Emilio – WULONG Minion.
Emma: Bad
Alisa: Good

Bamarm – Philippines Rebel Leader.
Emma: N/A
Alisa: Good

Manaro Filipe – Captain of Negros Fortress.
Emma: N/A
Alisa: Bad

Jinguji – An engineer in Kirishima Test Industry who constantly e-mails 
Ryogo.
Emma: Good
Alisa: Good

Kou – Wan’an Supplier.
Emma: N/A
Alisa: Good

Kenai – Koriyama unit. CWDS user.
Emma: N/A
Alisa: Bad

Commander Liang – Fuzhou Captain.
Emma: N/A
Alisa: Good

Mori – Kaita Base Squad Leader, JDF Lieutenant. Miho’s Boyfriend.
Emma: N/A
Alisa: Good

Wei Cheeng Yee – Dennis’ old friend. Journalist.
Emma: Good
Alisa: Good

Wei Wen – Shanghai Base Captain.
Emma: Bad
Alisa: Good

Griffith – Some guy with a weird face. He’s an Imaginary Number.
Emma: Bad
Alisa: Bad



WHICH STORYLINE SHOULD I TAKE FIRST?
Well, it’s up to you. I’ll put down the missions of the storylines below.

EMMA’S STORYLINE-

Kirishima Test Site
Yokosuka Outside
Yokosuka Building
Yokosuka Undg. Building
Yokosuka Gate
Kamariya(sp?) Checkpoint
Kamariya JC Bridge
Kamariya Freeway Tollbooth
Yokohama Streets
Honmokufuto
Honmokufuto Bridge
Wilson Cliffs
Sumatra Crash Site
Choa Chun Khang Prison
Barilar Farm
Weapon Factory
Taal Base Front Gate
Taal Base FG#1
Taal Base FG#2
Taal Base Lake
Taal Base Alpine #1
Taal Base Alpine #2
Taal Base Alpine #3
Taal Base Exit
Bai Kui Dam
Xinghzu
Taipei Suburb
Taipei Farms
Rural Village
DHZ Weapon Factory
DHZ Weapon Factory Undg.
USN Embassy
Taipei
Futai Tunnel Entrance
Futai Tunnel
Futai Tunnel Exit
Oil Field
Train Station
Wuzhou
Longsheng
Guilin Fort
Xiamen
Yuping
Foshan
Canyon Bridge
Tianlei Cover
Tianlei Top Floor
Tianlei Middle Floor
Tianlei Middle Floor #2
Wuhan Bridge
Wuhan Fort
Lake Poyang
Huangshan Cliffs
Nanjing Bridge
Huangshan Foothills
Nanjing
Huangshan Foothills Ruins
Shanghai Airport
Shanghai Streets
Ravnui Embassy
Yancheng
Yancheng Inside
Yancheng Inside Part 2
LST Port
Offshore Japan
Weather Station
Mt. Shutendoji
Nagiyama(sp?) Port
Mt. Aso
Omuta Harbor
Misumi Harbor
Okinawa Bridge
Ocean City Residential Area
Ocean City Undg. Facility
Ocean City Power Room
Ocean City Harbor
Ocean City MIDAS Room
Convention Center



ALISA’S STORYLINE-

Kirishima Industries
Yokosuka Building
Yokosuka Building Elevator
Yokosuka Port
Power Plant
East Power Plant
Comm Base
Route 209 Checkpoint
South Port
Panay
Panay Missile Base
Negros Shores
Negros Jungle
Negros Fortress
Dagat Ahas Hangar
Dagat Ahas Pathway
Dagat Ahas Top
Dagat Ahas Engine Room
Taal Base Back Gate
Taal Base
Taal Base Heliport
Taal Base Exit
Batangas
Taipei Station
Taipei Suburb
Futai Tunnel Entrance
Futai Tunnel Exit
Sinchuan
Small Town
Crossing
Tianlei Outside
Tianlei Auto-Wanzer Room
Tianlei Auto-Wanzer Room 2
Rebel Base Lake
Henkai Airport, Wuhan
Ravnui Embassy
Shanghai Zoo
Nanjing
Hiroshima Central Park
Kaita Base
Nagoya Sewer
Nagoya Sewer 2
Nagoya Chemical Plant
Sendai Interstate
Abukuma River
Koriyama Factory
Koriyama Factory Inside
Koriyama IC
Sanitarium
Mt. Aso Testing Facility
Mt. Aso
Misumi Harbor
Okinawa Bridge
Okinawa Ocean City
Ocean City Residential Area
Ocean City Facility 1
Ocean City Facility 2
Wreck


* NOTE *

Some battle maps are the same in both scenarios. But you might start in 
different locations and there are different enemies. Here are some that are 
the same in both scenarios.

-Taal Base Heliport
-Taal Base Airport
-Taipei Suburb
-Futai Tunnel 1
-Futai Tunnel 3
-Sinchuan
-Tianlei Fortress
-Tianlei Room 1
-Ravnui Embassy
-Nanjing
-Mt.Aso
-Okinawa Bridge
-Ocean City Residential Area
-Ocean City Facilities 1 and 2
-Ocean City Work Area







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Section #2-WANZERS AND BATTLES

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Wanzers are a gear used to fight battles in the game. All of the battles in 
the game will have Wanzers except for one-Lake Poyang. But that’s a lame 
one, since there are completely no Wanzers.

                               WANZER

                               Pilot-
                          Can get ejected.
                          Has only 20HP and
                          if killed, can’t
                          use Wanzer.

Left Hand-                                          Right Hand-
Used to attack                                      Used to attack
With left hand                                      with left hand
Or left shoulder                                    or left shoulder
Weapon.                   Body-                     weapon.
                          If this dies, then
                          Your Wanzer goes
                          KAPAAM! And dies.





                               Legs-
                         Used to move the
                         Wanzer. If they
                         Die, you can only
                         Move one space.

-----------------------------------------------------------------------
All parts are useful. But some are more useful than others. The body makes 
the most useful part, because if it dies, then the whole Wanzer breaks down. 
This goes with pilot, too. However, you never hurt the pilot unless you have 
PILOTDMGI or II Battle Skills or you eject the pilot out of the Wanzers, 
making him/her vulnerable for his/her enemies to attack him/her with 
weapons. The arms are the second most useful parts. If they both die, the 
Wanzer is basically useless (unless it can use items). The arms provide the 
Wanzer with weapons. If the arm dies, the weapon goes with it. Legs aren’t 
very important unless you’re a Melee user. They will only let you move 1 
square in any direction that’s available.

Below is a list for what type of attacks there are and what Wanzers are 
good.


BATTLERS-

Melee - This attack can hurt a unit only one square away, fortunately, it 
does A LOT of damage.

Shotgun – This is the most average attack. It attacks all parts except pilot 
but not too much damage.

Machine Gun – This one is a lot like the shotgun, but does damage to random 
parts. The more parts are gone, the more damage it does.

Missiles – These are real awesome. They attack in many places in the map for 
about 2/3 the damage the Melee attack does. Very good and rangeable. The 
problem is that you only have 6, and you need to reload after you run out, 
the Missile Item will do that for you.

Grenades – These SUCK. When an enemy uses them, it does a lot of damage, but 
when you use them, it doesn’t do much. They attack a whole area, but not for 
much damage. They cost too much AP and Weight. Stay away from these.

Shields – Equip these on your second arm. These are very useful and do more 
than just halve damage.

Rifle – Ugh. These are ranged ones that do a fair amount of damage. But 
their accuracy SUCKS SO MUCH. Don’t buy these, cause you’ll be struggling 
with 65% chance Miss and 35% Hit.

Flamer – Well, these are average. They fire a series of shots, but don’t do 
as much as the missiles and sometimes even miss. They cost less AP than the 
missiles, but stick to the missiles still.

Heavy Particle Gun – This is a gun you get off of the internet late in the 
game. Everyone says it’s good, except me. I don’t think it was good, I 
thought it was average. It does as much as a Melee weapon would do but about 
70HP less. It misses a little less than the rifles, and the worst part is it 
costs TOO MUCH AP! Another bad thing is it takes up a lot of weight. I’d go 
with this one, but because what I said earlier, you should try something 
else instead.


BATTLE SKILLS-
A handy list of Battle Skills is below:

Aim-Concentrates on one part

Aim Arm-Concentrates all on one arm

Aim Body-Concentrate all on the body

Aim Leg-Concentrate all on leg

AP 0-AP cost is 0. Good for use with the Heavy P. Gun and Missiles.

AP 30%-AP costs decreases 30%

AP 60%-AP cost decreases 60%

Arm Smash-Kills one enemy’s arm

Auto 1-Counters when stunned

Auto 2-Counters when stunned with anything

Auto Counter-Counters even when a part is blown up

Avoid 20-Reduces damage under 20 to 0

Avoid 40-Reduces damage under 40 to 0

Avoid 80-Reduces damage under 80 to 0

Backup Fire-Firing help from an ally

Blackout-Disables enemy’s B.Skills

Body Smash-REAL GOOD. Destroy’s enemy’s body completely

Brace 1-Enemy attacks first, but the damage done is cut by 50%

Brace 2-Same thing as Brace 1 except damage is cut by 80%

Chaff-No damage from attacking missiles

Double Assault-Right and Left hand combo with Melee Weapon and Range Weapon

Double Punch 1-Same as Double Assault except both hands need to be Melee, it 
counters with 2 Melees the same type

Double Punch 2-Same as Double Punch 1 except with 2 different Melees

Double Shot 1-Same as Double Punch 1 except with ranged weapons

Double Shot 2-Same as Double Punch 2 except with ranged weapons

Def C1-Def C upgraded 1 level

Def C2-Def C upgraded 2 levels

Def C3-Def C upgraded 3 levels
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THE RIGHT EQUIPMENT-
Don’t you hate it when the enemy Wanzer’s body has 2HP left, and when you 
keep attacking it you do damage to the other parts, and that Wanzer starts 
kicking your ass? Well, I’ve got the solution to that. Below are the 4 
Wanzers you should have and what they should be equipped with.

WANZER #1-
Body: Grapple or Hoshun
Arm: Hoshun
Arm: Vinedrai, Laiying or Hoshun
Legs: Grapple or Hoshun
Weapon: Melee
Weapon: Shield
Backpack: Power
Shoulder Weapon: None

WANZER #2-
Body: Laiying
Arm: Laiying
Arm: Zeros
Legs: Kasel M2 or Zenislev
Weapon: Heavy P. Gun
Weapon: Shotgun
Backpack: Item
	-Repair Max’s or Recovers
Shoulder Weapon: None

WANZER #3-
Body: Zeros
Arm: Foura
Arm: Genie
Legs: Genie
Weapon: Machine Gun
Weapon: Melee
Backpack: Power
Shoulder Weapon: None

WANZER #4-
Body: Drake M2C
Arm: Whisk or Getty
Arm: Zeros
Legs: Zeros
Weapon: Hardblow
Weapon: Shield
Backpack: Item
	-Repair Max’s and Missiles
Shoulder Weapon: Missiles

*NOTE*
MACHINE COLOR-
I recommend you change your Wanzer’s color so you can find out who’s who. 
They start out different colors, but if you change them into a certain 
color, you’ll find out who is that guy and who’s that. I had my main 
character red so I knew it was him.

INTERMISSIONS-
After every battle (except for the split in Yancheng Inside) you’ll have an 
intermission. In these, you’re able to save a file, load a file, log on to 
the internet, or setup your Wanzers. Remember, Wanzers are healed fully 
after each battle, even your broken parts. If you are out of items, you 
should log on to the network and buy them.

ENEMY MACHINES YOU CANNOT GET-

Tanks
Trucks
Grenade Trucks
Airplanes
Choppers
Big Choppers
Ultimate Wanzers
Trains
Transports
Those Spider Wanzers
Special Wanzers
4-Block Tanks
Methane Wanzers


NOTE-Ejecting lets you board ANYTHING that no pilot is in. Even the ones 
above. It’s a really awesome feature.

EJECT FEATURE-
You can eject whenever you want to, or when you’re in Force Ejection. This 
feature is both good and bad. Good, because you can board other Wanzers such 
as Surrendered ones or no pilot ones, or even Non availability Wanzers like 
above. Bad, because if you don’t board another Wanzer when you eject, the 
enemy may strike full force on you and kill your pilot. The best way to do 
this is to go near a non-operative Wanzer, and if your Wanzer is low on 
health, eject-board into the non-operative Wanzer.

(IMPORTANT)ENEMY SURRENDER-
Only enemies can do this. If the enemy loses it’s best arm, both arms, 
forced to, or is completely surrounded by your guys, will surrender. It will 
eventually go back to fighting, but can still surrender. If you attack it 
one more time, and it doesn’t die, it will completely surrender, losing it’s 
pilot, and free to board and eject. If this Wanzer stays alive through the 
whole battle, you will earn it and keep it. If your Wanzer stock is full, 
you can just sell it and the end of the battle for extra cash. So don’t 
attack completely surrendered Wanzers!

ANTI PENETRATION, ANTI IMPACT, AND ANTI FLAME-
When you upgrade your DEF-C, you’re able to insert your guard in your 
Wanzers. Here is the example of those “guards.”

Anti P - Protect against Shotguns, Machine Guns, Rifles, and the Heavy 
Particle Gun.

Anti I – Protect against Melee: Fists, Axes, Spikes, and Batons.

Anti F – Protect against Flamers, Missiles, and Grenades.

The definite most important is Anti Penetration. More of the enemy units 
have this, and it can do quite the damage. Put 2 of your units on Anti-P, 
one on Anti-I, and one on Anti-F. In some battles, all units are equal, in 
other words, they all have the same weapon. For example, if they all have 
Machine Guns, put your guys on Anti-P.


That’s about all I can tell you in the Wanzers and Battles section. On to 
the walkthrough!

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SECTION #3-THE WALKTHROUGH

-----------------------------------------------------------------------

NOTE-I’ll only put Emma’s walkthrough for now. I’ll put Alisa’s if I feel 
like it.

MAP OF EVENTS-
--------------
Kirishima Industries: Battle, Koike, Ryogo
Ocean City Resident Area: JDF Guard, Ryogo
Kirishima Industries: Koike
Yokosuka: Battle, JDF Soldiers
Kirishima: Mail, Ryogo
Yokosuka: JDF Guard
Yokosuka Bar: Emma
Yokosuka: JDF Guard, Battle
Yokosuka: Battle, Battle
Kirishima: Ryogo, Emma
Kamariya: Police, Battle
Kamariya JC: Battle, Battle, Truck steal
Yokohama: Ryogo, Shopkeeper
Yokohama Streets: Battle
Honmokofuto: Battle, Dennis, Battle
USN Carrier: Captain, Dennis, Lukav, Joe, Cindy, Gastor
USN Carrier Room: Emma
Stanley Mtns: Emma
Wilson Cliffs: TURNING POINT 1 Battle, Scientist, Serov Warren
Sumatra: Battle
Singapore: Hatta, Moneymaker, Hatta, Ryogo, Dennis, Emma, Emma, Hatta
Choa Chun Khang: Battle, Lukav
Singapore: Yun
USN Sub(?): Lukav
Taal Base: FRONT GATE TURNING POINT, Battle
Taal Base: Battle
Taal Base: Battle, Alisa, Escape
Taal Lake: Lukav, Battle
Taal Exit: Jose, Battle
USN Carrier: Captain, Emma, Operator
Bai Kui Dam: KILL EVERYONE TURNING POINT, Battle
Xingzhu: TURNING POINT, Battle
Taipei Suburb: Battle
Taipei: Ambassador Clay
Weapon Factory: Battle
Weapon Factory: Han, Battle
Taipei: USN Commander
USN Embassy: Marcus, Battle, Marcus
Taipei: Battle
Futai Tunnel: Battle
Futai Tunnel: Battle
Futai Tunnel: Imaginary Number, Battle
Fort: Chang
Guangzhou Hua Lian HQ: Huang, Chang
Dormitory: Emma
Sanya Base: Commander
Oil Field: Battle
Sanya Base: Commander
HL HQ: Chang, Huang
Guangzhou Downtown: Bandits, Ling
HL HQ: Huang, Luo, Ling
Train Station: Ling, Battle
HL HQ: Huang
Guangzhou Downtown: Yun
Wuzhou: Woo, Battle, Yun
HL HQ: Huang, Luo
Dormitory: Yun
Guangzhou: Zhuwen
HL HQ: Huang, Zhuwen
Guilin: Zhuwen, Yue
Longsheng: Li, Rosavia, Battle, Li
Guilin: Serov, Battle, Serov, Jared
Guilin: Yue, Zhuwen
HL HQ: Huang, Dennis
Town: Wei Cheng Yee, Agent
HL HQ: Luo
Xiamen: Luo, Captain, Ivan
Outside: Ivan, Battle
HL HQ: Huang
Yuping: Rudolf, Rebecca, Battle, Liu
Town: Lixian, Lixian, Emma, Bar people, Li, Lixian, Kwang, Lixian
HL HQ: Huang, Kwang
Foshan: Lei, Ran Fong, Battle, Li, Ran Fong
HL HQ: Huang, Ran Fong, Ling, Huang
Town: Bartender, Zhun
Mountain Pass: Linny, Battle, Grandpa and Grandma Barilar, Linny
Town: Mei Lin, Zhun
HL HQ: Huang, Kwang, Luo
Dormitory: Your people
HL HQ: Huang
Tianlei: Battle, Battle, Battle, Lan
Tianlei: Set Bomb, Zhun, Battle
Wuhan Bridge: Battle, Zhuwen
Wuhan: Battle, Huang, Liang Hua
Wuhan Bar: Liang Hua
Lake Poyang: Huang, Zhuwen, Battle, Zhuwen, Huang
Huangshan Cliffs: Battle
Nanjing Bridge: Battle
Huangshan Foothills: Battle
Nanjing: Huang, Liang Hua, Battle
Huangshan Foothills: Battle
Nanjing: Ling Hua
Shanghai Airport: Battle, Dennis
Shanghai Ravnui Embassy Entrance: Battle
Ravnui Embassy: Emma, Alisa, Bal, Lukav, Battle
Buxi: Li, Dennis
Yancheng: Bal, Liu, Jie, Lukav
Yancheng Inside: Battle, Lukav, Liu, Battle #2
Buxi: Emma, Alisa, Dennis
Port: Old Soldier, Battle
LST Hangar: Yang
Offshore Japan: Battle, Takiguchi
Base: Isao, Alisa, Takiguchi
Observatory: Takiguchi, Battle
Mt. Shutendoji: Takemura, Takiguchi, Battle
Kumamoto: Takemura, Alisa
Nagaama Harbor: Battle
Kumamoto: Takemura, Takiguchi
Mt. Aso: Battle
Omuta: Battle
Kumamoto: Takemura, Takiguchi, Kawada, Isao
Misumi Harbor: Isao, Battle
Base: Isao, Takemura
Okinawa Bridge: Battle, Isao
Ocean City: Battle, Battle, Ryogo, Jared, Battle, Battle, Isao, Alisa
Ocean City: Lukav, !BATTLE!, Lukav
Ocean City: Emma, Alisa
Convention Center: Battle, USN President



--
KIRISHIMA INDUSTRIES
Enemies: Non Active Wanzer, Active Wanzer.
Difficulty: 1/5
This just tells you the basics of battling. Use the shotgun for more damage, 
but Koike will get pissed if you don’t use your other weapon for 2 or more 
turns. Both are easy.
--
After beating the test, Ryogo will come in and tell you to come with him to 
the Okinawa Place.

Come with Ryogo ------>Emma’s Scenario
Don’t Come ----------->Alisa’s Scenario

Since this is Emma’s Walkthrough, I’ll go with Ryogo. After you come back, 
Koike will take you to Yokosuka Base to deliver some Wanzers. Go to northern 
Japan and you’ll be in Yokosuka. Upon arriving, you see an explosion in the 
base! Something happened. You try to see what happened but a JDF soldier 
stops you. The turret cannons shoot down a JDF helicopter and you need to 
kill them.
--
YOKOSUKA BASE
Enemies: Turret x4
Difficulty-1/5
Just use your machine guns or whatever. They have only 2 parts, so it’ll be 
easy. Ryogo is weaker, so don’t let him die.
--
After beating them, JDF soldiers will tell you to scram. Ryogo and Koike 
agree as you leave back to Okinawa. Once there, Kazuki gets mail from Alisa 
and that she’s been transferred to Yokosuka Base that fateful morning! 
Kazuki and Ryogo go to Yokosuka, but a JDF soldier won’t let them in no 
matter what. So you go back to Okinawa Ocean City and hang out, go to the 
bar and talk to everyone, try to leave and Emir Klamsky will stop you. She 
tells you that she is in Japan to investigate the Yokosuka incident. She 
tells you to call her Emma, and has a plan to sneak in. Back in Yokosuka, 
you go by and tell the guard that “you have Wanzers to deliver.” The guard 
lets you in as you sneak inside.

Inside, you head down and see a big hole. Doesn’t look like there’s a 
bottom. It’s that bomb that exploded… as you’re trying to leave, special 
force JDF soldiers catch you a fight.
--
YOKOSUKA BASE
Enemies: Wanzer x4
Difficulty: 3/5
I hate this! The melee Wanzers are so damn good. Kill them quickly and then 
go after the ones in the back. Emma’s missiles work great. Overall, it’s 
hard.
--
After this, Emma will tell you that there is an escape route through and 
underground passage. You’ll re-supply automatically and head through. As 
you’re going, 3 JDF soldiers get to you.
--
YOKOSUKA BASE
Enemies: Wanzer x3 Reinforcement Wanzers x2
Difficulty: 3/5
A toughie, because I thought you have to do both objectives! I got a 
platinum though ;). Quickly move Kazuki to the left door and open it, then 
move Emma and Ryogo there and pass through up to the elevator. Emma’s 
movement isn’t good, and the enemy in the back can kill your legs, so be 
careful. Keep moving and try to get enemies out of the way if possible. At 
turn 6, 2 more Wanzers will come from the left side, be careful!
--
Now, that you’re outside, there’s a blockade! They won’t let you outside 
now!
--
YOKOSUKA BASE
Enemies: Wanzer x1, Tank x2 Reinforcements: Wanzer x2
Difficulty: 1/5
Simple. Kill the Wanzer near you easily, then go for the wimp tanks in front 
of the gate. I heard there are reinforcements here, but I beat the battle so 
fast that I didn’t see them. You also got support fire here.
--
You head back to a hangar in Okinawa. Emma teaches you how to setup Wanzers 
and gives you the Setup Option. You should have mail from Kinkakuji about 
the ARMOREDKIN website. Emma tells you that you should head to Homonokufuto 
where Emma’s force, the USN, is hiding a getaway plane. Ryogo knows someone 
who can help in Yokohama City, north of the highway knows as Kamariya JC. As 
you head there, you’ll come by a police checkpoint in your truck. The JDF 
spots you and attacks you.
--
KAMARIYA JC
Enemies: Wanzer x2, Chopper x3
Difficulty: 2/5
Pretty tough because of the choppers firing missiles. Kazuki and Ryogo 
should take care of the Wanzers, while Emma should fire missiles at the 
annoying helicopters. It’s really hard to kill the choppers without 
missiles, and don’t try to use rifles on them. It’s not too hard, but can be 
a little challenge if you don’t have the right equipment.
--
The JDF blew up your truck! Looks like you’ll need to walk alone in your 
Wanzers. Why can’t they just get out of them and take a different route for 
enemy Wanzers hard to see? Anyway, you’ll keep going and you’ll be ambushed 
by the Japanese Defense Force’s super special forces, and their commander, 
Kuroi.
--
KAMARIYA JC
Enemies: Wanzer x3, Truck x1
Boss: Kuroi
Difficulty: 2/5
You should have your FM3 Battle Knowledge good by now. This battle is much 
like the other battles. The boss, Kuroi, is one of the 3 Wanzers but acts 
the same as them. Kill off the nearest Wanzers or hope for surrenders.
--
After beating Kuroi, he retreats. You’ll resume walking towards Yokohama and 
get ambushed by more JDF Wanzers blocking your way in the Kamariya Tollbooth 
Checkpoint. You plan to steal an abandoned truck.
--
KAMARIYA JC
Enemies: Wanzer x4
Difficulty: 3/5
The enemies have a high Force Ejection ON YOU rate, so be careful not to get 
sniped. To get rid of the guy behind the tollbooths you’ll need to shoot the 
tollbooths down, or use missiles on that guy. The Melee man will hurt you 
here, kill him quickly!
--
You take the abandoned truck and go to Yokohama Shop, where the shopkeeper 
is Ryogo’s friend. He tells Kazuki and Ryogo that they are wanted and on the 
T.V and all, but why was that explosion so important? Or is it that the JDF 
had too much coffee? JK. The shopkeeper tells you about shops and upgrades. 
Upgrade now for best results(You can only upgrade HP). After doing this, 
leave and Emma will tell you to go to Homonokufuto. You start going there. 
While on the streets in your truck, a bunch of trucks with cat designs stop 
in your way and… what’s this? The JDF or what? These guys look a lot like a 
bunch of gangsters.
--
YOKOHAMA
Enemies: Wanzer x4, Truck x2
Difficulty: 2/5
You do not need to kill the trucks, they’ll try to escape and can’t attack. 
If you’re lucky enough, you might be able to kill a Wanzer’s part on your 
first try. Happened to me ;). Same strategy as before: Kill the 4 Wanzers!
--
After defeating the enemies, Emma says that they aren’t JDF nor JDF Wanzers. 
You’ll continue to Homonokufuto. When arriving, the same guys come to attack 
you, but your secret transport comes out and shoots one guy down. It’s 
Dennis Vicarth, USN General.
--
HONMOKUFUTO
Enemies: Wanzer x4
Difficulty: 2/5
ARGH! Not again! Four Wanzers again? Same strategy applies here, except some 
buildings may block your way. The best way is to trap a Wanzer in one of the 
alleys with your Wanzer and he won’t be able to escape. The airplane doesn’t 
do anything, it’s just there.
--
After beating them, Dennis tells you that you need to find a runway to get 
off Japan. He tells you where, and also tells you who these mysterious shade 
guys are, they’re part of the DHZ, and are Liu’s force. Now you move to the 
Homonokufuto Runway!
--
HONMOKUFUTO
Enemies: Wanzer x4(Last time, really)
Boss: Liu
Difficulty: 3/5
Liu will be here to fight. Try attacking him with missiles, since he’s at 
the very top, and another Wanzer is. That’s why I gave this battle a 3/5 
instead of a 2/5. Liu will retreat once you killed his Wanzer. 
Congratulations! You’ve made it out of Japan!
--
The airplane will go and fly to a USN Carrier in the middle of the Pacific 
Ocean. You’ll talk to the USN captain, and go into the hallway to meet with 
the Purple Haze team: Lukav, Joe, Cindy, and Gastor. You will go to your 
room, and Emma will explain what happened, she says that she was the one who 
created that bomb long ago, and that it’s not used right. The Yokosuka Base 
explosion was a poor copy of this bomb, called MIDAS. The real MIDAS is 
still somewhere. And that Emma didn’t know this was going to happen. Now you 
head to Australia to a Weapon Factory to get more clues to where the MIDAS 
bomb is right now. Upon arriving in the Stanley Mountains, they’ll tell you 
your mission, and you’ll go south through Wilson Cliffs. However, while 
going through them, you spot a transport “CADENZA” moving. Emma says there 
might be MIDAS inside, so you’re going to have to see for yourself.
--
WILSON CLIFFS
Enemies: Wanzer x4, Transport x1
Boss: CADENZA(Transport)
Difficulty: 4/5
There is a turning point here. Whether or not you kill CADENZA is up to you. 
If you destroy it, you’ll go to Sumatra and Singapore, if you don’t, you’ll 
go to Barilar Farm and the Weapon Factory. I’ll go through the part when 
it’s destroyed. Have all your people take out the Wanzers while one should 
fire missiles at CADENZA. If CADENZA escapes, you’re gonna go through the 
second turning point, which I won’t feature in this walkthrough.
--
After destroying the enemies, you’ll look inside the transport. No MIDAS, 
just people! You ask the people some questions. One man, named Serov, seems 
to know something. He tells you about Sumatra, and you’ll give him a walkie 
talkie so you can talk through him and you. He tells you about a plane crash 
location in Sumatra, and you think MIDAS is in there. Time to find out.
--
SUMATRA
Enemies: Wanzer x6
Difficulty: 4/5
The battle is tough. Even though you have Good NPCs to help you here, only 
one will be really good. The others will probably die. The 3 Wanzers near 
you should be kicked before they even get a chance to hurt you. That’s 
right-Missiles. It’s pretty easy to kill them, once you do, go to the NPC 
area and help them out by destroying the remaining three Wanzers (Unless the 
NPCs already killed some).
--
You’ll meet Hatta, one of the three NPCs. He tells you that he knows someone 
who can hack and get info on where the MIDAS is. He’ll take you to 
Singapore. Here, talk to the Spender, “Moneymaker”, and she’ll tell you that 
she’ll hack only if you pay her. Ryogo will tell Dennis to pay. Go outside 
and shop for new upgrades and weapons. After that, Kazuki and Emma will go 
out. Go to ‘Sentosa’ and she’ll tell you how her parents died(She’s 
Russian). They were killed by a man who hated them, but Emma escaped and was 
saved by a USN Wanzer, who shot down that chopper. The screen switches to 
Moneymaker hacking, she hacks in and gets the info, but after she gets off 
the internet, a single phone call gets her caught. When you gather up, Hatta 
will come and tell you that Moneymaker was caught. You’ll need to sneak in 
the prison, Choa Chun Khang, at night, to get her back… but it won’t be so 
easy. Get ready and go to the prison. Time to fight!
--
CHOA CHUN KHANG
Enemies: Tank x3, Wanzer x3, Pilot x2
Difficulty: 3/5
The first battle with enemy pilots alone. The only way to kill them easily 
is to use machine guns or shotguns. Don’t use rifles, missiles, or Melee, 
because it will most likely miss. Split up your groups: 2 for the left side 
and 2 for the right. Take care of the pilots last, they won’t hurt you a lot 
(up to 80HP). Also, avoid the searchlights, if you’re in them, the enemy’s 
accuracy increases.
--
After the battle, you save Moneymaker, but more guards come. Luckily, Lukav 
and the Purple Haze team come and take care of the rest. Back in Sentosa, 
Moneymaker tells you her real name, Yun Lai Fa, and that she wants to go 
with you. You tell her that you’ll let her go with you only if you don’t 
need to pay. There will be some more dialogue and Yun will join your party. 
You head to the USN Fleet, since you know where MIDAS is: Taal Naval Base of 
the Philippines. Lukav will now tell you what to do. He’ll tell you all the 
basic obstacles of Taal Base and how to get through them. If you’re ready, 
get set for Taal Base. There will be two places to go through. I chose the 
Front Gate, and I’ll guide you only through that.
--
TAAL BASE FRONT GATE
Enemies: Wanzer x3, Tank x2, Pilot x3, Big Tank x1
Difficulty: 3/5
Another battle with enemy pilots. Take care of the Wanzers and the Big Tank 
quickly, then go for the regular tanks. Since the Big Tank is far away, it 
won’t be easy. Plus, it won’t move too much at the beginning, but can cause 
quite some damage. The tanks will fire at you like the machine guns, so it 
wouldn’t do much. Get some Restores for this battle if you can.
--
Once arriving in the Taal Base interior, you’ll find more enemies.
--
TAAL BASE FRONT GATE #2
Enemies: Wanzer x4, Tank x2, Big Tank x1
Difficulty: 2/5
Easier than before since the enemy units are lacking. Same strategy applies 
here.
--
Further in Taal Base, you get ambushed once again.
--
TAAL BASE FRONT GATE #3
Enemies: Wanzer x4, Grenade Launcher x2, Tank x1, Shooter x2
Difficulty: 2/5
Easier than it looks. The Grenade Launcher won’t play a big part in this 
battle, since they’re in the back. Use Penetration and Missiles to kill the 
Shooters above.
--
Eventually you’ll find the JDF Scientists and Alisa. You’ll tell Alisa and 
Lukav to come with you. You’ll exit in Taal Lake waiting for the submarine. 
Unfortunately, Philippines Wanzers arrive.
--
TAAL LAKE
Enemies: Wanzer x4, Tank x3, Outpost x3
Difficulty: 3/5
You don’t need to kill the outposts, but kill the one right near you because 
it’ll shoot the JDF pilots. If Lukav or Alisa die, it’s game over. The rest 
is basic, so there’s no need to worry.
--
MIDAS has been taken away by an aircraft, Jose and Semaun will be waiting 
for you in the Taal Base Main Gate.
--
TAAL BASE
Enemies: Wanzer x3, Big Wanzer x2, Tank x2
Difficulty: 4/5
Boss: Semaun, Jose
A little harder. The tanks will shoot you, but if you’re careful enough, 
you’ll be able to take them out in no time. Anyways, try to beat this battle 
and get a Platinum Medal. Remember, the Big Wanzer can hurt you a lot, so 
it’s best to take them out. Accuracy on them is very high.
--
Something’s wrong… you escape Taal Base, but… Alisa and Lukav are gone. The 
DHZ Rebels are moving in to Taal Base, but the aircraft drops MIDAS down, 
and it explodes through Taal Base and Batangas…

Back in the USN Carrier, the operator tells you that Lukav was a spy for the 
DHZ. He has Alisa with him and is somewhere in Taiwan. Time to go to there! 
Stock up and go to the dormitory. Emma will tell you the truth: Alisa is her 
real sister, named Aliciana Klamsky, but was adopted by Isao 
Takemura(Kazuki’s Dad). She apologizes for using Kazuki but Kazuki doesn’t 
care because Emma has been with him for a long time. Now, Kazuki departs for 
Taipei, where Dennis knows an Ambassador who can help them. When the party 
arrives to Taiwan, the OCU Squad is tight on the dam Kazuki needs to pass.
--
BAI KUI DAM
Enemies: Wanzer x6, Pilot x1, Tank x1
Difficulty: 5/5
This battle is very hard. There is a turning point here: Open the dam or 
defeat everyone. I chose to defeat everyone and that was hard. So I’m going 
to lead you through that point. The three Wanzers on the bottom should be 
your primary target. After that, go to the northwestern corner right away 
and break the gates before any other missiles break through you. Once on the 
top, stay calm and take out the enemies one by one. Don’t worry, there are 
no reinforcements here, even though one of the enemies call someone to come.
--
After beating this battle (Killing all enemies is my point, so I’ll lead you 
only through that), Kazuki will have two choices to go to: Yingko or Xinzhu. 
Xinzhu is way easier so go there. That is what I’ll lead you through.
--
XINZHU
Enemies: Wanzer x2, Helicopter x2 Reinforcement Wanzers x2
Boss: Han(Reinforcement)
Difficulty: 1/5
This is friggin’ easy. Your Missile Launcher should take out the helicopters 
in one or two hits, and leave the 2 Wanzers for your other units. It IS 
possible to beat this battle before reinforcements come, but ya gotta be 
fast. They come on Turn 3. Both Han and the OCU Soldier are easy, so go 
slash ‘em!
--
Now you’re gonna have to go through Taipei Suburb!
--
TAIPEI SUBURB
Enemies: Wanzer x5, Tank x2, Helicopter x2
Boss: Han
Difficulty: 2/5
This is pretty easy. It’s the same basic strategy as the other battles, so 
beat it.
--
After beating that one easy battle, Kazuki arrives in Taipei. Dennis tells 
Kazuki to go to the bar, go there and meet up with Ambassador Clay. He tells 
you that Lukav is in the DHZ Weapon Factory. Sneak in there at night and 
find yourself being ambushed by units.
--
DHZ WEAPON FACTORY
Enemies: Wanzer x3, Tank x4, Pilot x2
Difficulty: 5/5
I HATE THIS! It’s hard because the Wanzers are in the very back, and they 
will fire missiles one by one at you. And the !@#$^%& pilots are that damn 
annoying. The fence in the middle is also a pain, since it’s tempting not to 
waste a turn on destroying it. I forgot about this one but I remember it was 
tough. Sorry I can’t help you out, but you can figure it out on your own.
--
Going underground, you see Han ready to kill you…
--
DHZ WEAPON FACTORY UNDERGROUND
Enemies: Wanzer x7, Grenade Tank x1
Boss: Han
Difficulty: 6/5--Yep..
This battle is like Velius from FFT, but in this one, everyone poses a 
threat. The Napalm Tanks will explode after each turn, causing damage to the 
units near it. No big deal. Immediately destroy the 3 Wanzers near you, and 
make sure not to go to the back Wanzers’ missile range. DO NOT GO NORTH IN 
HAN’S AREA. LET THE WANZERS THERE COME TO YOU. Han won’t move for a while, 
but once you kill 4 Wanzers, he’ll get ready. After Han starts making your 
way to you, he’ll hit hard with his grenades, which do more than 190 damage 
to all parts if you’re not on Anti-Flame. Set your units 3 to Anti-Flame and 
one to any. Be patient on this one, and don’t reset.
--
After killing Han completely, you find that Lukav isn’t in the factory and 
you’ve been tricked by Ambassador Clay. Looks like he is on the side of the 
OCU. Kazuki heads to Taipei, and there the USN Commander tells them that 
Ambassador Clay is in the USN Embassy. Get ready and go there. Outside, 
enemy Wanzers trap you, but the USN Commander wasn’t lying. He picks up a 
OCU tank to help you out.
--
USN EMBASSY
Enemies: Wanzer x4, Helicopter x2, Tank x3, Pilot x2
Difficulty: 2/5
Don’t care about the Tank NPC on your side, as he’ll get himself into 
trouble easily by attacking the helicopter, but being countered by heavy 
Machine Gun shots. Move your Melee character to the Wanzer nearest and kill 
him. Once that’s done, use your Missile Shooter to kill the helicopters, and 
use your shotguns to kill the pilots. Then take care of the rest, if the USN 
Commander survived, you’re in luck to get 2% extra points. Fat chance 
though.
--
The USN Embassy will blow up with Ambassador Clay. The USN Commander tells 
Kazuki’s Party that he got information where Lukav is headed: The People’s 
Republic of DHZ, A.K.A China. The USN Commander, Marcus, decides to join to 
your party. It won’t be easy to go to the DHZ, you will need to go through 
Futai Tunnel to get to the DHZ, but looks like something is going in Taipei.
--
TAIPEI
Enemies: Spider Wanzer x3, Wanzer x2, Tank x2
Difficulty: 3/5
Annoying battle. The Spider Wanzers can pose a threat, but are so easy to 
target. Just kill them with your best attacks. Melee weapons work fine and 
all they have is legs and Body. Tanks and Wanzers should be dealt with last.
--
In Futai Tunnel, the security is tight, and they won’t let you enter.
--
FUTAI TUNNEL
Enemies: Wanzer x7
Difficulty: 3/5
It’s best to take out the two Wanzers on the sides, since they’ll be firing 
missiles. Then the Wanzers in the back should be taken care of. If you have 
the best Booster upgrade, you’ll be able to boost all the way to the back 
and defeat the Wanzers with your Melee character. Don’t die!
--
Further in Futai Tunnel, more Changli Wanzers approach you.
--
FUTAI TUNNEL
Enemies: Wanzer x4, Tank x3, Train x1
Difficulty: 3/5
Same strategy as the battle before, except defeat the train last.
--
At the exit of Futai Tunnel, Yun sees observation windows and looks at them. 
However, out of nowhere, fired torpedo Wanzers bust in. But these guys are 
not any you’ve fought! They’re Imaginary Numbers!
--
FUTAI TUNNEL
Enemies: Wanzer x4
Boss: Griffith
Difficulty: 5/5
The battle may seem easy because there’s only 4 enemy Wanzers, but they are 
tough! All have Shotguns, which do up to 160 Damage to ALL PARTS on one 
person! At first, two of them will destroy the obstacles, then comes the 
tough parts. Make sure to have all the best current weapons!
--
Finally! Out of Futai Tunnel! You come across Fuzhou, a small Hua Lian Rebel 
Base. Chang, one of the Hua Lian Rebs, offers to take you to the HQ, 
Guangzhou.

In Guangzhou, you meet the commander, Huang, and your briefer for a long 
time. You will get to explore Guangzhou a little. Then, Huang will tell you 
that there are problems in Sanya Base. Chang will take you there.

In Sanya Base, the colonel will tell you that they are hiding a secret in 
the Southern Oil Field. However, the Military is about to inspect it, and if 
they find out, the Sanya Base soldiers will die!

You arrive at the Oil Field a little too late. The inspectors have made it 
there already. You know what to do – Kill ‘em!
--
OIL FIELD
Enemies: Wanzer x4, Tank x2
Difficulty: 2/5
The two good NPCs won’t attack a lot, but they can provide a good shield. 
Firstly kill the bottom soldiers, then activate the elevator to go up. The 
tanks can kill the NPCs, so be sure to destroy them.
--
Back in Sanya Base, the colonel thanks you and Chang takes you back to 
Guangzhou. Huang will tell you about the military, and it’s time for a break 
at the restaurant in this city.

At the restaurant, you’ll meet a girl bugged by thugs. Your party drives 
them away, and the girl tells you that she is a Hua Lian Rebel named Ling. 
After eating (Well, after Yun eats) your party goes back to the Hua Lian 
Rebels HQ. You meet Ling, and she tells you that there is a battle in 
Sinchuan, a nearby railroad field, and that her brother, Wuo Ben, is 
participating in that battle. She’ll take you to Sinchuan.

In Sinchuan, Ling finds her brother’s Wanzer destroyed. And even worse, the 
Changli army has been hiding around. Ling will go hide, while you fight.
--
SINCHUAN
Enemies: Tank x3, Grenade Tank x2, Pilot x4. Reinforcement Wanzers x2
Boss: Lan(Reinforcement)
Difficulty: 3/5
















-----------------------------------------------------------------------

IV. ENEMIES, TACTICS, AND TIPS FOR FIGHTING

-----------------------------------------------------------------------

The enemies in FM3 don’t have very good AI. I mean, let’s say you’re playing 
Emma’s Scenario, and you’re in the MIDAS explosion battle, and here is 
Ryogo’s Wanzer:

                         Pilot: 20HP
                         Body: 100HP
    Arm: 100HP                                  Arm: 100HP

                         Legs: 70HP

That’s just and example. And let’s say there is Melee Enemy that can hit 
Ryogo easily. The AI probably won’t do that. They probably will attack 
someone else or just end their turn.

One thing I hate about AI is that they’re greatly equipped with shields 
sometimes. Take the Riot Cops in the Kamiyara JC battle. They have Riot 
Shields, and most blows will do all damage to the arm the shield is 
equipped, worst of all it’ll do half the damage or even less.

The worst AI I’ve seen is Wanzers that stay in one place all the time and 
don’t move. This one Wanzer in the Dagat Ahas Pathway was a Melee user but 
stayed in one place, easily vulnerable to shotgun. He didn’t move at all, he 
had Legs better than the 1-2 Movement Range. Mostly bosses have this type of 
AI.

In most battles, you will have to usually stay in your starting place and 
killing enemies coming to you. Cause they come to you! Make a defense group 
and wait for the enemies to come to you so you can take them out with your 
four Wanzers. Don’t come to the enemy, as they will usually take you out 
unless you’re greatly equipped and you have a good shield.

PLACEMENT OF ENEMIES-
This is how Square placed the enemies:

Long Range Wanzer                      Long Range Wanzer

         Tank                              Tank
                      Melee Wanzer

Shotgun Wanzer                            Shotgun Wanzer

                      Your Party

That’s one of the maps in the game. They usually place the Long Range 
Wanzers in the back so they get a good strike with their missiles and are 
hard to get to, the tanks have Machine Guns that can go 4 squares from them, 
and shotgun Wanzers can pose a threat too. The Melee Wanzer will probably 
take 2 turn to get to you, but it’s worth the wait since he can be equipped 
with heavy hits.

KILL CHART-
Which type of machines you should kill first.

Grenade Shooters: Pose a big threat by firing grenades at a lot of your 
people.

Great Battle Skill Wanzers: Especially ones that have Smashes.

Long Range Shooters: Missiles DO hurt.

Assault/Melee: Only if they are near you and are posing threats to your 
guys.

Shotgunners: Total Bad Asses.

Machine Gunners: Do a little less damage to you than the shotgunners but 
still are annoying.

Rifle/Flamer holders: They won’t do much, so they take them out last unless 
you get tired of one.

Pilots: Annoying and hard to target, so save them for last.



TIPS-

-Missiles should come in handy for taking out the Long Range Wanzers.

-It’s best to take out the Long Range Wanzers first, since they can do more 
damage than you thought they’d do.



-----------------------------------------------------------------------

					NETWORK GUIDE

-----------------------------------------------------------------------

The network is the other half of the fun in the game. It IS the internet. 
Talk to people on your journey for web sites, access them, get secret info, 
hack into files, and more! There’s also a mailing system, which you can send 
and receive mail. You can also download text files, pictures, and even fight 
for experience! The Shop will let you buy any item or weapon that you have 
seen in different shops. Good for resupplying.

MAIL-
This is gonna be the first section of the Network Guide in this FAQ. First, 
I’ll tell you the characters who e-mail you.

NCS: The guys that provided you the mail services. Both Scenarios. They 
e-mail to the Share.

Message Title: Welcome!
In Message: E-mail explanation


Moneymaker
Storyline: Alisa
Send To: Liu
Message Title: Welcome!
In Message: She wants to help you hack.
Attachments: Hack Picture

Storyline: Alisa
Send To: Share
Message Title: Okay!
In Message: She’ll help you hack into Teihoku.

Mori
Storyline: Alisa
Send To: Miho
Message Title: Reply To Me
In Message: He wants to know if Miho is okay.

Chang
Storyline: Emma
Send To: Marcus
Message Title: Chang
In Message: The current status of the Hua Lian.

Koike
Storyline: Emma/Alisa
Send To: Kazuki
Message Title: Sorry
In Message: He knows you are criminals and wants to know if you’re safe.

Storyline: Alisa
Send To: Kazuki
Message Title: Okay
In Message: About the JDF’s suspicion.

Alisa
Storyline: Emma/Alisa
Send To: Kazuki
Message Title: Hi
In Message: About the Yokosuka Base transfer.

Rudolf
Storyline: Emma
Send To: Kazuki
Message Title: Wulong
In Message: He’ll tell you about their new Centipede site.

Storyline: Alisa
Send To: Miho
Message Title: Sorry
In Message: He tells you that the Wulong went back to DHZ.

Jinguji
Storyline: Emma/Alisa
Send To: Ryogo
Message Title: Terrible
In Message: Wants to know if Ryogo is safe.

Storyline: Emma
Send To: Ryogo
Message Title: USN
In Message: About the USN and JDF.

Storyline: Alisa
Send To: Ryogo
Message Title: DHZ
In Message: About the DHZ and JDF.

Storyline: Emma/Alisa
Send To: Ryogo
Message Title: Be Safe
In Message: Safety.






YAWN. All sections not finished. I’m working on it!
More coming soon.

CREDITS---
----------
-Wiseone444: Some Information he got off the Internet about FM3 even though 
he hasn’t played the game.
----------

Next Update: Probably a few days from now. I’ll try to update ASAP. Thanks 
for reading this FAQ!

Haunter120
Haunter150@hotmail.com








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