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GRAND THEFT AUTO 2 Written By: Gavin Ripley (ripoff1@email.com) |
Playstation Grand Theft Auto 2 Guide v1.0
Grand Theft Auto 2 (NTSC Version)
For the Sony Playstation Videogame Console
By: Gavin Ripley (ripoff1@email.com)
December 12, 1999
***Contents***
I. Version
II. Introduction
III. Maps
IV. Controls
V. Vehicles
VI. Codes
VII. Missions Introduction
VIII. Mission Guides
A. Downtown Sector
B. Residential Sector
C. Industrial Sector
D. Bonus Levels
IX. Secrets Introduction
X. Secret Guides
A. Downtown Sector
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
B. Residential Sector
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
C. Industrial Sector
- Kill Frenzies
- GTA 2 Tokens
- Other Secrets
D. Game Secrets
XI. Copyright and Credits
E-MAIL -
FEEL FREE TO E-MAIL WITH ANY ?ÕS OR COMMENTS, BUT FIRST MAKE SURE YOU ARE
LOOKING AT THE LATEST VERSION OF THE GUIDE WHICH IS ALWAYS LOCATED AT:
WWW.GAMEFAQS.COM
MY E-MAIL IS:
ripoff1@email.com
I. Version
1.0 - 12/10/99 - The first version of the guide. It has taken longer than I
thought it would to make and IÕm only a third of the way done. I have the
guide for the Downtown Sector. Every mission and secret are covered. I have
all three maps, vehicles for the Downtown Sector, and codes for Playstation.
If you have the original GTA or GTA: London 1969, check out my guides for
them which can be found on www.gamefaqs.com.
1.1 - 12/12/99 - A few minor changes.
II. Introduction
Be sure to visit the best PSX GTA page out there, the Playstation
Grand Theft Auto Page!! The URL is:
http://www.geocities.com/TimesSquare/Corridor/6908/index.html
Also, check out my guides for GTA and GTA: London 1969 for Playstation which
can be found at www.gamefaqs.com
Grand Theft Auto 2 was released for the Sony Playstation and the PC
in late October of 1999. The game has far been improved since the original
GTA. In Grand Theft Auto 2 there are three detailed sectors that are
separated into four areas. Gang territory makes up three of the areas. The
other area is neutral territory where no gangs reside. You start out
Downtown, then move to the Residential area, and end the game in the
Industrial area. Just like Grand Theft Auto, GTA 2 is such a great game
because of the freedom it gives you. If you are sick of running around doing
missions, you can drive or walk around the whole city wherever you please.
There are many other weapons as well. You can take out your enemies with
Pistols, S-Uzi Machine Guns, Rocket Launchers, Zappers, Molotav Cocktails,
Grenades, Shotguns, Tazers, and Flamethrowers. If you canÕt figure out how to
complete a certain mission or find a certain secret, this is the Guide that
will help.
III. Maps
I just got the three maps for GTA 2 that I had scanned in. They are best
viewed at the screen resolution of 832X624.
Go to my web site to download them:
http://www.geocities.com/TimesSquare/Corridor/6908/maps.html
You need to learn to use the maps while you are playing. On timed
missions, you need them to be able to use the maps to find the quickest
routes. You can also use them to find Garages, gangs territory, and other
important places within the city.
IV. Controls
Default Controls
Square --- Backwards
Triangle --- Enter/Exit
Circle --- Special (Burp/Fart on foot, Honk/Siren in a car)
X --- Forwards
Start --- Pause
Select --- Previous Message
Left --- Turn Left
Right --- Turn Right
L1 --- Next Weapon
L2 --- Previous Weapon
R1 --- Brake in a car, Jump cars on foot
R2 --- Attack
V. Vehicles
A. Downtown Sector
Aniston BD4
Beamer
B-Type
Big Bug
Bug
Cop Car
Dementia
Dementia Limousine
Fire Truck
G4 Bank Van
Ice-Cream Van
Medicar
Miara
Michelli Roadster
Schmidt
Shark
Swat Van
Tank
Taxi
Truck Cab
TV Van
U-Jerk Truck
Van
Wellard
Z-Type
VI. Codes
The following codes are from:
http://www.gamewinners.com
Enter any of the following codes as a player name. You may enter multiple
names.
Change Radio Stations
Press Up when driving a car.
ITSALLUP - Level select
NAVARONE - All weapons
MUCHCASH - Extra money
LIVELONG - Unlimited energy
LOSEFEDS - No police
DESIRES - Maximum wanted level:
HIGHFIVE - 5x multiplier
BIGSCORE - 10 million points
WUGGLES - Display coordinates
NOFRILLS - Debug basic scripts
Gameshark Codes (38 codes total)
All of The following codes are from:
http://www.cmgsccc.com/
You can find a FAQ on the Joker Command Code at the following address:
http://www.cmgsccc.com/psx/jokercom.shtml
Codes Made & Tested on 3.2 Version Game Shark
Joker Command
D0035510 ????
Infinite Health
80145A9A 0064
Infinite Lives
80120008 0063
Max Money
8011FD0C 967F
8011FD0E 0098
Infinite Bonus & Kill Frenzy Time
800A419A 2400
No Cops
80145A8E 0000
Lots of Cops
80145A8E 2EE0
No Kills
8012A870 0000
Max Number of Kills
8012A870 FFFF
Have Weapon Codes
Pistol Max Ammo
D0164D6C 0000
80164D6C 03E7
Pistol (Kill Frenzy Ammo)
D0164D6C 0000
80164D6C FFFF
S-Uzi Machine Gun Max Ammo
D0164D94 0000
80164D94 03E7
S-Uzi Machine Gun (Kill Frenzy Ammo)
D0164D94 0000
80164D94 FFFF
Rocket Launcher Max Ammo
D0164DBC 0000
80164DBC 03E7
Rocket Launcher (Kill Frenzy Ammo)
D0164DBC 0000
80164DBC FFFF
Zapper Max Ammo
D0164DE4 0000
80164DE4 03E7
Zapper (Kill Frenzy Ammo)
D0164DE4 0000
80164DE4 FFFF
Molotav Cocktail Max Ammo
D0164E0C 0000
80164E0C 03E7
Molotav Cocktail (Kill Frenzy Ammo)
D0164E0C 0000
80164E0C FFFF
Grenades Max Ammo
D0164E34 0000
80164E34 03E7
Grenades (Kill Frenzy Ammo)
D0164E34 0000
80164E34 FFFF
Shotgun Max Ammo
D0164E5C 0000
80164E5C 03E7
Shotgun (Kill Frenzy Ammo)
D0164E5C 0000
80164E5C FFFF
Tazer Max Ammo
D0164E84 0000
80164E84 03E7
Tazer (Kill Frenzy Ammo)
D0164E84 0000
80164E84 FFFF
Flame Thrower Max Ammo
D0164EAC 0000
80164EAC 03E7
Flame Thrower (Kill Frenzy Ammo)
D0164EAC 0000
80164EAC FFFF
All Weapons (Normal Max Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C 03E7
All Weapons (Kill Frenzy Ammo) (GS 3.0 Or Higher Needed!)
D0164D6C 0000
50000B28 0000
80164D6C FFFF
Open All Normal Areas
80024F24 0003
Open All Bonus Areas
D0024F1C 0000
80024F1C 0001
80024F28 0009
In-Game Cheats
Invincible
30026348 0001
All Areas Unlocked
30026349 0001
No Cops
3002634A 0001
5x Multiplier
3002634B 0001
10 Million Points
3002634C 0001
Debug Basic Scripts [Note 1]
3002634D 0001
All Weapons
3002634E 0001
Most Wanted
3002634F 0001
Note 1: With this code, not sure what this does but all I get is a black
screen!
VII. Missions Introduction
Welcome to Grand Theft Auto 2. The entire gameplay of this game is a little
different than the original Grand Theft Auto. In Grand Theft Auto 2 there are
three detailed sectors that are separated into four areas. Gang territory
makes up three of the areas. The other area is neutral territory where no
gangs reside. You complete missions for the gang of your choice by answering
phones in their gang territory. There are three levels of difficulty, green
phones (easiest), yellow phones (medium), and red phones (hard). The GTA 2 CD
case says, ŅRespect is Everything.Ó This is definitely true. At the beginning
of each sector, you have one unit of respect with each gang. This one unit of
respect allows you to answer the gangsÕ green phones. You need two units of
respect to answer yellow phones, and three for the red phones. To gain
respect, you must please the gang of your choice. To please them you must
kill members of their rival gang. To find out their rival gang, you have to
answer the Gang Information Phone (green circle with i on the map) of that
gangÕs territory. Contrary to GTA, in GTA 2 you are able to attempt missions
over and over again if you fail them. I am using coordinates in the mission
guide. Enter WUGGLES as a player name to display the coordinates.
VIII. Mission Guides
A. Downtown Sector (22 Missions)
Yakuza - Blue (7 Missions)
Boss - Johnny Zoo
Vehicle - Miara
To gain respect from the Yakuza, kill the Zaibatsu.
Green Phones (45, 150)
Left Phone - Get ZitZaki!
Payoff - $20,000
The Zaibatsu have discovered the YakuzaÕs experiments with
Doctor ZitZaki. First follow the arrow to University and pick up the Miara
there. Now follow the arrow to the district hospital and honk your horn.
ZitZaki will get in your car. To complete this mission, take him to the J-
Lab. Job Complete.
Right Phone - Bank Robbery!
Payoff - $20,000
Johnny Zoo is having some money illegally transferred to his
account. Take the Shark vehicle he provides you and follow the arrow to pick
up Hiroshi at the city bank. Once you arrive there, head up the stairs and
use the S- Uzi Machine Gun to take out a couple guards who are wearing blue.
Then head back to your car and Hiroshi will follow you back and get in your
car as well. Now you need to get the car resprayed, so follow the arrow to
the nearest garage and respray the car. Now drive Hiroshi back to the
safehouse. Job Complete.
Yellow Phones (84, 185)
Left Phone - Destroy Happy Gas!
Payoff - $40,000
The Loonies owe Johnny Zoo some money for merchandise. Drive
over to University and collect his money. To do this, follow the arrow to a
parking lot and park your car. When your told, honk your horn. Now be
careful, because they come out of their cars and shoot at you. Run over
everyone and quickly get out of there. Then they tell you that the Loonies
love Mary JaneÕs Ice Cream, so go find an Ice-Cream Van. To get one real
easy, leave the parking lot where the massacre took place and head East.
There is always a Ice-Cream Van heading South on the highway as soon as
youÕre there. Once you get the van, follow the arrow to get a bomb armed on
it. With the Ice-Cream Van, you will be able to get into the Loonie Asylum.
Follow the arrow to the Asylum, park the van, press the attack button to arm
the bomb, and then run like hell to get out of there! Job Complete.
Right Phone - Get Gama Rei!
Payoff - $40,000
Gama Rei has to get out of the hospital fast. He has stolen
Loony secrets so they want to get him bad. Get a Medicar to get him out of
there. You can get one fairly easily by killing a pedestrian and just waiting
for the Medicar to arrive. Once you get one, follow the arrow to the Hospital
in Avalon and pick up Gama Rei and follow the arrow to a safehouse to take
him back to the safehouse in Yakuza Territory. Job Complete.
Right or Left Phone Part 2 - Follow Traitor!
Payoff - $40,000
After you have completed either the right, left, or both
phones, this mission is now available. Ex-> If you completed the Left Phone
mission, the left phone will still be ringing and give you the opportunity to
attempt this mission.
Johnny Zoo thinks that one of his men is selling information
to the Zaibatsu. You have to follow him. Contrary to the original GTA, a
person being followed is a little more intelligent. Just stay behind them and
you should be ok. There is a way to do this without having to follow him.
When you exit the court where you answered the phone, turn left and stay on
the sidewalk on the South side of the road. Fairly soon you will see a garage
on the North side of the road. Park across the street from there so he
doesnÕt see you and wait. When he gets to the garage get closer to him so you
can see his hideout. Johnny Zoo says that he must now suffer, so you are to
go get the ancient torture master Refried Noodle. Follow the arrow to talk to
him. Grab the Uzi and let Refried Noodle get in your car. Now head back there
to kill the traitor and his men. If you want, you can approach the three men
with the Uzi, but they have them too. If you get out, so will Refried Noodle.
He will fight, but when I tried this he was blown away and I had to kill
them myself! It is smarter to run them over with your car. This is hard as
well, it may take a few passes. Job Complete.
Red Phone (97, 245) - Steal SWAT Van!
Payoff - $60,000
The authorities have stolen one of his favorite cars so he wants
you to steal one of their SWAT Vans for payback. This may not be the easiest,
but surely the most fun for you ŌsickÕ people! Kill pedestrians until you
have a max wanted level. (Four Police Heads) About this time the SWAT team
shows up. To get in their van without getting busted, you must first take
care of the SWAT team and any other policemen around by running them over
with your car. Then make a mad dash for the SWAT Van and get out of there!
Follow the arrow to Johnny ZooÕs garage.
Red Phone Part 2 - Stop the Tank!
Payoff - $60,000
The first part of the Red Phone must be completed first.
The military is pissed off at Johnny Zoo for sending a Tank and
Ground Troops to crash his exotic cars so he needs some help. Grab the Rocket
Launcher, steal a fast car, and then follow the arrow to the small army. The
Tank is in the middle of a highway on both sides of it are two troops of
three soldiers. With your fast car, make two quick passes on both sides of
the Tank to get them out of the way. Then, get out of the car and fire a few
rockets at the Tank until it blows! Job Complete.
Zaibatsu - Grey (7 Missions)
Boss - Trey Welsh
Vehicle - Z-Type
To gain respect from the Zaibatsu, kill the Loonies.
Green Phones (208, 58)
Top Phone - Cop Car Crush!
Payoff - $20,000
An informer is selling secrets to the cops. Follow the arrow
to a parking lot in Zareli and steal the cop car there. Now go meet Shady at
the Train Station in Avalon. Park the car at the spot where the arrow is
pointing and sound your horn. Shady will climb in the car. Now you will need
to use the car crusher in Northeast Zarelli. Park the car under the crane and
then let it do the work. Job Complete.
Bottom Phone - Drug Dealing!
Payoff - $20,000
Trey tells you that the Yakuza are flooding the streets with
cheap merchandise. He wants you to supply his dealers, so follow the arrow to
go pick up a new shipment. As soon as you pick it up, the three minute timer
starts. Quickly follow the arrow around to give the drugs to four different
Zaibatsu gang members who are scattered about fairly close together. Once you
have hooked up all of the dealers... Job Complete.
Yellow Phones (208, 8)
Left Phone - Kill Loonies!
Payoff - $40,000
The Loonies have slipped narcotics into the water which has
damaged the Zaibatsu drug business. For revenge, you need a Dementia. The
Dementia is a compact cars with a smiley face on the roof. Trey has one ready
for you, so follow the arrow and go get it. Rig the car with a bomb at the
garage in Loonie Territory and bring it back and park it in the garage. This
will blow up their building. Because of that, the Loonies are on their way to
get you, so follow the arrow to a Van and then go pick up some Z-Men for
reinforcements in Northwest Zarelli. Once you pick them up, you and the Z-Men
can get out and get in a different vehicle if you want. A faster car is
better for this part of the mission. Now follow the arrow to confront the
Loonies. The men are standing in a diamond formation. With the fast car you
picked up, make one big skid mark over all of them. If this doesnÕt kill them
all get out and kill the remainder with your S-Uzi. Job Complete.
Right Phone - Yutes Must Die!
Payoff - $40,000
A gang called the Yutes has been crushing some Zaibatsu cars
and Trey wants answers. Follow the arrow to go talk to a snitch named Lefty
at the casino. He wonÕt talk so your going to have to punch him a few times
to get him to. After a good beating he tells you that the man behind this is
at the Easy Rider Whore House. Before you go there, go steal one of the
YuteÕs cars at the South Docks which are in the far Southeast corner of the
Downtown Sector. Shoot down the Yute guarding the car and hop in. Now to the
whore house! Honk your horn and the Yute boss will get in your car. Now take
him to the Zaibatsu Headquarters. The Yute boss will get out and talk to the
Zaibatsu men. The boss gets back in the car and you are told to take him to
the car crusher. Once he is crushed up nice and good... Job Complete.
(237,170)
Right or Left Phone Part 2 - Big Bank Job!
Payoff - $40,000
After you have completed either the right, left, or both
phones, this mission is now available.
Trey needs some cash to pay off the cops. Follow the arrow to
the Third World Bank Van and steal it. Now go pick up a team of Z-Men. Park
the car by them and honk your horn. Now follow the arrow to the bank. When
you get there, go through security and turn the van around so your ready to
make a quick get away. Then get out and grab the money and split. Now go back
to Zaibatsu Territory and watch the guards when youÕre heading out. Drop the
van off at the safehouse. Now follow the arrow to Rollo Tomassi. Pay him and
he will give you a package to give to the police for pay off. Follow the
arrow to the cop and give him the package. Back off a little bit because the
package you gave him is a bomb. After he blows sky high, you will have
maximum wanted level. Get out of there and go to the safehouse. Job Complete.
Red Phone (181, 94) - Armored Cars!
Payoff - $60,000
This mission helps to have a fast car before you start. There are
two Yakuza cars circling the city. One of them has the ZaibatsuÕs Biologist
in it who is being tortured for information. You must destroy both of the
cars before he talks. You have a six minute timer. These cars are invincible
to gun fire. The best strategy is to get a bomb rigged on a car. When you
catch up with one of the cars ram into it and push it into a wall or
something so it can not move easily. Trigger the bomb and keep pushing him
against the wall. At the last second (give enough time to get away from the
explosion) get out of the car and the blue Yakuza car should be burning.
Quickly grab another car and blow up the second Yakuza car by using the same
strategy. When both cars are blown up... Job Complete.
Red Phone Part 2 - Bank Van Theft!
Payoff - $60,000
The first part of the Red Phone must be completed first.
Trey needs some used bank notes for his drug operation. To do
this, follow the arrow to the parked bank van and wait for the guard to get
in his van. As soon as you get in the van, the Yakuza will be on your tail.
The only way I could do this part of the mission was to follow the van out of
the Yakuza territory into Avalon. After a while, I stole the van. When you do
get in the van you are told to go to the Zaibatsu safehouse. By waiting to
steal the van, I was closer to the safehouse when I did steal it which makes
it easier to get away from the Yakuza. If you are able to get to a garage, go
to the oil shop which helps a lot. When you see them on your ass, let some
oil loose and they should skid to the side of the road. Any way you do it,
when you get to the safehouse Trey tells you he wants you to kill the Yakuza.
So grab a car and follow one of the two arrows to each Yakuza gang member and
run them over. All these two guys have is a S-Uzi. When you kill these two...
Job Complete.
Loonies - Green (7 Missions)
Boss - Elmo
Vehicle - Dementia
To gain respect from the Loonies, kill the Yakuza.
Green Phones (75, 41)
Top Phone - Radio Za-Za!
Payoff - $20,000
A Zaibatsu drug combined with the music from Futuro FM is
driving people crazy which is bad for the Loony reputation. Follow the arrow
to get some explosives to stop this. When you get there, there are Zaibatsu
men with Molotov Cocktails. These are fairly easy to dodge, but there is a
back entrance by the crane. Go there and go up the stairs and when you get to
the 3-way on the walkway, head South and you will see the explosives. Then
head back North on the walkway and keep going that way. You will see the
generator. Bomb it and run out of there. Job Complete.
Bottom Phone - Pizza Cake!
Payoff - $20,000
Another Loony mission involving Explosives! The Pizza Cake
Restaurants keep screwing up ElmoÕs favorite food. Go to University and pick
up some explosives. Now go to their restaurant and get out of your car and
put the explosives down. The explosives donÕt work too well. Elmo suggests
that you destroy a Pizza Cake delivery truck instead. Follow the arrow to the
delivery truck and blow him to the sky with your S-Uzi. Job Complete.
Yellow Phones (10, 46)
Left Phone - WhoÕs Behind You!
Payoff - $40,000
Cosmo Trouble has a mad job for you. Follow the arrow to go
meet him. When you get there, you find out that Cosmo TroubleÕs job was a
hoax. Now there are three hitmen coming after you. They will come in Z-Type
cars. Simply wait for them to get out of their cars and run them over. It
helps to have a new fast car. Job Complete.
Right Phone - Destroy J-Lab!
Payoff - $40,000
Some new Yakuza drugs are making insane sane! This is bad for
the Loonies. Get some explosives and a silenced S-Uzi from the University and
then follow the arrow to the J-Lab. When you get there, go around back to the
left and take out any guards there with your new S-Uzi. Now go up the stairs.
You will encounter some guards, but they can be easily killed. Follow the
arrow to the spot where Elmo wants the bomb to be placed. Knock out the guard
and put the explosives down. Then climb the stairs on the left to watch the
place blow! Job Complete. Note: Now you can keep going East on the walkway to
find Armor and a Rocket Launcher. Hint: you must jump the gaps by pressing R1
(default control).
Right or Left Phone Part 2 - Getta Isetta!
Payoff - $40,000
After you have completed either the right, left, or both
phones, this mission is now available.
The cops have the Loonies new Dementia Limousine and Elmo
wants it back. Go meet his friend Dodo who will help you out. Dodo tells you
he had some guns and bomb left behind the Harman Hotel. Go pick them up. When
you get them, Elmo tells you that the guard at the Cop Car Compound is too
nice to die. Instead, go meet Lance who will distract the cop for $1,000.
Once Lance is in your car, go to the compound and park outside. Grab the
Molotav Cocktails and watch him work his magic with the guard. Now go around
to the right, jump the block, and quickly kill the other guard. Now throw a
few Molotav Cocktails at the gate lock to open it. Once it opens, hop in the
limo and take it back to the Asylum. Job Complete.
Red Phone (58, 20) - Taxi Drivers Must Die!
Payoff - $60,000
The Taxis in this city wonÕt give Elmo a ride. There are three
Taxis that he wants you to take care of. Follow the arrow to get the first
one. Steal it and run over the driver. Now take it to the car crusher and
crush it. Elmo still canÕt get a ride! Follow the arrow and steal another
Taxi. Run over both of the guys who are in it and take their Taxi to the car
crusher. Elmo wants you to destroy one last Taxi for fun. Follow the arrow to
it and steal it as usual. There is a whole gang in this Taxi. Some of them
have guns as well. These guys arenÕt too hard and you can kill them any way
you please. Finally take the Taxi back to the crusher and crush it. Job
Complete.
Red Phone Part 2 - Start a Gang War!
Payoff - $60,000
The first part of the Red Phone must be completed first.
Because Elmo is bored, he is going to start a gang war. First
steal on of the ZaibatsuÕs Z-Type cars which are the black cars with the
yellow ZÕs. Take that car and go run down the YakuzaÕs top men with it. Now
grab a Yakuza Miara which are the Blue cars with the white YÕs. Now follow
the arrow around Zaibatsu Territory and run down their top men. Job Complete.
The Final Job!
You must complete every job from the Yakuza, Zaibatsu, and
Loonies.
You have managed to piss off all of the gang bosses and they want
you dead. All three gang bosses: Johnny Zoo, Trey Welsh, and Elmo are out to
get you... unless you get them first. All three of them will come after you
in their cars. Try your best to kill them. If you are able to get them all,
you have beaten every job in the Downtown Sector. Job Complete.
End
Once you have earned $1,000,000 or more, follow the pink arrow to
go on to the Residential Sector.
B. Residential Sector
D. Bonus Levels
Bonus Level A
The object of this Bonus Level is to destroy 4 Ice-Cream Vans in
a time limit. Get in the Stinger and grab the Car Uzis and choose an arrow to
follow. You also have to look out for more ammo laying around in the city
because you will get low after a while. After you have blown up a few vans,
you will get a time extension. You may need to get a new car if yours gets
beat up too much. Look for a fast one and when you get a new car, you must
find more ammo. If you get all twelve vans, you will get 1st Place.
Bonus Level B
Bonus Level B is the same as A except it is in a different
territory. Use the same strategy used above.
IX. Secret Guides Introduction
The secrets in Grand Theft Auto 2 are far more abundant and of many different
types. Because there are many more guns in GTA 2, there are more Kill
Frenzys. TheyÕve also added in GTA 2 pills to GTA 2. And as usual, there are
several Kill Frenzies. The secret guide explains how to find both of these
things in each sector. As a note, in the GTA 2 secret guide I have decided to
use coordinates instead of not using them at all in as in my GTA and GTA
London Guide. Enter WUGGLES as a player name to display the coordinates.
X. Secret Guides
A. Downtown Sector
You must have the coordinates code on to find these. For Playstation,
enter WUGGLES as a player name to view the coordinates on your screen while
playing.
Kill Frenzies (20 Kill Frenzies)
Neutral Territory (Kill Frenzies 1-14)
1. (226, 238)
Description - Tank Kill Frenzy
Requirements - Kill 10 people in 60 seconds.
2. (8, 139)
Description - Taxi Kill Frenzy
Requirements - Run over 50 people in 180 seconds.
How to find - Go to (8, 148) and head North and slightly west
through an alley. The taxi is on the right
3. (247, 220)
Description - Flamethrower Kill Frenzy
Requirements - Kill 10 people in 60 seconds.
4. (203, 107)
Description - Flamethrower Kill Frenzy
Requirements -Destroy 5 vehicles in 60 seconds.
5. (125, 82)
Description - Flamethrower Kill Frenzy
Requirements - Kill 30 people in 120 seconds.
How to find - Go to (125, 100) and head North until you canÕt go
that way.
6. (194, 121)
Description - Rocket Launcher Kill Frenzy
Requirements - Kill 30 people in 180 seconds.
How to find - Go to (197, 117) and go South through the alley.
7. (181, 145)
Description - Rocket Launcher Kill Frenzy
Requirements - Destroy 5 Taxis in 180 seconds.
How to find - Go to (186, 146) and go West through the alley.
8. (168, 207)
Description - Molotav Cocktail Kill Frenzy
Requirements - Kill 30 people in 120 seconds.
How to find - Go up the stairs at point (161, 202)
9. (130, 109)
Description - Molotav Cocktail Kill Frenzy
Requirements - Kill 5 people in 60 seconds.
How to find - Go to (124, 103) and head South and go up the ramp
on the right. Then head South and go up another ramp.
10. (166, 183)
Description - Molotav Cocktail Kill Frenzy
Requirements - Kill 10 people in 60 seconds.
How to find - Go up the stairs at point (149, 190). Once up the
stairs, go East until you canÕt go that way. From there, go North through the
small opening, and from there up the stairs on your right. Go across the
bridge to the West after climbing the stairs and you will see it.
11. (198, 245)
Description - Silenced S-Uzi Machine Gun Kill Frenzy
Requirements - Kill 20 people in 120 seconds.
12. (152, 104)
Description - Silenced S-Uzi Machine Gun Kill Frenzy
Requirements - Kill 20 people in 60 seconds.
How to find - Go to (168, 101) and go straight West into the
building. When you get to the wall, go South and then straight West again
under the foot bridge. Go up the stairs to get the Kill Frenzy.
13. (147, 91)
Description - S-Uzi Machine Gun Kill Frenzy
Requirements - Kill 20 people in 120 seconds.
14. (153, 58)
Description - S-Uzi Machine Gun Kill Frenzy
Requirements - Destroy 8 vehicles in 120 seconds.
Yakuza Territory (Kill Frenzies 15-16)
15. (3, 164)
Description - Tank Kill Frenzy
Requirements - Destroy 10 vehicles in 60 seconds.
How to find - Go to (8, 161) and go West and soon you will see an
alley going South. Go South into that alley.
16. (112, 241)
Description - Silenced S-Uzi Kill Frenzy
Requirements - Kill 10 people in 60 seconds.
How to find - Go to (104, 241) which is on the South side of the
river, and go Northeast to (112, 237). From there, go straight South.
Zaibatsu Territory (Kill Frenzy 17)
17. (214, 50)
Description - Rocket Launcher Kill Frenzy
Requirements - Destroy 10 vehicles in 60 seconds.
How to find - Go to (208, 44) and go South down the alley. At the
T-intersection go East.
Loony Territory (Kill Frenzies 18-20)
18. (5, 26)
Description - Fire Truck Kill Frenzy
Requirements - Run over 20 people in 60 seconds.
How to find - Go to (5, 36) and go North.
19. (9, 53)
Description - Silenced S-Uzi Machine Gun Kill Frenzy
Requirements - Destroy 4 vehicles in 60 seconds.
How to find - Go to (5, 47) and go East into the building. In the
building, go South and up the stairs.
20. (88, 27)
Description - S-Uzi Machine Gun Kill Frenzy
Requirements - Kill 15 people in 120 seconds.
GTA 2 Tokens (25 Tokens)
Neutral Territory (Tokens 1-17)
1. (161, 138)
How to find - It is at the Church where you start. You must answer the
phone at the church and go through everything the man on the phone tells you
to. When your done, he tells you to come back to the church and gives you a
S-Uzi and the first GTA 2 Token.
2. (129, 233)
3. (151, 207)
4. (131, 200)
5. (208, 160)
How to find - Go to (209,166) and go North through the alley.
6. (201, 145)
How to find - Go to (190, 146) and go East into the building.
7. (229, 167)
8. (227, 140)
9. (246, 150)
How to find - Go to (238, 150) and go East up the stairs.
10. (127, 176)
How to find - Go up the stairs at point (149, 190). Once up the
stairs, go North across the road and go West to (131, 174). Go up the stairs
and get the token.
11. (183, 152)
How to find - Go to (186, 152) and go West through the alley.
12. (154, 161)
How to find - Go to (154, 156) and go South.
13 & 14. (159, 131) & (159, 118)
How to find - Go to (146, 135) and go East. Go slightly North and
you will see an opening. Go through there and soon you will see stairs. Go up
them to get your token. To get the token 14, continue North to cross a
walkway to a different building. Jump down to a different level on the right
and continue North again. Go up the stairs, head West, and jump down using
the jump button to get the token.
15. (161, 108)
How to find - Go to (168, 101) and go straight West into the
building. When you get to the wall, go South and then straight West again
under the foot bridge. Go up the stairs and then go up another set of stairs
on the South side. Follow the walkway around to the token.
16. (67, 74)
How to find - Go to (70, 72) and climb the steps all the way to
the top.
17. (81, 66)
Yakuza Territory (Tokens 18-21)
18. (117, 234)
How to find - Go to (104, 241) which is on the South side of the
river in Yakuza Territory. From there go Slightly North and then straight
East all the way to the back until you see a walkway. Climb the stairs and
head North.
19. (85, 233)
How to find - Go to (94, 240) and go North and follow the alley
West which leads to the token.
20. (59, 251)
21. (29, 252)
How to find - Go to (25, 246) and go South through the alley.
Zaibatsu Territory (Tokens 22-25)
22 & 23. (240, 104) & (239, 126)
How to find - Go to (246, 98) and go West down the road. When you
get to the T-Intersection, go South. After the road goes around a corner, you
will see an entrance on the South side of the road. When you go in there
immediately go East and climb the stairs. Once you get that token, go East
and jump over to the next wall and go South. After a little while there will
find that the road is cut off. Jump that part too. Now go down the stairs.
24. (203, 93)
How to find - Go to (190, 87) and go straight South until you
get to the wall. From the wall head East under the little bridge. Go South
and then go East under another little bridge and then up the stairs that you
will see soon after. At the top of the stairs, go West and then North through
the alley.
25. (184, 106)
How to find - Go to (190, 87) and go straight South until you
get to the wall. From the wall head East under the little bridge. Then go
South and then up the stairs. Follow the path around and go South when you
get to (184, 98).
Other Secrets
Car Crush Prizes (249, 241)
When you take decent cars to the car crusher in the Southeast
corner of the Downtown Sector, you can get prizes depending on what the car
is. Once the car has been crushed into a cube and placed on the belt, it goes
through the factory and then to the right. You can walk up onto the ramp and
see that the cube has turned into something useful for you. This is usually a
weapon, but it could also be an invulnerability pill.
You can also do this at the other car crusher at (171, 11).
After your car has been crushed, go by the entrance to the crane and you will
see an alley that runs parallel to the gate. Go through there and you will
see a wooden stairs that you can climb up to get your prize.
Insane Stunt Bonus!
Go to (241, 173) and look at the ramp. You will need a
running start to get the bonus, so get a fast car and go North to point (241,
149). Now head South at full speed and go off the ramp.
Insane Stunt Bonus!
Go to (157, 90) and check out the ramp. Follow the road
Southwest to the main highway. Grab a fast car and get a running start on the
highway and head East on the road which heads to the ramp.
D. Game Secrets
Elvis Has Left the Building!
When you see a bunch of guys walking in line and making Elvis
noises, you can kill them to get a bonus. Get a car and run over them all in
a straight line so they all die at the same time to get the bonus.
Garage Prices and Definitions
Hell Oil - $10000 - Equips oil on your vehicle so you can lose cars
on your tail because they slide off the road.
Max Paynt - $5000 - Changes the plates on your vehicle and repairs
any damage.
Bomb Bay Mix - $5000 - Equips a bomb on your car.
Smith & WestonÕs - $25000 - Equips machine guns on your car.
XI. Copyright and Credits
This FAQ: The Playstation Grand Theft Auto 2 Guide, was written by
Gavin Ripley. It is intended for personal use and may not be sold or widely
distributed. You may be able to put this FAQ on your site ONLY if you get MY
permission by e-mail: ripoff1@email.com. But, you may only put it on your
site with my permission. I can tell you right now you probably wonÕt. This is
just because of bad experiences. Please feel free to send any comments or any
corrections to me. But before you do, make sure you are reading the most
recent edition of the FAQ which can be found at www.gamefaqs.com. My e-mail
is: ripoff1@email.com.
Credits
FAQ Author -- Gavin Ripley (ripoff1@email.com) (URL:
www.geocities.com/TimesSquare/Corridor/6908/index.html)
Grand Theft Auto 2 Codes -- Gamewinners (www.gamewinners.com)
Gameshark Codes -- Gameshark Code Creators Club (www.cmgsccc.com)
Thanks to:
Fleming Packaging - Scanning the maps for me.
Rockstar and DMA Design for making such a great game.
Gamefaqs for posting my guide.
This Document © 1999 Gavin Ripley
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