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VIGILANTE 8 - 2nd Offense Written By: Mordruk (Mordruk@hotmail.com) |
====================================== Vigilante 8:2nd Offense Walkthrough/FAQ for Dreamcast Written by Mordruk(Mordruk@hotmail.com) Version 0.5(1/7/00) Copyright 1999-2000 ====================================== I N D E X ====================================== 0 - U P D A T E S 0.5- R E A D T H I S ! 1 - G A M E I N F O 1.1-Controls and Menus 1.2-Screen Explained 1.3-Upgrading & Customizing 1.4-Propulsion Mechanisms 1.5-Weapons, Power-Ups, and Stuff 1.6-Car Specs 2 - Q U E S T W A L K T H R O U G H 2.1-Wonderwagon Guide 2.2-Thunderbolt Guide 2.3-Stunt Cycle Guide 2.4-Grubb Dual Loader Guide 2.5-Moon Trekker Guide 3 - E N D I N G M O V I E S 3.1-Wonderwagon Ending 3.2-Thunderbolt Ending 3.3-Stunt Cycle Ending 3.4-Grubb Dual Loader Ending 3.5-Moon Trekker Ending 4 - G A M E C O D E S 5 - L O C K E D & S E C R E T C A R S 5.1-Locked Cars 5.2-Secret Cars 6 - C O M I N G U P ! 7 - C O P Y R I G H T & T H A N K Y O U S ====================================== 0 - U P D A T E S ====================================== Version 0.1(12/26/99)- First release of my FAQ which included Car Stats, Quest Walkthroughs with the Wonderwagon and Thunderbolt guides and also the ending movie for both of those quests. Version 0.2(12/27/99)- First version to include the updates section actually. Some structure change in the FAQ like getting rid of the Car Stats section and making it a sub-section in the new Game Info section since it is all straight from the instruction manual. Changed around the Car Stats a little and added a rating system for the vehicles. Also added the Stunt Cycle guide to the Quest Walkthrough section and the ending for it:) Version 0.3(12/28/99)- Well I added the Locked and Secret Cars section along with the Codes section. Also put up the Grubb Dual Loader Guide with help from Turkey6158@aol.com and TripleHHHX@aol.com who sent in how to accomplish Objective B in the California stage. Also added the Dual Loader's car stats and ending to the guide. That's pretty much it for today even though it took MUCH longer to type all the new info in then you would think. Version 0.4(1/2/00)- First update of 2000 for the FAQ after my break of updates. Finished the Secret Cars section and fixed the Locked Cars Section because I made a mistake with Obake and Lord Clyde. Also added the Moon Trekker walkthrough. Also put a notice that you cannot take the codes off in the Dreamcast version if you put them on and save a game. Sorry about that to all the annoyed people who put them on:( Now that vacation is over I might only update this on the weekends unless I don't have much to do. Version 0.5(1/7/00)- After counting endless e-mails I have come up with 86 that have JUST been about the other way to get the bombs in the swamp level. For this VERY VERY VERY annoying problem I added a totally new section just for it so I stop getting those same exact e-mails every day. Please read the new section!!!!! ====================================== 0 . 5 - R E A D T H I S ! ====================================== Please, please, please, please stop sending me e-mails about another way to get the bombs in the swamp level for the drifters. I know about this and NO I'm not going to put it in this FAQ because I found my way just as easy and maybe even easier. I also will not even read your e-mail once if it even mentions an "alternate way for the swamp" or something like that. After 86 e-mails(not even counting today) I have had enough. Thankyou! ====================================== 1 - G A M E I N F O ====================================== This entire section is devoted to help people who do NOT have the instruction manual for one reason or another. Almost all of it is straight from the instruction manual except little notes I put in it. This is included because I have received a large number of e-mails asking one thing or another about a game that I wrote a FAQ for because they didn't have the instruction manual so this will (hopefully) save the time of someone e-mailing me and me e-mailing them back. Please note this is not my original work except for the little comments! --------------------------------------- 1.1-Controls and Menus --------------------------------------- The controls for the game is as follows- D-Pad and Analog Thumb Pad=steer vehicle Y Button-select target B Button-toggle weapons A Button-gas X Button-brake Back Right Button-fire machine gun Back Left Button-fire selected weapon B + Y Buttons-change view Menu Guide- One Player- Quest Mode- Quest mode consists of a series of eight levels for each character. To win each level, you must complete the mission objectives and destroy all enemy vehicles. Enemy vehicles are automatically chosen and the number of enemy vehicles as well as each enemy's skill increases with each level successfully passed. You must fulfill both primary and secondary objectives before destroying all enemies. You can review your objectives at any time during game play by pressing the START button to pause the game, and selecting Objectives. Successfully completing all objectives will lead to "unlocking" additional character/vehicles! If you fail to fulfill any of the mission objectives in Quest Mode, you can replay that level and try again. Your primary objectives usually requires you to find and collect some items(e.g., a few briefcases or gas cans). Occasionally, you will be required to deliver these items to a specific location. Collected items get stored in one of your weapon slots. If your mission objective requires that you deliver an item somewhere on the map, drive to that location, select the item to deliver by using the TOGGLE WEAPON button and then eject it by pressing the FIRE SELECTED WEAPON button. You can only unload your collected items at the required locations. Briefcases, bombs, gas cans, and tool boxes are the 4 items that can be collected and delivered. Arcade Mode- In Arcade mode, you must select an arena, a vehicle and opponents.(You may select up to 12 enemy vehicles per arena) NOTE-this is a great way to quickly get some more points to upgrade your car. For example, you could pick 5 Blue Burro Buses to fight and quickly kill them off since the Burro Bus is a large slow vehicle and get tons of points for it) Survival Mode- In Survival Mode, you must select an arena, a vehicle and opponents. The object is to see how many enemies you can destroy before you are eliminated. You will face unlimited waves of enemies with a maximum of four enemies facing you at any given time. The number of cars you destroy will be displayed as icons on the bottom right of the screen. You will also get a repair wrench power-up each time you total an enemy car. NOTE-I didn't include 2 player descriptions because you can basically figure that out for yourself and if you can't you shouldn't be playing the game. Options Screen- Game Status-Shows the status of all unlocked/available characters for players 1 through 4 Difficulty-This section allows players to adjust difficulty and weapons damage. First select the player(s) difficulty you want to adjust, then select difficulty levels(87 easy, 89 medium, 92 hard). Here you can also adjust weapon damage settings for each player, which will affect the amount of damage objects and vehicles can sustain before being destroyed. A low damage setting will typically result in lengthy battles, and vice versa. Select the player(s) you want to adjust damage for and then select a weapons damage setting(1 bullet-low damage, 2 bullets-medium damage, 3 bullets-high damage). Backstory-read the story behind Vigilante 8:Second Offense --------------------------------------- 1.2-Screen Explained --------------------------------------- The following is an explanation of all the things that are in the screen when facing other cars. Upper left-hand corner-Radar Dots on radar- Gray-ally Red-enemy Green-selected enemy Below radar screen-Your health Right of radar screen-Selected enemy's health Right of enemy's health screen-Weapon selected Below weapon selected screen-ammo Circles around selected enemy- White-cannot track enemy Green-can track enemy Yellow-difficulty tracking enemy --------------------------------------- 1.3-Upgrading & Customizing --------------------------------------- Upgrading- Within the game, each vehicle has preset values for acceleration, top speed, armor and target avoidance. These are shown in the Select Player screen. However, each vehicle and its default values can be upgraded. Each time the player destroys an enemy, a "salvage points" power-up appears on the map. Salvage point power-ups are worth 2-10 salvage points each(depending on the Difficulty/Damage settings) and enhance the characteristics of the player's vehicle. For example, if the player picks up 10 acceleration salvage points, their car will accelerate more quickly next time around. When the player obtains 50 points of a specific type, their vehicle is upgraded, and a new attachment is added to the chassis. The attachments include wider tire, spoiler wings, antennas, ram bars, etc. When the player obtains a full 100 points in every category, they are rewarded with a completely new chassis for their car. Customizing- The player can customize the color of his vehicle by pressing the Y BUTTON at the Select Player screen. --------------------------------------- 1.4-Propulsion Mechanisms --------------------------------------- Throughout the game, the player will be able to transform his vehicle using different propulsion mechanisms. These propulsion mechanisms change the way each vehicle handles, allowing them to perform different maneuvers and travel to different areas of each level. The different propulsion mechanisms can be obtained by picking up the appropriate power-up icons. Once collected, the mechanism will remain attached and functional until a moderate amount of damage is sustained, in which case it will revert to standard wheels or a different mechanism power-up is collected. Any mechanism can be ejected manually by simultaneously pressing the A and Y BUTTONS. The following is a list of the propulsion mechanisms available in the game- Hoverpods- Hoverpods enable each vehicle to hover a few feet off of the ground. This gives each car the ability to travel over virtually any terrain, and the ability to jump much farther than usual. Be careful when using these, however, as the resulting loss in traction can cause the vehicle to slide around more than it usually does on wheels. Hydrofloaters- Hydrofloaters help a great deal when traveling over water. They transform the player's vehicle into a sea-faring vessel, changing the front tires into flotation devices and the rear ones into propellers. When the player drives back onto the land, the hydrofloaters automatically revert to standard tires. Skis N' Treads- These provide a tremendous advantage on snow levels, as they help maintain traction on slippery surfaces. Using Skis N' Treads turns each vehicle's front wheels into skis, and rear wheels into oversized, treaded tires. --------------------------------------- 1.5-Weapons, Power-Ups, and Stuff --------------------------------------- Weapons- Combo Key- Up=^ Down=\/ Right=> Left=< Machine Gun=M EXAMPLE-Up, Up, Down, Fire Machine Gun= ^,^,\/,M Costs= how many of weapon ammo needed for combo INTERCEPTOR MISSILES(Guided Missiles) --------------------------------------- Moves- ^,^,\/,M (Costs 2) ^,^,^,M (Costs 2) ^,^,>,M (Costs 2-4) BULL'S EYE ROCKETS(Dumb Fire Rockets) --------------------------------------- Moves- ^,\/,\/,M (Costs 2) ^,\/,^,M (Costs 2-5) ^,\/,>,M (Costs 3) SKY HAMMER MORTAR(Experimental Auto-Tracking Mortar) --------------------------------------- Moves- \/,\/,\/,M (Costs 2) \/,\/,^,M (Costs 2-5) \/,\/,>,M (Costs 2) BRUISER CANNON(Auto-Targeting Cannon) --------------------------------------- Moves- \/,^,\/,M (Costs 2) \/,^,^,M (Costs 2-6) \/,^,>,M (Costs 2) ROADKILL MINES --------------------------------------- Moves- <,>,\/,M (Costs 2) <,>,^,M (Costs 2-6) <,>,>,M (Costs 2) BRIMSTONE BURNER --------------------------------------- Moves- >,<,^,M (Costs 10) >,<,\/,M (Costs 2-6) >,<,>,M (Costs 5) Power-Ups- Shield(GREEN)-Special force-field protects the vehicle from being damaged for a limited time Radar Jammer(YELLOW)-Confuses enemy radar and homing devices for a limited time Weapon Upgrade(BLUE)-Doubles the damage factor of any standard weapon fired for a limited time Repair Wrench-Partial damage repair Stuff- Green Crate-Contains a special weapon for vehicle Brown Crate-Surprise: may contain any standard weapon or a special weapon --------------------------------------- 1.6-Car Specs --------------------------------------- Car Rating System is as follows- Perfect=Couldn't be better, is one of the best in the game Great=A good aspect of car and is very helpful Good=Average Bad=Some difficulties or problems with aspect of car Terrible=Makes car a pain in the neck to use Worst=Don't use this car! --------------------------------------- Sheila/Wonderwagon --------------------------------------- Sheila-Convoy's niece put her academic studies on hold when she received an alarming call from John Torque. Apparently, the Coyotes had resurfaced, led by a mysterious new leader, and both her uncle and Houston were missing! Wonderwagon Base Stats- Acceleration-348 Speed-176 Armor-86 Target Avoidance-310 Special Weapon-Tantrum Gun, shoots large bullets like the machine gun but only has 50 ammo per box and hits for more damage. Cannot auto-lock onto target Steering-Good Speed-Good Armor-Bad Special Weapon-Terrible Hoverpod Steering-Good Hydrofloater Steering-Good Skis N' Treads Steering-Good Overall-Bad --------------------------------------- John Torque/Thunderbolt --------------------------------------- John Torque-Horrified when he found his friends Convoy and Houston missing, J.T. unearthed a couple of old Mosquitoes from Convoy's backyard and set out on a search for his friends... Thunderbolt Base Stats- Acceleration-400 Speed-344 Armor-182 Target Avoidance-104 Special Weapon-Wheel O'Fortune, shoots a large round from a 6-shooter barrel which propels the enemy car backwards and takes off a large amount of damage if it hits the car. No auto-lock onto target. Steering-Great Speed-Good Armor-Good Special Weapon-Great Hoverpod Steering-Great Hydrofloater Steering-Good Skis N' Treads Steering-Good Overall-Great --------------------------------------- All Star Trio/Dakota Stunt Cycle --------------------------------------- All Star Trio-Tomey, Romey, and Leilah began touring at the age of 14 and their incredible stunt shhows soon captivated audiences nationwide. In 1977, they set out for the Southwest in search of their missing sister. Stunt Cycle Base Stats- Acceleration-336 Speed-204 Armor-50 Target Avoidance-348 Special Weapon-Soaring Glory,about the only good thing about this vehicle is it's special weapon. It shoot 3 rockets into the air which then lock on to your target and hit. Even though it only has 3 ammo about 2 of them will kill the character if they all hit and almost never miss unless an object is blocking the way. Steering-Bad Speed-Great Armor-Terrible Special Weapon-Perfect Hoverpod Steering-Terrible Hydrofloater Steering-Worst Skis N' Treads Steering-Bad Overall-Terrible --------------------------------------- Garbage Man/Grubb Dual Loader --------------------------------------- Garbage Man-He was first spotted in 1976 near Necada, rummaging through a landfill. He's been seen as far as Florida and Oregon but didn't appear to be associated with any trash company. No one knew what he did with the stolen refuse... Grubb Dual Loader Base Stats- Acceleration-180 Speed-50 Armor-376 Target Avoidance-78 Special Weapon-Compctor, my absolute favorite special weapon which picks up the enemy in front of you and either shakes it up and down if it is big or throws it in the back of the garbage truck and spits it out of the back. A very powerful weapon but has a very short range:( Steering-Bad Speed-Bad(it is only a garbage truck) Armor-Perfect Special Weapon-Great Hoverpod Steering-Good Hydrofloater Steering-Good Skis N' Treads Steering-Bad Overall-Good --------------------------------------- Astronaut Bob O./Moon Trekker --------------------------------------- Astronaut Bob O.-No one ever heard the astonaut speak, or saw his face, which was always hidden behind a helmet. He was simply known as Bob O. When new ato skirmishes began in the fall of 1977, Bob's rover was often reported seen amidst the action. Moon Trekker Base Stats- Acceleration-322 Speed-64 Armor-134 Target Avoidance-308 Special Weapon-Collector, another short range special weapon. The collector has is two claws that starts swiping and tearing at the car in front of it. It can do a lot of damage if you hit the car from start to finish with this special weapon but isn't all that useful otherwise. Steering-Terrible Speed-Good Armor-Good Special Weapon-Good Hoverpod Steering-Bad Hydrofloater Steering-Good Skis N' Treads Steering-Bad Overall-Good ====================================== 2 - Q U E S T W A L K T H R O U G H ====================================== NOTE-Since a lot of the quests are exactly the same as others I just copy and paste and change it around for the enemies to save time. --------------------------------------- 2.1-Wonderwagon Guide --------------------------------------- Level 1-Arizona Story-UC Berkeley was a hip place to study and play, or more like... play, then study. OK, forget study altogether. For better or worse, Sheila had clearly undergone a transformation at the university. Now, summoned by her old buddy Torque, she's heading back to Arizona. Something's up with Houston and uncle Convoy... Objectives- A-Locate enemy documents-collect 2 briefcases B-Protect meteor observatory C-Defeat all enemies Enemies-Moon Trekker Walkthrough- First off is to find the 2 briefcases. This will be very easy to do since it is the first level and there really isn't any trick to getting the items. The briefcases are usually near a building or the meteor crater, not just out in the open. Once you have collected the two briefcases go to the meteor crater and get the green box that gives you your special weapon. Now follow the radar to find your enemy-Astronaut Bob O. in the Moon Trekker. The Moon Trekker's special weapon only works in close range so stay away from it and launch your some 30 special bullets at the Moon Trekker. This will take its life down to almost nothing and then just use your bullets or other weapons to finish it off. Make sure you don't fight Bob O. near the observatory because he will try to destroy it if he is about to die. Pretty easy level if you ask me:) -------------------------------------------------------- Level 2-Louisiana Story-Sheila never arrived at Convoy's service station-she was attacked by some lunatic near the meteor crater! After the battle, Torque met Sheila near Flagstaff, Sheila can't believe the news-her uncle is dead? She's devistated. Torque thinks Houston may have survived the attack-Sheila must fine her... Objectives- A-Retrieve Coyote stash from tombs-collect 2 briefcases B-Protect Tombs C-Destroy all enemies Enemies-El Guerrero Walkthrough- This is also an easy battle because it tells you right away where to find the 2 briefcases. Go to the right around the swamp to the tombs and shoot everyone a little bit with your machine gun. 2 briefcases will pop out of some. After you collect them get away from the tombs so Nina Loco doesn't destroy them and get your special weapon in the swamp. Watch out for the alligator though and the little swirling mist in front of a cage. If you hit it the cage will trap you and you will have to use some firepower to get out. Make sure your always moving because if you stop Nina Loco will hit you a lot with her missile special weapon. Kill Nina Loco with any weapon you want and the stage will end. -------------------------------------------------------- Level 3-Florida Story-Houston is alive-what a relief! It gets better when Houston tells Sheila of her master plan to bring Convoy back. Coolness, sister! Slick Clyde gone bad? Not a surprise really, she never liked the dweeb anyway. Now, Sheila is ready to kick some butt... Objectives- A-Disarm NASA building and Comm Tower-collect 3 bombs B-Protect and launch Apollo rocket C-Destroy all enemies Enemies-Goliath Halftrack, Moon Trekker Walkthrough- This is a really hard stage compared to the first two. First of all get Goliath out of the way and kill him first since he will never stop pounding on you and since you have very little shield it doesn't take much to kill you. After that go to the building behind the rocket and shoot the door to the right to open up the launch button. There might be a bomb in there which you will need to collect and then hit the start button to make the rocket go up to the launch site. Now turn to the left and look at the island with the fence around it. Find some hydrofloaters and go over to that island. Watch out for the shark and when you get up blow up all of the fence because it is electrical and will hurt A LOT if it hits you. Then destroy the tower so it won't shoot you and then collect the rest of the bombs that are there. Go back to the main island and by now the rocket should have made it to the launch site unless one of the cars stopped it. If they did just hit the start button again. When it is at the launch site go back to the start button at the building and run into it to launch the rocket and accomplish objective B. Now with both objectives out of the way you can make your way to Moon Trekker and take him out. It shouldn't be too hard with Goliath already out of the way. -------------------------------------------------------- Level 4-Pennsylvania Story-Wow, who is the fireball of a girl in the silver car? Could it be... FBI agent Chassey Blue?! Sheila is impressed-looks like she isn't the only one to undergo a major makeover. Chassey has definitely taken a turn for the better-the clothes, the hair, the car! She didn't even bust Sheila for vigilantism-how cool is that?! Objectives- A-Locate spare parts-collect 3 supply boxes B-Protect money train C-Destroy all enemies Enemies-Excelsior Stretch Limo, Palomino XIII Walkthrough- The enemies in this stage aren't too hard but I would take out the Stretch Limo if your having difficulties then searching for the 3 supply boxes. Although most boxes are in random places I found the 3 to be in the exact same places the 5 times I went back to this level. There is one in the steel mill, one outside in a clearing by the tracks, and other right between two tracks. Make sure that you don't hit any of the red switches near the tracks while your going around because it will switch the course of the train and it might run into something. Also, don't shoot around the bridges because they might collapse and then the train will blow up. After you have the 3 boxes make Palomino get away from the bridges and then unleash everything you have on him and finish the stage. -------------------------------------------------------- Level 5-Minnesota Story-It looks like several well-known Coyotes are on the loose, including Molo. To top it off, Sid Burn's ex-flame Nina is now supplying arms to Clyde. The police remain concentrated in larger cities, so the outback is a free-for-all. Sounds just like the old days... no biggie! Objectives- A-Disarm plant bobby traps-collect 3 bombs B-Protect nuclear reactors C-Destroy all enemies Enemies-Blue Burro Bus, El Guerrero, Grubb Dual Loader Walkthrough- First of all take out the El Guerrero and the Grubb Dual Loader since they are the most powerful out of the three. The Blue Burro Bus is big and slow and it's special only works if you're behind it. With those two out of the way go to the center building and collect the three bombs that are all inside the plant. Now make sure you don't hit open the doors to the nuclear reactors because Blue Burro might try to destroy them. Stash up on some good weapons like your special or missiles and then take out Molo. This is overall an easy stage. -------------------------------------------------------- Level 6-Utah Story-According to Chassey, Clyde sent his crew to rob the Olympus resort so that he can continue funding his terrorist operations. Since Chassey was ordered to stay close to Clyde, she suggested that Sheila take a trip to Utah and protect the resort. No problemo! Unfortunately, she arrives too late... Objectives- A-Bring stolen prize money to lodge-collect & deliver 3 briefcases B-Protect lodge C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Marathon Walkthrough- You won't find the 3 briefcases anywhere in the stage-the enemies have already collected them. So first of all get your special weapon and destroy Tsunami and Marathon. Marathon isn't in the instruction manual but is actually a boss driven by a guy named Boogie. After you get the two briefcases from them deliver them to the lodge at the bottom by selecting it with B and dropping it with the back left button on the controller. Then go and hit Palomino until he is almost dead and get him near the lodge. When he is close to the lodge kill him, get the briefcase, and quickly deliver it before the game ends. That part is the hardest in the stage but is nothing compared to the next stage. -------------------------------------------------------- Level 7-California Story-Helping Chassey actually feels like being an agent! Sheila is totally into it-she's even referring to herself as "Convoy's Angel", in memory of her great uncle. Torque thinks she's gone cuckoo, but Houston likes the moniker. Supposedly, there is some contraband coming into the harbor... Angel is on the case! Objectives- A-Locate shipment of contraband fuses-collect 4 supply boxes B-Protect barge C-Destroy all enemies Enemies-Grubb Dual Loader, Moon Trekker, El Guerrero, Excelsior Stretch Limo Walkthrough- This is the hardest stage in Sheila's quest by far because these 4 cars tend to come after you all at once. If you are experiencing problems with this just change the difficulty to easy and the damage to max and you'll be fine. The 4 supply boxes are all to the left of you inside the small buildings when you start out but you have more things to worry about, you can always come back for them. I would kill the Dual Loader, the Trekker, and the Stretch Limo and just leave Nina Loco in the El Guerrero because she is by far the weakest of the 4. After that you most likely will be low on life. If so, go up to the lighthouse and blow open the door and ride it. You will come out with hoverpods on. Keep going forward and you'll land on top of a huge warehouse where there are two wrenches and a special weapon box. That should revitalize you enough to get the 4 supply boxes and kill Nina Loco. After this stage it is smooth sailin'. -------------------------------------------------------- Level 8-Alaska(FINAL LEVEL) Story-Chassey can see the crazy kid has potential. She promises to arrange for a scholarship for Sheila in the fabled FBI Academy, provided Sheila can prove she's serious about it. What a better opportunity to show initiative than to bust the notorious conman Boogie booby-trapping a major U.S. refinery? Objectives- A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs B-Protect oil silos C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN Marathon Walkthrough- The 5 bombs are easy to find since they are all near the oil silos. Once you have collected them go out to the ocean by putting on the hydrofloaters and dispose of them there. Now go back and first take out Tsunami and Palomino. Make sure you aren't in front of an oil silo because they will destroy it when they shoot at you. After that take care of the easy Molo in the Blue Burro Bus. After that you'll see a notice on the screen that says "Boogie is approaching" and you'll see a new car on your radar. Get some special weapon or rockets fast and then take out Boogie in his Marathon. It is pretty easy unless Boogie starts to unleash his special which is very annoying. When you destroy Boogie then sit back and watch the ending movie:) --------------------------------------- 2.2-Thunderbolt Guide --------------------------------------- Level 1-Arizona Story-Does anyone have a problem with John Torque's latest gig? J.T. has had it with the jokes! Shoot, a bounty hunter is as honest of a job as any, right? Besides, there is some decent bread to be made in capturing wanted crooks, and it's fun too! Especially when the felon is the foxy Nina Loco... Objectives- A-Locate enemy documents-collect 2 briefcases B-Protect meteor observatory C-Destroy all enemies Enemies-Marathon Walkthrough- This is an easy first and almost exactly like Sheila's quest. Find the 2 briefcases which are always next to buildings and usually by the observatory. Next go to the alien crater and pick up the two green special weapon boxes from it. Then go and find Marathon. Watch out for his special weapon since it is very annoying and hurts a lot then aim and use your special weapon to blow him away. Make sure you don't fight near the observatory because one hit to it from your special weapon and it blows up. A very easy first stage. --------------------------------------- Level 2-Louisiana Story-What's going on here?! While tracking Nina in Arizona, Torque gets ambushed by... Boogie?! Looks like Nina busted the dance-freak outta jail! On top of that, Torque finds Convoy's place ablaze and abandoned. He immediately phones Sheila in California, then sets out after the perpetrators... Objectives- A-Retrieve Coyote stash from tombs-collect 2 briefcases B-Protect tombs C-Destroy all enemies Enemies-Blue Burro Bus Walkthrough- First of all go to the right around the swamp to the tombs. Now shoot ever one a little bit with your machine gun and some briefcases will pop out of them. Quickly get away from the tombs because by now Molo should be on your tail and making a mess of the tombs. Find you special weapon and it is all over for Molo since he is such a huge slow bus. Just make sure you don't get behind him since his special weapon could hurt you. Another easy stage. --------------------------------------- Level 3-Florida Story-First Boogie and now... Molo?! Is it Torque's worst freaking nightmare, or what?! He sure hopes the Coyotes haven't caused Convoy or Houston any hurt-he's got to find his friends fast! Following reports of attacks on civilians by strange flying cars, J.T. continues on to Florida... Objectives- A-Disarm NASA building and comm tower-collect 3 bombs B-Protect and launch Apollo rocket C-Destroy all enemies Enemies-Palomino XIII, Tsunami Walkthrough- First of all get Palomino out of the way and kill him first since he is the stronger of the two enemies. After that go to the building behind the rocket and shoot the door to the right to open up the launch button. There might be a bomb in there which you will need to collect and then hit the start button to make the rocket go up to the launch site. Now turn to the left and look at the island with the fence around it. Find some hydrofloaters and go over to that island. Watch out for the shark and when you get up blow up all of the fence because it is electrical and will hurt A LOT if it hits you. Then destroy the tower so it won't shoot you and then collect the rest of the bombs that are there. Go back to the main island and by now the rocket should have made it to the launch site unless one of the cars stopped it. If they did just hit the start button again. When it is at the launch site go back to the start button at the building and run into it to launch the rocket and accomplish objective B. Now with both objectives out of the way you can make your way to Tsunami and take him out. With your special weapon it only takes about 3 shots to kill Tsunami so it shouldn't be hard. --------------------------------------- Level 4-Pennsylcania Story-Finally, Torque runs into Houston. She is alive and well, but she tells him that Convoy is... dead?! J.T. can't believe his mentor is gone. He also has a difficult time grasping Houston's stories of Slick Clyde traveling through time and all. Good thing the girl has a plan of attack... Objectives- A-Locate spare parts-collect 3 supply boxes B-Protect money train C-Destroy all enemies Enemies-Marathon, Excelsior Stretch Limo Walkthrough- First off get rid of Lord Clyde in his Stretch Limo because he gets to be annoying as your trying to find the supply boxes. Then look for the 3 boxes. There is usually one in the factory and one outside near the tracks. The last one is inside the money train. Even though the objectives say to protect the train you have to shoot at it and its cars a little with the machine gun to get the last briefcase out. With the briefcase out go get your special weapon and kill Boogie in the Marathon. --------------------------------------- Level 5-Minnesota Story-Houston asks Torque to follow some suspects to Minnesota. It is unclear whether these crazies are associated with the Coyotes, but it's obvious that they're up to no good. When Torque catches up with the gangsters at Pander Island, he finds the place booby-trapped with explosives! Objectives- A-Disarm plant booby traps-collect 3 bombs B-Protect nuclear reactors C-Destroy all enemies Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack Walkthrough- This is one of the easiest levels in the game because you know right away where the bombs are. Go to the center building that is the plant and collect the 3 bombs that are in there. Now first take out Goliath then the Moon Trekker since they are the most dangerous. The garbage truck doesn't have a very far range and it doesn't take as much life off as others. Make sure that you aren't fighting near the glowing reactors because they will really hurt you if they explode and you'll fail objective B. Now take out the large garbage man with your Wheel O'Fortune and that wraps up this stage. --------------------------------------- Level 6-Utah Story-The efforts of the Vigilantes are paying off. Now, Houston is determined to get her hands on one of Clyde's time-travel gadgets; who knows why? Torque is off to Utah. Supposedly, Nina and gang hit a sky resort and took off with lotsa cash. J.T. would be darned if he didn't look into it... Objectives- A-Bring stolen prize money to lodge-collect & deliver 3 briefcases B-Protect lodge C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Blue Burro Bus Walkthrough- You won't find the 3 briefcases anywhere in the stage-the enemies have already collected them. So first of all get your special weapon and destroy Tsunami and Palomino. After you get the two briefcases from them deliver them to the lodge at the bottom by selecting it with B and dropping it with the back left button on the controller. Then go and hit Molo in the Blue Burro Bus until he is almost dead and get him near the lodge. When he is close to the lodge kill him, get the briefcase, and quickly deliver it before the game ends. --------------------------------------- Level 7-California Story-Whoa!! Having obtained the time-travel device, Houston rewound time by a few weeks and now it's back to square one. Only this time, her hubby Convoy is alive! Cool, brother! Now the Coyotes are toast. It's about time J.T. captured Nina. Not so fast-Torque falls right into Nina's trap at the harbor... Objectives- A-Locate shipment of contraband fuses-collect 4 supply boxes B-Protect barge C-Destroy all enemies Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, Excelsior Stretch Limo Walkthrough- This is the hardest stage in Torque's quest by far because these 4 cars tend to come after you all at once. If you are experiencing problems with this just change the difficulty to easy and the damage to max and you'll be fine. The 4 supply boxes are all to the left of you inside the small buildings when you start out but you have more things to worry about, you can always come back for them. I would kill the Dual Loader, Goliath, and the Stretch Limo and just Boogie in Marathon because he is by far the weakest of the 4 in this battle. After that you most likely will be low on life. If so, go up to the lighthouse and blow open the door and ride it. You will come out with hoverpods on. Keep going forward and you'll land on top of a huge warehouse where there are two wrenches and a special weapon box. That should revitalize you enough to get the 4 supply boxes and kill Boogie. Good luck! --------------------------------------- Level 8-Alaska(FINAL LEVEL) Story-This Nina girl is a cunning creature-it is the second time she has evaded Torque. Is Nina truly bad, or is she simply trying to survive in this world gone mad? It sure looks like she's up to her neck in trouble, yet she continues to weave her webs of deception. Is three times a charm? Objectives- A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs B-Protect oil silos C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN El Guerrero Walkthrough- The 5 bombs are easy to find since they are all near the oil silos. Once you have collected them go out to the ocean by putting on the hydrofloaters and dispose of them there. Now go back and first take out Tsunami and Palomino. Make sure you aren't in front of an oil silo because they will destroy it when they shoot at you. After that take care of the easy Molo in the Blue Burro Bus. After that you'll see a new car on your radar. Get some special weapon or fast and take out Nina Loco in the El Guerrero. This is a VERY easy stage even though it is the final one so sit back and enjoy the ending:) --------------------------------------- 2.3-Stunt Cycle Guide --------------------------------------- Level 1-Arizona Story-As siblings go, Tomey, Romey, and Leilah do not always agree, but there are two things all of themm love unanimously-their missing older sister Tanyah and their stunt cycles. So, when Tomey spotted a picture of Tanyah in a paper one fateful morning, the trio hit the road right there and then, without any arguing. Objectives- A-Locate enemy documents-collect 2 briefcases B-Protect meteor observatory C-Defeat all enemies Enemies-Moon Trekker Walkthrough- First off is to find the 2 briefcases. This will be very easy to do since it is the first level and there really isn't any trick to getting the items. The briefcases are usually near a building or the meteor crater, not just out in the open. Once you have collected the two briefcases go to the meteor crater and get the green box that gives you your special weapon. Now follow the radar to find your enemy-Astronaut Bob O. in the Moon Trekker. The Moon Trekker's special weapon only works in close range so stay away from it and launch your special weapon at the Moon Trekker. This will take its life down to almost nothing and then just use your bullets or other weapons to finish it off. Make sure you don't fight Bob O. near the observatory because he will try to destroy it if he is about to die. Pretty easy level if you ask me:) --------------------------------------- Level 2-Louisiana Story-The local folk sure recognize Tanyah's picture, though down here she seems to be known as "Houston". In the past two days, the siblings got more leads than they did during the entire year of their milk carton campaign! Ok, let's follow this Boogie dude-looks like he's one of the gangstas! Objectives- A-Retrieve Coyote stash from tombs-collect 2 briefcases B-Protect Tombs C-Destroy all enemies Enemies-Marathon Walkthrough- This is also an easy battle because it tells you right away where to find the 2 briefcases. Go to the right around the swamp to the tombs and shoot everyone a little bit with your machine gun. 2 briefcases will pop out of some. After you collect them get away from the tombs so Boogie doesn't destroy them and get your special weapon in the swamp. Watch out for the alligator though and the little swirling mist in front of a cage. If you hit it the cage will trap you and you will have to use some firepower to get out. Then kill Boogie with your great special weapon to end the level. --------------------------------------- Level 3-Florida Story-Finally, a break! The team runs into a secret agent wannabe named Sheila, who claims to know Houston personally. Sounds like the gangstas killed Houston's old man, but their sister may be alive! As a matter of fact, Sheila suspects Houston is after the Coyotes for revenge. Ok, team-time to join the Vigilantes! Objectives- A-Disarm NASA building and Comm Tower-collect 3 bombs B-Protect and launch Apollo rocket C-Destroy all enemies Enemies-Palomino XIII, Goliath Halftrack Walkthrough- Here is where you see how I rated the hydrofloaters a "Worst" ranking. First off, kill Goliath since he is a huge pain in the neck and then go to the building behind the rocket that is on the transporter on the runway. Hit the garage door with your machine gun to open it and hit the start button in there with your car. Also get a bomb if there is one in there then turn to the right to see the rocket going up to the launch site. Now get some hydrofloaters and experiance the biggest pain in your life. The only trick I found to not flip over is to let go of the gas while your turning every once and awhile. You have to be fast to get to the large isle with an electric fence because the sharks will be after you. When and IF you get there blow up the tower because it will try to shoot you and the electrical fence and get the last two bombs. Go back to the building with the start button and run into it again to launch the shuttle. Now go and kill Palomino with your special weapon. This is most likely the hardest level in this quest! --------------------------------------- Level 4-Pennsylvania Story-A black T,bolt joins the battle and helps out the team. It's Vigilante brother Torque, who is also searching for Houston. Torque is leery of the kids and their missing sister stories-are these brats simply looking to pull a publicity stunt? Nevertheless, he agrees to spread the word. They part ways and the team heads east... Objectives- A-Locate spare parts-collect 3 supply boxes B-Protect money train C-Destroy all enemies Enemies-Excelsior Stretch Limo, Marathon Walkthrough- The enemies in this stage aren't too hard but I would take out the Stretch Limo if your having difficulties then searching for the 3 supply boxes. Although most boxes are in random places I found the 3 to be in the exact same places the 5 times I went back to this level. There is one in the steel mill, one outside in a clearing by the tracks, and other right between two tracks. If they aren't there just try shooting each car of the train with your machine gun till something pops out. Make sure that you don't hit any of the red switches near the tracks while your going around because it will switch the course of the train and it might run into something. Also, don't shoot around the bridges because they might collapse and then the train will blow up. After you have the 3 boxes make Marathon get away from the bridges and then unleash everything you have on him and finish the stage. --------------------------------------- Level 5-Minnesota Story-Team FAST continues their search for Houston. Following a lead from a juvenile prison bus driver, they arrive in eastern Minnesota. Bingo! Among the remnants of battle, the siblings find orange towing gear, matching the make Houston is reportedly driving. Suddenly, drifters spring a surprise attack! Objectives- A-Disarm plant booby traps-collect 3 bombs B-Protect nuclear reactors C-Destroy all enemies Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack Walkthrough- This is one of the easiest levels in the game because you know right away where the bombs are. Go to the center building that is the plant and collect the 3 bombs that are in there. Now first take out Goliath then the Moon Trekker since they are the most dangerous. The garbage truck doesn't have a very far range and it doesn't take as much life off as others. Make sure that you aren't fighting near the glowing reactors because they will really hurt you if they explode and you'll fail objective B. Now take out the large garbage man with your special weapon and that wraps up this stage. --------------------------------------- Level 6-Utah Story-The tip was a trap! Fortunately, those lunatics were no match for the trio. The fatso in the bus will get it, in his own good time. Right now, the FAST kids are on the trail of the Coyote gangsta leader. Looks like they're headed into Utah's snowy highlands. Hey team-gotta put some chains on them tires! Objectives- A-Bring stolen prize money to lodge-collect & deliver 3 briefcases B-Protect lodge C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo Walkthrough- You won't find the 3 briefcases anywhere in the stage-the enemies have already collected them. So first of all get your special weapon and destroy Tsunami and the limo. After you get the two briefcases from them deliver them to the lodge at the bottom by selecting it with B and dropping it with the back left button on the controller. Then go and hit Palomino until he is almost dead and get him near the lodge. When he is close to the lodge kill him, get the briefcase, and quickly deliver it before the game ends. --------------------------------------- Level 7-California Story-What a chill! The stunt kids froze their butts off, but they showed the geezer how it's done in America. They've never seen anyone limp so fast-the creep escaped! No matter, the other Veegees will get him. Sheila wants the meet at the coast. When the team arrives at the harbor, they find a lone FBI car overwhelmed by Coyotes... Objectives- A-Locate shipment of contraband fuses-collect 4 supply boxes B-Protect barge C-Destroy all enemies Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, El Guerrero Walkthrough- This is an extremely hard stage because these 4 cars tend to come after you all at once. If you are experiencing problems with this just change the difficulty to easy and the damage to max and you'll be fine. The 4 supply boxes are all to the left of you inside the small buildings when you start out but you have more things to worry about, you can always come back for them. I would kill the Dual Loader, Goliath, and the Marathon and just leave Nina in the El Guerrero because she is by far the weakest of the 4 in this battle. After that you most likely will be low on life. If so, go up to the lighthouse and blow open the door and ride it. You will come out with hoverpods on. Keep going forward and you'll land on top of a huge warehouse where there are two wrenches and a special weapon box. That should revitalize you enough to get the 4 supply boxes and kill Nina Loco. Good luck --------------------------------------- Level 8-Alaska(FINAL LEVEL) Story-The kids are stunned to discover the identity of the FBI car driver-it's Sheila! Looks like she's got a new job and some exciting news-ith the help of the agency, Sheila managed to track down Houston! The "reunion" is scheduled at the FBI campus in one week. Sounds like enough time to settle some scores... Objectives- A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs B-Protect oil silos C-Destroy all enemies Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo THEN Blue Burro Bus Walkthrough- The 5 bombs are easy to find since they are all near the oil silos. Once you have collected them go out to the ocean by putting on the hydrofloaters and dispose of them there. Now go back and first take out Tsunami and Clyde in the limo. Make sure you aren't in front of an oil silo because they will destroy it when they shoot at you. After that take care of Palomino which shouldn't be too hard. After that you'll see a notice on the screen that says "Molo is approaching" and you'll see a new car on your radar. Get some special weapon or rockets fast and then take out Molo in the Blue Burro Bus. It is pretty easy since Molo is very big and very slow and has a terrible special weapon. When you destroy Molo then sit back and watch the ending movie:) --------------------------------------- 2.4-Grubb Dual Loader Guide --------------------------------------- Level 1-Arizona Story-The Garbage Man isn't used to the ways of the locals-all this hostility and violence have gradually turned him into a savage. Originally he had traveled here in search of a lost friend, but due to an unforeseen problem, he was forced to stay and blend in. Hopefully not for long... Objectives- A-Obtain extra fuel-collect 2 fuel cans B-Evade police C-Destroy all enemies Enemies-Chrono Stinger Walkthrough- First off get the 2 fuel cans which are always near some buildings and usually one is by the observatory. Don't run into the police car or blow up a lot of stuff because it will start chasing you. After that go up to the crater and get your special weapon and some hoverpods if you want and chase down Chrono Stinger. Chrono Stinger has a unique special weapon to freeze you in time so he can then shoot you all he wants. He usually will just circle you though until you unfreeze so get your compactor and kill him to end the level. --------------------------------------- !!!SPECIAL THANKS TO Turkey6158@aol.com AND TripleHHHX@aol.com FOR SENDING ME THE SOLUTION TO THIS NEXT LEVEL!!! --------------------------------------- Level 2-California Story-The Garbage Man has been around awhile, but people still puzzle him. Sometimes he tries to help them, but often they turn on him, as if he was some mutant! Granted, the G'Man doesn't really fit in-he is different, but so what? Objectives- A-Locate enemy weaponry-collect 3 supply boxes B-Create roadblock-force cargo truck to stop C-Destroy all enemeies Enemies-Xanadu RV Walkthrough- Bet your just dying to find out how to stop the truck. Well I won't tell you.....Just kidding! Actually it's very easy once you know what to do. First off when you start the stage go to the other end of the bridge and turn around at the end so your still facing the bridge and your back is facing where the truck will come. Now hold the brakes and center yourself on the road and wait. Make sure to NOT hit it with anything because it will vanish and you'll have to wait again. When the truck comes just hold your brakes and keep re-aligning yourself with the center of the road and the truck will hit you again and again and keep slowing down till finally....get ready for it.....it STOPS!!!! It stopped for me right at the end of the bridge so you might have to do it a couple times. If the RV keeps using those UFOs on you just hit him till he has almost no life and he will leave you alone. After that just collect the items by the orange crates and then kill the Xanadu RV. Yay!!! You finished the level from hell! --------------------------------------- Level 3-Alaska Story-A lady named Houston offers the Garbage Man several totaled cars in exchange for a little assistance-what a sweet human! Sure, the Garbage Man will gladly escort her up north-the girl looks truly distressed. Suddenly, an unexpected attack! Objectives- A-Transport excess oil to large silos-collect & deliver 3 fuel cans B-Break up amassing icebergs C-Destroy all enemies Enemies-Palomino XIII, Tsunami Walkthrough- First off get the three fuel cans which are usually by the drums of oil stacked up on the hill and then take out Tsunami. After that go towards the ocean and get the hydrofloaters on your car and drive out to find some icebergs. There should be three icebergs, just run into them and shoot them down with you machine gun or other weapons and then come back onto the main land. Now go over towards one of the large silos and drop off the three fuel cans. Now with everything out of the way get your special weapon and pulvurize Palomino. --------------------------------------- Level 4-Minnesota Story-The refinery was a treasure trove-all these quality resouces! The Garbage Man regrets not traveling to Alaska sooner, but it just never occured to him to venture this far north. Hey, who are those hooligans vearing down on the G'Man? Objectives- A-Stash plant plans into nuclear waste casks-collect & deliver 4 briefcases B-Avoid radioactive contamination C-Destroy all enemies Enemies-Wapiti 4WD, Xanadu RV Walkthrough- Here you will fight off two of the three secret cars so don't expect to find any useful information in the instruction manual. Find the 4 briefcases which are all in the middle building which is the plant. Then take them to the little white structures that have a nuclear symbol on them. After that take out either the Wapiti or Xanadu.(they are both equally annoying) make sure you don't blow up any of the orange glowing structures in th huge buildings because you will fail objective B. Now get any weapons you need and take out the last car to end the level. --------------------------------------- Level 5-Utah Story-There is some ruckus going on in Utah. The Garbage Man has learned to seek out such disturbances as they often bear bountiful amounts of useful salvage. The mechanic at the Olympus Resort offers the Garbage Man a few old battery banks, if the G'Man can help him keep the lifts operational. What a precious find! Objectives- A-Distribute parts to gondola stations-collect & deliver 4 supply boxes B-Beat record of each winter sport C-Destroy all enemies Enemies-Thunderbolt, Marathon, Livingston Truck Walkthrough- I would first take out Marathon and Thunderbolt because the Livingston Truck will have enough difficulties carrying around the rest of him. Then take off and find the 4 supply boxes which are scattered almost everywhere. Some are usually on the event where you have to go down the track and pass those signs that say "Go! Go!". After you have collected all of them go to the top and to the Gondola Station and deliver the 4 supply boxes. Then go over to where the tower is in the middle at the top. Blow up the door and enter then hold down the gas while you go down the ramp and shoot out. It is REALLY fun if you turn off the gravity(see codes section). After that go to the one with the flags and go through the start sign and you'll hear a bell. Then go to the left of the first red flag and you should here another bell. Then go to the right of the second red flag and another bell sounds. Keep going back and forth making a zig-zag and hearing the bells and cross the finish. After you do these three events you should see "Objective B cleared" on the screen. If so go over to the huge yellow truck and take it out. It is really easy unless you get above it and it does it's special weapon and blasts you halfway across the stage. Good luck! --------------------------------------- Level 6-Louisiana Story-Who is this space fanatic following the Garbage Man? Hey look, his rover carries high-absorption solar panels, the G'Man has been looking for those everywhere! Since he's had quite a bit of luck bartering with the natives lately, the G'Man attempts to negociate a trade with the astronaut. Bad idea! Objectives- A-Locate hidden explosives-collect 6 bombs B-Trap the alligator C-Destroy all enemies Enemies-Blue Burro Bus, Tsunami, Excelsior Stretch Limo Walkthrough- Trap the alligator?!?!?! Who is the jerk that thinks up these objectives?! Anyways, destroy Tsunami and Lord Clyde in the limo then pick up the 3 or 4 bombs that are on the land. Now for the question that cracked most people's minds-How do you get the bombs above the swamp? Well that's easy, just get the alligator to chase you and go underneath the bomb and wait for the alligator to chomp at you. What do you know.... when you fly up in the air you catch it. Do that with the rest of the bombs in the swamp until you've collected all of them and then get the alligator to chase you again. This time go towards one of those cages with the swirling ball under it. Keep going around it with the alligator following and it will eventually get caught in it and objective B will be done. Now go and destroy Molo in the Blue Burro Bus to finally get out of this idiotic level. --------------------------------------- Level 7-Pennyslvania Story-Whoa, the spaceman turned out to be another vicious freak! Is there anything the Garbage Man can offer Bob for these fine panels, or will he have to muscle them out of him? A forceful approach would be easy enough, but for some strange reason, the G'Man seems to like the weirdo... Objectives- A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans B-Stop train at service dock C-Destroy all enemies Enemies-Stunt Cycle, Samson Tow Truck, Xanadu RV, Livingston Truck Walkthrough- First off, wait for the train to pass and then go on the tracks and follow them to the first red switch. Hit it so the switch is to the right then continue along. Make sure that damn huge truck didn't blow up the bridge because if it did you have to restart the level. Now continue along the track and hit this next switch so it also is to the right. Now quickly go to the right track and blow up the train car that is resting there. Make sure you TOTALLY blow it up so it vanishes. Then continue along that track and blow up the next car TOTALLY. Now watch the train as it comes along and it should follow the track across the bridge and over to where the two train cars where that you blew up and then stop and it should say "Objective B cleared!" Now with the hardest part in the level out of the way go destroy the Stunt Cycle, RV, and the Samson Tow Truck, just leaving the Livingston Truck. Find the 5 fuel cans which are scattered all over the level and deliver them to the three furnaces behind the steel mill. Now with all those two things out of the way go and blow up the last truck driven by Convoy. Next stop, Florida! --------------------------------------- Level 8-Florida(FINAL LEVEL) Story-To get the solar panels, the G'Man decides to draw Bob into a trap. He loads up on bananas and makes his way back to the NASA compound; now heavily guarded by goverment agents. The astronaut knows he's wanted there, yet he can't resist the trashman's lure. The G'Man hopes the agents will jump Bob...he hopes wrong... Objectives- A-Bring debris from orbit to NASA building-collect & deliver 5 supply boxes B-Force enemies into wind-tunnels C-Destroy all enemies Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Moon Trekker Walkthrough- Ok, last level, and not nearly as hard as the others. First off, go around to the launch site to the tunnel that is all black and has a red and green flashing light. Go in the tunnel when it turns green and you'll be launched into the sky. Now hold down the breaks and hold back for a littl bit and you'll start catching a ton of supply boxes. You'll most likely get all of them your first time but if you don't just go back in and try again. You cannot get launched if the rocket gets blownup so try to protect it. Then comes the hard part-putting the cars in the wind tunnel. You only have to put at least 1 car into each tunnel. So get a car near it and use your special weapon to put it in your compactor. Now aim your back towards the wind tunnel but don't get sucked in yourself and it should get spit out right near it and get into the wind tunnel. Now get another car and do the same except with the other wind tunnel. Now you can kill all of them. Once you've done that Bob O. will start approaching and appear on your radar. Get your special ready and take him out right away to end this annoying drifter quest. Congrats on beating it! --------------------------------------- 2.5-Moon Trekker Guide --------------------------------------- Level 1-Arizona Story-Since Bob's rampage had first begun, he was labeled an animal, freak, lunatic, vandel, and everything else in-between. He clearly has developed the reputation of someone with less than desirable qualities. Well sure, but as Bob O. would readily admit, there is a good reason for that... Objectives- A-Obtain extra fuel-collect 2 fuel cans B-Evade police C-Destroy all enemies Enemies-Wonderwagon Walkthrough- First off get the 2 fuel cans which are always near some buildings and usually one is by the observatory. Don't run into the police car or blow up a lot of stuff because it will start chasing you. After that go up to the crater and get your special weapon and some hoverpods if you want and chase down the Wonderwagon. The Wonderwagon is a VERY easy car to beat since her special weapon isn't all that effective against anything. Just use your special "slice n' dice" weapon and take out the Wonderwagon to end the first level. --------------------------------------- Level 2-California Story-So, why is Bob O. in such a terrible state of mind? How about a life's dream shattered? Well, there! To the weak, this would be reason enough to end their life; to the strong, a reason to start over; but Bob O. is a different kind of animal-he just went berserk! Objectives- A-Locate enemy weaponry-collect 3 supply boxes B-Create roadblock-force cargo truck to stop C-Destroy all enemeies Enemies-Palomino XIII Walkthrough- Bet your just dying to find out how to stop the truck. Well I won't tell you.....Just kidding! Actually it's very easy once you know what to do. First off when you start the stage go to the other end of the bridge and turn around at the end so your still facing the bridge and your back is facing where the truck will come. Now hold the brakes and center yourself on the road and wait. Make sure to NOT hit it with anything because it will vanish and you'll have to wait again. When the truck comes just hold your brakes and keep re-aligning yourself with the center of the road and the truck will hit you again and again and keep slowing down till finally....get ready for it.....it STOPS!!!! After that just collect all the tool boxes that are usually by the huge orange crates the trucks carry and then get your special and take out Palomino XIII to end the hardest level in the game. --------------------------------------- Level 3-Alaska Story-Bob O. had been training for a space mission for years. He had undergone countless tests and some very, very unpleasant experiments. They were long, grueling years, but the NASA guys always knew how to keep the aspiring space traveler motivated. And motivated he was... Objectives- A-Transport excess oil to large silos-collect & deliver 3 fuel cans B-Break up amassing icebergs C-Destroy all enemies Enemies-Vertigo, Chrono Stinger Walkthrough- First off get the three fuel cans which are usually by the drums of oil stacked up on the hill and then take out Vertigo. After that go towards the ocean and get the hydrofloaters on your car and drive out to find some icebergs. There should be three icebergs, just run into them and shoot them down with you machine gun or other weapons and then come back onto the main land. Now go over towards one of the large silos and drop off the three fuel cans. Now with everything out of the way get your special weapon and pulvurize Chrono Stinger. --------------------------------------- Level 4-Minnesota Story-Then, only days before the launch, some motorized gangsters raided the Cape and destroyed most of the NASA compound, including the Prometheus-Bob's ticket to orbit. No rocket, no launch, no dream. Poof, gone! Fine, but there is no way in heck Bob O. will return to training labs and his sadist instructors! Objectives- A-Stash plant plans into nuclear waste casks-collect & deliver 4 briefcases B-Avoid radioactive contamination C-Destroy all enemies Enemies-Samson Tow Truck, Xanadu RV Walkthrough- First find the 4 briefcases which are all in the middle building which is the plant. Then take them to the little white structures that have a nuclear symbol on them. After that take out the Xanadu RV because the UFO special move is REALLY annoying. Make sure you don't blow up any of the orange glowing structures in th huge buildings because you will fail objective B. Now get any weapons you need and take out the Samson Tow Truck to finish the level. Just be sure not to get behind it so Houston doesn't have a chance to use her special tow move on you. --------------------------------------- Level 5-Utah Story-Distressed over the events, Bob O. went ape-he bit the car off one of the instructors and ran for it. On his way out, he stole an experimental Moon Trekker from one of the hangars and has been wanted since. While Bob O. is clearly a felon, his actions can be quite puzzling at times... Objectives- A-Distribute parts to gondola stations-collect & deliver 4 supply boxes B-Beat record of each winter sport C-Destroy all enemies Enemies-Marathon, Blue Burro Bus, El Guerrero Walkthrough- I would first take out Marathon and El Guerrero because the Blue Burro Bus is very slow and can't get around very much in the snow. Then take off and find the 4 supply boxes which are scattered almost everywhere. Some are usually on the event where you have to go down the track and pass those signs that say "Go! Go!". After you have collected all of them go to the top and to the Gondola Station and deliver the 4 supply boxes. Then go over to where the tower is in the middle at the top. Blow up the door and enter then hold down the gas while you go down the ramp and shoot out. It is REALLY fun if you turn off the gravity(see codes section). After that go to the one with the flags and go through the start sign and you'll hear a bell. Then go to the left of the first red flag and you should here another bell. Then go to the right of the second red flag and another bell sounds. Keep going back and forth making a zig-zag and hearing the bells and cross the finish. After you do these three events you should see "Objective B cleared" on the screen. If so go to the Blue Burro Bus and take him out with your special. Just be sure not to get behind him since his special weapon is only effective if you are. --------------------------------------- Level 6-Louisiana Story-In Louisiana, Bob O. runs into an overzealous garbage man, intent of stripping the solar panels from his rover. The garbage man even tries to distract Bob with a fresh, juicy bunch of bananas-what a devil! Bob isn't buying it. When the garbage man doesn't let up, the astronaut gives him a beating... Objectives- A-Locate hidden explosives-collect 6 bombs B-Trap the alligator C-Destroy all enemies Enemies-Palomino XIII, Tsunami, Excelsior Stretch Limo Walkthrough- First off destroy Palomino and Lord Clyde in the limo then pick up the 3 or 4 bombs that are on the land. Now for the question that cracked most people's minds-How do you get the bombs above the swamp? Well that's easy, just get the alligator to chase you and go underneath the bomb and wait for the alligator to chomp at you. What do you know.... when you fly up in the air you catch it. Do that with the rest of the bombs in the swamp until you've collected all of them and then get the alligator to chase you again. This time go towards one of those cages with the swirling ball under it. Keep going around it with the alligator following and it will eventually get caught in it and objective B will be done. Now go and destroy Obake in the very easy Tsunami to end this annoying level. --------------------------------------- Level 7-Pennsylvania Story-The trash man got it good, but continues to follow Bob O. The astronaut doesn't mind, truth be told the garbage man intrigues him- there's something otherworldly about the hobo. Bob has got a nose for things like that. He decides to look further into it... Objectives- A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans B-Stop train at service dock C-Destroy all enemies Enemies-Wonderwagon, Xanadu RV, Livingston Truck, Thunderbolt Walkthrough- First off, wait for the train to pass and then go on the tracks and follow them to the first red switch. Hit it so the switch is to the right then continue along. Make sure that damn huge truck didn't blow up the bridge because if it did you have to restart the level. Now continue along the track and hit this next switch so it also is to the right. Now quickly go to the right track and blow up the train car that is resting there. Make sure you TOTALLY blow it up so it vanishes. Then continue along that track and blow up the next car TOTALLY. Now watch the train as it comes along and it should follow the track across the bridge and over to where the two train cars were that you blew up and then stop and it should say "Objective B cleared!" Now with the hardest part in the level out of the way go destroy the Wonderwagon, RV, and the Thunderbolt, just leaving the Livingston Truck. Find the 5 fuel cans which are scattered all over the level and deliver them to the three furnaces behind the steel mill. Now with all those things out of the way go and blow up the last truck driven by Convoy. Woo hoo, last level here we come! --------------------------------------- Level 8-Florida(FINAL LEVEL) Story-Bob O. has the garbage man figured out-he is convinced that the hobo is an alien in disguise! And... Bob O. would bet a banana that he has a space craft stashed somewhere too! Who cares about NASA and its new Apollo-forget the orbit! If Bob can hook up with the alien, he will conquer galaxies! Objectives- A-Bring debris from orbit to NASA building-collect & deliver 5 supply boxes B-Force enemies into wind-tunnels C-Destroy all enemies Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Duel Grubb Loader Walkthrough- Ok, last level, and not nearly as hard as the others. First off, go around to the launch site to the tunnel that is all black and has a red and green flashing light. Go in the tunnel when it turns green and you'll be launched into the sky. Now hold down the breaks and hold back for a little bit and you'll start catching a ton of supply boxes. You'll most likely get all of them your first time but if you don't just go back in and try again. You cannot get launched if the rocket gets blownup so try to protect it. Then comes the hard part-putting the cars in the wind tunnel. You only have to put at least 1 car into each tunnel. So get a car near it and use your special weapon to put it in your compactor. Now aim your back towards the wind tunnel but don't get sucked in yourself and it should get spit out right near it and get into the wind tunnel. Now get another car and do the same except with the other wind tunnel. Now you can kill all of them. Once you've done that the Garbage Man will start approaching and appear on your radar. Get your special ready and take him out right away to end this annoying drifter quest. Hope you like the ending! ====================================== 3 - E N D I N G M O V I E S ====================================== WARNING! WARNING! WARNING! This entire section is a huge spoiler in the game so if you don't want the ending ruined then just skip over this section and don't read it! --------------------------------------- 3.1-Wonderwagon Ending --------------------------------------- You see the FBI Academy up close and Sheila comes bursting out of the doors on a skateboard with a graduation cap on. She throws the cap in the air and opens a book to reveal her first assignment. Inside there is a picture of Molo "The Bully" and a note that says "Good luck kid- Chassey". THE END --------------------------------------- 3.2-Thunderbolt Ending --------------------------------------- J.T. drives up to the Bail Bond building with a briefcase full of cash in the seat next to him. J.T. gets out and opens the trunk to reveal Nina Loco tied up in it. J.T. then drives away with the cash.(pretty dumb ending if you ask me) THE END --------------------------------------- 3.3-Stunt Cycle Ending --------------------------------------- You see Houston/Tanyah standing in front of the FBI building at night checking her watch for the time. Suddenly three stunt cycles fly over her head as she ducks and the three siblings get out. They all slap high fives with Houston and a newspaper comes up that says "Siblings Reunited" with a picture of them all hugging each other. (I think I'm going to cry...sniffle...sniffle):p --------------------------------------- 3.4-Grubb Dual Loader Ending --------------------------------------- You see the garbage truck roaming through the canyons of Arizona and then the Garbage Man come out carrying the solar panels from Bob's car into a canyon with light all around it. He goes to a platform which then takes him up into the light and into a space ship! You see the clothes he was wearing drop down and then you see a funny little alien dude in the cockpit starting up the ship and next to him Bob with his helmet broken to reveal that Bob is really a... Oops, gotta have dinner, oh well, why don't you see it for yourself!:p THE END --------------------------------------- 3.5-Moon Trekker Ending --------------------------------------- The Moon Trekker pulls up to the Garbage Man who is on the ground uncontious. The Trekker opens up to reveal Bob O. as he climbs out and looks over the edge to see the Garbage Man has vanished. Suddenly, the Garbage Man pulls Bob over and smashes his helmet. You see Bob scream after the Garbage Man who gets away in his truck with the Solar Panels in the back.(and no, I'm not going to tell you what Bob is :p) THE END ====================================== 4 - G A M E C O D E S ====================================== These codes were for the Playstation version but also work for the Dreamcast version with some slight alterations. WARNING! It has come to my attention from other people that once you put these codes in and SAVE a game that they will NEVER come off so please do this only when you are fooling around or if you are SURE you want to keep them on. IMPORTANT! To access the code menu go to Options and then Game Status and press the A BUTTON twice and hold the back left and back right buttons and you should see some dashes appear at the bottom of the screen. Then you can type in the following codes- JACK_IT_UP-faster and easier cars to control GO_SLOW_MO-slow motion, very annoying QUICK_PLAY-fast motion MORE_SPEED-fast cars BLAST_FIRE-stronger missiles RAPID_FIRE-fire missiles more quickly GO_MONSTER-huge wheels for cars GO_RAMMING-guess it takes more damage when you ram into cars????? UNDER_FIRE-makes all the cars come to you, pretty useless code NO_GRAVITY-stay in air longer when falling(my favorite code) LONG_MOVIE-see all the ending movies! ====================================== 5 - L O C K E D & S E C R E T C A R S ====================================== --------------------------------------- 5.1-Locked Cars --------------------------------------- Houston- Complete John Torque's, Sheila's, and the All-Star Trio's quests and fulfill ALL of the objectives Convoy- Complete Houston's quest and fulfill ALL of the objectives Lord Clyde- Complete Dallas 13's, Nina Loco's, and Molo's quests and fulfill ALL of the objectives Obake- Complete Lord Clyde's quest and fulfill ALL of the objectives Chassey Blue- Complete Agent R. Chase's, Astronaut Bob O.'s, and Garbage Man's quests and fulfill ALL of the objectives. Padre Destino- Complete Chassey Blue's quest and fulfill ALL of the objectives. --------------------------------------- 5.2-Secret Cars --------------------------------------- NOTE-Secret Cars are NOT available in Quest Mode and do NOT have an ending. Wapiti 4WD- Complete Padre Destino's quest and fulfill ALL of the objectives. Marathon- Complete Obake's quest and fulfill ALL of the objectives. Xanadu RV- Complete Convoy's quest and fulfill ALL of the objectives. ====================================== 6 - C O M I N G U P ! ====================================== List of Features coming to FAQ- -Fun Stuff to do in the Stages -Arcade Mode Tips (Anything you would like to add to this list to make the FAQ more informative please let me know by e-mailing me) Maybe another character guide up and the Secret Cars section will most likely be up by tomorrow. See you all soon! ====================================== 7 - C O P Y R I G H T & T H A N K Y O U S ====================================== Special thanks to my brother for getting me Vigilante 8 for Christmas and a special thanks to all the people at Activision for making a GREAT game! Special thanks to Turkey6158@aol.com and TripleHHHX@aol.com for submitting how to complete objective B in California in the Drifters quests. This FAQ is mine and cannot be copied and sold for profit or promotional purposes in any way. I do not want this published in books, magazines, guides, etc without my permission. It can be printed(please 1 copy per person) If you want to use my FAQ or any portion of it please e-mail me to ask for permission. If you are using my FAQ as a premise for yours just give me credit:) Thank you for following my copyright |
Please note that A.P.I shall not be held responsible for the accuracy of this article. |
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