Click Here for WHATS NEW   PlayStation > Playstation Help > Playstation Walkthroughs > Game Guide
PlayStation Cheats and Tips

VIGILANTE 8 - 2nd Offense
Written By: Mordruk
(Mordruk@hotmail.com)


======================================
Vigilante 8:2nd Offense Walkthrough/FAQ for Dreamcast
Written by Mordruk(Mordruk@hotmail.com)
Version 0.5(1/7/00)
Copyright 1999-2000
======================================
I N D E X
======================================

0 - U P D A T E S

0.5- R E A D  T H I S !

1 - G A M E  I N F O
   1.1-Controls and Menus
   1.2-Screen Explained
   1.3-Upgrading & Customizing
   1.4-Propulsion Mechanisms
   1.5-Weapons, Power-Ups, and Stuff
   1.6-Car Specs

2 - Q U E S T  W A L K T H R O U G H
   2.1-Wonderwagon Guide
   2.2-Thunderbolt Guide
   2.3-Stunt Cycle Guide
   2.4-Grubb Dual Loader Guide
   2.5-Moon Trekker Guide

3 - E N D I N G  M O V I E S
   3.1-Wonderwagon Ending
   3.2-Thunderbolt Ending
   3.3-Stunt Cycle Ending
   3.4-Grubb Dual Loader Ending
   3.5-Moon Trekker Ending

4 - G A M E  C O D E S

5 - L O C K E D  &  S E C R E T  C A R S
   5.1-Locked Cars
   5.2-Secret Cars

6 - C O M I N G  U P !

7 - C O P Y R I G H T  &  T H A N K Y O U S

======================================
0 - U P D A T E S
======================================
Version 0.1(12/26/99)-
   First release of my FAQ which included Car Stats, Quest Walkthroughs 
with the Wonderwagon and Thunderbolt guides and also the ending movie 
for both of those quests.

Version 0.2(12/27/99)-
   First version to include the updates section actually.  Some 
structure change in the FAQ like getting rid of the Car Stats section 
and making it a sub-section in the new Game Info section since it is all 
straight from the instruction manual.  Changed around the Car Stats a 
little and added a rating system for the vehicles.  Also added the Stunt 
Cycle guide to the Quest Walkthrough section and the ending for it:)

Version 0.3(12/28/99)-
   Well I added the Locked and Secret Cars section along with the Codes 
section.  Also put up the Grubb Dual Loader Guide with help from 
Turkey6158@aol.com and TripleHHHX@aol.com who sent in how to accomplish 
Objective B in the California stage.  Also added the Dual Loader's car 
stats and ending to the guide.  That's pretty much it for today even 
though it took MUCH longer to type all the new info in then you would 
think.

Version 0.4(1/2/00)-
   First update of 2000 for the FAQ after my break of updates.  Finished 
the Secret Cars section and fixed the Locked Cars Section because I made 
a mistake with Obake and Lord Clyde.  Also added the Moon Trekker 
walkthrough.  Also put a notice that you cannot take the codes off in 
the Dreamcast version if you put them on and save a game.  Sorry about 
that to all the annoyed people who put them on:(  Now that vacation is 
over I might only update this on the weekends unless I don't have much 
to do.

Version 0.5(1/7/00)-
   After counting endless e-mails I have come up with 86 that have JUST 
been about the other way to get the bombs in the swamp level.  For this 
VERY VERY VERY annoying problem I added a totally new section just for 
it so I stop getting those same exact e-mails every day.  Please read 
the new section!!!!!

======================================
0 . 5 - R E A D  T H I S !
======================================
Please, please, please, please stop sending me e-mails about another way 
to get the bombs in the swamp level for the drifters.  I know about this 
and NO I'm not going to put it in this FAQ because I found my way just 
as easy and maybe even easier.  I also will not even read your e-mail 
once if it even mentions an "alternate way for the swamp" or something 
like that.  After 86 e-mails(not even counting today) I have had enough.  
Thankyou!

======================================
1 - G A M E  I N F O
======================================
This entire section is devoted to help people who do NOT have the 
instruction manual for one reason or another.  Almost all of it is 
straight from the instruction manual except little notes I put in it.  
This is included because I have received a large number of e-mails 
asking one thing or another about a game that I wrote a FAQ for because 
they didn't have the instruction manual so this will (hopefully) save 
the time of someone e-mailing me and me e-mailing them back.  Please 
note this is not my original work except for the little comments!

---------------------------------------
1.1-Controls and Menus
---------------------------------------
The controls for the game is as follows-

D-Pad and Analog Thumb Pad=steer vehicle
Y Button-select target
B Button-toggle weapons
A Button-gas
X Button-brake
Back Right Button-fire machine gun
Back Left Button-fire selected weapon
B + Y Buttons-change view

Menu Guide-
   One Player-
      Quest Mode-
Quest mode consists of a series of eight levels for each character.  To 
win each level, you must complete the mission objectives and destroy all 
enemy vehicles.  Enemy vehicles are automatically chosen and the number 
of enemy vehicles as well as each enemy's skill increases with each 
level successfully passed.  You must fulfill both primary and secondary 
objectives before destroying all enemies.  You can review your 
objectives at any time during game play by pressing the START button to 
pause the game, and selecting Objectives.  Successfully completing all 
objectives will lead to "unlocking" additional character/vehicles!  If 
you fail to fulfill any of the mission objectives in Quest Mode, you can 
replay that level and try again.  Your primary objectives usually 
requires you to find and collect some items(e.g., a few briefcases or 
gas cans).  Occasionally, you will be required to deliver these items to 
a specific location.  Collected items get stored in one of your weapon 
slots.  If your mission objective requires that you deliver an item 
somewhere on the map, drive to that location, select the item to deliver 
by using the TOGGLE WEAPON button and then eject it by pressing the FIRE 
SELECTED WEAPON button.  You can only unload your collected items at the 
required locations.  Briefcases, bombs, gas cans, and tool boxes are the 
4 items that can be collected and delivered.
      Arcade Mode-
In Arcade mode, you must select an arena, a vehicle and opponents.(You 
may select up to 12 enemy vehicles per arena)
NOTE-this is a great way to quickly get some more points to upgrade your 
car.  For example, you could pick 5 Blue Burro Buses to fight and 
quickly kill them off since the Burro Bus is a large slow vehicle and 
get tons of points for it)
      Survival Mode-
In Survival Mode, you must select an arena, a vehicle and opponents.  
The object is to see how many enemies you can destroy before you are 
eliminated.  You will face unlimited waves of enemies with a maximum of 
four enemies facing you at any given time.  The number of cars you 
destroy will be displayed as icons on the bottom right of the screen.  
You will also get a repair wrench power-up each time you total an enemy 
car.

NOTE-I didn't include 2 player descriptions because you can basically 
figure that out for yourself and if you can't you shouldn't be playing 
the game.

Options Screen-
   Game Status-Shows the status of all unlocked/available characters for 
players 1 through 4
   Difficulty-This section allows players to adjust difficulty and 
weapons damage.  First select the player(s) difficulty you want to 
adjust, then select difficulty levels(87 easy, 89 medium, 92 hard).  
Here you can also adjust weapon damage settings for each player, which 
will affect the amount of damage objects and vehicles can sustain before 
being destroyed.  A low damage setting will typically result in lengthy 
battles, and vice versa.  Select the player(s) you want to adjust damage 
for and then select a weapons damage setting(1 bullet-low damage, 2 
bullets-medium damage, 3 bullets-high damage).
   Backstory-read the story behind Vigilante 8:Second Offense

---------------------------------------
1.2-Screen Explained
---------------------------------------
The following is an explanation of all the things that are in the screen 
when facing other cars.

Upper left-hand corner-Radar
Dots on radar-
   Gray-ally
   Red-enemy
   Green-selected enemy
Below radar screen-Your health
Right of radar screen-Selected enemy's health
Right of enemy's health screen-Weapon selected
Below weapon selected screen-ammo
Circles around selected enemy-
   White-cannot track enemy
   Green-can track enemy
   Yellow-difficulty tracking enemy

---------------------------------------
1.3-Upgrading & Customizing
---------------------------------------
Upgrading-
   Within the game, each vehicle has preset values for acceleration, top 
speed, armor and target avoidance.  These are shown in the Select Player 
screen.  However, each vehicle and its default values can be upgraded.  
Each time the player destroys an enemy, a "salvage points" power-up 
appears on the map.  Salvage point power-ups are worth 2-10 salvage 
points each(depending on the Difficulty/Damage settings) and enhance the 
characteristics of the player's vehicle.  For example, if the player 
picks up 10 acceleration salvage points, their car will accelerate more 
quickly next time around.  When the player obtains 50 points of a 
specific type, their vehicle is upgraded, and a new attachment is added 
to the chassis.  The attachments include wider tire, spoiler wings, 
antennas, ram bars, etc.  When the player obtains a full 100 points in 
every category, they are rewarded with a completely new chassis for 
their car.

Customizing-
   The player can customize the color of his vehicle by pressing the Y 
BUTTON at the Select Player screen.

---------------------------------------
1.4-Propulsion Mechanisms
---------------------------------------
Throughout the game, the player will be able to transform his vehicle 
using different propulsion mechanisms.  These propulsion mechanisms 
change the way each vehicle handles, allowing them to perform different 
maneuvers and travel to different areas of each level.  The different 
propulsion mechanisms can be obtained by picking up the appropriate 
power-up icons.  Once collected, the mechanism will remain attached and 
functional until a moderate amount of damage is sustained, in which case 
it will revert to standard wheels or a different mechanism power-up is 
collected.  Any mechanism can be ejected manually by simultaneously 
pressing the A and Y BUTTONS.  The following is a list of the propulsion 
mechanisms available in the game-
   
Hoverpods-
      Hoverpods enable each vehicle to hover a few feet off of the 
ground.  This gives each car the ability to travel over virtually any 
terrain, and the ability to jump much farther than usual.  Be careful 
when using these, however, as the resulting loss in traction can cause 
the vehicle to slide around more than it usually does on wheels.
   
Hydrofloaters-
      Hydrofloaters help a great deal when traveling over water.  They 
transform the player's vehicle into a sea-faring vessel, changing the 
front tires into flotation devices and the rear ones into propellers.  
When the player drives back onto the land, the hydrofloaters 
automatically revert to standard tires.
  
 Skis N' Treads-
      These provide a tremendous advantage on snow levels, as they help 
maintain traction on slippery surfaces.  Using Skis N' Treads turns each 
vehicle's front wheels into skis, and rear wheels into oversized, 
treaded tires.

---------------------------------------
1.5-Weapons, Power-Ups, and Stuff
---------------------------------------
Weapons-
   
Combo Key-
Up=^
Down=\/
Right=>
Left=<
Machine Gun=M
EXAMPLE-Up, Up, Down, Fire Machine Gun= ^,^,\/,M
Costs= how many of weapon ammo needed for combo

INTERCEPTOR MISSILES(Guided Missiles)
---------------------------------------
Moves-
^,^,\/,M  (Costs 2)
^,^,^,M  (Costs 2)
^,^,>,M  (Costs 2-4)

BULL'S EYE ROCKETS(Dumb Fire Rockets)
---------------------------------------
Moves-
^,\/,\/,M  (Costs 2)
^,\/,^,M  (Costs 2-5)
^,\/,>,M  (Costs 3)

SKY HAMMER MORTAR(Experimental Auto-Tracking Mortar)
---------------------------------------
Moves-
\/,\/,\/,M  (Costs 2)
\/,\/,^,M  (Costs 2-5)
\/,\/,>,M  (Costs 2)

BRUISER CANNON(Auto-Targeting Cannon)
---------------------------------------
Moves-
\/,^,\/,M  (Costs 2)
\/,^,^,M  (Costs 2-6)
\/,^,>,M  (Costs 2)

ROADKILL MINES
---------------------------------------
Moves-
<,>,\/,M  (Costs 2)
<,>,^,M  (Costs 2-6)
<,>,>,M  (Costs 2)

BRIMSTONE BURNER
---------------------------------------
Moves-
>,<,^,M  (Costs 10)
>,<,\/,M  (Costs 2-6)
>,<,>,M  (Costs 5)


Power-Ups-
   Shield(GREEN)-Special force-field protects the vehicle from being 
damaged for a limited time
   Radar Jammer(YELLOW)-Confuses enemy radar and homing devices for a 
limited time
   Weapon Upgrade(BLUE)-Doubles the damage factor of any standard weapon 
fired for a limited time
   Repair Wrench-Partial damage repair

Stuff-
   Green Crate-Contains a special weapon for vehicle
   Brown Crate-Surprise: may contain any standard weapon or a special 
weapon

---------------------------------------
1.6-Car Specs
---------------------------------------
Car Rating System is as follows-

Perfect=Couldn't be better, is one of the best in the game
Great=A good aspect of car and is very helpful
Good=Average
Bad=Some difficulties or problems with aspect of car
Terrible=Makes car a pain in the neck to use
Worst=Don't use this car!

---------------------------------------
Sheila/Wonderwagon
---------------------------------------
Sheila-Convoy's niece put her academic studies on hold when she received 
an alarming call from John Torque.  Apparently, the Coyotes had 
resurfaced, led by a mysterious new leader, and both her uncle and 
Houston were missing!

Wonderwagon Base Stats-
   Acceleration-348
   Speed-176
   Armor-86
   Target Avoidance-310

Special Weapon-Tantrum Gun, shoots large bullets like the machine gun 
but only has 50 ammo per box and hits for more damage.  Cannot auto-lock 
onto target

Steering-Good
Speed-Good
Armor-Bad
Special Weapon-Terrible
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Bad

---------------------------------------
John Torque/Thunderbolt
---------------------------------------
John Torque-Horrified when he found his friends Convoy and Houston 
missing, J.T. unearthed a couple of old Mosquitoes from Convoy's 
backyard and set out on a search for his friends...

Thunderbolt Base Stats-
   Acceleration-400
   Speed-344
   Armor-182
   Target Avoidance-104

Special Weapon-Wheel O'Fortune, shoots a large round from a 6-shooter 
barrel which propels the enemy car backwards and takes off a large 
amount of damage if it hits the car.  No auto-lock onto target.

Steering-Great
Speed-Good
Armor-Good
Special Weapon-Great
Hoverpod Steering-Great
Hydrofloater Steering-Good
Skis N' Treads Steering-Good
Overall-Great

---------------------------------------
All Star Trio/Dakota Stunt Cycle
---------------------------------------
All Star Trio-Tomey, Romey, and Leilah began touring at the age of 14 
and their incredible stunt shhows soon captivated audiences nationwide.  
In 1977, they set out for the Southwest in search of their missing 
sister.

Stunt Cycle Base Stats-
   Acceleration-336
   Speed-204
   Armor-50
   Target Avoidance-348
 
Special Weapon-Soaring Glory,about the only good thing about this 
vehicle is it's special weapon.  It shoot  3 rockets into the air which 
then lock on to your target and hit.  Even though it only has 3 ammo 
about 2 of them will kill the character if they all hit and almost never 
miss unless an object is blocking the way.

Steering-Bad
Speed-Great
Armor-Terrible
Special Weapon-Perfect
Hoverpod Steering-Terrible
Hydrofloater Steering-Worst
Skis N' Treads Steering-Bad
Overall-Terrible

---------------------------------------
Garbage Man/Grubb Dual Loader
---------------------------------------
Garbage Man-He was first spotted in 1976 near Necada, rummaging through 
a landfill.  He's been seen as far as Florida and Oregon but didn't 
appear to be associated with any trash company.  No one knew what he did 
with the stolen refuse...

Grubb Dual Loader Base Stats-
   Acceleration-180
   Speed-50
   Armor-376
   Target Avoidance-78

Special Weapon-Compctor, my absolute favorite special weapon which picks 
up the enemy in front of you and either shakes it up and down if it is 
big or throws it in the back of the garbage truck and spits it out of 
the back.   A very powerful weapon but has a very short range:(

Steering-Bad
Speed-Bad(it is only a garbage truck)
Armor-Perfect
Special Weapon-Great
Hoverpod Steering-Good
Hydrofloater Steering-Good
Skis N' Treads Steering-Bad
Overall-Good

---------------------------------------
Astronaut Bob O./Moon Trekker
---------------------------------------
Astronaut Bob O.-No one ever heard the astonaut speak, or saw his face, 
which was always hidden behind a helmet.  He was simply known as Bob O.  
When new ato skirmishes began in the fall of 1977, Bob's rover was often 
reported seen amidst the action.

Moon Trekker Base Stats-
   Acceleration-322
   Speed-64
   Armor-134
   Target Avoidance-308

Special Weapon-Collector, another short range special weapon.  The 
collector has is two claws that starts swiping and tearing at the car in 
front of it.  It can do a lot of damage if you hit the car from start to 
finish with this special weapon but isn't all that useful otherwise.

Steering-Terrible
Speed-Good
Armor-Good
Special Weapon-Good
Hoverpod Steering-Bad
Hydrofloater Steering-Good
Skis N' Treads Steering-Bad
Overall-Good

======================================
2 - Q U E S T  W A L K T H R O U G H
======================================
NOTE-Since a lot of the quests are exactly the same as others I just 
copy and paste and change it around for the enemies to save time.

---------------------------------------
2.1-Wonderwagon Guide
---------------------------------------

Level 1-Arizona
   Story-UC Berkeley was a hip place to study and play, or more like...  
play, then study.  OK, forget study altogether.  For better or worse, 
Sheila had clearly undergone a transformation at the university.  Now, 
summoned by her old buddy Torque, she's heading back to Arizona.  
Something's up with Houston and uncle Convoy...
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your some 30 
special bullets at the Moon Trekker.  This will take its life down to 
almost nothing and then just use your bullets or other weapons to finish 
it off.  Make sure you don't fight Bob O. near the observatory because 
he will try to destroy it if he is about to die.  Pretty easy level if 
you ask me:)
--------------------------------------------------------

Level 2-Louisiana
   Story-Sheila never arrived at Convoy's service station-she was 
attacked by some lunatic near the meteor crater!  After the battle, 
Torque met Sheila near Flagstaff, Sheila can't believe the news-her 
uncle is dead?  She's devistated.  Torque thinks Houston may have 
survived the attack-Sheila must fine her...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-El Guerrero
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so 
Nina Loco doesn't destroy them and get your special weapon in the swamp.  
Watch out for the alligator though and the little swirling mist in front 
of a cage.  If you hit it the cage will trap you and you will have to 
use some firepower to get out.  Make sure your always moving because if 
you stop Nina Loco will hit you a lot with her missile special weapon.  
Kill Nina Loco with any weapon you want and the stage will end.
--------------------------------------------------------

Level 3-Florida
   Story-Houston is alive-what a relief!  It gets better when Houston 
tells Sheila of her master plan to bring Convoy back.  Coolness, sister!  
Slick Clyde gone bad?  Not a surprise really, she never liked the dweeb 
anyway.  Now, Sheila is ready to kick some butt...
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Goliath Halftrack, Moon Trekker
Walkthrough-
   This is a really hard stage compared to the first two.  First of all 
get Goliath out of the way and kill him first since he will never stop 
pounding on you and since you have very little shield it doesn't take 
much to kill you.  After that go to the building behind the rocket and 
shoot the door to the right to open up the launch button.  There might 
be a bomb in there which you will need to collect and then hit the start 
button to make the rocket go up to the launch site.  Now turn to the 
left and look at the island with the fence around it.  Find some 
hydrofloaters and go over to that island.  Watch out for the shark and 
when you get up blow up all of the fence because it is electrical and 
will hurt A LOT if it hits you.  Then destroy the tower so it won't 
shoot you and then collect the rest of the bombs that are there.  Go 
back to the main island and by now the rocket should have made it to the 
launch site unless one of the cars stopped it.  If they did just hit the 
start button again.  When it is at the launch site go back to the start 
button at the building and run into it to launch the rocket and 
accomplish objective B.  Now with both objectives out of the way you can 
make your way to Moon Trekker and take him out.  It shouldn't be too 
hard with Goliath already out of the way.
--------------------------------------------------------

Level 4-Pennsylvania
   Story-Wow, who is the fireball of a girl in the silver car?  Could it 
be...  FBI agent Chassey Blue?!  Sheila is impressed-looks like she 
isn't the only one to undergo a major makeover.  Chassey has definitely 
taken a turn for the better-the clothes, the hair, the car!  She didn't 
even bust Sheila for vigilantism-how cool is that?!
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Palomino XIII
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in 
the exact same places the 5 times I went back to this level.  There is 
one in the steel mill, one outside in a clearing by the tracks, and 
other right between two tracks.  Make sure that you don't hit any of the 
red switches near the tracks while your going around because it will 
switch the course of the train and it might run into something.  Also, 
don't shoot around the bridges because they might collapse and then the 
train will blow up.  After you have the 3 boxes make Palomino get away 
from the bridges and then unleash everything you have on him and finish 
the stage.
--------------------------------------------------------

Level 5-Minnesota
   Story-It looks like several well-known Coyotes are on the loose, 
including Molo.  To top it off, Sid Burn's ex-flame Nina is now 
supplying arms to Clyde.  The police remain concentrated in larger 
cities, so the outback is a free-for-all.  Sounds just like the old 
days... no biggie!
   Objectives-
      A-Disarm plant bobby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Blue Burro Bus, El Guerrero, Grubb Dual Loader
Walkthrough-
   First of all take out the El Guerrero and the Grubb Dual Loader since 
they are the most powerful out of the three.  The Blue Burro Bus is big 
and slow and it's special only works if you're behind it.  With those 
two out of the way go to the center building and collect the three bombs 
that are all inside the plant.  Now make sure you don't hit open the 
doors to the nuclear reactors because Blue Burro might try to destroy 
them.  Stash up on some good weapons like your special or missiles and 
then take out Molo.  This is overall an easy stage.
--------------------------------------------------------

Level 6-Utah
   Story-According to Chassey, Clyde sent his crew to rob the Olympus 
resort so that he can continue funding his terrorist operations.  Since 
Chassey was ordered to stay close to Clyde, she suggested that Sheila 
take a trip to Utah and protect the resort.  No problemo!  
Unfortunately, she arrives too late...
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Marathon
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Marathon.  Marathon isn't in the instruction 
manual but is actually a boss driven by a guy named Boogie.  After you 
get the two briefcases from them deliver them to the lodge at the bottom 
by selecting it with B and dropping it with the back left button on the 
controller.  Then go and hit Palomino until he is almost dead and get 
him near the lodge.  When he is close to the lodge kill him, get the 
briefcase, and quickly deliver it before the game ends.  That part is 
the hardest in the stage but is nothing compared to the next stage.
--------------------------------------------------------

Level 7-California
   Story-Helping Chassey actually feels like being an agent!  Sheila is 
totally into it-she's even referring to herself as "Convoy's Angel", in 
memory of her great uncle.  Torque thinks she's gone cuckoo, but Houston 
likes the moniker.  Supposedly, there is some contraband coming into the 
harbor...  Angel is on the case!
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, El Guerrero, Excelsior Stretch 
Limo
Walkthrough-
   This is the hardest stage in Sheila's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, the Trekker, and the Stretch Limo and just leave Nina Loco 
in the El Guerrero because she is by far the weakest of the 4.  After 
that you most likely will be low on life.  If so, go up to the 
lighthouse and blow open the door and ride it.  You will come out with 
hoverpods on.  Keep going forward and you'll land on top of a huge 
warehouse where there are two wrenches and a special weapon box.  That 
should revitalize you enough to get the 4 supply boxes and kill Nina 
Loco.  After this stage it is smooth sailin'.
--------------------------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-Chassey can see the crazy kid has potential.  She promises to 
arrange for a scholarship for Sheila in the fabled FBI Academy, provided 
Sheila can prove she's serious about it.  What a better opportunity to 
show initiative than to bust the notorious conman Boogie booby-trapping 
a major U.S. refinery?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN Marathon
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out 
Tsunami and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
notice on the screen that says "Boogie is approaching" and you'll see a 
new car on your radar.  Get some special weapon or rockets fast and then 
take out Boogie in his Marathon.  It is pretty easy unless Boogie starts 
to unleash his special which is very annoying.  When you destroy Boogie 
then sit back and watch the ending movie:)

---------------------------------------
2.2-Thunderbolt Guide
---------------------------------------

Level 1-Arizona
   Story-Does anyone have a problem with John Torque's latest gig?  J.T. 
has had it with the jokes!  Shoot, a bounty hunter is as honest of a job 
as any, right?  Besides, there is some decent bread to be made in 
capturing wanted crooks, and it's fun too!  Especially when the felon is 
the foxy Nina Loco...
   Objectives-
      A-Locate enemy documents-collect 2 briefcases
      B-Protect meteor observatory
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is an easy first and almost exactly like Sheila's quest.  Find 
the 2 briefcases which are always next to buildings and usually by the 
observatory.  Next go to the alien crater and pick up the two green 
special weapon boxes from it.  Then go and find Marathon.  Watch out for 
his special weapon since it is very annoying and hurts a lot then aim 
and use your special weapon to blow him away.  Make sure you don't fight 
near the observatory because one hit to it from your special weapon and 
it blows up.  A very easy first stage.
---------------------------------------

Level 2-Louisiana
   Story-What's going on here?!  While tracking Nina in Arizona, Torque 
gets ambushed by...  Boogie?!  Looks like Nina busted the dance-freak 
outta jail!  On top of that, Torque finds Convoy's place ablaze and 
abandoned.  He immediately phones Sheila in California, then sets out 
after the perpetrators...
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect tombs
      C-Destroy all enemies
Enemies-Blue Burro Bus
Walkthrough-
   First of all go to the right around the swamp to the tombs.  Now 
shoot ever one a little bit with your machine gun and some briefcases 
will pop out of them.  Quickly get away from the tombs because by now 
Molo should be on your tail and making a mess of the tombs.  Find you 
special weapon and it is all over for Molo since he is such a huge slow 
bus.  Just make sure you don't get behind him since his special weapon 
could hurt you.  Another easy stage.
---------------------------------------

Level 3-Florida
   Story-First Boogie and now... Molo?!  Is it Torque's worst freaking 
nightmare, or what?!  He sure hopes the Coyotes haven't caused Convoy or 
Houston any hurt-he's got to find his friends fast!  Following reports 
of attacks on civilians by strange flying cars, J.T. continues on to 
Florida...
   Objectives-
      A-Disarm NASA building and comm tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami
Walkthrough-
    First of all get Palomino out of the way and kill him first since he 
is the stronger of the two enemies.  After that go to the building 
behind the rocket and shoot the door to the right to open up the launch 
button.  There might be a bomb in there which you will need to collect 
and then hit the start button to make the rocket go up to the launch 
site.  Now turn to the left and look at the island with the fence around 
it.  Find some hydrofloaters and go over to that island.  Watch out for 
the shark and when you get up blow up all of the fence because it is 
electrical and will hurt A LOT if it hits you.  Then destroy the tower 
so it won't shoot you and then collect the rest of the bombs that are 
there.  Go back to the main island and by now the rocket should have 
made it to the launch site unless one of the cars stopped it.  If they 
did just hit the start button again.  When it is at the launch site go 
back to the start button at the building and run into it to launch the 
rocket and accomplish objective B.  Now with both objectives out of the 
way you can make your way to Tsunami and take him out.  With your 
special weapon it only takes about 3 shots to kill Tsunami so it 
shouldn't be hard.
---------------------------------------

Level 4-Pennsylcania
   Story-Finally, Torque runs into Houston.  She is alive and well, but 
she tells him that Convoy is... dead?!  J.T. can't believe his mentor is 
gone.  He also has a difficult time grasping Houston's stories of Slick 
Clyde traveling through time and all.  Good thing the girl has a plan of 
attack...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Marathon, Excelsior Stretch Limo
Walkthrough-
   First off get rid of Lord Clyde in his Stretch Limo because he gets 
to be annoying as your trying to find the supply boxes.  Then look for 
the 3 boxes.  There is usually one in the factory and one outside near 
the tracks.  The last one is inside the money train.  Even though the 
objectives say to protect the train you have to shoot at it and its cars 
a little with the machine gun to get the last briefcase out.  With the 
briefcase out go get your special weapon and kill Boogie in the 
Marathon.
---------------------------------------

Level 5-Minnesota
   Story-Houston asks Torque to follow some suspects to Minnesota.  It 
is unclear whether these crazies are associated with the Coyotes, but 
it's obvious that they're up to no good.  When Torque catches up with 
the gangsters at Pander Island, he finds the place booby-trapped with 
explosives!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off 
as others.  Make sure that you aren't fighting near the glowing reactors 
because they will really hurt you if they explode and you'll fail 
objective B.  Now take out the large garbage man with your Wheel 
O'Fortune and that wraps up this stage.
---------------------------------------

Level 6-Utah
   Story-The efforts of the Vigilantes are paying off.  Now, Houston is 
determined to get her hands on one of Clyde's time-travel gadgets; who 
knows why?  Torque is off to Utah.  Supposedly, Nina and gang hit a sky 
resort and took off with lotsa cash.  J.T. would be darned if he didn't 
look into it...
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and Palomino.  After you get the two briefcases from 
them deliver them to the lodge at the bottom by selecting it with B and 
dropping it with the back left button on the controller.  Then go and 
hit Molo in the Blue Burro Bus until he is almost dead and get him near 
the lodge.  When he is close to the lodge kill him, get the briefcase, 
and quickly deliver it before the game ends.
---------------------------------------

Level 7-California
   Story-Whoa!!  Having obtained the time-travel device, Houston rewound 
time by a few weeks and now it's back to square one.  Only this time, 
her hubby Convoy is alive!  Cool, brother!  Now the Coyotes are toast.  
It's about time J.T. captured Nina.  Not so fast-Torque falls right into 
Nina's trap at the harbor...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, Excelsior 
Stretch Limo
Walkthrough-
   This is the hardest stage in Torque's quest by far because these 4 
cars tend to come after you all at once.  If you are experiencing 
problems with this just change the difficulty to easy and the damage to 
max and you'll be fine.  The 4 supply boxes are all to the left of you 
inside the small buildings when you start out but you have more things 
to worry about, you can always come back for them.  I would kill the 
Dual Loader, Goliath, and the Stretch Limo and just Boogie in Marathon 
because he is by far the weakest of the 4 in this battle.  After that 
you most likely will be low on life.  If so, go up to the lighthouse and 
blow open the door and ride it.  You will come out with hoverpods on.  
Keep going forward and you'll land on top of a huge warehouse where 
there are two wrenches and a special weapon box.  That should revitalize 
you enough to get the 4 supply boxes and kill Boogie.  Good luck!
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-This Nina girl is a cunning creature-it is the second time she 
has evaded Torque.  Is Nina truly bad, or is she simply trying to 
survive in this world gone mad?  It sure looks like she's up to her neck 
in trouble, yet she continues to weave her webs of deception.  Is three 
times a charm?
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN El Guerrero
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out 
Tsunami and Palomino.  Make sure you aren't in front of an oil silo 
because they will destroy it when they shoot at you.  After that take 
care of the easy Molo in the Blue Burro Bus.  After that you'll see a 
new car on your radar.  Get some special weapon or fast and take out 
Nina Loco in the El Guerrero.  This is a VERY easy stage even though it 
is the final one so sit back and enjoy the ending:)

---------------------------------------
2.3-Stunt Cycle Guide
---------------------------------------

Level 1-Arizona
   Story-As siblings go, Tomey, Romey, and Leilah do not always agree, 
but there are two things all of themm love unanimously-their missing 
older sister Tanyah and their stunt cycles.  So, when Tomey spotted a 
picture of Tanyah in a paper one fateful morning, the trio hit the road 
right there and then, without any arguing.
   Objectives-
       A-Locate enemy documents-collect 2 briefcases
       B-Protect meteor observatory
       C-Defeat all enemies
Enemies-Moon Trekker
Walkthrough-
   First off is to find the 2 briefcases.  This will be very easy to do 
since it is the first level and there really isn't any trick to getting 
the items.  The briefcases are usually near a building or the meteor 
crater, not just out in the open.  Once you have collected the two 
briefcases go to the meteor crater and get the green box that gives you 
your special weapon.  Now follow the radar to find your enemy-Astronaut 
Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only 
works in close range so stay away from it and launch your special weapon 
at the Moon Trekker.  This will take its life down to almost nothing and 
then just use your bullets or other weapons to finish it off.  Make sure 
you don't fight Bob O. near the observatory because he will try to 
destroy it if he is about to die.  Pretty easy level if you ask me:)
---------------------------------------

Level 2-Louisiana
   Story-The local folk sure recognize Tanyah's picture, though down 
here she seems to be known as "Houston".  In the past two days, the 
siblings got more leads than they did during the entire year of their 
milk carton campaign!  Ok, let's follow this Boogie dude-looks like he's 
one of the gangstas!
   Objectives-
      A-Retrieve Coyote stash from tombs-collect 2 briefcases
      B-Protect Tombs
      C-Destroy all enemies
Enemies-Marathon
Walkthrough-
   This is also an easy battle because it tells you right away where to 
find the 2 briefcases.  Go to the right around the swamp to the tombs 
and shoot everyone a little bit with your machine gun.  2 briefcases 
will pop out of some.  After you collect them get away from the tombs so 
Boogie doesn't destroy them and get your special weapon in the swamp.  
Watch out for the alligator though and the little swirling mist in front 
of a cage.  If you hit it the cage will trap you and you will have to 
use some firepower to get out.  Then kill Boogie with your great special 
weapon to end the level.
---------------------------------------

Level 3-Florida
   Story-Finally, a break!  The team runs into a secret agent wannabe 
named Sheila, who claims to know Houston personally.  Sounds like the 
gangstas killed Houston's old man, but their sister may be alive!  As a 
matter of fact, Sheila suspects Houston is after the Coyotes for 
revenge.  Ok, team-time to join the Vigilantes!
   Objectives-
      A-Disarm NASA building and Comm Tower-collect 3 bombs
      B-Protect and launch Apollo rocket
      C-Destroy all enemies
Enemies-Palomino XIII, Goliath Halftrack
Walkthrough-
   Here is where you see how I rated the hydrofloaters a "Worst" 
ranking.  First off, kill Goliath since he is a huge pain in the neck 
and then go to the building behind the rocket that is on the transporter 
on the runway.  Hit the garage door with your machine gun to open it and 
hit the start button in there with your car.  Also get a bomb if there 
is one in there then turn to the right to see the rocket going up to the 
launch site.  Now get some hydrofloaters and experiance the biggest pain 
in your life.  The only trick I found to not flip over is to let go of 
the gas while your turning every once and awhile.  You have to be fast 
to get to the large isle with an electric fence because the sharks will 
be after you.  When and IF you get there blow up the tower because it 
will try to shoot you and the electrical fence and get the last two 
bombs.  Go back to the building with the start button and run into it 
again to launch the shuttle.  Now go and kill Palomino with your special 
weapon.  This is most likely the hardest level in this quest!
---------------------------------------

Level 4-Pennsylvania
   Story-A black T,bolt joins the battle and helps out the team.  It's 
Vigilante brother Torque, who is also searching for Houston.  Torque is 
leery of the kids and their missing sister stories-are these brats 
simply looking to pull a publicity stunt?  Nevertheless, he agrees to 
spread the word.  They part ways and the team heads east...
   Objectives-
      A-Locate spare parts-collect 3 supply boxes
      B-Protect money train
      C-Destroy all enemies
Enemies-Excelsior Stretch Limo, Marathon
Walkthrough-
   The enemies in this stage aren't too hard but I would take out the 
Stretch Limo if your having difficulties then searching for the 3 supply 
boxes.  Although most boxes are in random places I found the 3 to be in 
the exact same places the 5 times I went back to this level.  There is 
one in the steel mill, one outside in a clearing by the tracks, and 
other right between two tracks.  If they aren't there just try shooting 
each car of the train with your machine gun till something pops out.  
Make sure that you don't hit any of the red switches near the tracks 
while your going around because it will switch the course of the train 
and it might run into something.  Also, don't shoot around the bridges 
because they might collapse and then the train will blow up.  After you 
have the 3 boxes make Marathon get away from the bridges and then 
unleash everything you have on him and finish the stage.
---------------------------------------

Level 5-Minnesota
   Story-Team FAST continues their search for Houston.  Following a lead 
from a juvenile prison bus driver, they arrive in eastern Minnesota.  
Bingo!  Among the remnants of battle, the siblings find orange towing 
gear, matching the make Houston is reportedly driving.  Suddenly, 
drifters spring a surprise attack!
   Objectives-
      A-Disarm plant booby traps-collect 3 bombs
      B-Protect nuclear reactors
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
Walkthrough-
   This is one of the easiest levels in the game because you know right 
away where the bombs are.  Go to the center building that is the plant 
and collect the 3 bombs that are in there.  Now first take out Goliath 
then the Moon Trekker since they are the most dangerous.  The garbage 
truck doesn't have a very far range and it doesn't take as much life off 
as others.  Make sure that you aren't fighting near the glowing reactors 
because they will really hurt you if they explode and you'll fail 
objective B.  Now take out the large garbage man with your special 
weapon and that wraps up this stage.
---------------------------------------

Level 6-Utah
   Story-The tip was a trap!  Fortunately, those lunatics were no match 
for the trio.  The fatso in the bus will get it, in his own good time.  
Right now, the FAST kids are on the trail of the Coyote gangsta leader.  
Looks like they're headed into Utah's snowy highlands.  Hey team-gotta 
put some chains on them tires!
   Objectives-
      A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
      B-Protect lodge
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo
Walkthrough-
   You won't find the 3 briefcases anywhere in the stage-the enemies 
have already collected them.  So first of all get your special weapon 
and destroy Tsunami and the limo.  After you get the two briefcases from 
them deliver them to the lodge at the bottom by selecting it with B and 
dropping it with the back left button on the controller.  Then go and 
hit Palomino until he is almost dead and get him near the lodge.  When 
he is close to the lodge kill him, get the briefcase, and quickly 
deliver it before the game ends.
---------------------------------------

Level 7-California
   Story-What a chill!  The stunt kids froze their butts off, but they 
showed the geezer how it's done in America.  They've never seen anyone 
limp so fast-the creep escaped!  No matter, the other Veegees will get 
him.  Sheila wants the meet at the coast.  When the team arrives at the 
harbor, they find a lone FBI car overwhelmed by Coyotes...
   Objectives-
      A-Locate shipment of contraband fuses-collect 4 supply boxes
      B-Protect barge
      C-Destroy all enemies
Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, El Guerrero
Walkthrough-
   This is an extremely hard stage  because these 4 cars tend to come 
after you all at once.  If you are experiencing problems with this just 
change the difficulty to easy and the damage to max and you'll be fine.  
The 4 supply boxes are all to the left of you inside the small buildings 
when you start out but you have more things to worry about, you can 
always come back for them.  I would kill the Dual Loader, Goliath, and 
the Marathon and just leave Nina in the El Guerrero because she is by 
far the weakest of the 4 in this battle.  After that you most likely 
will be low on life.  If so, go up to the lighthouse and blow open the 
door and ride it.  You will come out with hoverpods on.  Keep going 
forward and you'll land on top of a huge warehouse where there are two 
wrenches and a special weapon box.  That should revitalize you enough to 
get the 4 supply boxes and kill Nina Loco.  Good luck
---------------------------------------

Level 8-Alaska(FINAL LEVEL)
   Story-The kids are stunned to discover the identity of the FBI car 
driver-it's Sheila!  Looks like she's got a new job and some exciting 
news-ith the help of the agency, Sheila managed to track down Houston!  
The "reunion" is scheduled at the FBI campus in one week.  Sounds like 
enough time to settle some scores...
   Objectives-
      A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
      B-Protect oil silos
      C-Destroy all enemies
Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo THEN Blue Burro 
Bus
Walkthrough-
   The 5 bombs are easy to find since they are all near the oil silos.  
Once you have collected them go out to the ocean by putting on the 
hydrofloaters and dispose of them there.  Now go back and first take out 
Tsunami and Clyde in the limo.  Make sure you aren't in front of an oil 
silo because they will destroy it when they shoot at you.  After that 
take care of Palomino which shouldn't be too hard.  After that you'll 
see a notice on the screen that says "Molo is approaching" and you'll 
see a new car on your radar.  Get some special weapon or rockets fast 
and then take out Molo in the Blue Burro Bus.  It is pretty easy since 
Molo is very big and very slow and has a terrible special weapon.  When 
you destroy Molo then sit back and watch the ending movie:)

---------------------------------------
2.4-Grubb Dual Loader Guide
---------------------------------------

Level 1-Arizona
   Story-The Garbage Man isn't used to the ways of the locals-all this 
hostility and violence have gradually turned him into a savage.  
Originally he had traveled here in search of a lost friend, but due to 
an unforeseen problem, he was forced to stay and blend in.  Hopefully 
not for long...
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Chrono Stinger
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings 
and usually one is by the observatory.  Don't run into the police car or 
blow up a lot of stuff because it will start chasing you.  After that go 
up to the crater and get your special weapon and some hoverpods if you 
want and chase down Chrono Stinger.  Chrono Stinger has a unique special 
weapon to freeze you in time so he can then shoot you all he wants.  He 
usually will just circle you though until you unfreeze so get your 
compactor and kill him to end the level.
---------------------------------------
!!!SPECIAL THANKS TO Turkey6158@aol.com AND TripleHHHX@aol.com FOR 
SENDING ME THE SOLUTION TO THIS NEXT LEVEL!!!
---------------------------------------

Level 2-California
   Story-The Garbage Man has been around awhile, but people still puzzle 
him.  Sometimes he tries to help them, but often they turn on him, as if 
he was some mutant!  Granted, the G'Man doesn't really fit in-he is 
different, but so what?
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Xanadu RV
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't 
tell you.....Just kidding!  Actually it's very easy once you know what 
to do.  First off when you start the stage go to the other end of the 
bridge and turn around at the end so your still facing the bridge and 
your back is facing where the truck will come.  Now hold the brakes and 
center yourself on the road and wait.  Make sure to NOT hit it with 
anything because it will vanish and you'll have to wait again.  When the 
truck comes just hold your brakes and keep re-aligning yourself with the 
center of the road and the truck will hit you again and again and keep 
slowing down till finally....get ready for it.....it STOPS!!!!  It 
stopped for me right at the end of the bridge so you might have to do it 
a couple times.  If the RV keeps using those UFOs on you just hit him 
till he has almost no life and he will leave you alone.  After that just 
collect the items by the orange crates and then kill the Xanadu RV.   
Yay!!!  You finished the level from hell!
---------------------------------------

Level 3-Alaska
   Story-A lady named Houston offers the Garbage Man several totaled 
cars in exchange for a little assistance-what a sweet human!  Sure, the 
Garbage Man will gladly escort her up north-the girl looks truly 
distressed.  Suddenly, an unexpected attack!
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami
Walkthrough-
    First off get the three fuel cans which are usually by the drums of 
oil stacked up on the hill and then take out Tsunami.  After that go 
towards the ocean and get the hydrofloaters on your car and drive out to 
find some icebergs.  There should be three icebergs, just run into them 
and shoot them down with you machine gun or other weapons and then come 
back onto the main land.  Now go over towards one of the large silos and 
drop off the three fuel cans.  Now with everything out of the way get 
your special weapon and pulvurize Palomino.
---------------------------------------

Level 4-Minnesota
   Story-The refinery was a treasure trove-all these quality resouces!  
The Garbage Man regrets not traveling to Alaska sooner, but it just 
never occured to him to venture this far north.  Hey, who are those 
hooligans vearing down on the G'Man?
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Wapiti 4WD, Xanadu RV
Walkthrough-
    Here you will fight off two of the three secret cars so don't expect 
to find any useful information in the instruction manual.  Find the 4 
briefcases which are all in the middle building which is the plant.  
Then take them to the little white structures that have a nuclear symbol 
on them.  After that take out either the Wapiti or Xanadu.(they are both 
equally annoying)  make sure you don't blow up any of the orange glowing 
structures in th huge buildings because you will fail objective B.  Now 
get any weapons you need and take out the last car to end the level.
---------------------------------------

Level 5-Utah
   Story-There is some ruckus going on in Utah.  The Garbage Man has 
learned to seek out such disturbances as they often bear bountiful 
amounts of useful salvage.  The mechanic at the Olympus Resort offers 
the Garbage Man a few old battery banks, if the G'Man can help him keep 
the lifts operational.  What a precious find!
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Thunderbolt, Marathon, Livingston Truck
Walkthrough-
   I would first take out Marathon and Thunderbolt because the 
Livingston Truck will have enough difficulties carrying around the rest 
of him.  Then take off and find the 4 supply boxes which are scattered 
almost everywhere.  Some are usually on the event where you have to go 
down the track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and 
deliver the 4 supply boxes.  Then go over to where the tower is in the 
middle at the top.  Blow up the door and enter then hold down the gas 
while you go down the ramp and shoot out.  It is REALLY fun if you turn 
off the gravity(see codes section).  After that go to the one with the 
flags and go through the start sign and you'll hear a bell.  Then go to 
the left of the first red flag and you should here another bell.  Then 
go to the right of the second red flag and another bell sounds.  Keep 
going back and forth making a zig-zag and hearing the bells and cross 
the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go over to the huge yellow truck and take 
it out.  It is really easy unless you get above it and it does it's 
special weapon and blasts you halfway across the stage.  Good luck!
---------------------------------------

Level 6-Louisiana
   Story-Who is this space fanatic following the Garbage Man?  Hey look, 
his rover carries high-absorption solar panels, the G'Man has been 
looking for those everywhere!  Since he's had quite a bit of luck 
bartering with the natives lately, the G'Man attempts to negociate a 
trade with the astronaut.  Bad idea!
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Blue Burro Bus, Tsunami, Excelsior Stretch Limo
Walkthrough-
   Trap the alligator?!?!?!  Who is the jerk that thinks up these 
objectives?!  Anyways, destroy Tsunami and Lord Clyde in the limo then 
pick up the 3 or 4 bombs that are on the land.  Now for the question 
that cracked most people's minds-How do you get the bombs above the 
swamp?  Well that's easy, just get the alligator to chase you and go 
underneath the bomb and wait for the alligator to chomp at you.  What do 
you know....  when you fly up in the air you catch it.  Do that with the 
rest of the bombs in the swamp until you've collected all of them and 
then get the alligator to chase you again.  This time go towards one of 
those cages with the swirling ball under it.  Keep going around it with 
the alligator following and it will eventually get caught in it and 
objective B will be done.  Now go and destroy Molo in the Blue Burro Bus 
to finally get out of this idiotic level.
---------------------------------------

Level 7-Pennyslvania
   Story-Whoa, the spaceman turned out to be another vicious freak!  Is 
there anything the Garbage Man can offer Bob for these fine panels, or 
will he have to muscle them out of him?  A forceful approach would be 
easy enough, but for some strange reason, the G'Man seems to like the 
weirdo...
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Stunt Cycle, Samson Tow Truck, Xanadu RV, Livingston Truck
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and 
follow them to the first red switch.  Hit it so the switch is to the 
right then continue along.  Make sure that damn huge truck didn't blow 
up the bridge because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the 
right.  Now quickly go to the right track and blow up the train car that 
is resting there.  Make sure you TOTALLY blow it up so it vanishes.  
Then continue along that track and blow up the next car TOTALLY.  Now 
watch the train as it comes along and it should follow the track across 
the bridge and over to where the two train cars where that you blew up 
and then stop and it should say "Objective B cleared!"  Now with the 
hardest part in the level out of the way go destroy the Stunt Cycle, RV, 
and the Samson Tow Truck, just leaving the Livingston Truck.  Find the 5 
fuel cans which are scattered all over the level and deliver them to the 
three furnaces behind the steel mill.  Now with all those two things out 
of the way go and blow up the last truck driven by Convoy.  Next stop, 
Florida!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-To get the solar panels, the G'Man decides to draw Bob into a 
trap.  He loads up on bananas and makes his way back to the NASA 
compound; now heavily guarded by goverment agents.  The astronaut knows 
he's wanted there, yet he can't resist the trashman's lure.  The G'Man 
hopes the agents will jump Bob...he hopes wrong...
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Moon Trekker
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go 
around to the launch site to the tunnel that is all black and has a red 
and green flashing light.  Go in the tunnel when it turns green and 
you'll be launched into the sky.  Now hold down the breaks and hold back 
for a littl bit and you'll start catching a ton of supply boxes.  You'll 
most likely get all of them your first time but if you don't just go 
back in and try again.  You cannot get launched if the rocket gets 
blownup so try to protect it.  Then comes the hard part-putting the cars 
in the wind tunnel.  You only have to put at least 1 car into each 
tunnel.  So get a car near it and use your special weapon to put it in 
your compactor.  Now aim your back towards the wind tunnel but don't get 
sucked in yourself and it should get spit out right near it and get into 
the wind tunnel.  Now get another car and do the same except with the 
other wind tunnel.  Now you can kill all of them.  Once you've done that 
Bob O. will start approaching and appear on your radar.  Get your 
special ready and take him out right away to end this annoying drifter 
quest.  Congrats on beating it!

---------------------------------------
2.5-Moon Trekker Guide
---------------------------------------

Level 1-Arizona
   Story-Since Bob's rampage had first begun, he was labeled an animal, 
freak, lunatic, vandel, and everything else in-between.  He clearly has 
developed the reputation of someone with less than desirable qualities.  
Well sure, but as Bob O. would readily admit, there is a good reason for 
that...
   Objectives-
      A-Obtain extra fuel-collect 2 fuel cans
      B-Evade police
      C-Destroy all enemies
Enemies-Wonderwagon
Walkthrough-
   First off get the 2 fuel cans which are always near some buildings 
and usually one is by the observatory.  Don't run into the police car or 
blow up a lot of stuff because it will start chasing you.  After that go 
up to the crater and get your special weapon and some hoverpods if you 
want and chase down the Wonderwagon.  The Wonderwagon is a VERY easy car 
to beat since her special weapon isn't all that effective against 
anything.  Just use your special "slice n' dice" weapon and take out the 
Wonderwagon to end the first level.
---------------------------------------

Level 2-California
   Story-So, why is Bob O. in such a terrible state of mind?  How about 
a life's dream shattered?  Well, there!  To the weak, this would be 
reason enough to end their life; to the strong, a reason to start over; 
but Bob O. is a different kind of animal-he just went berserk!
   Objectives-
      A-Locate enemy weaponry-collect 3 supply boxes
      B-Create roadblock-force cargo truck to stop
      C-Destroy all enemeies
Enemies-Palomino XIII
Walkthrough-
   Bet your just dying to find out how to stop the truck.  Well I won't 
tell you.....Just kidding!  Actually it's very easy once you know what 
to do.  First off when you start the stage go to the other end of the 
bridge and turn around at the end so your still facing the bridge and 
your back is facing where the truck will come.  Now hold the brakes and 
center yourself on the road and wait.  Make sure to NOT hit it with 
anything because it will vanish and you'll have to wait again.  When the 
truck comes just hold your brakes and keep re-aligning yourself with the 
center of the road and the truck will hit you again and again and keep 
slowing down till finally....get ready for it.....it STOPS!!!!  After 
that just collect all the tool boxes that are usually by the huge orange 
crates the trucks carry and then get your special and take out Palomino 
XIII to end the hardest level in the game.
---------------------------------------

Level 3-Alaska
   Story-Bob O. had been training for a space mission for years.  He had 
undergone countless tests and some very, very unpleasant experiments.  
They were long, grueling years, but the NASA guys always knew how to 
keep the aspiring space traveler motivated.  And motivated he was...
   Objectives-
      A-Transport excess oil to large silos-collect & deliver 3 fuel 
cans
      B-Break up amassing icebergs
      C-Destroy all enemies
Enemies-Vertigo, Chrono Stinger
Walkthrough-
    First off get the three fuel cans which are usually by the drums of 
oil stacked up on the hill and then take out Vertigo.  After that go 
towards the ocean and get the hydrofloaters on your car and drive out to 
find some icebergs.  There should be three icebergs, just run into them 
and shoot them down with you machine gun or other weapons and then come 
back onto the main land.  Now go over towards one of the large silos and 
drop off the three fuel cans.  Now with everything out of the way get 
your special weapon and pulvurize Chrono Stinger.
---------------------------------------

Level 4-Minnesota
   Story-Then, only days before the launch, some motorized gangsters 
raided the Cape and destroyed most of the NASA compound, including the 
Prometheus-Bob's ticket to orbit.  No rocket, no launch, no dream.  
Poof, gone!  Fine, but there is no way in heck Bob O. will return to 
training labs and his sadist instructors!
   Objectives-
      A-Stash plant plans into nuclear waste casks-collect & deliver 4 
briefcases
      B-Avoid radioactive contamination
      C-Destroy all enemies
Enemies-Samson Tow Truck, Xanadu RV
Walkthrough-
      First find the 4 briefcases which are all in the middle building 
which is the plant.  Then take them to the little white structures that 
have a nuclear symbol on them.  After that take out the Xanadu RV 
because the UFO special move is REALLY annoying.  Make sure you don't 
blow up any of the orange glowing structures in th huge buildings 
because you will fail objective B.  Now get any weapons you need and 
take out the Samson Tow Truck to finish the level.  Just be sure not to 
get behind it so Houston doesn't have a chance to use her special tow 
move on you.
---------------------------------------

Level 5-Utah
   Story-Distressed over the events, Bob O. went ape-he bit the car off 
one of the instructors and ran for it.  On his way out, he stole an 
experimental Moon Trekker from one of the hangars and has been wanted 
since.  While Bob O. is clearly a felon, his actions can be quite 
puzzling at times...
   Objectives-
      A-Distribute parts to gondola stations-collect & deliver 4 supply 
boxes
      B-Beat record of each winter sport
      C-Destroy all enemies
Enemies-Marathon, Blue Burro Bus, El Guerrero
Walkthrough-
   I would first take out Marathon and El Guerrero because the Blue 
Burro Bus is very slow and can't get around very much in the snow.  Then 
take off and find the 4 supply boxes which are scattered almost 
everywhere.  Some are usually on the event where you have to go down the 
track and pass those signs that say "Go!  Go!".  After you have 
collected all of them go to the top and to the Gondola Station and 
deliver the 4 supply boxes.  Then go over to where the tower is in the 
middle at the top.  Blow up the door and enter then hold down the gas 
while you go down the ramp and shoot out.  It is REALLY fun if you turn 
off the gravity(see codes section).  After that go to the one with the 
flags and go through the start sign and you'll hear a bell.  Then go to 
the left of the first red flag and you should here another bell.  Then 
go to the right of the second red flag and another bell sounds.  Keep 
going back and forth making a zig-zag and hearing the bells and cross 
the finish.  After you do these three events you should see "Objective B 
cleared" on the screen.  If so go to the Blue Burro Bus and take him out 
with your special.  Just be sure not to get behind him since his special 
weapon is only effective if you are.
---------------------------------------

Level 6-Louisiana
   Story-In Louisiana, Bob O. runs into an overzealous garbage man, 
intent of stripping the solar panels from his rover.  The garbage man 
even tries to distract Bob with a fresh, juicy bunch of bananas-what a 
devil!  Bob isn't buying it.  When the garbage man doesn't let up, the 
astronaut gives him a beating...
   Objectives-
      A-Locate hidden explosives-collect 6 bombs
      B-Trap the alligator
      C-Destroy all enemies
Enemies-Palomino XIII, Tsunami, Excelsior Stretch Limo
Walkthrough-
   First off destroy Palomino and Lord Clyde in the limo then pick up 
the 3 or 4 bombs that are on the land.  Now for the question that 
cracked most people's minds-How do you get the bombs above the swamp?  
Well that's easy, just get the alligator to chase you and go underneath 
the bomb and wait for the alligator to chomp at you.  What do you 
know....  when you fly up in the air you catch it.  Do that with the 
rest of the bombs in the swamp until you've collected all of them and 
then get the alligator to chase you again.  This time go towards one of 
those cages with the swirling ball under it.  Keep going around it with 
the alligator following and it will eventually get caught in it and 
objective B will be done.  Now go and destroy Obake in the very easy 
Tsunami to end this annoying level.
---------------------------------------

Level 7-Pennsylvania
   Story-The trash man got it good, but continues to follow Bob O.  The 
astronaut doesn't mind, truth be told the garbage man intrigues him-
there's something otherworldly about the hobo.  Bob has got a nose for 
things like that.  He decides to look further into it...
   Objectives-
      A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
      B-Stop train at service dock
      C-Destroy all enemies
Enemies-Wonderwagon, Xanadu RV, Livingston Truck, Thunderbolt
Walkthrough-
    First off, wait for the train to pass and then go on the tracks and 
follow them to the first red switch.  Hit it so the switch is to the 
right then continue along.  Make sure that damn huge truck didn't blow 
up the bridge because if it did you have to restart the level.  Now 
continue along the track and hit this next switch so it also is to the 
right.  Now quickly go to the right track and blow up the train car that 
is resting there.  Make sure you TOTALLY blow it up so it vanishes.  
Then continue along that track and blow up the next car TOTALLY.  Now 
watch the train as it comes along and it should follow the track across 
the bridge and over to where the two train cars were that you blew up 
and then stop and it should say "Objective B cleared!"  Now with the 
hardest part in the level out of the way go destroy the Wonderwagon, RV, 
and the Thunderbolt, just leaving the Livingston Truck.  Find the 5 fuel 
cans which are scattered all over the level and deliver them to the 
three furnaces behind the steel mill.  Now with all those things out of 
the way go and blow up the last truck driven by Convoy.  Woo hoo, last 
level here we come!
---------------------------------------

Level 8-Florida(FINAL LEVEL)
   Story-Bob O. has the garbage man figured out-he is convinced that the 
hobo is an alien in disguise!  And...  Bob O. would bet a banana that he 
has a space craft stashed somewhere too!  Who cares about NASA and its 
new Apollo-forget the orbit!  If Bob can hook up with the alien, he will 
conquer galaxies!
   Objectives-
      A-Bring debris from orbit to NASA building-collect & deliver 5 
supply boxes
      B-Force enemies into wind-tunnels
      C-Destroy all enemies
Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Duel Grubb Loader
Walkthrough-
    Ok, last level, and not nearly as hard as the others.  First off, go 
around to the launch site to the tunnel that is all black and has a red 
and green flashing light.  Go in the tunnel when it turns green and 
you'll be launched into the sky.  Now hold down the breaks and hold back 
for a little bit and you'll start catching a ton of supply boxes.  
You'll most likely get all of them your first time but if you don't just 
go back in and try again.  You cannot get launched if the rocket gets 
blownup so try to protect it.  Then comes the hard part-putting the cars 
in the wind tunnel.  You only have to put at least 1 car into each 
tunnel.  So get a car near it and use your special weapon to put it in 
your compactor.  Now aim your back towards the wind tunnel but don't get 
sucked in yourself and it should get spit out right near it and get into 
the wind tunnel.  Now get another car and do the same except with the 
other wind tunnel.  Now you can kill all of them.  Once you've done that 
the Garbage Man will start approaching and appear on your radar.  Get 
your special ready and take him out right away to end this annoying 
drifter quest.  Hope you like the ending!

======================================
3 - E N D I N G  M O V I E S
======================================
WARNING! WARNING! WARNING!
This entire section is a huge spoiler in the game so if you don't want 
the ending ruined then just skip over this section and don't read it!

---------------------------------------
3.1-Wonderwagon Ending
---------------------------------------
You see the FBI Academy up close and Sheila comes bursting out of the 
doors on a skateboard with a graduation cap on.  She throws the cap in 
the air and opens a book to reveal her first assignment.  Inside there 
is a picture of Molo "The Bully" and a note that says "Good luck kid- 
Chassey".
THE END

---------------------------------------
3.2-Thunderbolt Ending
---------------------------------------
J.T. drives up to the Bail Bond building with a briefcase full of cash 
in the seat next to him.  J.T. gets out and opens the trunk to reveal 
Nina Loco tied up in it.  J.T. then drives away with the cash.(pretty 
dumb ending if you ask me)
THE END

---------------------------------------
3.3-Stunt Cycle Ending
---------------------------------------
You see Houston/Tanyah standing in front of the FBI building at night 
checking her watch for the time.  Suddenly three stunt cycles fly over 
her head as she ducks and the three siblings get out.  They all slap 
high fives with Houston and a newspaper comes up that says "Siblings 
Reunited" with a picture of them all hugging each other.  (I think I'm 
going to cry...sniffle...sniffle):p

---------------------------------------
3.4-Grubb Dual Loader Ending
---------------------------------------
You see the garbage truck roaming through the canyons of Arizona and 
then the Garbage Man come out carrying the solar panels from Bob's car 
into a canyon with light all around it.  He goes to a platform which 
then takes him up into the light and into a space ship!  You see the 
clothes he was wearing drop down and then you see a funny little alien 
dude in the cockpit starting up the ship and next to him Bob with his 
helmet broken to reveal that Bob is really a...  Oops, gotta have 
dinner, oh well, why don't you see it for yourself!:p
THE END

---------------------------------------
3.5-Moon Trekker Ending
---------------------------------------
The Moon Trekker pulls up to the Garbage Man who is on the ground 
uncontious.  The Trekker opens up to reveal Bob O. as he climbs out and 
looks over the edge to see the Garbage Man has vanished.  Suddenly, the 
Garbage Man pulls Bob over and smashes his helmet.  You see Bob scream 
after the Garbage Man who gets away in his truck with the Solar Panels 
in the back.(and no, I'm not going to tell you what Bob is :p)
THE END

======================================
4 - G A M E  C O D E S
======================================
These codes were for the Playstation version but also work for the 
Dreamcast version with some slight alterations.

WARNING!  It has come to my attention from other people that once you 
put these codes in and SAVE a game that they will NEVER come off so 
please do this only when you are fooling around or if you are SURE you 
want to keep them on.

IMPORTANT!
To access the code menu go to Options and then Game Status and press the 
A BUTTON twice and hold the back left and back right buttons and you 
should see some dashes appear at the bottom of the screen.  Then you can 
type in the following codes-

JACK_IT_UP-faster and easier cars to control
GO_SLOW_MO-slow motion, very annoying
QUICK_PLAY-fast motion
MORE_SPEED-fast cars
BLAST_FIRE-stronger missiles
RAPID_FIRE-fire missiles more quickly
GO_MONSTER-huge wheels for cars
GO_RAMMING-guess it takes more damage when you ram into cars?????
UNDER_FIRE-makes all the cars come to you, pretty useless code
NO_GRAVITY-stay in air longer when falling(my favorite code)
LONG_MOVIE-see all the ending movies!

======================================
5 - L O C K E D  &  S E C R E T  C A R S
======================================
---------------------------------------
5.1-Locked Cars
---------------------------------------

Houston-
   Complete John Torque's, Sheila's, and the All-Star Trio's quests and 
fulfill ALL of the objectives

Convoy-
   Complete Houston's quest and fulfill ALL of the objectives

Lord Clyde-
   Complete Dallas 13's, Nina Loco's, and Molo's quests and fulfill ALL 
of the objectives

Obake-
   Complete Lord Clyde's quest and fulfill ALL of the objectives

Chassey Blue-
   Complete Agent R. Chase's, Astronaut Bob O.'s, and Garbage Man's 
quests and fulfill ALL of the objectives.

Padre Destino-
   Complete Chassey Blue's quest and fulfill ALL of the objectives.

---------------------------------------
5.2-Secret Cars
---------------------------------------
NOTE-Secret Cars are NOT available in Quest Mode and do NOT have an 
ending.

Wapiti 4WD-
   Complete Padre Destino's quest and fulfill ALL of the objectives.

Marathon-
   Complete Obake's quest and fulfill ALL of the objectives.

Xanadu RV-
   Complete Convoy's quest and fulfill ALL of the objectives.

======================================
6 - C O M I N G  U P !
======================================
List of Features coming to FAQ-
-Fun Stuff to do in the Stages
-Arcade Mode Tips
(Anything you would like to add to this list to make the FAQ more 
informative please let me know by e-mailing me)

Maybe another character guide up and the Secret Cars section will most 
likely be up by tomorrow.  See you all soon!

======================================
7 - C O P Y R I G H T  &  T H A N K Y O U S
======================================
Special thanks to my brother for getting me Vigilante 8 for Christmas 
and a special thanks to all the people at Activision for making a GREAT 
game!

Special thanks to Turkey6158@aol.com and TripleHHHX@aol.com for 
submitting how to complete objective B in California in the Drifters 
quests.

This FAQ is mine and cannot be copied and sold for profit or promotional 
purposes in any way.  I 
do not want this published in books, magazines, guides, etc without my 
permission.  It can be 
printed(please 1 copy per person) If you want to use my FAQ or any 
portion of it please e-mail me to ask for permission.  If you are using 
my FAQ as a premise for yours just give me credit:)  Thank you for 
following my copyright



 

Please note that A.P.I shall not be held responsible for the accuracy of this article.

Contact Us

Absolute PlayStation v3.00 © 1995-2006

Playstation | PlayStation 2 | PlayStation 3 | PlayStation Network | Play Free Games | Blogs