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Vagrant Story - Game Lists
Written By: Stinger 3:16

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Date : Sun, 30 July 2000 03:16:00

          __  __    ______    ______    ______    ______    _    _   ______
         /  \/  \  /      \  /      \  /      \  /      \  / \  / \ /      \
        /       / /       / /  _____/ /       / /       / /   \/  / \_   _ /
        \      / /       / /  / __   /     __/ /       / /       /   /  /
         \    / /  __   / /  /_/  / /  __  \  /  __   / /       /   /  /
          \  / /  /  / / /       / /  /  / / /  /  / / /  /\   /   /  /
           \/  \_/  /_/  \______/  \_/  /_/  \_/  /_/  \_/  \_/    \_/

                   ______   ______    ______    ______    _    _
                  /      \ /      \  /      \  /      \  / \  / \
                 /    ___/ \_   _ / /       / /       / /   \/  /
                 \   \      /  /   /       / /     __/  \      /
               ___\   \    /  /   /       / /  __  \     \    /
              /       /   /  /   /       / /  /  / /     /   /
              \______/    \_/    \______/  \_/  /_/     /___/


---------------------------------------------------------------------------------

                             VAGRANT STORY LIST v0.3
                              for Sony Playstation
                                by Stinger 3:16
                             arunraya@centrin.net.id

This  FAQ  is  for  private  and  personal  use.  It  can  only  be   reproduced
electronically,  and if placed on a web page or site,  may be altered as long as
this disclaimer and the copyright notice appear unaltered and in full.  This FAQ
is not to be used for profitable or promotional purposes, etc. Please do not use
this FAQ on your website without asking my permission first. And don't take some
part  or whole part of this faq and put your names on it.  I don't made this faq
for some damn plagiarist  put their names on it. I work hard on making this faq,
so please don't rip-off my work.
Vagrant Story is (c) SquareSoft and (c) Sony Entertainment.

NOTE : All the story and the character bio is courtesy of Squaresoft. All credit
       goes to them.

                                **ATTENTION**
1. For Webmaster
   If you want to post my faq  in your site, please ask me for permission first.
   I guarantee that I will give you that permission.  However, I have some terms
   that you must fulfill, which is :
   - You don't sell it away or give it for some kind of bonus
   - You don't change anything  inside my faq,  that's  including my name as the
     author and my disclaimer.
   - You must check  for any new updates  from  http://www.gamefaqs.com at least
     once in a month for a new games, or once in 2-3 months for an old games.
   That's all. I'm not asking much and it's not hard to do, so please do that.

2. For Reader
   If you want to ask me a question,  don't forget to put the game's name in the
   subject field.  I had told this  in author's note,  but I keep receiving some
   mail without subject. It's not so hard to do that, right?
   Oh yeah,  never  say this  in your mail "Sorry to waste your time for reading
   my mail".  You're NOT wasting my time.  Trust me.  I like  reading  your mail
   (except those assholes that send me flames and hate mail) and helping you (if
   I can).
   One last thing,  from now on I will not reply any flames and hate mail.  It's
   only a waste of time.

That's all. I hope you like my faq and can find some useful info.

================================================================================
T A B L E  O F  C O N T E N T S
================================================================================

01.  R E V I S I O N  H I S T O R Y

02.  I N T R O D U C T I O N

03.  S T O R Y

04.  C H A R A C T E R S 

05.  A C C E S S O R I E S

06.  B A T T L E  A B I L I T I E S
     * CHAIN ABILITIES
     * DEFENSE ABILITIES

07.  B L A D E S
     * DAGGER
     * SWORD
     * GREAT SWORD
     * AXE & MACE
     * GREAT AXE
     * STAFF
     * HEAVY MACE
     * POLEARM
     * CROSSBOW

08.  B O S S E S

09.  B R E A K  A R T S
     * DAGGER
     * SWORD
     * GREAT SWORD
     * AXE & MACE
     * GREAT AXE
     * STAFF
     * HEAVY MACE
     * POLEARM
     * CROSSBOW
     * BARE HANDS

10.  C H E S T S
     * WINE CELLAR
     * CATACOMBS
     * SANCTUM
     * ABANDONED MINES B1
     * ABANDONED MINES B2
     * LIMESTONE QUARRY
     * TEMPLE OF KILTIA
     * GREAT CATHEDRAL L1
     * GREAT CATHEDRAL L2
     * FORGOTTEN PATHWAY
     * ESCAPEWAY
     * IRON MAIDEN B1
     * IRON MAIDEN B2
     * IRON MAIDEN B3
     * UNDERCITY WEST
     * UNDERCITY EAST
     * THE KEEP
     * SNOWFLY FOREST
     * SNOWFLY FOREST EAST
     * TOWN CENTER SOUTH
     * TOWN CENTER EAST

11.  C I R C L E  O F  M A G I C

12.  C O N T A I N E R

13.  G E M S
     * WEAPON ONLY
     * SHIELD ONLY
     * WEAPON AND SHIELD

14.  G R I M O I R E S

15.  G R I P S
     * GRIP FOR DAGGERS/SWORDS/GREAT SWORDS
     * GRIP FOR AXES/MACES/STAVES
     * GRIP FOR POLEARMS
     * BOLT FOR CROSSBOWS

16.  K E Y S

17.  M A G I C
     * WARLOCK (ATT)
     * SHAMAN (REC)
     * SORCERER (AID)
     * ENCHANTER (AFF)
     * TELEPORTATION

18.  R A N K I N G S

19.  R O O M S
     * WINE CELLAR
     * CATACOMBS
     * SANCTUM
     * ABANDONED MINES B1
     * ABANDONES MINES B2
     * LIMESTONE QUARRY
     * TEMPLE OF KILTIA
     * GREAT CATHEDRAL B1
     * GREAT CATHEDRAL L1
     * GREAT CATHEDRAL L2
     * GREAT CATHEDRAL L3
     * GREAT CATHEDRAL L4
     * ESCAPEWAY
     * IRON MAIDEN B1
     * IRON MAIDEN B2
     * IRON MAIDEN B3
     * UNDERCITY WEST
     * UNDERCITY EAST
     * THE KEEP
     * CITY WALLS WEST
     * CITY WALLS SOUTH
     * CITY WALLS EAST
     * CITY WALLS NORTH
     * SNOWFLY FOREST
     * SNOWFLY FOREST EAST
     * TOWN CENTER WEST
     * TOWN CENTER SOUTH
     * TOWN CENTER EAST

20.  S I G I L S

21.  S U P P L I E S

22.  T I T L E S

23.  T R A I N I N G  D O L L S

24.  W O R K S H O P

25.  C R E D I T S

26.  S P E C I A L  T H A N K S

27.  L I S T  O F  T H E  D A M N E D

28.  I M P O R T A N T  N O T E

29.  A U T H O R ' S  N O T E

================================================================================
01.  R E V I S I O N  H I S T O R Y
================================================================================

VERSION 0.3 (30 July 2000)
Added Supplies, Grimoires, Keys, Sigils, Rankings, Bosses, and Credits section.
Hey reader,  what's your current rank?  Please send me your current rank because
right now,  I'm making a rank list and all I know is my current rank (Level 12).
I'll appreciate any contribution.

VERSION 0.2 (16 July 2000)
Added Blades, Grips, Rooms, and Training Dolls list.

VERSION 0.1 (02 July 2000)
Accessories,  Battle Abilities,  Break Arts, Chests, Circle of Magic, Container,
Gems, Magic, Titles, and Workshop list already available.

================================================================================
02.  I N T R O D U C T I O N
================================================================================

This faq is made only for listing  everything that can be listed in the world of
Vagrant Story. No walkthrough or hint on how to beat the bosses in this faq.  If
you have something in your mind that I haven't listed, please tell me and I will
make it if I can. And,  if you find some item  that I missed, please tell me its
description and where you found it. If I put that in this faq, I will give you a
proper credit.  Right now,  I'm still  on the process  of making  the item list,
Grimoire list, weapon list, shield list, armor list, and the room list. So don't
mail me and tell me to make those list.
That's all and I hope you can enjoy this faq.

================================================================================
03.  S T O R Y
================================================================================

Lea Monde, you magnificent, wicked city! Your castle walls are mightier than any
fortress, more resplendent than any palace  in the whole of Valendia.  20  years
ago,  a great earthquake  brought  the history  of the people  you housed  to  a
climactic end.  Yet  the sweet air  of past glory  still  lingers.  Observe  the
surface : the holy cathedral,  no longer tended by its pastors,  quietly  decays
while the air corridor,  though crumbling,  can be seen  thrusting out  proudly.
Turn  your attention  underground.  Caves  stretch  forth  infinitely,  and  the
discarded  wine  barrels  exude  the  dreams  of the once-carefree revelers. Lea
Monde, now the abode of the damned. The fissures deeply carved by the earthquake
keep you in proud isolation. Trespassers still overcome formidable obstacles and
disturb  your solitude,  though,  don't they?  The  voice  of evil  calls out to
humans. How can they resist? No matter how dire the circumstances or deluded the
intentions  that compel  these  intrepid visitors, they are merely acting by the
will  of evil nature,  not as masters  of their own destiny.  Lea Monde.  Recall
those events  not too long ago.  You remember Ashley,  the man  who visited you,
don't you? Tell me, were there others? What exactly happened? Only you can speak
the truth.

The gargantuan city of evil, Lea Monde. Said to have been built in ancient times
by  the legendary wizard  Mullenkamp,  it was once a splendor to behold, but has
become a forgotten wasteland since the earthquake that struck 25 years ago.  Now
a battle  was about to break out  for supremacy  over the legacy that lay there.
The main character,  Ashley Riot,  is a Riskbreaker,  a  top-notch agent  of the
Valendia Knights of the Peace  (VKP).  In search of  Sydney Losstarot,  the main
instigator  behind the occupation  of Duke Bardorba's manor,  he penetrated into
the ancient city of Lea Monde.

What he saw, though, was monsters and zombies, which should only have existed in
tales, and the power of magic.

Ashley started to realize that  in pursuing Sydney he was getting intertwined in
a power struggle.  The Mullenkamp cult,  the Council,  and even the VKP  all had
their own designs for the evil city.

What then  was  the legacy  that lay  sleeping  in Lea Monde?  And who was going
to conquer the city of evil?

================================================================================
04.  C H A R A C T E R S
================================================================================

01. Ashley Riot
       Age         : Late 20s
       Height      : 181 cm
       Affiliation : VKP Dangerous Criminal Task Force
       Background  : After graduating as valedictorian from VKP Academy,  Ashley
                     worked  as an elite soldier.  Following the tragic death of
                     his  wife  and  child  at  the  hands  of  a  ruffian,   he
                     transferred  to the Dangerous Criminal  Task Force,  a.k.a.
                     "Riskbreaker," the most danger-ridden post at VKP, where he
                     remains today.
                     Riskbreakers    conduct    their    investigations   alone,
                     infiltrating   into   and    investigating   foreign  crime
                     syndicates over long periods of time, which always puts the
                     individual at high risk. Many lose their lives during their
                     assignments;  the survival rate  stands  at  less  than  30
                     percent.  Ashley,   always  maintaining  his  calm  in  all
                     situations, has succeeded in mission after mission.
                     Having let Sydney slip away  during  the take-over  of Duke
                     Bardorba's manor,  Ashley  was  forced  to  infiltrate  Lea
                     Monde, Mullenkamp's stronghold, to continue his pursuit.
                     While in the labyrinthine city, Ashley felt something right
                     at the moment he was confronted by Sydney, appearing out of
                     nowhere -- Ashley's  odious memories  of the past  and  his
                     infamous killing instincts were revived.
                     Were  these phenomena  due to the powers  of Lea Monde?  Or
                     were they "tricks" Sydney was playing on him?
                     The only way to the truth was to track Sydney down.
                     An acronym  for the  "Valendia  Knights  of the Peace,"  an
                     organization   directly  under  the  command   of  Valendia
                     National Council working night and day to keep the peace of
                     the land.  Divided into several groups  according to duties
                     performed.
                     An alias  for the Dangerous Criminal Task Force of the VKP,
                     and also its agents. These agents execute tasks that engage
                     them  in deadly battles,  clamping down  on  serious crimes
                     that threaten  to undermine  the  security  of  the  entire
                     society  or major incidents  involving state secrets.  They
                     have  the  so-called  "license  to  kill"   criminals  when
                     circumstances demand.

02. Sydney Losstarot
       Age         : Unknown (late 20s?)
       Height      : 178 cm
       Affiliation : The Mullenkamp Cult
       Background  : This charismatic youth leads the religious cult Mullenkamp.
                     Forced into a tight spot by Ashley during the occupation of
                     Duke Bardorba's manor,  he goes into hiding  in the city of
                     evil, Lea Monde.
                     Many  self-proclaimed  prophets  foretell  the  end  of the
                     world,  but Sydney is exceptional.  He can accurately  read
                     people's pasts and their minds,  and can in fact manipulate
                     them. How he obtained such power, no one knows.
                     When he encounters Ashley again in Lea Monde,  Sydney seems
                     to take pleasure  in  the  "game"  between  them,  likening
                     Ashley to a hunter and himself a hare.
                     What  were  Sydney's   real  intentions  in  provoking  and
                     taunting  Ashley  as  though  he knew  everything about the
                     Riskbreaker...?

03. Romeo Guildenstern
       Age         : 34
       Height      : 179 cm
       Affiliation : Knights of the Cross
       Background  : Chieftain  of the "Crimson Blades"--Knights of the Cross, a
                     militia under the direct control of the Cardinal.
                     Although  every bit  a knight of elegance and breeding,  he
                     can be utterly cold-blooded,  hesitating at nothing  in the
                     name of justice for the kingdom.
                     He led  the Knights of the Cross  during  the occupation of
                     Duke Bardorba's manor  and  led  sorties  to  suppress  the
                     following  riots.  Why the Cardinal's  Knights of the Cross
                     became involved  despite having received no orders to do so
                     remains a mystery.
                     The Crimson Blades,  led by  Romeo Guildenstern,  have also
                     infiltrated the city of evil,  Lea Monde.  Their aim is  to
                     extinguish the Mullenkamp cultists,  headed by Sydney,  and
                     to obtain  the legacy of the evil city -- an artifact  they
                     call the "Miracle."

04. John Hardin
       Age         : 29
       Affiliation : Mullenkamp Cult
       Background  : A prominent member of the Mullenkamp Cult, Hardin organized
                     the occupation  of the duke's manor  with Sydney.  Although
                     Sydney is recognized as the leader of the cult,  these  two
                     men are more like comrades-in-arms than master and servant.
                     Hardin is the one  who took Joshua to Lea Monde  during the
                     occupation.
                     His noble stature  hints at his skill in the sword  and his
                     pleasant, open-minded personality.
                     Like  his comrade  Sydney,  who  has the power  to read the
                     minds of others,  Hardin possesses the power  to see events
                     unfold from afar.

05. Jan Rosencrantz
       Age         : Unknown (late 20s?)
       Affiliation : VKP, Dangerous Criminal Task Force?
       Background  : Another  Riskbreaker  dispatched  by  the  VKP  to  support
                     Ashley, Rosencrantz  went  directly  from  Duke  Bardorba's
                     manor to Lea Monde.
                     Having secretly researched  Lea Monde,  he would  of course
                     have more information on Sydney and Mullenkamp,  as well as
                     on Sydney's "powers," than Ashley.
                     Yet Riskbreakers always act alone,  and it is inconceivable
                     that they would change their strategies  in the middle of a
                     mission. Can his words be trusted?  And what of his rumored
                     ties with Duke Bardorba...?

06. Callo Merlose
       Age         : 23
       Heigh       : 173 cm
       Affiliation : VKP Information Analysis Unit
       Background  : Callo is a member of the VKP's Information Analysis Unit, a
                     team   specializing   in  the  collection  of  information,
                     espionage,  and  analysis,  sifting  through  tangible  and
                     intangible  evidence  for  information  that  can  help  in
                     criminal investigations.
                     With  a  Ph.D.  in both  criminal psychology  and religious
                     psychology, Callo entered Info. Analysis as a specialist in
                     the  analysis  of  cults   and  religious  terrorism;   her
                     proficiency in information analysis has drawn the attention
                     of the veteran analysis officers in spite of her young age.
                     As  an  Information Analyst,  she  cooperated  when  Ashley
                     sneaked into the Duke's manor and infiltrated Lea Monde.
                     According to our records,  she hasn't been heard from since
                     she parted with Ashley  at the wine cellar,  the doorway to
                     Lea Monde...

07. Duke Bardorba
       Age         : 64
       Height      : 175 cm
       Affiliation : VKP Dangerous Criminal Task Force
       Background  : One of the heroes  who brought an end  to the civil war  in
                     Valendia.
                     Once the most vocal member of the former House of Lords, he
                     has  withdrawn  from center stage  for  health  reasons. He
                     continues to exercise formidable influence  in the national
                     assembly, though.  Rumored to be  the  financial benefactor
                     for the Mullenkamp cult,  he is a fixer pulling the strings
                     behind the scenes of history.
                     Sydney's legions attacked the Duke's manor -- apparently to
                     acquire something  in the duke's possession.  The  night of
                     the occupation,  however,  the duke was  at  his  secondary
                     residence, and thus escaped harm.

08. Joshua Bardorba
       Age         : 4
       Affiliation : None
       Background  : The duke sired Joshua  at a late age  and treasures his son
                     so much that he calls him "my soul." Unfortunately, the boy
                     becomes a hostage along with the servants in the occupation
                     of the manor,  and  is taken  to Lea Monde  by the hand  of
                     Hardin.
                     Presumably,  the relationship  between  Sydney and the duke
                     came to an end  with  the manor's occupation.  Perhaps  the
                     cult kidnapped Joshua  to keep the duke from intervening in
                     the crisis.

================================================================================
05.  A C C E S S O R I E S
================================================================================

 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Agales's Chain   | Necklace forged to torment Agales, the duke of the   |
|    |                  | underworld, by the great sage Solomon.               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -05   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast   -05   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     15   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Agrias's Balm    | Balm used by the great knight Agrias as told in the  |
|    |                  | Zodiac Brave Story.                                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     15   |                  |                      |
|                 |   Dark     -10   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Agrippa's Choker | Choker imbued with evil, made by the alchemist       |
|    |                  | Agrippa. Said to now imprison Agrippa's soul.        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light    -10   |                  |                      |
|                 |   Dark      15   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Balam Ring       | Ring bearing one of the 47 scattered shards of the   |
|    |                  | great devil Balam, guardian of knowledge.            |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -12   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast   -12   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     30   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 05 | Beaded Anklet    | Anklet worn by Mullenkamp, a dancer, and the head    |
|    |                  | priestess of Ancient Kiltia.                         |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  30   |   Earth     00   |                  |                      |
|   Dragon  -12   |   Water     00   |                  |                      |
|   Evil    -12   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 06 | Cross Choker     | Decorative leather choker with a pendant on the      |
|    |                  | shape of a cross.                                    |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   30   |   Fire      00   |   Piercing  10   |   Agility       01   |
|   Phantom -12   |   Earth     00   |                  |                      |
|   Dragon  -12   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 07 | Diadra's Earring | Earring favored by the famed beauty Diadra, who was  |
|    |                  | fated to bring sadness and ruin.                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light    -25   |                  |                      |
|                 |   Dark      30   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 08 | Dragonhead       | Talisman made from dragon skull. Aids slightly in    |
|    |                  | battle against dragons.                              |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -05   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     20   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   15   |   Water     00   |                  |                      |
|   Evil    -05   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 09 | Edgar's Earrings | Earring possessed by a demon-wight, worn by the      |
|    |                  | great necromancer Edgar.                             |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   15   |   Fire      00   |   Piercing  05   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 10 | Faufnir's Tear   | Necklace bearing a crystal, Faufnir's tear, wept     |
|    |                  | from the dragon's eye when it died.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -12   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   30   |   Water     00   |                  |                      |
|   Evil    -12   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 11 | Ghost Hound      | Armlet imbued with the vain ambition of those whose  |
|    |                  | names the storytellers do not sing.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  15   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil    -05   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 12 | Gnome Bracelet   | Bracelet imbued with an earth spirit.                |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air      -10   |   Edged     05   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     15   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 13 | Kadesh Ring      | Silver ring with rose and snake motif, symbol of the |
|    |                  | love and fertility goddess, Kadesh.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     30   |                  |                      |
|                 |   Dark     -25   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 14 | Lau Fei's Armlet | Armlet of might worn by the legendary queen of the   |
|    |                  | Titans, Lau Fei.                                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    30   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast   -12   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead  -12   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 15 | Lionhead         | Necklace with a lion's head motif.                   |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  15   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 16 | Marduk           | Nose-ring that is said to have been owned by Marduk, |
|    |                  | the storm deity.                                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       30   |   Edged     00   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom  00   |   Earth    -25   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 17 | Marlene's Ring   | Ring worn by the sage Marlene, said to prove her     |
|    |                  | half-devil, half-human blood.                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    25   |   Physical  25   |   Blunt     00   |   Strength      20   |
|   Beast    25   |   Air       25   |   Edged     00   |   Intelligence  25   |
|   Undead   25   |   Fire      25   |   Piercing  00   |   Agility       05   |
|   Phantom  25   |   Earth     25   |                  |                      |
|   Dragon   25   |   Water     25   |                  |                      |
|   Evil     25   |   Light     25   |                  |                      |
|                 |   Dark      25   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 18 | Morgan's Nails   | Nails worn by the evil sorceress Morrighan in the    |
|    |                  | tales of the old land.                               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    ??   |   Physical  ??   |   Blunt     ??   |   Strength      ??   |
|   Beast    ??   |   Air       ??   |   Edged     ??   |   Intelligence  ??   |
|   Undead   ??   |   Fire      ??   |   Piercing  ??   |   Agility       ??   |
|   Phantom  ??   |   Earth     ??   |                  |                      |
|   Dragon   ??   |   Water     ??   |                  |                      |
|   Evil     ??   |   Light     ??   |                  |                      |
|                 |   Dark      ??   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 19 | Nimje Coif       | Coif worn by the water nymph Nimje in the tales of   |
|    |                  | the old land.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -10   |   Physical -15   |   Blunt     20   |   Strength      05   |
|   Beast    15   |   Air       25   |   Edged    -20   |   Intelligence  10   |
|   Undead   25   |   Fire      25   |   Piercing -15   |   Agility       02   |
|   Phantom -15   |   Earth     25   |                  |                      |
|   Dragon   25   |   Water     25   |                  |                      |
|   Evil    -05   |   Light    -05   |                  |                      |
|                 |   Dark     -15   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 20 | Palolo's Ring    | White gold ring adorned with the wings of the earth  |
|    |                  | deity, Palolo.                                       |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air      -25   |   Edged     10   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     30   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 21 | Pushpaka         | Earring made in ancient times to talk with the       |
|    |                  | Pegasi drawing the chariot 'Pushpaka'.               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    30   |   Air       00   |   Edged     00   |   Intelligence  05   |
|   Undead  -12   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom -12   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 22 | Rood Necklace    | Necklace with the rood of the Iocus preisthood. Once |
|    |                  | owned by Tia.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  05   |   Blunt     00   |   Strength      00   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  01   |
|   Undead   05   |   Fire      00   |   Piercing  00   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil     05   |   Light     05   |                  |                      |
|                 |   Dark     -05   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 23 | Rune Earrings    | Silver earrings engraved with ancient Kildean        |
|    |                  | lettering.                                           |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      00   |
|   Beast    00   |   Air       10   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      10   |   Piercing -10   |   Agility       01   |
|   Phantom  10   |   Earth     10   |                  |                      |
|   Dragon  -10   |   Water     10   |                  |                      |
|   Evil     10   |   Light     10   |                  |                      |
|                 |   Dark      10   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 24 | Rusted Nails     | Claws of iron worn by Rinomy, the ancient Kildean    |
|    |                  | tactician.                                           |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  30   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 25 | Salamander Ring  | Ring imbued with the essence of a salamander fire    |
|    |                  | spirit.                                              |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      15   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water    -10   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 26 | Swan Song        | Brooch a poor craftsman made for his wife. Lauded    |
|    |                  | for its quality after his death.                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    15   |   Air       00   |   Edged     15   |   Intelligence  03   |
|   Undead  -05   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 27 | Sylphid Ring     | Ring imbued with the essence of a sylph air spirit.  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       15   |   Edged     15   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom  00   |   Earth    -10   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 28 | Talian Ring      | Delicate ring used by the sea spirit, Talia, to      |
|    |                  | pacify the Kraken.                                   |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire     -25   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     30   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 29 | Tamulis Tongue   | Tongue stud favored by the fire god Tamulis.         |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   00   |   Fire      30   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water    -25   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 30 | Titan's Ring     | Ring worn by the Titans of legend, large enough to   |
|    |                  | be used as a bracelet by mortals.                    |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    15   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast   -05   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead  -05   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 31 | Undine Bracelet  | Arm bracelet imbued with the essence of an undine    |
|    |                  | water spirit.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire     -10   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     15   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|


================================================================================
06.  B A T T L E  A B I L I T I E S
================================================================================

A. CHAIN ABILITIES
   01. Heavy Shot      : Inflicts an amount of additional damage equal to 70% of
                         damage dealt.
                         RISK : 1
   02. Gain Life       : Regenerates  an amount of Ashley's HP  equal to  30% of
                         damage dealt.
                         RISK : 2
   03. Mind Assault    : Reduces foe's MP by an amount  equal to  30%  of damage
                         dealt.
                         RISK : 1
   04. Gain Magic      : Regenerates  an amount of Ashley's MP  equal to  30% of
                         damage dealt.
                         RISK : 2
   05. Raging Ache     : Inflicts an amount of additional damage equal to 10% of
                         the damage Ashley has sustained.
                         RISK : 1
   06. Mind Ache       : Reduces  foe's MP  by an amount  equal to 20% of the MP
                         Ashley has used.
                         RISK : 1
   07. Temper          : Inflicts an additional 40% of damage on foe and repairs
                         a small amount of weapon DP.
                         RISK : 2
   08. Crimson Pain    : Inflicts  an additional 100% of damage on foe and deals
                         30% of base damage to Ashley.
                         RISK : 2
   09. Instill         : Inflicts additional damage equal to 10% of damage dealt
                         and adds that amount to PP.
                         RISK : 1
   10. Phantom Pain    : Inflicts   additional  damage   equal  to   the   total
                         accumulated Phantom Points in Ashley's weapon.
                         RISK : 3
   11. Paralysis Pulse : Adds Paralysis to attack.
                         RISK : 3
   12. Numbing Claw    : Adds Numbness to attack.
                         RISK : 3
   13. Dulling Impact  : Adds Silent to attack.
                         RISK : 3
   14. Snake Venom     : Adds Poison to attack.
                         RISK : 3

B. DEFENSE ABILITIES
   01. Ward           : Successful use of this ability  prevents  Paralysis  and
                        Numbness.
                        RISK : 1
   02. Siphon Soul    : Adds  50%  of the MP used  in  foe's  magical attack  to
                        Ashley's MP. Effective vs. magical attack.
                        RISK : 6
   03. Reflect Magic  : Reflects 40% of damage. Does not reduce damage received.
                        Effective vs. magical attacks.
                        RISK : 2
   04. Reflect Damage : Reflects 40% of damage. Does not reduce damage received.
                        Effective vs. non-magical attacks.
                        RISK : 2
   05. Absorb Magic   : Reduces  damage received  by 20%.  Effective vs. magical
                        attacks.
                        RISK : 4
   06. Absorb Damage  : Reduces  damage  received  by  20%.  Effective  vs. non-
                        magical attacks.
                        RISK : 4
   07. Impact Guard   : Reduces physical damage by 50%.
                        RISK : 4
   08. Windbreak      : Reduces air-affinity damage by 50%.
                        RISK : 4
   09. Fireproof      : Reduces fire-affinity damage by 50%.
                        RISK : 4
   10. Terra Ward     : Reduces earth-affinity damage by 50%.
                        RISK : 4
   11. Aqua Ward      : Reduces water-affinity damage by 50%.
                        RISK : 4
   12. Shadow Guard   : Reduces light-affinity damage by 50%.
                        RISK : 4
   13. Demonscale     : Reduces dark-affinity damage by 50%.
                        RISK : 4
   14. Phantom Shield : Uses  the accumulated Phantom Points  in Ashley's shield
                        to counter an equal amount of damage.
                        RISK : 6

================================================================================
07.  B L A D E S
================================================================================

All blades listed here is using Hagane  as its material.  You can use this table
to convert its status to other material.
 ___________________________________________________________________
|            |          |          |          |          |          |
|            |  BRONZE  |   IRON   |  HAGANE  |  SILVER  | DAMASCUS |
|____________|__________|__________|__________|__________|__________|
|            |          |          |          |          |          |
| RANGE      |    x     |    x     |    x     |    x     |    x     |
| RISK       |    x     |    x     |    x     |    x     |    x     |
| ATTACK/STR |   x-4    |   x-2    |    x     |   x-3    |   x+2    |
| ATTACK/INT |   x-1    |   x-1    |    x     |   x-1    |   x+1    |
| AGILITY    |   x-1    |   x-1    |    x     |    x     |    x     |
|____________|__________|__________|__________|__________|__________|

A. DAGGER
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Kris                  | An exotic dagger with a wavy blade.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  01        |
|   Risk        :  01        |
|   Attack/STR  :  22        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hatchet               | A small, hatchet-shaped dagger.                 |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  02        |
|   Risk        :  01        |
|   Attack/STR  :  24        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Jamadhar              | An exotic dagger with three blades in one hilt. |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  02        |
|   Risk        :  02        |
|   Attack/STR  :  32        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|


B. SWORD
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Scimitar              | A sword with a wide, curved blade.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  13        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rapier                | A thin sword preferred by the Crimson Blades.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  15        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Firangi               | An exotic sword with a long, sharp blade.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  19        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Shamshir              | A sword with a single-edged, curved blade.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  21        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Falchion              | A short sword made for slashing.                |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  23        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Khora                 | A heavy sword that widens at its tip.           |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  27        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Wakizashi             | A sword forged by craftsmen of the Orient.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rhomphaia             | A very long, heavy sword.                       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  33        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


C. GREAT SWORD
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Broad Sword           | A broad-bladed sword used by the Kingsguard.    |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  16        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Norse Sword           | A heavy sword used by the norsemen.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  18        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Katana                | A well-known slashing sword of the Orient.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  22        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Executioner           | A blunt-tipped sword used for executions.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  25        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Claymore              | A 2-handed sword with quillions facing its tip  |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  28        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Schiavona             | A rare, long, single-edged sword.               |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bastard Sword         | A long, double-bladed great sword.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  33        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Nodachi               | A great sword crafted in the Orient.            |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rune Blade            | A heavy sword engraved with sacred spells.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  39        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


D. AXE & MACE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hand Axe              | A lightweight axe used to cut wood.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  12        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Battle Axe            | An axe with a blade strong enough to cut Hagane |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Spiked Club           | A mace with many spikes nailed to its head.     |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bec de Corbin         | A battle hammer with a sharp pick at its tip.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  28        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | War Maul              | An immensely heavy hammer.                      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Crescent              | A wide-bladed axe with a small secondary blade. |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|


E. GREAT AXE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Guisarme              | An axe with a long, narrow blade.               |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  17        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Double Blade          | An axe with blades on both sides of the haft.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Halberd               | A polearm that can slash and pierce.            |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  41        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


F. STAFF
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Summoner Baton        | A ceremonial staff encrusted with gems.         |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  02        |
|   Risk        :  01        |
|   Attack/STR  :  09        |
|   Attack/INT  :  17        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bishop's Crosier      | A ceremonial staff used by Iocus priests of old |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  11        |
|   Attack/INT  :  27        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Sage's Cane           | A staff used by ancient Kildean sages.          |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  12        |
|   Attack/INT  :  32        |
|   Agility     : -04        |
|____________________________|


G. HEAVY MACE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hand of Light         | A mace to beat back the Dark.                   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  07        |
|   Risk        :  01        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -08        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Destroyer             | A battle club used by ogres.                    |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  42        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


H. POLEARM
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Spear                 | A basic spear with a leaf-shaped edge           |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  05        |
|   Risk        :  01        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Trident               | A forked polearm with three tines.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  06        |
|   Risk        :  02        |
|   Attack/STR  :  23        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Voulge                | A polearm with a sharply spiked blade.          |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  32        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Pole Axe              | A pike with a crescent-shaped axe blade.        |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  06        |
|   Risk        :  03        |
|   Attack/STR  :  34        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Brandestoc            | A polearm with a long sword-like blade.         |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  06        |
|   Risk        :  03        |
|   Attack/STR  :  39        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


I. CROSSBOW
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Gastraph Bow          | A crossbow with improved drawing mechanism.     |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  09        |
|   Risk        :  02        |
|   Attack/STR  :  15        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Lug Crossbow          | An automatic crossbow for improved speed.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  10        |
|   Risk        :  03        |
|   Attack/STR  :  25        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Arbalest              | A powerful bow designed to pierce heavy armor.  |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  12        |
|   Risk        :  04        |
|   Attack/STR  :  29        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


================================================================================
08.  B O S S E S
================================================================================

The bosses' HP, MP, STR, INT, and AGL are random, so this list can't be accurate
but at least you have a picture about how high is his HP, MP, etc.
Some bosses give a random item  (like the Minotaur, sometime you get the Hand of
Light, sometime you don't).
Some of the bosses listed here aren't available on your first play.
 ____________________________________________________________
|     |                                                      |
| 01  | Minotaur (Beast)                                     |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 300   |   Prize(s) : Hand of Light (Heavy Mace)    |
|   MP  : 010   |                                            |
|   STR : 090   |                                            |
|   INT : 090   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 02  | Dullahan (Evil)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 200   |   Prize(s) : Elixir of Queens (1)          |
|   MP  : 030   |              Elixir of Mages (1)           |
|   STR : 120   |              Grimoire Lux (1)              |
|   INT : 110   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 03a | Lizrdman (Dragon)                                    |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 240   |   Prize(s) : Spear (Polearm)               |
|   MP  : 030   |              Cuirass (Leggings)            |
|   STR : 120   |              Lily Sigil (1)                |
|   INT : 110   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 03b | Lizardman (Dragon)                                   |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 240   |   Prize(s) : Glaive (Polearm)              |
|   MP  : 030   |              Knuckles (Glove)              |
|   STR : 120   |              Grimoire Antidote (1)         |
|   INT : 120   |              Elixir of Queens (1)          |
|   AGL : 120   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 04  | Golem (Evil)                                         |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 250   |   Prize(s) : Cure Bulb (2)                 |
|   MP  : 020   |              Elixir of Dragoons (1)        |
|   STR : 130   |              Grimoire Ameliorer (1)        |
|   INT : 120   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 05  | Dragon (Dragon)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 490   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 000   |              Elixir of Sages (1)           |
|   STR : 120   |              Grimoire Analyse (1)          |
|   INT : 140   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06a | Sarjik (Human)                                       |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 180   |   Prize(s) : Rapier (Sword)                |
|   MP  : 070   |              Mana Root (3)                 |
|   STR : 120   |                                            |
|   INT : 100   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06b | Bejart (Human)                                       |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 190   |   Prize(s) : Guisarme (Axe & Mace)         |
|   MP  : 060   |              Cure Root (3)                 |
|   STR : 120   |                                            |
|   INT : 110   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06c | Duane (Human)                                        |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 250   |   Prize(s) : Magnolia Frau (Staff)         |
|   MP  : ???   |              Wizard Robe (Armor)           |
|   STR : ???   |              Crimson Key (1)               |
|   INT : ???   |              Grimoire Demolir (1)          |
|   AGL : ???   |              Grimoire Clef (1)             |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 07  | Wyvern (Dragon)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 340   |   Prize(s) : Hyacinth Sigil (1)            |
|   MP  : 000   |              Cure Tonic (1)                |
|   STR : 140   |              Grimoire Ignifuge (1)         |
|   INT : 150   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 08  | Fire Elemental (Phantom)                             |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 320   |   Prize(s) : Grimoire Flamme (1)           |
|   MP  : 140   |              Elixir of Queens (1)          |
|   STR : 130   |              Mana Tonic (1)                |
|   INT : 110   |                                            |
|   AGL : 120   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 09  | Ogre (Beast)                                         |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 540   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 040   |              Elixir of Kings (1)           |
|   STR : 140   |              Grimoire Rempart (1)          |
|   INT : 140   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 10  | Giant Crab (Beast)                                   |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 420   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 000   |              Elixir of Queens (1)          |
|   STR : 140   |              Grimoire Sylphe (1)           |
|   INT : 140   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|


================================================================================
09.  B R E A K  A R T S
================================================================================

A. DAGGER
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Whistle Sting    | Bludgeons foe with focused power from the blade.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Shadoweave       | Paralyzes foe with a damaging strike.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Double Fang      | Repeatedly strikes the same location.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Wyrm Scorn       | Splits the blade to attack from all directions.      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


B. SWORD
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Rending Gale     | Launches a sonicwave to shred foe to pieces.         |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Vile Scar        | Forms a poisonous cloud to choke the enemy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Cherry Ronde     | Encases both blade and foe in an icy sheath.         |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water            |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Papillon Reel    | Calls heavenly light down into the blade.            |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


C. GREAT SWORD
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Sunder           | Focused energies cut the life from foe.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Thunderwave      | Paralyzes foe with a damaging strike.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Edged            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Swallow Slash    | A quick snap of the blade deals double damage.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Advent Sign      | Rippling holy energy shreads foe.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


D. AXE & MACE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Mistral Edge     | Whips a stunning sheet of air at foe.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Glacial Gale     | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Killer Mantis    | A blinding rush damages and saps MP from foe.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Black Nebula     | Blasts foe with a burst of negative energy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


E. GREAT AXE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Bear Claw        | Smashes foe with a luminescent downward strike.      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Accursed Umbra   | Curses for with a damaging strike.                   |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Iron Ripper      | Powerful blow that damages both armor and foe.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Emetic Bomb      | Unleashes a series of slashing blows.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


F. STAFF
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Sirocco          | Searing hot winds and wildfire engulf for.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Fire             |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Riskbreak        | Focused blow that deals damage and reduces RISK.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Gravis Aether    | Solidifies aether to crush foe.                      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Earth            |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Trinity Pulse    | Crushes foe with a triad of shock waves.             |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


G. HEAVY MACE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Bonecrusher      | Energy release meets out a bone-crushing blow.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Quickshock       | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Ignis Wheel      | A spreading sheet of flame engulfs foe.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon & Fire |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Hex Flux         | Fuses powers of light and darkness in one.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light & Dark     |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


H. POLEARM
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Ruination        | Lashes out with a focused thrust of energy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Scythe Wind      | Inflicts damage and tarnishes arms and armor.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Giga Tempest     | Energy storm damages both armor and foe.             |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Spiral Scourge   | Whips air moisture into a penetrating whirlwind.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water            |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


I. CROSSBOW
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Brimstone Hail   | Unleashes the fury of the Dark to damage foe.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Fire & Dark      |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Heaven's Scorn   | The haft becomes a conduit for heaven's light.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air & Light      |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Death Wail       | Fires a bolt of pure demonic energy.                 |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Earth & Dark     |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Sanctus Flare    | Channels the power of the dragons of light.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water & Light    |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


J. BARE HANDS
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Lotus Palm       | Focuses spirit into Ashley's fist.                   |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Physical         |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Vertigo          | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Physical         |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Vermillion Aura  | Strikes the Dark using the power of light.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Retribution      | Turns the power of Dark against itself.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


================================================================================
10.  C H E S T S
================================================================================

A. WINE CELLAR
   01. Worker's Breakroom
          - Tovarisch (Bronze/Hand Axe/Wooden Grip)
          - Buckler (Wood/Shield)
          - Leather Glove (Leather/Glove)
          - Vera Bulb (5)
          - Cure Bulb (5)
   02. The Reckoning Room
          - Seventh Heaven (Bronze/Gastraph Bow/Simple Bolt)
          - Reinforced Glove (Leather/Glove)
          - Vera Root (3)
          - Cure Root (3)
   03. Blackmarket of Wines
          - Cure Potion (1)
          - Cure Bulb (5)
   04. The Gallows
          - Pelta Shield (Wood/Shield)
          - Vera Bulb (3)
          - Yggdrasil's Tears (15)
   05. The Hero's Winehall
          - Rusty Nail (Bronze/Spear/Spiculum Pole)
          - Braveheart (Gem)
          - Cure Bulb (3)
   06. The Gallows (Chest Key required)
          - Circle Shield (Damascus/Shield/Titan Malachite)
          - Cure Potion (3)
          - Vera Potion (1)

B. CATACOMBS
   07. Rodent-Ridden Chamber
          - Pink Squirrel (Iron/Goblin Club/Wooden Grip)
          - Cross Guard (Grip)
          - Cuirass (Leather/Armor)
          - Long Boots (Leather/Leggings)
          - Iocus (Gem)
          - Mana Root (3)
          - Cure Bulb (3)
   08. The Lamenting Mother
          - Shandy Gaff (Bronze/Broad Sword/Swept Hilt)
          - Knuckles (Bronze/Glove)
          - Elixir of Queens (1)
   09. Bandits' Hideout
          - Soul Kiss (Silver/Scramasax/Swept Hilt)
          - Targe (Bronze/Shield)
          - Knuckles (Bronze/Glove)
          - Bear Mask (Leather/Helm)
          - Haeralis (Gem)
          - Spirit Orison (3)
          - Eye of Argon (3)

C. SANCTUM
   10. Alchemists' Laboratory
          - Bosom Cleaver (Bronze/Langdebeve/Sand Face)
          - Dragonite (Gem)
          - Grimoire Halte (1)

D. ABANDONED MINES B1
   11. Miners' Resting Hall (Spell 'Unlock' required)
          - Stinger (Bronze/Guisarme/Sand Face)
          - Quad Shield (Bronze/Shield/Salamander Ruby)
          - Ring Mail (Bronze/Armor)
          - Ring Leggings (Bronze/Leggings)
          - White Queen (Gem)
          - Grimoire Visible (1)
          - Cure Bulb (5)
   12. Coal Mine Storage
          - Ring Sleeve (Bronze/Glove)
          - Chain Coif (Bronze/Helm)
          - Undine Jasper (Gem)
          - Fern Sigil (1)
   13. Rust in Peace (Spell 'Unlock' required)
          - Chain Sleeve (Bronze/Glove)
          - Salamander Ring (Accessory)
          - Manabreaker (Gem)
          - Elixir of Sages (1)
          - Grimoire Undine (1)
   14. Mining Regrets
          - White Cargo (Damascus/Voulge/Winged Pole)
          - Polaris (Gem)
          - Mana Potion (3)

E. ABANDONED MINES B2
   15. Delusions of Happiness
          - Pirates's Mate (Hagane/Sabre Halberd/Sarissa Grip)
          - Kris (Damascus/Dagger)
          - Heater Shield (Iron/Shield/Orion)
          - Swan Song (Accessory)
          - Vera Potion (3)
          - Grimoire Salamander (1)
   16. Hidden Resources (Chest Key required)
          - Eviscerator (Silver/Kudi/Knuckle Guard)
          - Tower Shield (Iron/Shield/Gnome Emerald)
          - Breastplate (Iron/Armor)
          - Fusskampf (Hagane/Leggings)
          - Trinity (Gem)
          - Saint's Nostrum (3)
          - Grimoire Mollesse (1)
   17. Acolyte's Burial Vault
          - Affinity (Hagane/Corcesca/Spiculum Pole)
          - Framea Pole (Grip)
          - Circle Shield (Hagane/Shield/Brainshield)
          - Gauntlet (Hagane/Glove)
          - Hellraiser (Gem)
          - Grimoire Vie (1)
   18. Suicidal Desires
          - Dog's Nose (Hagane/Footman's Mace/Sarissa Grip)
          - Target Bow (Iron/Crossbow)
          - Barbut (Silver/Helm)
          - Gnome Bracelet (Accessory)
          - Elixir of Queens (1)
          - Vera Bulb (3)

F. LIMESTONE QUARRY
   19. Bonds of Friendship
          - Matador (Hagane/Schiavona/Counter Guard)
          - Cranequin (Iron/Crossbow)
          - Side Ring (Grip)
          - Brigandine (Hagane/Armor)
          - Rondanche (Hagane/Glove)
          - Lionhead (Accessory)
          - Snowfly Drought (5)
          - Grimoire Benir (1)
   20. Stone and Sulfurous Fire
          - White Lady (Hagane/Morning Star/Runkasyle)
          - Balbriggan (Bronze/Great Axe)
          - Power Palm (Grip)
          - Kite Shield (Hagane/Shield/Silent Queen)
          - Talos Feldspar (Gem)
          - Acolyte's Nostrum (3)
          - Grimoire Egout (1)
   21. Excavated Hollow
          - Angel Face (Hagane/Balbriggan/Heavy Grip)
          - Elephant (Grip)
          - Casserole Shield (Hagane/Shield)
          - Missaglia (Iron/Leggings)
          - Beaded Anklet (Accessory)
          - Elixir of Queens (1)
          - Grimoire Flamme (1)
   22. Drowned in Fleeting Joy
          - Falarica Bolt (Grip)
          - Plate Glove (Hagane/Glove)
          - Elixir of Mages (1)
          - Mana Potion (5)
   23. Companions in Arms (Spell 'Unlock' required)
          - Death Sentence (Damascus/Executioner/Side Ring/Balvus-Beowulf)
          - Spiral Pole (Grip)
          - Casserole Shield (Damascus/Shield/Orlandu-Ogmius)
          - Close Helm (Damascus/Helm)
          - Plate Mail (Damascus/Armor)
          - Edgar's Earrings (Accessory)
          - Grimoire Fleau (1)

G. TEMPLE OF KILTIA
   24. The Chapel of Meschaunce
          - Frost Maiden (Hagane/Mjolnir/Runkasyle)
          - Sonic Bullet (Grip)
          - Ghost Hound (Accessory)
          - Cure Potion (2)
          - Mana Potion (2)
          - Silver Key (1)

H. GREAT CATHEDRAL L1
   25. Where Darkness Spreads
          - Oval Shield (Hagane/Shield/Morlock Jet)
          - Burgonet (Hagane/Helm)
          - Mana Bulb (5)
          - Elixir of Queens (1)
   26. The Flayed Confessional
          - Fluted Armor (Hagane/Armor)
          - Fluted Glove (Hagane/Glove)
          - Vera Potion (3)
          - Saint's Nostrum (1)

I. GREAT CATHEDRAL L2
   27. An Arrow into Darkness
          - Fluted Leggings (Hagane/Leggings)
          - Fluted Glove (Hagane/Glove)
          - Eye of Argon (5)
          - Cure Potion (1)

J. FORGOTTEN PATHWAY
   28. The Fallen Knight
          - Kadesh Ring (Accessory)
          - Orlandu (Gem)
          - Elixir of Queens (1)
          - Steel Key (1)
   29. Awaiting Retribution
          - Diadra's Earring (Accessory)
          - Ogmius (Gem)
          - Elixir of Queens (1)

K. ESCAPEWAY
   30. Where Body and Soul Part (Spell 'Unlock' required)
          - Bellini (Silver/Double Blade/Runkasyle)
          - Vera Bulb (5)
          - Elixir of Mages (1)
   31. Buried Alive
          - White Rose (Damascus/Bec de Corbin/Grimoire Grip)
          - Grimoire Radius (1)
          - Grimoire Meteore (1)

L. IRON MAIDEN B1
   32. The Wheel (Spell 'Unlock' required)
          - Bull Shot (Hagane/Griever/Bhuj Type)
          - Baselard (Hagane/Dageer)
          - Djinn Amber (Gem)
          - Valens (1)
   33. The Judas Cradle
          - Sonora (Hagane/Bastard Sword/Power Palm)
          - Bullova (Hagane/Axe&Mace)
          - Ifrit Carnelian (Gem)
          - Prudens (1)
   34. The Ducking Stool
          - Red Viking (Hagane/Khora/Power Palm)
          - Pole Axe (Hagane/Polearm)
          - Marid Aquamarine (Gem)
          - Virtus (1)
   35. The Branks (Chest Key required)
          - Balalaika (Hagane/Double Blade/Bhuj Type)
          - Bec de Corbin (Hagane/Axe&Mace)
          - Dao Moonstone (Gem)
          - Volare (1)

M. IRON MAIDEN B2
   36. Lead Sprinkler
          - Hoplite Helm (Hagane/Helm)
          - Mana Potion (3)
   37. Squassation
          - Hoplite Shield (Hagane/Shield)
          - Cure Potion (3)

N. IRON MAIDEN B3
   38. Saint Elmo's Belt
          - Hoplite Leggings (Hagane/Leggings)
          - Hoplite Glove (Hagane/Glove)
          - Elixir of Kings (1)
          - Elixir of Queens (1)
   39. Dunking the Witch
          - Hoplite Armor (Hagane/Armor)
          - Hoplite Glove (Hagane/Glove)
          - Elixir of Kings (1)
          - Elixir of Queens (1)

O. UNDERCITY WEST
   40. The Children's Hideout
          - Sweet Death (Silver/Shamshir/Knuckle Guard)
          - Footman's Mace (Hagane/Axe&Mace)
          - Steel Bolt (Grip)
          - Spiked Shield (Iron/Shield/White Queen)
          - Sallet (Hagane/Helm)
          - Undine Bracelet (Accessory)
          - Speedster (Gem)
          - Grimoire Dissiper (1)
   41. Larder for a Lean Winter
          - Balin's Revenge (Hagane/Tabar/Heavy Grip)
          - Vambrace (Hagane/Glove)
          - Elixir of Sages (1)
          - Alchemist's Reagent (5)
          - Clematis Sigil (1)
   42. The Crumbling Market
          - Agales's Chain (Accessory)
          - Elixir of Queens (1)
          - Valens (1)
          - Gold Key (1)

P. UNDERCITY EAST
   43. Weapons Not Allowed
          - Mojito (Bronze/Falchion/Counter Guard)
          - Stone Bullet (Grip)
          - Titan's Ring (Accessory)
          - Grimoire Nuageux (1)
          - Iron Key (1)
   44. Sale of the Sword
          - Ahlspies (Grip)
          - Pushpaka (Accessory)
          - Grimoire Tardif (1)
          - Stock Sigil (1)
   45. Catspaw Blackmarket
          - Round Shield (Hagane/Shield/Dark Queen)
          - Grimoire Paralysie (1)
          - Aster Sigil (1)

Q. THE KEEP
   46. The Warrior's Rest (Chest Key required)
          - Sweet Sorrow (Iron/Francisca/Gendarme)
          - Tower Shield (Iron/Shield/Death Queen)
          - Sallet (Hagane/Helm)
          - Sorcerer's Reagent (3)

R. SNOWFLY FOREST
   47. Forest River
          - Knuckle Guard (Grip)
          - Circle Shield (Hagane/Shield/Djinn Amber)
          - Chain Mail (Iron/Armor)
          - Sylphid Ring (Accessory)
          - Nightkiller (Gem)
          - Acolyte's Nostrum (3)
          - Grimoire Agilite (1)
   48. Hewn from Nature
          - Corpse Reviver (Iron/Firangi/Cross Guard)
          - Circle Shield (Bronze/Shield/Sylphid Topaz)
          - Demonia (Gem)
          - Vera Tonic (3)
          - Cure Bulb (3)

S. SNOWFLY FOREST EAST
   49. Nature's Womb
          - Knight Shield (Hagane/Shield)
          - Djinn Amber (Gem)
          - Acolyte's Nostrum (3)

T. TOWN CENTER SOUTH
   50. The House Khazabas (Spell 'Unlock' required)
          - Eye of Argon (10)
          - Grimoire Muet (1)

U. TOWN CENTER EAST
   51. Gharmes Walk (Chest Key required)
          - Klondike (Silver/Falchion/Power Palm)
          - Round Shield (Silver/Shield)
          - Angel Pearl (Gem)
          - Sorcerer's Reagent (1)
   52. The House Gilgitte
          - Ribsplitter (Hagane/Khukuri/Power Palm)
          - Dragonhead (Accessory)
          - Faerie Wing (5)
          - Audentia (1)

================================================================================
11.  C I R C L E  O F  M A G I C
================================================================================

01. Worker's Breakroom (Wine Cellar)
02. Wine Guild Hall (Wine Cellar)
03. Blackmarket of Wines (Wine Cellar)
04. Hall of Sworn Revenge (Catacombs)
05. The Withered Spring (Catacombs)
06. Workshop 'Work of Art' (Catacombs)
07. Advent Ground (Sanctum)
08. Rue Vermillion (Town Center West)
09. Workshop 'Magic Hammer' (Town Center West)
10. The Crossing (Abandoned Mines B1)
11. The Dark Tunnel (Abandoned Mines B1)
12. Rue Bouquet (Town Center West)
13. The Sunless Way (Undercity West)
14. The Faerie Circle (Snowfly Forest)
15. Forest River (Snowfly Forest)
16. The Wood Gate (Snowfly Forest)
17. Valdiman Gates (Town Center South)
18. The Warrior's Rest (Keep)
19. Workshop 'Keane's Crafts' (Keep)
20. Sinner's Corner (Undercity West)
21. The Crumbling Market (Undercity West)
22. Treaty Room (Abandoned Mines B2)
23. Bandits' Hollow (Abandoned Mines B2)
24. The Ore Road (Limestone Quarry)
25. The Auction Block (Limestone Quarry)
26. Way Down (Limestone Quarry)
27. Rue Lejour (Town Center East)
28. Kesch Bridge (Town Center East)
29. Workshop 'Metal Works' (Town Center East)
30. Workshop 'Junction Point' (Town Center East)
31. The Dark Coast (Temple of Kiltia)
32. Plateia Lumitar (Town Center East)
33. Sin and Punishment (Great Cathedral L1)
34. The Atrium (Great Cathedral L4)
35. Workshop 'Godhands' (Undercity West)

================================================================================
12.  C O N T A I N E R
================================================================================

01. Wine Guild Hall (Wine Cellar)
02. Hall of Sworn Revenge (Catacombs)
03. Workshop 'Work of Art' (Catacombs)
04. Advent Ground (Sanctum)
05. Workshop 'Magic Hammer' (Town Center West)
06. Forest River (Snowfly Forest)
07. Workshop 'Keane's Crafts' (Keep)
08. Workshop 'Metal Works' (Town Center East)
09. Workshop 'Junction Point' (Town Center East)
10. The Dark Coast (Temple of Kiltia)
11. Sin and Punishment (Great Cathedral L1)
12. Workshop 'Godhands' (Undercity West)

================================================================================
13.  G E M S
================================================================================

A. WEAPON ONLY
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Braveheart       | Increases the success rate of non-magical attacks by |
|    |                  | 20%. Must be equipped on a weapon.                   |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         02      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          05      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Hellraiser       | Increases the success rate of magic by 20%. It must  |
|    |                  | be equipped on a weapon.                             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         02      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          05      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|


B. SHIELD ONLY
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Nightkiller      | Increases the chance to evade non-magical attacks    |
|    |                  | by 20%. Must be equipped on a shield.                |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         02      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          05      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Manabreaker      | Increases the chance to evade magical attacks by     |
|    |                  | 20%. It must be equipped on a shield.                |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     03      |
|    Undead      03     |    Fire         03     |    Agility          05      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Brainshield      | Increases the chance to evade 'INT-down' by 20%. It  |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Speedster        | Increases the chance to evade 'AGL-down' by 20%. It  |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 05 | White Queen      | Increases the chance to evade 'Numbness' by 20%. It  |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 06 | Dark Queen       | Increases the chance to evade 'Paralysis' by 20%. It |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 07 | Silent Queen     | Increases the chance to evade 'Silent' by 20%. It    |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 08 | Death Queen      | Increases the chance to evade 'Poison' by 20%. It    |
|    |                  | must be equipped on a shield.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       03     |    Physical     03     |    Strength         00      |
|    Beast       03     |    Air          03     |    Intelligence     00      |
|    Undead      03     |    Fire         03     |    Agility          01      |
|    Phantom     03     |    Earth        03     |                             |
|    Dragon      03     |    Water        03     |                             |
|    Evil        03     |    Light        03     |                             |
|                       |    Dark         03     |                             |
|_______________________|________________________|_____________________________|


C. WEAPON AND SHIELD
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Haeralis         | Star sapphire with the power of Haeralis the Brave.  |
|    |                  | Slightly increases power against humans.             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       15     |    Physical     00     |    Strength         02      |
|    Beast      -03     |    Air          00     |    Intelligence     04      |
|    Undead     -03     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Orion            | Black coral holding the hair of Orion the Beast.     |
|    |                  | Slightly increases power against beasts.             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       15     |    Air          00     |    Intelligence     04      |
|    Undead     -03     |    Fire         00     |    Agility          03      |
|    Phantom    -03     |    Earth        00     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Iocus            | Lazurite containing St. Iocus's prayer. Slightly     |
|    |                  | increases power against undead.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      15     |    Fire         00     |    Agility          03      |
|    Phantom    -03     |    Earth        00     |                             |
|    Dragon     -03     |    Water        00     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Trinity          | Jade containing the Nordic holy spirits. Slightly    |
|    |                  | increases power against phantoms.                    |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     15     |    Earth        00     |                             |
|    Dragon     -03     |    Water        00     |                             |
|    Evil       -03     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 05 | Dragonite        | Serpentine containing a dragon's power. Slightly     |
|    |                  | increases power against dragons.                     |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -03     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      15     |    Water        00     |                             |
|    Evil       -03     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 06 | Demonia          | Blood opal containing the blood of devils. Slightly  |
|    |                  | increases power against evil enemies.                |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -03     |    Physical     00     |    Strength         02      |
|    Beast      -03     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        15     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 07 | Talos Feldspar   | Feldspar imbued with the dark powers of Talos.       |
|    |                  | Slightly increases the power of direct attacks.      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     15     |    Strength         02      |
|    Beast       00     |    Air         -03     |    Intelligence     04      |
|    Undead      00     |    Fire        -03     |    Agility          03      |
|    Phantom     00     |    Earth       -03     |                             |
|    Dragon      00     |    Water       -03     |                             |
|    Evil        00     |    Light       -03     |                             |
|                       |    Dark        -03     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 08 | Sylphid Topaz    | Topaz imbued with the power of the Sylphs. Slightly  |
|    |                  | increases air affinity.                              |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          15     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth       -05     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 09 | Salamander Ruby  | Ruby imbued with the power of the Salamanders.       |
|    |                  | Slightly increases fire affinity.                    |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         15     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water       -05     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 10 | Gnome Emerald    | Emerald imbued with the power of the Gnomes.         |
|    |                  | Slightly increases earth affinity.                   |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air         -05     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        15     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 11 | Undine Jasper    | Jasper imbued with the power of the Undines.         |
|    |                  | Slightly increases water affinity.                   |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire        -05     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water        15     |                             |
|    Evil        00     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 12 | Angel Pearl      | Pearl imbued with the power of the angels. Slightly  |
|    |                  | increases light affinity.                            |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light        15     |                             |
|                       |    Dark        -05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 13 | Morlock Jet      | Jet stone sealed with Morlock's magical power.       |
|    |                  | Slightly increases dark affinity.                    |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     00     |    Strength         02      |
|    Beast       00     |    Air          00     |    Intelligence     04      |
|    Undead      00     |    Fire         00     |    Agility          03      |
|    Phantom     00     |    Earth        00     |                             |
|    Dragon      00     |    Water        00     |                             |
|    Evil        00     |    Light       -05     |                             |
|                       |    Dark         15     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 14 | Orlandu          | Actinolite containing a fragment of Orlandu's        |
|    |                  | skeleton. Increases power against humans.            |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       30     |    Physical     00     |    Strength         01      |
|    Beast      -06     |    Air          00     |    Intelligence     06      |
|    Undead     -06     |    Fire         00     |    Agility          03      |
|    Phantom    -03     |    Earth        00     |                             |
|    Dragon     -03     |    Water        00     |                             |
|    Evil       -03     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 15 | Ogmius           | Amethyst containing Ogmius the Guardian's soul.      |
|    |                  | Increases power against beasts.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -03     |    Physical     00     |    Strength         01      |
|    Beast       30     |    Air          00     |    Intelligence     06      |
|    Undead     -06     |    Fire         00     |    Agility          03      |
|    Phantom    -06     |    Earth        00     |                             |
|    Dragon     -03     |    Water        00     |                             |
|    Evil       -03     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 16 | Balvus           | Chiastrite containing the ashes of Balvus. Increases |
|    |                  | power against undead.                                |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -03     |    Physical     00     |    Strength         01      |
|    Beast      -03     |    Air          00     |    Intelligence     06      |
|    Undead      30     |    Fire         00     |    Agility          03      |
|    Phantom    -06     |    Earth        00     |                             |
|    Dragon     -06     |    Water        00     |                             |
|    Evil       -03     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 17 | Beowulf          | Armandine holding Beowulf the Great's hair.          |
|    |                  | Increases power against phantoms.                    |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -03     |    Physical     00     |    Strength         01      |
|    Beast      -03     |    Air          00     |    Intelligence     06      |
|    Undead     -03     |    Fire         00     |    Agility          03      |
|    Phantom     30     |    Earth        00     |                             |
|    Dragon     -06     |    Water        00     |                             |
|    Evil       -06     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 18 | Sigguld          | Fire agate with the soul of Sigguld the Dragoon.     |
|    |                  | Increases power against dragons.                     |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -06     |    Physical     00     |    Strength         01      |
|    Beast      -03     |    Air          00     |    Intelligence     06      |
|    Undead     -03     |    Fire         00     |    Agility          03      |
|    Phantom    -03     |    Earth        00     |                             |
|    Dragon      30     |    Water        00     |                             |
|    Evil       -06     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 19 | Altema           | Garnet containing Altema the Fallen's spirit.        |
|    |                  | Increases power against evil enemies.                |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human      -06     |    Physical     00     |    Strength         01      |
|    Beast      -06     |    Air          00     |    Intelligence     06      |
|    Undead     -03     |    Fire         00     |    Agility          03      |
|    Phantom    -03     |    Earth        00     |                             |
|    Dragon     -03     |    Water        00     |                             |
|    Evil        30     |    Light        00     |                             |
|                       |    Dark         00     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 20 | Titan Malachite  | Malachite with a Titan's soul bound inside.          |
|    |                  | Increases the power of direct attacks.               |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     30     |    Strength         01      |
|    Beast       00     |    Air         -07     |    Intelligence     06      |
|    Undead      00     |    Fire        -07     |    Agility          03      |
|    Phantom     00     |    Earth       -07     |                             |
|    Dragon      00     |    Water       -07     |                             |
|    Evil        00     |    Light       -07     |                             |
|                       |    Dark        -07     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 21 | Djinn Amber      | Amber imbued with the power of Djinn. Increases      |
|    |                  | air affinity.                                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air          30     |    Intelligence     06      |
|    Undead      00     |    Fire        -05     |    Agility          03      |
|    Phantom     00     |    Earth       -10     |                             |
|    Dragon      00     |    Water       -05     |                             |
|    Evil        00     |    Light       -05     |                             |
|                       |    Dark        -05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 22 | Ifrit Carnelian  | Carnelian imbued with the power of Ifrit. Increases  |
|    |                  | fire affinity.                                       |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air         -05     |    Intelligence     06      |
|    Undead      00     |    Fire         30     |    Agility          03      |
|    Phantom     00     |    Earth       -05     |                             |
|    Dragon      00     |    Water       -10     |                             |
|    Evil        00     |    Light       -05     |                             |
|                       |    Dark        -05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 23 | Dao Moonstone    | Moonstone imbued with the power of Dao. Increases    |
|    |                  | earth affinity.                                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air         -10     |    Intelligence     06      |
|    Undead      00     |    Fire        -05     |    Agility          03      |
|    Phantom     00     |    Earth        30     |                             |
|    Dragon      00     |    Water       -05     |                             |
|    Evil        00     |    Light       -05     |                             |
|                       |    Dark        -05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 24 | Marid Aquamarine | Aquamarine imbued with the power of Marid. Increases |
|    |                  | water affinity.                                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air         -05     |    Intelligence     06      |
|    Undead      00     |    Fire        -10     |    Agility          03      |
|    Phantom     00     |    Earth       -05     |                             |
|    Dragon      00     |    Water        30     |                             |
|    Evil        00     |    Light       -05     |                             |
|                       |    Dark        -05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 25 | Seraphim Diamond | Diamond with a seraph;s soul bound inside. Increases |
|    |                  | light affinity.                                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air         -05     |    Intelligence     06      |
|    Undead      00     |    Fire        -05     |    Agility          03      |
|    Phantom     00     |    Earth       -05     |                             |
|    Dragon      00     |    Water       -05     |                             |
|    Evil        00     |    Light        30     |                             |
|                       |    Dark        -10     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 26 | BerialBlackpearl | Blackpearl with Berial's soul bound inside.          |
|    |                  | Increases dark affinity.                             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical    -05     |    Strength         01      |
|    Beast       00     |    Air         -05     |    Intelligence     06      |
|    Undead      00     |    Fire        -05     |    Agility          03      |
|    Phantom     00     |    Earth       -05     |                             |
|    Dragon      00     |    Water       -05     |                             |
|    Evil        00     |    Light       -10     |                             |
|                       |    Dark         30     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 27 | Polaris          | An artificial malachite made by the ancient Kildean, |
|    |                  | named after a legendary knight.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     20     |    Strength        -03      |
|    Beast       00     |    Air          20     |    Intelligence     12      |
|    Undead      00     |    Fire        -10     |    Agility          00      |
|    Phantom     00     |    Earth        20     |                             |
|    Dragon      00     |    Water       -10     |                             |
|    Evil        00     |    Light       -10     |                             |
|                       |    Dark        -10     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 28 | Basivalen        | An artificial serpentine made by the ancient         |
|    |                  | Kildean, named after a legendary knight.             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     20     |    Strength        -03      |
|    Beast       00     |    Air         -10     |    Intelligence     12      |
|    Undead      00     |    Fire         20     |    Agility          00      |
|    Phantom     00     |    Earth       -10     |                             |
|    Dragon      00     |    Water        20     |                             |
|    Evil        00     |    Light       -10     |                             |
|                       |    Dark        -10     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 29 | Galerian         | An artificial cat's eye made by the ancient          |
|    |                  | Kildean, named after a legendary knight.             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       00     |    Physical     20     |    Strength        -03      |
|    Beast       00     |    Air         -10     |    Intelligence     12      |
|    Undead      00     |    Fire        -10     |    Agility          00      |
|    Phantom     00     |    Earth       -10     |                             |
|    Dragon      00     |    Water       -10     |                             |
|    Evil        00     |    Light        20     |                             |
|                       |    Dark         20     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 30 | Vedivier         | An artificial amethyst made by the ancient Kildean,  |
|    |                  | named after a legendary knight.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       05     |    Physical     05     |    Strength         01      |
|    Beast       05     |    Air          05     |    Intelligence     01      |
|    Undead      05     |    Fire         05     |    Agility          01      |
|    Phantom     05     |    Earth        05     |                             |
|    Dragon      05     |    Water        05     |                             |
|    Evil        05     |    Light        05     |                             |
|                       |    Dark         05     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 31 | Berion           | An artificial moonstone made by the ancient          |
|    |                  | Kildean, named after a legendary knight.             |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       10     |    Physical     10     |    Strength         02      |
|    Beast       10     |    Air          10     |    Intelligence     03      |
|    Undead      10     |    Fire         10     |    Agility          02      |
|    Phantom     10     |    Earth        10     |                             |
|    Dragon      10     |    Water        10     |                             |
|    Evil        10     |    Light        10     |                             |
|                       |    Dark         10     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 32 | Gervin           | An artificial topaz made by the ancient Kildean,     |
|    |                  | named after a legendary knight.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       15     |    Physical     15     |    Strength         03      |
|    Beast       15     |    Air          15     |    Intelligence     06      |
|    Undead      15     |    Fire         15     |    Agility          03      |
|    Phantom     15     |    Earth        15     |                             |
|    Dragon      15     |    Water        15     |                             |
|    Evil        15     |    Light        15     |                             |
|                       |    Dark         15     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 33 | Tertia           | An artificial emerald made by the ancient Kildean,   |
|    |                  | named after a legendary knight.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       20     |    Physical     20     |    Strength         04      |
|    Beast       20     |    Air          20     |    Intelligence     09      |
|    Undead      20     |    Fire         20     |    Agility          04      |
|    Phantom     20     |    Earth        20     |                             |
|    Dragon      20     |    Water        20     |                             |
|    Evil        20     |    Light        20     |                             |
|                       |    Dark         20     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 34 | Lancer           | An artificial ruby made by the ancient Kildean,      |
|    |                  | named after a legendary knight.                      |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       25     |    Physical     25     |    Strength         05      |
|    Beast       25     |    Air          25     |    Intelligence     12      |
|    Undead      25     |    Fire         25     |    Agility          05      |
|    Phantom     25     |    Earth        25     |                             |
|    Dragon      25     |    Water        25     |                             |
|    Evil        25     |    Light        25     |                             |
|                       |    Dark         25     |                             |
|_______________________|________________________|_____________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 35 | Arturos          | An artificial diamond made by the ancient Kildean,   |
|    |                  | named after a legendary king.                        |
|____|__________________|______________________________________________________|
|                       |                        |                             |
|    Human       30     |    Physical     30     |    Strength         08      |
|    Beast       30     |    Air          30     |    Intelligence     15      |
|    Undead      30     |    Fire         30     |    Agility          08      |
|    Phantom     30     |    Earth        30     |                             |
|    Dragon      30     |    Water        30     |                             |
|    Evil        30     |    Light        30     |                             |
|                       |    Dark         30     |                             |
|_______________________|________________________|_____________________________|


================================================================================
14.  G R I M O I R E S
================================================================================

 ______________________________________________________________________________
|                     |                                                        |
| Grimoire Patir      | Grimoire containing the spell 'Dark Chant'.            |
|                     | Afflicts enemies with crippling pain.                  |
|                     |                                                        |
| Grimoire Demolir    | Grimoire containing the spell 'Explosion'.             |
|                     | A highly focused, devastating blast.                   |
|_____________________|________________________________________________________|


================================================================================
15.  G R I P S
================================================================================

A. GRIP FOR DAGGERS/SWORDS/GREAT SWORDS
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Short Hilt       | A wooden grip wrapped with leather.                  |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  01      |    Gems  :  x0     |
|      Edged     :  04      |      Attack/INT  :  00      |                    |
|      Piercing  :  01      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Swept Hilt       | A grip with a metal guard for the finger.            |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  01      |    Gems  :  x0     |
|      Edged     :  02      |      Attack/INT  :  01      |                    |
|      Piercing  :  04      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Knuckle Guard    | A hooded grip to protect the hands.                  |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  02      |    Gems  :  x2     |
|      Edged     :  05      |      Attack/INT  :  02      |                    |
|      Piercing  :  09      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Counter Guard    | A grip with a small blade to counterattack.          |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  03      |    Gems  :  x1     |
|      Edged     :  08      |      Attack/INT  :  02      |                    |
|      Piercing  :  07      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Side Ring        | A grip covered with ringlets for protection.         |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  10      |      Attack/STR  :  03      |    Gems  :  x2     |
|      Edged     :  12      |      Attack/INT  :  03      |                    |
|      Piercing  :  10      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Power Palm       | A grip with rings for each finger.                   |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  04      |    Gems  :  x3     |
|      Edged     :  15      |      Attack/INT  :  03      |                    |
|      Piercing  :  12      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Murderer's Hilt  | A lightweight haft used by assassins.                |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  00      |      Attack/STR  :  04      |    Gems  :  x2     |
|      Edged     :  13      |      Attack/INT  :  04      |                    |
|      Piercing  :  17      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Spiral Hilt      | A grip engraved with ancient Kildean script.         |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  20      |      Attack/STR  :  05      |    Gems  :  x3     |
|      Edged     :  20      |      Attack/INT  :  04      |                    |
|      Piercing  :  20      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|


B. GRIP FOR AXES/MACES/STAVES
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Wooden Grip      | A lightweight grip made of wood.                     |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  05      |      Attack/STR  :  01      |    Gems  :  x0     |
|      Edged     :  01      |      Attack/INT  :  00      |                    |
|      Piercing  :  00      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Czekan Type      | A wooden haft with metal covering.                   |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  08      |      Attack/STR  :  02      |    Gems  :  x0     |
|      Edged     :  04      |      Attack/INT  :  01      |                    |
|      Piercing  :  00      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Sand Face        | A wooden handle coated in resin for better grip.     |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  03      |      Attack/STR  :  01      |    Gems  :  x1     |
|      Edged     :  06      |      Attack/INT  :  02      |                    |
|      Piercing  :  00      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Sarissa Grip     | A grip made of the lightweight Sarissa wood.         |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  06      |      Attack/STR  :  02      |    Gems  :  x1     |
|      Edged     :  09      |      Attack/INT  :  02      |                    |
|      Piercing  :  00      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Heavy Grip       | A powerful haft made of Hagane.                      |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  06      |      Attack/STR  :  03      |    Gems  :  x1     |
|      Edged     :  15      |      Attack/INT  :  01      |                    |
|      Piercing  :  00      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Gendarme         | A ceremonial haft with finely-carved details.        |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  13      |      Attack/STR  :  03      |    Gems  :  x2     |
|      Edged     :  05      |      Attack/INT  :  02      |                    |
|      Piercing  :  00      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Runkasyle        | An iron haft made for ceremonial use.                |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  17      |      Attack/STR  :  04      |    Gems  :  x2     |
|      Edged     :  07      |      Attack/INT  :  03      |                    |
|      Piercing  :  00      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Bhuj Type        | A metal grip that is as light as a wooden one.       |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  08      |      Attack/STR  :  05      |    Gems  :  x3     |
|      Edged     :  19      |      Attack/INT  :  01      |                    |
|      Piercing  :  00      |      Agility     : -04      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Grimoire Grip    | A grip made especially for sorcerers.                |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  21      |      Attack/STR  :  01      |    Gems  :  x2     |
|      Edged     :  09      |      Attack/INT  :  08      |                    |
|      Piercing  :  00      |      Agility     : -04      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Elephant         | The most powerful haft made of damascus.             |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  11      |      Attack/STR  :  06      |    Gems  :  x3     |
|      Edged     :  22      |      Attack/INT  :  03      |                    |
|      Piercing  :  00      |      Agility     : -04      |                    |
|___________________________|_____________________________|____________________|


C. GRIP FOR POLEARMS
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Spiculum Pole    | A powerful haft made of Hagane.                      |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  02      |      Attack/STR  :  02      |    Gems  :  x1     |
|      Edged     :  12      |      Attack/INT  :  01      |                    |
|      Piercing  :  04      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Wooden Pole      | A lightweight haft made of wood.                     |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  11      |      Attack/STR  :  01      |    Gems  :  x0     |
|      Edged     :  00      |      Attack/INT  :  00      |                    |
|      Piercing  :  01      |      Agility     : -03      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Winged Pole      | A haft with small blades to widen the wound.         |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  02      |      Attack/STR  :  03      |    Gems  :  x0     |
|      Edged     :  06      |      Attack/INT  :  02      |                    |
|      Piercing  :  16      |      Agility     : -04      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Framea Pole      | Cross-shaped haft to improve puncture damage.        |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  16      |      Attack/STR  :  04      |    Gems  :  x2     |
|      Edged     :  04      |      Attack/INT  :  03      |                    |
|      Piercing  :  10      |      Agility     : -04      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Ahlspies         | A lightweight haft made of metal.                    |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  10      |      Attack/STR  :  05      |    Gems  :  x1     |
|      Edged     :  14      |      Attack/INT  :  02      |                    |
|      Piercing  :  12      |      Agility     : -05      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Spiral Pole      | A haft engraved with a spiral pattern.               |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  15      |      Attack/STR  :  06      |    Gems  :  x3     |
|      Edged     :  06      |      Attack/INT  :  05      |                    |
|      Piercing  :  21      |      Agility     : -05      |                    |
|___________________________|_____________________________|____________________|


D. BOLT FOR CROSSBOWS
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Simple Bolt      | A wooden bolt with an iron arrowhead.                |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  01      |      Attack/STR  :  01      |    Gems  :  x0     |
|      Edged     :  00      |      Attack/INT  :  00      |                    |
|      Piercing  :  10      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Steel Bolt       | A bolt made of strengthened Hagane.                  |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  02      |      Attack/STR  :  02      |    Gems  :  x1     |
|      Edged     :  00      |      Attack/INT  :  00      |                    |
|      Piercing  :  13      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Javelin Bolt     | A heavy bolt notable for its thick shaft.            |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  17      |      Attack/STR  :  03      |    Gems  :  x1     |
|      Edged     :  00      |      Attack/INT  :  01      |                    |
|      Piercing  :  02      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Falarica Bolt    | A bolt with a sharply hooked arrowhead.              |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  03      |      Attack/STR  :  04      |    Gems  :  x1     |
|      Edged     :  00      |      Attack/INT  :  01      |                    |
|      Piercing  :  20      |      Agility     : -01      |                    |
|___________________________|_____________________________|____________________|
 ______________________________________________________________________________
|    |                  |                                                      |
|    | Sonic Bullet     | A Hagane grip that is as light as a wooden one.      |
|____|__________________|______________________________________________________|
|                           |                             |                    |
|      Blunt     :  05      |      Attack/STR  :  04      |    Gems  :  x1     |
|      Edged     :  00      |      Attack/INT  :  02      |                    |
|      Piercing  :  25      |      Agility     : -02      |                    |
|___________________________|_____________________________|____________________|


================================================================================
16.  K E Y S
================================================================================

 ______________________________________________________________________________
|                |                                                             |
|  Bronze Key    |  Opens doors locked with the Bronze Key                     |
|                |                                                             |
|  Iron Key      |  Opens doors locked with the Iron Key                       |
|                |                                                             |
|  Silver Key    |  Opens doors locked with the Silver Key                     |
|                |                                                             |
|  Gold Key      |  Opens doors locked with the Gold Key                       |
|                |                                                             |
|  Platinum Key  |  Opens doors locked with the Platinum Key                   |
|                |                                                             |
|  Steel Key     |  Opens doors locked with the Steel Key                      |
|                |                                                             |
|  Crimson Key   |  Opens doors locked with the Crimson Key                    |
|                |                                                             |
|  Chest Key     |  Open locked treasure chests                                |
|________________|_____________________________________________________________|


================================================================================
17.  M A G I C
================================================================================

A. WARLOCK (Spells that deal damage)
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Solid Shock      | Strikes enemies with an explosive shockwave.         |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Physical     |
|   Type       :  Conjuration  |
|   Target(s)  :  Single       |
|   MP Cost    :  25           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Spirit Surge     | Summons a spirit of light to attack enemies.         |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Conjuration  |
|   Target(s)  :  Single       |
|   MP Cost    :  28           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Dark Chant       | Afflicts enemies with crippling pain.                |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Dark         |
|   Type       :  Conjuration  |
|   Target(s)  :  Single       |
|   MP Cost    :  28           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Exorcism         | Exorcise undead foes.                                |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  22           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 05 | Explosion        | A highly focused, devastating blast.                 |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Physical     |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 36   |
|                 Lv 2 -> 44   |
|                 Lv 3 -> 52   |
|                 Lv 4 -> 60   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 06 | Thunderburst     | Calls down a great bolt from the heavens.            |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Air          |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 36   |
|                 Lv 2 -> 44   |
|                 Lv 3 -> 52   |
|                 Lv 4 -> 60   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 07 | Flame Sphere     | Wreaths target in flames.                            |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Fire         |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 36   |
|                 Lv 2 -> 44   |
|                 Lv 3 -> 52   |
|                 Lv 4 -> 60   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 08 | Gaea Strike      | Creates crushing gravity warp around target.         |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Earth        |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 36   |
|                 Lv 2 -> 44   |
|                 Lv 3 -> 52   |
|                 Lv 4 -> 60   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 09 | Avalanche        | Super-freezes air around target.                     |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Water        |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 36   |
|                 Lv 2 -> 44   |
|                 Lv 3 -> 52   |
|                 Lv 4 -> 60   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 10 | Radial Surge     | Pierces enemies witholt from the heavens.            |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Air          |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 38   |
|                 Lv 2 -> 46   |
|                 Lv 3 -> 54   |
|                 Lv 4 -> 62   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 11 | Meteor           | Rains meteor down on the target.                     |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Dark         |
|   Type       :  Evocation    |
|   Target(s)  :  Multiple     |
|   MP Cost    :  Lv 1 -> 38   |
|                 Lv 2 -> 46   |
|                 Lv 3 -> 54   |
|                 Lv 4 -> 62   |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 12 | Drain Heart      | Steals HP from enemies.                              |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Dark         |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  12           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 13 | Drain Mind       | Steals MP from enemies.                              |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Dark         |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  2            |
|______________________________|


B. SHAMAN (Spells that cure status abnormalities or restore HP)
 ______________________________________________________________________________
|    |                  |                                                      |
| 14 | Heal             | Restores target's HP.                                |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  5            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 15 | Restoration      | Cures 'Paralysis'.                                   |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  3            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 16 | Antidote         | Cures 'Poison'.                                      |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  3            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 17 | Blessing         | Cures 'Curse'.                                       |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  17           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 18 | Clearance        | Cures all status abnormalities.                      |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  15           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 19 | Surging Balm     | Recharges HP over a short period of time.            |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Light        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  20           |
|______________________________|


C. SORCERER (Spells that cause  status abnormalities in foes  or  otherwise  aid
             Ashley in battle)
 ______________________________________________________________________________
|    |                  |                                                      |
| 20 | Herakles         | Temporarily increases target's strength.             |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  12           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 21 | Degenerate       | Temporarily decreases target's strength.             |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 22 | Enlighten        | Temporarily increases target's intelligence.         |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  12           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 23 | Psychodrain      | Temporarily decreases target's intelligence.         |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 24 | Invigorate       | Temporarily increases target's agility.              |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  12           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 25 | Leadbones        | Temporarily decreases target's agility.              |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 26 | Prostasia        | Temporarily strengthens target's equipment.          |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  15           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 27 | Tarnish          | Temporarily weakens target's equipment.              |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 28 | Silence          | Temporarily prevents target from casting spells.     |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 29 | Magic Ward       | Nullifies the next spell cast on target.             |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  21           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 30 | Stun Cloud       | Casts 'Paralysis' on target.                         |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  7            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 31 | Poison Mist      | Casts 'Poison' on target.                            |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  11           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 32 | Curse            | Casts 'Curse' on target.                             |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  17           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 33 | Fixate           | Freezes the room's Cloudstones in place.             |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Cloudstones  |
|   MP Cost    :  3            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 34 | Dispel           | Nullifies any spell currently affecting target.      |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  10           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 35 | Unlock           | Opens treasure chests locked with magic.             |
|____|__________________|______________________________________________________|
|                                |
|   Support Magic                |
|   Type       :  Evocation      |
|   Target(s)  :  Treasure Chest |
|   MP Cost    :  3              |
|________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 36 | Eureka           | Reveal all traps in the room.                        |
|____|__________________|______________________________________________________|
|                                |
|   Support Magic                |
|   Type       :  Evocation      |
|   Target(s)  :  Multiple Traps |
|   MP Cost    :  6              |
|________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 37 | Analyze          | Analyzes enemies' parameters and stats.              |
|____|__________________|______________________________________________________|
|                              |
|   Support Magic              |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  5            |
|______________________________|


D. ENCHANTER (Spells that change the elemental affinities of equipment)
 ______________________________________________________________________________
|    |                  |                                                      |
| 38 | Luft Fusion      | Temporarily strengthens weapon's air affinity.       |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Air          |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  10           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 39 | Spark Fusion     | Temporarily strengthens weapon's fire affinity.      |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Fire         |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  10           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 40 | Soil Fusion      | Temporarily strengthens weapon's earth affinity.     |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Earth        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  10           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 41 | Frost Fusion     | Temporarily strengthens weapon's water affinity.     |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Water        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  10           |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 42 | Aero Guard       | Temporarily strengthens armor's air affinity.        |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Air          |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  9            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 43 | Pyro Guard       | Temporarily strengthens armor's fire affinity.       |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Fire         |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  9            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 44 | Terra Guard      | Temporarily strengthens armor's earth affinity.      |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Earth        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  9            |
|______________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 45 | Aqua Guard       | Temporarily strengthens armor's water affinity.      |
|____|__________________|______________________________________________________|
|                              |
|   Affinity   :  Water        |
|   Type       :  Evocation    |
|   Target(s)  :  Single       |
|   MP Cost    :  9            |
|______________________________|


E. TELEPORTATION (Teleport to any Circle of Magic.  Effective only when standing
                  on a circle)

   For the Circle of Magic list, check the Circle of Magic section


================================================================================
18.  R A N K I N G S
================================================================================
 _____________________________________
|            |                        |
|  Level 01  |  ???                   |
|            |                        |
|  Level 02  |  ???                   |
|            |                        |
|  Level 03  |  ???                   |
|            |                        |
|  Level 04  |  ???                   |
|            |                        |
|  Level 05  |  ???                   |
|            |                        |
|  Level 06  |  ???                   |
|            |                        |
|  Level 07  |  ???                   |
|            |                        |
|  Level 08  |  ???                   |
|            |                        |
|  Level 09  |  ???                   |
|            |                        |
|  Level 10  |  ???                   |
|            |                        |
|  Level 11  |  ???                   |
|            |                        |
|  Level 12  |  Dragon Slayer         |
|____________|________________________|

I forgot the previous ranking,  and I'm too lazy to start a new game.  So if any
of you know the previous rank please send it to me.

================================================================================
19.  R O O M S
================================================================================

A. WINE CELLAR
   01. Entrance to Darkness
   02. Worker's Breakroom
   03. Hall of Struggle
   04. Smokebarrel Stair
   05. Wine Guild Hall
   06. Wine Magnate's Chambers
   07. Fine Vintage Vault
   08. Chamber of Fear
   09. the Reckoning Room
   10. A Laborer's Thirst
   11. The Rich Drown in Wine
   12. Room of Rotten Grapes
   13. Blackmarket of Wines
   14. The Gallows
   15. Room of Cheap Red Wine
   16. Room of Cheap White Wine
   17. The Greedy One's Den
   18. The Hero's Winehall

B. CATACOMBS
   01. Hall of Sworn Revenge
   02. The Last Blessing
   03. The Weeping Corridor
   04. Persecution Hall
   05. Rodent-Ridden Chamber
   06. Shrine to the Martyrs
   07. The Lamenting Mother
   08. Hall of Dying Hope
   09. Bandits' Hideout
   10. The Bloody Hallway
   11. Faith Overcame Fear
   12. The Withered Spring
   13. Workshop 'Work of Art'
   14. Repent, O ye Sinners
   15. The Reaper's Victims
   16. The Last Stab of Hope
   17. Hallway of Heroes
   18. The Beast's Domain

C. SANCTUM
   01. Prisoners Niche
   02. Corridor of the Clerics
   03. Priests' Confinement
   04. Theology Classroom
   05. The Academia Corridor
   06. Alchemists' Laboratory
   07. Shrine of the Martyrs
   08. Hallowed Hope
   09. Hall of Sacrilege
   10. Advent Ground
   11. Passage of the Refugees
   12. The Cleansing Chantry
   13. Stairway to the Light

D. ABANDONED MINES B1
   01. Dreamers' Entrance
   02. The Crossing
   03. Miners' Resting Hall
   04. The Suicide King
   05. The Battle's Beginning
   06. What Lies Ahead?
   07. The Fruits of Friendship
   08. Conflict and Accord
   09. The End of the Line
   10. The Earthquake's Mark
   11. Coal Mine Storage
   12. The Passion of Lovers
   13. The Hall of Hope
   14. The Dark Tunnel
   15. Rust in Peace
   16. Everwant Passage
   17. Mining Regrets
   18. The Smeltry
   19. Clash of Hyaenas
   20. Greed Knows no Bonds
   21. Live Long and Prosper
   22. Pray to the Mineral Gods
   23. Traitor's Parting
   23. Escapeway

E. ABANDONED MINES B2
   01. Gambler's Passage
   02. The Miner's End
   03. Treaty Room
   04. Way of Lost Children
   05. Hidden Resources
   06. Desire's Passage
   07. Senses Lost
   08. Crossing of Blood
   09. The Abandoned Catspaw
   10. Hall of Contemplation
   11. Hall of the Empty Sconce
   12. Acolyte's Burial Vault
   13. The Fallen Bricklayer
   14. Cry of the Beast
   15. The Ore of Legend
   16. Suicidal Desires
   17. Lambs to the Slaughter
   18. A Wager of Noble Gold
   19. Kilroy Was Here
   20. Fool's Gold, Fool's Loss
   21. Tomb of the Reborn
   22. The Lunatic Veins
   23. Bandits' Hollow
   24. Work, Then Die
   25. Delusions of Happiness
   26. Dining in Darkness
   27. Subtellurian Horrors
   28. Corridor of Shade
   29. Revelation Shaft

F. LIMESTONE QUARRY
   01. Dark Abhors Light
   02. Dream of the Holy Land
   03. The Ore Road
   04. Atone for Eternity
   05. Stair to Sacntuary
   06. The Fallen Hall
   07. The Rotten Core
   08. The Air Stirs
   09. Bonds of Friendship
   10. Bacchus is Cheap
   11. Screams of the Wounded
   12. The Orc-Bearers
   13. The Dreamer's Climb
   14. Sinner's Sustenence
   15. The Timely Dew of Sleep
   16. Companions in Arms
   17. Tha Auction Block
   18. Ascension
   19. Where the Serpent Hunts
   20. Drowned in Fleeting Joy
   21. Ants Prepare for Winter
   22. The Laborer's Bonfire
   23. Stone and Sulfurous Fire
   24. Torture Without End
   25. Way Down
   26. Excavated Hollow
   27. Parting Regrets
   28. Corridor of Tales
   29. Dust Shall Eat the Days
   30. Hall of the Wage Paying
   31. Tunnel of the Heartless

G. TEMPLE OF KILTIA
   01. The Dark Coast
   02. Hall of Prayer
   03. Those who Drink the Dark
   04. The Chapel of Meschaunce
   05. The Resentful Ones
   06. Those who Fear the Light
   07. Chamber of Reason
   08. Exit to City Center

H. GREAT CATHEDRAL B1
   01. Sanity and Madness
   02. Truth and Lies
   03. Order and Chaos
   04. The Vicious Laurels
   05. Struggle for the Soul
   06. An Offering of Souls

I. GREAT CATHEDRAL L1
   01. the Flayed Confessional
   02. Monk's Leap
   03. Where Darkness Spreads
   04. Hieratic Recollections
   05. A Light in the Dark
   06. The Poisoned Chapel
   07. Sin and Punishment
   08. Cracked Pleasures
   09 Into Holy Battle

J. GREAT CATHEDRAL L2
   01. He Screams for Mercy
   02. The Acolyte's Weakness
   03. An Arrow into Darkness
   04. Light and Dark Wage War
   05. The Hall of Broken Vows
   06. The Melodics of Madness
   07. What Ails You, Kills You
   08. Free from Base Desires
   09. Abasment from Above
   10. The Convent Room
   11. Maelstorm of Malice

K. GREAT CATHEDRAL L3
   01. The Heretics' Story
   02. Despair of the Fallen
   03. The Wine-Lecher's Fall
   04. Hopes of the idealist
   05. Where the Shoul Rots

L. GREAT CATHEDRAL L4
   01. The Atrium

M. FORGOTTEN PATHWAY
   01. Stair to the Sinners
   02. Slaughter of the Innocent
   03. The Oracle Sins no More
   04. The Fallen Knight
   05. Awaiting Retribution

O. IRON MAIDEN B1
   01. The Cage
   02. The Cauldron
   03. Wooden Horse
   04. Starvation
   05. The Breast Ripper
   06. The Branks
   07. The Wheel
   08. The Pear
   09. The Judas Cradle
   10. The Whirligig
   11. Spanish Tickler
   12. Heretic's Fork
   13. The Chair of Spikes
   14. Blooding
   15. Bootikens
   16. Burial
   17. Burning
   18. Cleansing the Soul
   19. The Ducking Stool
   20. The Garotte
   21. Hanging
   22. Impalement
   23. Knotting

P. IRON MAIDEN B2
   01. The Eunics' Lot
   02. Ordeal By Fire
   03. The Oven at Neisse
   04. Pressing
   05. The Mino Burns
   06. The Rack
   07. The Saw
   08. The Cold's Bridle
   09. The Shin-Vice
   10. The Spider
   11. Squassation
   12. Lead Sprinkler
   13. Pendulum
   14. Dragging
   15. Tablillas
   16. Strangulation
   17. The Strappado
   18. Thumbscrews
   19. Tormentum Insomniae
   20. Ordeal by Water
   21. Brank

Q. IRON MAIDEN B3
   01. The Iron Maiden
   02. Judgement
   03. Saint Elmo's Belt
   04. Dunking the Witch

R. UNDERCITY WEST
   01. The Bread Peddler's Way
   02. Way of the Mother Lode
   03. Sewer of Ravenous Rats
   04. Beggars of the Mouthharp
   05. Corner of the Wretched
   06. Crossroads of Rest
   07. Path to the greengrocer
   08. Path of the Children
   09. Underdark Fishmarket
   10. The Sunless Way
   11. Remembering Days of Yore
   12. Larder for a Lean Winter
   13. Where the Hunter Climbed
   14. Hall of Poverty
   15. Where Flood Waters Ran
   16. The Crumbling Market
   17. Tears from Empty Sockets
   18. The Washing-Woman's Way
   19. Nameless Dark Oblivion
   20. Sinner's Corner
   21. The Children's Hideout
   22. Fear of the Fall
   23. Corner of Prayers
   24. Hope Obstructed
   25. Salvation for the Mother
   26. The Body Fragile Yields
   27. Bite the Master's Wounds
   28. Workshop 'Godhands'

S. UNDERCITY EAST
   01. Hall to a New World
   02. Place of Free Words
   03. Bazaar of the Bizarre
   04. Noble Gold and Silk
   05. Weapons Not Allowed
   06. A Knight Sells his Sword
   07. Gemsword Blackmarket
   08. The Pirate's Son
   09. Sale of the Sword
   10. The greengrocer's Stair
   11. Where Black Waters Ran
   12. Arms Against Invaders
   13. Catspaw Blackmarket

T. THE KEEP
   01. The Soldier's Bedding
   02. A Storm of Arrows
   03. Urge the Boy On
   04. A Taste of the Spoils
   05. Wiping Blood from Blades
   06. The Warrior's Rest
   07. Workshop 'Keane's Crafts'

U. CITY WALLS WEST
   01. Students of Death
   02. The Gabled Hall
   03. Where the Master Fell

V. CITY WALLS SOUTH
   01. The Weeping Boy
   02. Swords for the Land
   03. In Wait of the Foe
   04. Where Weary Riders Rest
   05. The Boy's Training Room

W. CITY WALLS EAST
   01. Train and Grow Strong
   02. The Squire's Gathering
   03. The Invaders are Found
   04. The Dream Weavers
   05. The Cornered Savage

X. CITY WALLS NORTH
   01. Traces of Invasion Past
   02. From Squire to Knight
   03. Be for Battle Prepared
   04. Destruction and Rebirth
   05. From Boy to Hero
   06. A Welcome Invasion

Y. SNOWFLY FOREST
   01. The Faerie Circle
   02. The Hunt Begins
   03. Which Way Home
   04. The Birds and the beed
   05. Traces of the Beast
   06. Fluttering Hope
   07. Return to the Land
   08. The Yellow Wood
   09. Where Soft Rains Fell
   10. Forest River
   11. Lamenting to the Moon
   12. Running with the Wolves
   13. You Are the Prey
   14. The Secret Path
   15. Hewn from Nature
   16. The Wood Gate
   17. The Giving Trees
   18. The Wounded Boar
   19. Golden Egg Way
   20. The Woodcutter's Run
   21. The Wolves' Choice
   22. Howl of the Wolf King
   23. They Also Feed
   24. The Hollow Hills
   25. The Spirit Trees
   26. The Silent Hedges

Z. SNOWFLY FOREST EAST
   01. Steady the Boar-Spears
   02. The Boar's Revenge
   03. Nature's Womb

AA. TOWN CENTER WEST
    01. Rue Vermillion
    02. The Rene Coastroad
    03. Workshop 'Magic Hammer'
    04. Rue Mal Fallde
    05. Tircolas Flaw
    06. Glacialdra Kirk Ruins
    07. Rue Bouquet
    08. Rue Sant D'alsa
    09. Dinas Walk
    10. Villeport Way

AB. TOWN CENTER SOUTH
    01. Valdiman Gates
    02. Forcas Rise
    03. Rue Aliano
    04. The House Khazabas
    05. Zebel's Walk
    06. Rue Volnac
    07. Rue Faltes
    08. Rue Morgue

AC. TOWN CENTER EAST
    01. Rue Lejour
    02. Kesch Bridge
    03. Rue Crimnade
    04. Workshop 'Junction Point'
    05. Rue Fisserano
    06. Workshop 'Metal Works'
    07. Shasras Hill Park
    08. The House Gilgitte
    09. Gharmes Walk
    10. Plateia Lumitar

================================================================================
20.  S I G I L S
================================================================================

 ______________________________________________________________________________
|                   |                                                          |
|  Chamomile Sigil  |  Unseals a door in the Wine Cellar                       |
|                   |                                                          |
|  Lily Sigil       |  Unseals a door in the Catacombs                         |
|                   |                                                          |
|  Hyacinth Sigil   |  Unseals a door in the Abandoned Mines B1                |
|                   |                                                          |
|  Fern Sigil       |  Unseals a door in the Abandoned Mines B1                |
|___________________|__________________________________________________________|


================================================================================
21.  S U P P L I E S
================================================================================
 ______________________________________________________________________________
|                      |                                 |                     |
|         NAME         |           DESCRIPTION           |      EFFECT(S)      |
|______________________|_________________________________|_____________________|
|                      |                                 |                     |
| Cure Root            | Roots of a herb that restores   | Restores 50 HP      |
|                      | strength.                       |                     |
|                      |                                 |                     |
| Cure Bulb            | Bulbs of a herb that restores   | Restores 100 HP     |
|                      | strength.                       |                     |
|                      |                                 |                     |
| Cure Tonic           | Extract of a herb that restores | Restores 150 HP     |
|                      | strength.                       |                     |
|                      |                                 |                     |
| Cure Potion          | Potion made from a herb that    | Restores all HP     |
|                      | restores strength.              |                     |
|                      |                                 |                     |
| Mana Root            | Roots of a herb that restores   | Recharges MP by 25  |
|                      | mental acuity.                  | points              |
|                      |                                 |                     |
| Mana Bulb            | Bulbs of a herb that restores   | Recharges MP by 50  |
|                      | mental acuity.                  | points              |
|                      |                                 |                     |
| Mana Tonic           | Extract of a herb that restores | Recharges MP by 150 |
|                      | mental acuity.                  | points              |
|                      |                                 |                     |
| Mana Potion          | Herbal potion that restores     | Recharges all MP    |
|                      | mental acuity.                  |                     |
|                      |                                 |                     |
| Vera Root            | Roots of a herb that restores   | Lowers RISK by 25   |
|                      | concentration.                  | points              |
|                      |                                 |                     |
| Vera Bulb            | Bulb of a herb that restores    | Lowers RISK by 50   |
|                      | concentration.                  | points              |
|                      |                                 |                     |
| Vera Tonic           | Extract of a herb that restores | Lowers RISK by 150  |
|                      | concentration.                  | points              |
|                      |                                 |                     |
| Vera Potion          | Potion made from a herb that    | Clears all RISK     |
|                      | restores concentration.         |                     |
|                      |                                 |                     |
| Acolyte's Nostrum    | Nostrum used by the acolytes in | Restores 100 HP and |
|                      | Lea Monde.                      | MP                  |
|                      |                                 |                     |
| Saint's Nostrum      | The nostrum that a high priest  | Restores all HP and |
|                      | received from the heavens.      | MP                  |
|                      |                                 |                     |
| Alchemist's Reagent  | An experimental potion made by  | Restores 25 HP;     |
|                      | Valnain's alchemists.           | lowers RISK by 25   |
|                      |                                 |                     |
| Sorcerer's Reagent   | Reagent made by sorcerers in    | Restores 50 HP;     |
|                      | ancient times.                  | lowers RISK by 50   |
|                      |                                 |                     |
| Yggdrasil's Tears    | Extract of Yggdrasil known to   | Cures 'Paralysis'   |
|                      | heal status abnormalities.      |                     |
|                      |                                 |                     |
| Faerie Chortle       | Made by the faerie king as a    | Cures 'Poison'      |
|                      | remedy for use in battle        |                     |
|                      | against serpents.               |                     |
|                      |                                 |                     |
| Spirit Orison        | Pellets made from flower petals | Cures 'Numbness'    |
|                      | and dried yak livers.           |                     |
|                      |                                 |                     |
| Angelic Paean        | A talisman bearing the icon of  | Cures 'Curse'       |
|                      | St. Iocus.                      |                     |
|                      |                                 |                     |
| Panacea              | Potion made with odd bits of    | Cures 'Paralysis',  |
|                      | herbs.                          | 'Poison', and       |
|                      |                                 | 'Numbness'          |
|                      |                                 |                     |
| Snowfly Draught      | Potion of dried snowfly wings.  | Cancels magical     |
|                      |                                 | effects cast on     |
|                      |                                 | target              |
|                      |                                 |                     |
| Faerie Wing          | Powder that faeries use to      | Accelerate movement |
|                      | accelerate movement and improve | and improve jumps   |
|                      | jumps temporarily.              | temporarily         |
|                      |                                 |                     |
| Elixir of Queens     | Elixir given to soldiers by     | Adds a few points   |
|                      | Lea Monde's monks in ancient    | of HP               |
|                      | times.                          |                     |
|                      |                                 |                     |
| Eye of Argon         |                                 | Temporarily enables |
|                      |                                 | Ashley to see traps |
|                      |                                 | set in the room     |
|______________________|_________________________________|_____________________|


================================================================================
22.  T I T L E S
================================================================================
 ______________________________________________________________________________
|    |                          |                                              |
| No |          TITLES          |                 REQUIREMENTS                 |
|____|__________________________|______________________________________________|
|    |                          |                                              |
| 01 | Seeker of Truth          | Finished the game once.                      |
|    |                          |                                              |
| 02 | Conqueror of the Dark    | Finished the game within ten hours.          |
|    |                          |                                              |
| 03 | Treasure Hunter          | Checked all the chests in the game.          |
|    |                          |                                              |
| 04 | Wanderer in Darkness     | Visited every map location in the game.      |
|    |                          |                                              |
| 05 | Destroyer of Gaeus       | Defeated Damascus Golem in Forgotten         |
|    |                          | Passage.                                     |
|    |                          |                                              |
| 06 | Hunter of the Snowplains | Defeated Damascus Crab in Snowfly Forest     |
|    |                          | East.                                        |
|    |                          |                                              |
| 07 | Ally of the Wood         | Defeated Ravana in Iron Maiden B2.           |
|    |                          |                                              |
| 08 | Slayer of the Wyrm       | Defeated Dragon Zombie in Iron Maiden B2.    |
|    |                          |                                              |
| 09 | Vanquisher of Death      | Defeated Death and Ogre Zombie in Iron       |
|    |                          | Maiden B2.                                   |
|    |                          |                                              |
| 10 | Warrior of Asura         | Defeated Asura in Iron Maiden B3.            |
|    |                          |                                              |
| 11 | Congueror of Time        | Received an 'Excellent!!' rating for all the |
|    |                          | Time Attack battles.                         |
|    |                          |                                              |
| 12 | Knight of Brilliance     | Turned out more than 30 Chain Abilities in   |
|    |                          | a row.                                       |
|    |                          |                                              |
| 13 | Bearer of the New World  | Found the rare item Gold Key.                |
|    |                          |                                              |
| 14 | Hoard-Finder             | Found the rare item Chest Key.               |
|    |                          |                                              |
| 15 | Hands of Might           | Mastered all Break Arts.                     |
|    |                          |                                              |
| 16 | Hands of Skill           | Mastered all Battle Abilities.               |
|    |                          |                                              |
| 17 | Wanderer of the Wyrding  | Finished the game without saving at any      |
|    |                          | point.                                       |
|    |                          |                                              |
| 18 | Adventurer of Legend     | Finsihed the game without using magic.       |
|    |                          |                                              |
| 19 | Lone Werreour            | Finished the game without using Battle       |
|    |                          | Abilities.                                   |
|    |                          |                                              |
| 20 | Knight of Pride          | Finished the game without using Break Arts.  |
|    |                          |                                              |
| 21 | Blood-thirsty Hunter     | Defeated each class of monsters 5000 times.  |
|    |                          |                                              |
| 22 | Master of Arms           | Attacked enemies 5000 times with each type   |
|    |                          | of weapon.                                   |
|    |                          |                                              |
| 23 | Silent Assassin          | Attacked over 500 times with a weapon in the |
|    |                          | Dagger group.                                |
|    |                          |                                              |
| 24 | Great Swordsman          | Attacked over 500 times with a weapon in the |
|    |                          | Sword group.                                 |
|    |                          |                                              |
| 25 | Master of Blades         | Attacked over 500 times with a weapon in the |
|    |                          | Great Sword group.                           |
|    |                          |                                              |
| 26 | Steel Dragoon            | Attacked over 500 times with a weapon in the |
|    |                          | Axe&Mace group.                              |
|    |                          |                                              |
| 27 | The Earthshaker          | Attacked over 500 times with a weapon in the |
|    |                          | Great Axe group.                             |
|    |                          |                                              |
| 28 | Sweeper of the Dark      | Attacked over 500 times with a weapon in the |
|    |                          | Staff group.                                 |
|    |                          |                                              |
| 29 | Acolyte of Iron          | Attacked over 500 times with a weapon in the |
|    |                          | Heavy Mace group.                            |
|    |                          |                                              |
| 30 | Spearsman of the Gale    | Attacked over 500 times with a weapon in the |
|    |                          | Polearm group.                               |
|    |                          |                                              |
| 31 | Heaven's Huntsman        | Attacked over 500 times with a weapon in the |
|    |                          | Crossbow group.                              |
|    |                          |                                              |
| 32 | Master of Martial Artist | Attacked over 500 times with bare hands.     |
|____|__________________________|______________________________________________|


================================================================================
23.  T R A I N I N G  D O L L S
================================================================================
 ______________________________________________________________________________
|          |                                       |                           |
|   TYPE   |               LOCATIONS               |  NEAREST CIRCLE OF MAGIC  |
|__________|_______________________________________|___________________________|
|          |                                       |                           |
| Human    | Worker's Breakroom                    | Worker's Breakroom        |
|          |                         (Wine Cellar) |                           |
|          | Blackmarket of Wines                  | Blackmarket of Wines      |
|          |                         (Wine Cellar) |                           |
|          |                                       |                           |
| Beast    | The Dark Tunnel                       | The Dark Tunnel           |
|          |                  (Abandoned Mines B1) |                           |
|          |                                       |                           |
| Undead   | Hall of Sworn Revenge                 | Hall of Sworn Revenge     |
|          |                           (Catacombs) |                           |
|          |                                       |                           |
| Phantom  | From Boy to Hero                      | Kesch Bridge              |
|          |                    (City Walls North) |                           |
|          |                                       |                           |
| Dragon   | The Boy's Training Room               | Valdiman Gates            |
|          |                    (City Walls South) |                           |
|          |                                       |                           |
| Evil     | Gharmes Walk                          | Plateia Lumitar           |
|          |                    (Town Center East) |                           |
|__________|_______________________________________|___________________________|

================================================================================
24.  W O R K S H O P
================================================================================

01. Work of Art (Catacombs) : Wood
                              Leather
                              Bronze

02. Magic Hammer (Town Center West) : Bronze
                                      Iron

03. Keane's Crafts (Keep) : Bronze
                            Iron
                            Hagane

04. Metal Works (Town Center East) : Silver
                                     Damascus

05. Junction Point (Town Center East) : Wood
                                        Leather
                                        Bronze
                                        Iron
                                        Hagane

06. Godhands (Undercity West) : Wood
                                Leather
                                Bronze
                                Iron
                                Hagane
                                Silver
                                Damascus

================================================================================
25.  C R E D I T S
================================================================================

Rob Duke (sephiroth0574@yahoo.com)
   For the information about Marlene's Ring

Michael Myers (slipknotman_666@yahoo.co.uk)
   For the information about Marlene's Ring

Brian Panks (phermat@yahoo.com)
   For the information about Marlene's Ring

евгений фоменко" (furyman@mail.ru)
   For the information about Talian Ring

================================================================================
26.  S P E C I A L  T H A N K S
================================================================================

1. GOD for everything
2. My family and my dogs
3. Game FAQs for publishing my faqs
4. Cheat Code Central for allowing me to use their GameShark Codes. Thanks Dave.
5. SquareSoft for making this GREAT game
6. My computer
7. You for reading my FAQ

================================================================================
27.  L I S T  O F  T H E  D A M N E D
================================================================================

I remove all the names  inside my List of the Damned  except the first two. From
now on I will focused this Damned List only for those damn plagiarist.

1. Name    : VEGA
   E-mail  : vdirect@bdg.centrin.net.id
   Website : http://www.vegindo.com
   He plagiarized my Dino Crisis walkthrough and sell it in his store.He sold it
   for Rp. 12.500,-.  Although  he has translate my walkthrough  into Indonesian
   language,  I can still recognize it.  That stupid son of a bitch translate it
   words-by-words.  The book's title  is  GAME GUIDE Volume 9.  All the previous
   volume  of that book  is  also  ripping  someone else's faq  (especially from
   GameFAQs) and translate it into Indonesian.
   For HS,  the animal that I suspect responsible for that,  I got few words for
   you :
   F*** YOU BASTARD.  HOW DARE YOU PLAGIARIZE MY WALKTHROUGH AND SOLD IT IN YOUR
   FILTHY STORE.  ENJOY THAT MONEY WHILE YOU CAN.  BECAUSE SOON  I WILL MAKE YOU
   REGRET FOR BEING BORN INTO THIS WORLD.
   For any of the reader that want to do me any favor, please send flames, hate
   mail, viruses, bomb, nuclear, or anything to his address.

2. Name    : Game Station
   E-mail  : gameguys@bdg.centrin.net.id
   Website : http://www.vegindo.com/gamestation
   Address : Jl. Pungkur 155 Lt. 2, Bandung 40251.
   He plagiarized my friend's walkthrough (also from GameFAQs),  so I think that
   this animal is worthy enough to enter my Damned List. They publish it in Game
   Station, October 1999, 3rd week, volume 21, Rp. 3.500,-
   For KSH,  Sir Maul,  Tik Tan, Ratu Bedak, Blue Beo, and anybody that I forgot
   to mention, I just want to say this : SCREW YOU ALL!!!!! Someday I will visit
   your office carrying a BIG Shotgun, ready for blowing your f***ing brains out
   from your f***ing head.
   Reader, please send this asshole some 'nice' stuff.

My last note for Damned #1 and Damned #2
   All of you  will surely  burn in hell  for what you did,  so enjoy that blood
   money while you can....

================================================================================
28.  I M P O R T A N T  N O T E
================================================================================

Hey,  faq-makers, you should read this section.  I just receive an e-mail and he
told me that  he has asking everybody  who made a walkthrough (including myself)
and  I'm the  ONLY  one that answered.  Have you all forgot the manner that your
father and mother taught you when you were kids? If someone asking for your help
and you can help him, then do so. If you don't want people to send you an e-mail
then said so  on your faq.  Don't let people disappointed.  I also have the same
experience.  I asked someone  and he didn't answered me.  I don't know if he's a
busy man or not,  but he didn't answered me. I'm very disappointed. Just because
you have made a great faq,  and a lot of people e-mail you,  it don't make you a
great man. What makes you a great man is your attitude.

And for myself, I guarantee that  I will answer  your questions, even if I can't
answer it.  And  if I haven't  answered your mail within a week , please mail me
back, because maybe I don't read your faq, or something like that.

================================================================================
29.  A U T H O R ' S  N O T E
================================================================================

For those of you who want to send comments,  questions, or information regarding
this FAQ, send them to : arunraya@centrin.net.id

Feel free  to e-mail me  about any mistakes  or  additions  concerning this FAQ,
but don't forget to mention "Vagrant Story" in the "Subject" field.

Thanks  for  reading  my  FAQ  and  please send in any comments,  questions, or
informations!



This document copyright (c) 2000 Stinger 3:16




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