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Blood of Zeon Written By: Duo Maxwell and JL Lee (F_91@yahoo.com) |
Blood of Zeon FAQ V0.1 This FAQ is wayyyyyyyyyyyyyyyyyyy incomplete. If you have anything you want me to add, E-mail me! SYSTEM:Sony Playstation (Japan) TITLE:Zeon No Somethingorother GENRE:Strategy DEVELOPER:Bandai PRICE:? AVAILABILITY:Now FEATURES:Videos straight from the original Gundam KNOWLEDGE LEVEL OF JAPANIESE:High! ESTIMATED TIME TO COMPLETE:Depends on how good you are NUMBER OF DISCS:2 PLAYERS:1 MEMORY CARD:3-? Blocks ANALOG CONTROLLER COMPATIBLILITY:? POCKETSTATION OPTION:No Well at last I got this game. Time for another FAQ. This FAQ/Walkthrough is for and ONLY for people who have brains. DO NOT ASK ME QUESTIONS THAT ARE ALREADY ANSWERED, thankyou. Stealing any of the work from this FAQ/Walkthrough will not be tolerated. If you don't give me any credit for this work you can try to create your own FAQ/Walkthrough. If for any reason I find any of your FAQ/Walkthrough material similar to mine and if you don't even post my name on the credits section of your FAQ/Walkthrough, I will personally make your life like hell if I ever find you. This FAQ/Walkthrough can be reproduced, retransmitted, and redistributed as long as the contents of this FAQ/Walkthrough are untouched, unedited, unmodified, unmutilated, and unpirated. This FAQ/Walkthrough can only be redistributed and obtained in its entirely original format. You may not edit or update this FAQ/Walktrough for any reason. Do not make any money out of my work by selling printouts of the FAQ/Walkthrough or by using any of the material from this work as part of your magazine articles. If this FAQ/Walkthrough is posted on a webpage, E-mail me and you will be added to my E-mail list so you can get the most updated versions first and I will know how many people and webpages have this FAQ on their site, it really helps. Contents A. General Information B. Battles C. Strategy D. Special Thanks/Contact Information A. General Information This game has 1 goal. TO KILL THE ENEMY AND TAKE ALL OF HIS TERRITORY! Main Menu Translation: Information - See Information about stuff - Invest in Spies Army - Stuff with your Army Development - Invest money in technology - Invest money in MS - Invest money in MA - Create new weapons/MS/MA Domestic Relations - See how your friendship level with others is. - To increase your friendship level, you can help them out by paying them funds - You can get money from them too, BUT you lower your friendship level Setup - Setup Stuff Save - Duh Special (Plans) - Execute suggested plans (Enzetsu) - raises morale (can only be used once per turn) End - End of Huge Turn * This game is unlike G-Generation Zero or Super Robot Wars, it fits under its own category. This is a STRATEGY game, you won't find so easy to beat the enemy, it requires PATIENCE and THINKING. * You start out with several main bases that are capable of producing units. ALWAYS MAKE SOMETHING AT ALL TIMES. * You can invest in development in 150-600 (insert currency here) per turn. The more you invest, the higher the bar goes. If you reach the end of the bar you earn a level. * There are only certain units that are able to penetrate the ozone layer (mother ships and some MA/MS). * 3 Things to keep in mind, this is LIKE A REAL WAR. Build, Mobilize, and Battle. * There are 2 types of money. The Green and the Blue. The Green is the money you can spend to buy MS and stuff. The Blue is for investments. B. Battles Wohooo this is hard. Okay you move to your enemy's blue/red square. Most of the time they have units stationed there resulting in a battle. * The battles are 5-miniturns per 1-huge turn. Like in real life, the battles are fought while others are fought too. The Flow of Battle 1. Your Turn to Mobilize 2. Fight 3. Thier Turn to Mobilize 4. Fight 5. Goto 1 * You win if there are only your units left. * At the beggining of a battle, your units are on those hexagons with squares in them. You start mobilizing them to the nearest hexagon with the enemy's symbol on it. * You can't unload troops from your mother ship if the mother ship has moved. Q. What are those lines? A. Those lines are "roads". They increase the movement of your troops if you annex a hex(ones with symbols on them). C. Strategy General * I recommend doing all of the "Suggested Plans" * ALWAYS invest in the units that are creatable. ALWAYS invest in MS development. * It is VERY WISE to move all of your units at a time unless you're open to attacks by the enemy. You're going for gold. Defenders never win. Battles * It is wise to put 3 units on one square. That way they can do 3 times the dammage while getting around 1/2 the dammage. * When you have 3 units to the square, they form a squadron. Each squadron has its front, middle and back. The front (Top of your list) takes the most dammage in each fight. The back takes the least. So, shuffle around your troops depending on how dammaged they are. D. Special Thanks/Contact Information Mark Kim for the opening statements. Iwata Shouji for the idea of the specs This FAQ/Walkthrough was created by Duo Maxwell and JL Lee. Updates and saves are at http://www.geocities.com/Tokyo/Bridge/9078/ any additions/questions? E-mail me at F_91@yahoo.com, ICQ me at 13329280, AIM me at "GFN2 Duo Maxwell", Yahoo page me at F_91 or with IRC my nick is Duo_Maxwell (irc.dal.net) at #GundamW.. |
Please note that A.P.I shall not be held responsible for the accuracy of this article. |
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