Dave Mirra Freestyle BMX 2
Review of Dave Mirra Freestyle BMX 2
Dave Mirra and his fellow riders ignore the state of gravity creating insane new tricks, grinds, and stalls. The object of the game is to earn respect from other champion BMXers and achieve victory.
The introduction sets the mode with awesome cinematics of the riders doing their thing. There are various modes but the Proquest mode is the real meat of the game. Here the player must win respect from other superstar riders by completing challenges and winning competitions. Starting off, the player is considered a “nobody” and must prove himself to be “worthy”. As challenges are completed you can earn better bikes, attract sponsors, and acquire other rewards. Reach 10,000 respect points to win an invitation to your first Acclaim Games Competition. The other modes include; Session mode – no pressure just bust your hump for 2 minutes and try to set a record. Free Ride mode is exactly that, explore the parks and check out the town with no time limits. The player can even create a park with the customizing park editor and cruise untamed. Last but not least there is a multiplayer mode in which the players can battle one on one on any level.
The levels are set up with four area types: Dirt, Park, Street, and Vert. There are five different challenge sets for each level: Rookie, Amateur, Pro, Hardcore, and Super Insane. Keep your eyes peeled, other riders are milling around waiting for you in the level and will offer a challenge. The player is required to do what is asked of them. Respect will be earned after completion of that challenge. No need to finish the Insane level to complete the game. Yippee!! But if your one of those die-hards who has the need to be the best, by all means….go for it!!
The newly added S.I.K. Trick System gives the player the capability of modifying stalls, tricks, grinds, manuals, etc. to create many new tricks and maneuvers. There is an incredible 1500 tricks to be explored and conquered. Some of these moves include the icepick, nose wheelie, tailtap, wallride, and walltap. Mastering these tricks can require a bit of practice, some skill and a whole lot of air. The rider is cruising pretty fast at times and landing these tricks takes some finesse. The bike needs to be oriented just right in order to land successfully. There is not a whole lot of room for error, which makes this game pretty realistic. If the player crashes during the trick, no points will be rewarded. Orienting the bike can be accomplished utilizing the L1 and R1 buttons. There is really no right or wrong way just need to experiment. I got a kick out of some of the wipeouts (some on purpose, some not). Like ramming into a rail turning too short or getting in front of a motor vehicle and riding too slowly, or trying to make a long jump and instead slam into a wall. These are the kinds of things that could really freaking hurt if “for real”. Thank goodness some of us can get our yayas from games and not necessarily try this stuff in real life.
The graphics are just downright nice-looking. The details are spectacular. Both the characters and backgrounds explode with hi-polys, color, textures, shadowing effects and surreal lighting. The rider can jump thru windows, crash thru crates, get hit by vehicles, and ram into objects. Give it a try, it is half the fun. Dirt kicks up based on amount of impact, the movements of the characters are very realistic especially when wiping out. The rider’s body gets twisted depending on the fall. No blood though-RATS!
I was impressed with the soundtrack it is really versatile. There is a little of R&B, Pop, RAP, and Hard Rock to jam to. Setting the tone perfectly. Birds are chirping, ocean sounds can be heard in the background, vehicles approaching, gears spinning, rails grinding, and of course the sound effects of defeat. There are plenty of grunts and groans. Turn up the surround sound, the music is awe-inspiring.
OUR PLEDGE: We promise that we have fully played 'Dave Mirra Freestyle BMX 2' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
This review was written by Loretta Mattie © Absolute PlayStation
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