Soul Reaver 2 PS2 Game Guide
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Welcome to our Sony PlayStation2 guide to the game Soul Reaver 2, it contains everything we currently know about Soul Reaver 2 for the PS2 videogame console.
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Guide to Soul Reaver 2 on the PlayStation 2
Like its predecessor, Soul Reaver 2 features real-time environment morphing enabling Raziel to switch between the material and spectral plane, and data streaming for a seamless game world and playing experience. Throughout the game, Raziel acquires numerous new abilities, weapon enhancements and spells, all of which play a crucial role in the completion of his epic adventure.
In Soul Reaver 2, Raziel finds himself plunged into various eras of Nosgoths past as he pursues Kain. The game introduces time travel as events span time periods well before Blood Omen, as well as just before, during, and after. Players start the game as Raziel, with all the abilities he earned in his previous adventure, including plane-shifting, swimming, scaling walls and soul devouring. Raziel wields the Soul Reaver at the games outset and by tracking down and dipping his blade into the elemental Reaver forges hidden throughout Nosgoth, Raziel will gain the new abilities he needs to reach every area in the game.
Soul Reaver 2 features more in-depth puzzles and richer puzzle mechanics than Soul Reaver. It also offers more architectural differences and new types of terrain and locations such as swamps, forest and cities. The game contains many new vampire types, as well as a much greater variety of human NPCs and enemies. Raziel will encounter cat-like vampires, hunters, the Sarafan warrior priests, vampire- and demon- worshipping sects of humans as well as other creatures similar to the un-dead minions and extra dimensional demons that plagued Nosgoth in Blood Omen.
Amy Henning, Director of Soul Reaver 2, says: With the Soul Reaver series, our highest goal has always been to provide a compelling story and seamless gameplay set within a visually stunning interactive environment. For Soul Reaver 2, were exploiting the power of the PS2 hardware to offer an unprecedented level of realism and fluidity. The increased horsepower enables us to create a truly immersive, near-cinematic experience while still providing a completely real-time, fully interactive game world.
Click here to view our 16 Soul Reaver 2 in-game screenshot slideshow
Soul Reaver 2 PS2 Main Features
· Deep storyline involving overlapping quests in a non-linear game world that require exploration and problem-solving
· More in-depth puzzles and richer puzzle mechanics - more cerebral puzzles requiring exploration and attention to surroundings
· Elemental forges - Dark, Spirit, Light, Fire, Air, Earth and Water - each imbue the Soul Reaver with a new set of mechanics that enable the player to interact with the game environment in new ways
· Raziel can gain more than 40 new abilities throughout the game
· Enhancements and additions to the combat system - more weapons and enemies with different types of vulnerabilities, that have to be dispatched in different ways
· Increased number and variety of enemies, and more frequent combat events
· A new on-screen-compass helps Raziel negotiate the game world
· Highly detailed character models - 5-6 times more polygonal detail (Raziel is made up of 3,000 polygons, compared to 500 on the PS1), and high-resolution textures with greater colour depth
· Greater architectural detail with more texture variety and richness, and more varied locations
· Improved special effects
· A constant 60 fps framerate ensures fluid gameplay
· Continuous data-streaming technology - no loading time whatsoever!
· CD-quality interactive music system and sound effects
Click here to view our 16 Soul Reaver 2 in-game screenshot slideshow
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