Warriors of Might and Magic
Review of Warriors of Might and Magic
Out of the blue Alleron found himself set before the Grand Inquisitor being tried for practicing the black magic of Necromancy. Knowing full well that he had neither the desire nor the skill to pull off these workings of raising the dead, Allerons head was swimming with confusion and rage.
As is the custom now in Ardon, those who practice the forbidden art of Necromancy must be forever adorned with The Mask of The Accused, and thrown into The Pit so that all may know their evil ways. Why, Alleron thought, and to what end?
So, Alleron must fight to survive this massive injustice and find out why the Inquisitor has taken away his entire honor. Somewhere along his journeys though a much more sinister vision will undoubtedly unfold.
Warriors is rife with buggy gameplay and the occasional glitch to boot. Its unfortunate because the game itself, once you learn to handle its issues, is fairly decent.
The control set up using the Dual Shock controller is absolutely wonderful. The game makes use of every single button and stick with the exception of the little used (or known about) L3 button. Accessing the menus, both in game and in pause is a breeze using the layout provided. Control wise Warriors did very well.
The game is easy enough to pick up and start playing right away, and there is even an in game tutorial of sorts near the beginning to help you along, where things get a little dicey is when the interaction begins. Sometimes the collision detection would get all fuzzy when engaged in melee combat near walls. There are times when you are right on top of the creatures and you hit nothing. Also on occasion you will cast a spell, say of healing or even an attack spell, and no effect happens. This isnt good when you are trying desperately to stay alive and conserve magic power. Even still there is one level where a door wont open if you whack it with a weapon causing you to start the level over from a previous save. At one point I saw a huge chunk of wall missing. Out of curiosity I walked Alleron into this void, yep, he just floated in air and I had to re-load a save file.
Once you get used to that, control is fairly good. The full control of the camera helps out. Magic use and Item use is easily controlled through the well laid out control scheme, although the magic spells take awhile to cast. Keep this in mind or while your doing your little spell-casting dance a baddie will come and knock you dead. You can also change weapons on the fly, which also is a nice touch, but since almost everything in the game is based on elemental magic, to keep your protection and offence at a maximum youll probably have to go into the inventory menu and adjust your armor and accessories anyway.
Despite the erratic fluidity of the gameplay, its nothing that cant be overcome by even a novice player. Still though, some heavy polishing should have gone into Warriors before release.
Visually the game is not much better. Most of the overlaying textures on both the characters and environment are washed out and sometimes very bland. To be fair, some of the environmental texturing can be quite decent; some cliff walls for example looked very good. The characters themselves are of a decent polygon make-up, but the overlays on them definitely leave something to be desired.
Scattered throughout the game are some cut-scenes to further the story. I hate to say this, but the cut-scenes look far worse that the game itself. I swear I thought I was playing on an N64.
The best aspect (other than the controller layout) of Warriors is the audio. The sound track that accompanies the various levels is what you might expect in a game such as this, heroic and upbeat. The voice acting is so-so. The real gem is in the ambient and background sound. Youll hear howls and gusts of air or even sounds you cant identify coming from all corners of your room. This ambient audio really does wonders for setting the mood and can help overshadow some of the games less appealing aspects.
OUR PLEDGE: We promise that we have fully played 'Warriors of Might and Magic' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
This review was written by Robert Gibson © Absolute PlayStation
Click here to view our 14 Warriors of Might and Magic in-game screenshot slideshow
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