Minority Report - Everybody Runs
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Review of Minority Report - Everybody Runs
Activision has brought Steven Spielberg’s MINORITY REPORT to the Sony Playstation 2 game console for all of those who wish to assume the role of John Anderton, the Head of Precrime, an elite police unit in the year 2054. From the Main Menu, you have a few options. The training modes are the logical first place to visit. Basic training shows you how to move around the game, how to perform certain tasks. This is important since weapons are not as plentiful as in other games so hand-to-hand combat is important. One of the fun things to do in Training Mode is to grab your Training partner, grab him around the neck, punch him a few times, watch the stars spin around his head, then toss him across the room or into the wall. There are two Training Modes. Basic Training is for hand-to-hand combat, character movements and visibility. Jetpack Training is just that. It teaches you how to engage your jetpack as well as navigating around a room. As for the Difficulty, it Defaults to Normal, but it’s probably best to start out in EASY mode.
Well off we go to the first mission. You need to capture a criminal before he commits his crime. Well, the fighting scenes are well done, although you only get a few opponents at a time. Once they are disposed of, you can stand there and watch them disappear, much like watching the witch in the Wizard of Oz, I’m melting. OK, back to the game. In this game, any weapon that an opponent might have disappears with him, except for a few of them that leave their weapon or money on the floor. This is a little tough to get used to when you are used to getting all of the weapons a particular opponent may have had. As part of anger management, you need to be breaking open doors, windows and explore every nook and cranny in each scene. Within these areas that you expose, there may be weapons, money as well as many other “secrets” that could come in handy later on in the game. The main reason for looking for the “secrets” is to give yourself a fighting chance in the following scenes, you need to purchase items (weapons, moves, health, etc…) from the “Black Market” option on the Main Menu Screen. In keeping with the theme of the movie, all of your weapons are non-deadly. You can go to the Black Market at any time, but we found it most useful to go at the beginning of a scene. Do this by hitting Start to get to Pause the game and return to the Main Menu. This seems to take away from the gaming experience to a small degree. Not only do you have to beat the enemy soldiers, cooks or robots, but you have to be a sleuth and find things necessary before moving on to the next scene. Some scenes, you might be required to not only defeat all of the enemies, but also ensure that your partner stays alive. Tough since beating the bad guys is hard enough, but that is what makes the game even more of a challenge.
You will need to become fluid with both of the Analog sticks, the Directional buttons as well as the L1/2 and R1/2 buttons. One moves the character, another allows you to look around, the next lets you cycle through your weapons and the last set gives you options on character movements or auto targeting. So you need to be aware of you surroundings and what keypad sequence to use in a particular situation.
The graphics within the game are well done. The glass breaking seems quite realistic, character movements are fluid. When you break a glass divider, you hear the big crash and as little pieces fall to the floor, you also hear them. Nice to see an Active billboard in one of the early scenes as you shimmy across a pipe from one entrance to another, oh about 30 stories up in the air. Not afraid of heights are you? Another cool aspect of the game is when you fire the concussion rifles, the area right in front of the gun gets all blurry as if time has slowed down just a bit, but as always, it soon returns to normal speed. The animation does not always sync up with the voices. This is a little disappointing considering other titles released by ActiVision that have wonderful graphics. The sound effects are appropriate for the game and only add to the gaming experience.
OUR PLEDGE: We promise that we have fully played 'Minority Report - Everybody Runs' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
This review was written by Bill Gibbs © Absolute PlayStation
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