Whenever I see that Michael Pachter's name connected with a gaming news article, I know better than to trust its contents (Nothing against you Lyndon, for posting it). In the past, he has been dead wrong on various things he has said. Yet for some reason, everything the guy says makes it onto all the gaming sites news feeds.
With that said, why would Rockstar, a company that had previously been exclusive to Playstation for many many years, suddenly have trouble designing a game to work with its "Home" system? I mean, does that not sound ridiculous? The jump from PS2 to PS3 may be a stretch in terms of work, but to think that SCEA just says heck with you guys, figure it out yourselves - that is dumb.
Which is why I do not believe Pachter's argument. I think the more likely scenario here is that Rockstar simply isn't going to have the game ready and in the form it needs to be to ship by October. Could the Manhunt debacle have been a setback to Rockstar? I'm sure it was, and has probably caused them to have to rethink whatever strategy they had for GTA. Maybe GTA IV was already pushing the limits towards a strong M rating, and they didn't want to push their luck with the ESRB.
Overall, I am very disappointed that the game will not come out on its originally planned release date, as I have been a diehard Rockstar fan for years. But I also doubt that it will take as long to come out as has been suggested. I think the new date they threw out there was simply to buy themselves plenty of extra time, so that they can turn around and surprise us with a much closer release date.
And you know what, I should be an industry analyst, if all it takes to be one is to post ones opinion on a forum. Pachter Schmachter
