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#1
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| Hi there! In Final Fantasy X's Djose Temple (Cloister of Trials), the first door at the beginning, i need to insert 2 Djose sphere to open it. After that, there's another door that have a symbol on the floor. How do i open the door and rid of the "electricity hole" after that door? The 2nd problem was Final Fantasy XII, where i need to go to Archades/Archadia. In the map, it indicates that i need to "head to north of Nalbina, through Mosphoran Highwaste & Salikawood". So, i head to Nalbina where i found the blocked entrance of Nalbina Fortress & the other entrance to Nalbina Fortress but can't open without a key. I also went to a beach nearby where a kid said his father took the boat to the north & not back ever since. I've tried other ways but it seems to take me farther. |
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#2
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| In Final fantasy X when you start the Cloister of Trials touch the center glyph then the right glyph, and now take the Glyph Sphere to the bottom door of the stairs. Now as the door opens check the door panel and take back the Glyph Sphere and proceed through. Put the sphere to the next available slot and instead of going through that path, head down the same corridor and touch the symbols across from the pedestal and take the Besaid Sphere. Now put the Besaid Sphere on the pedestal. Now leave the pedestal alone and go back to where you put the Glyph Sphere. Pick up the Destruction Sphere and put it where you found the Besaid Sphere earlier. Now pick up the Rod of Wisdom and now push the pedestal to the center. Now as you do Wakka will come in and tell you a little more about Guardians and Summoners and as you approach frather down a bit you'll get your first look at a few of the main characters you will later approach in the game. Now head out of the Temple and to the center of town and you'll witness Yuna's first summon. |
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#3
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| Hi! Wow... you guys are really fast in answering questions. "Applause" Thanks but err..... sorry, I probably got u misunderstood in my question. It wasn't Yuna's first summon & there aren't any Besaid sphere either. It was where Yevon people use mechanica/machine (which is against their beliefs & religions) to fight Sin. They've captured Sin Spawn & lure Sin in & fight but in the end many people perish & Yuna have to dance. There's one scene where Maester Seymore,Auron & Yuna fight against a monster. Tidus was fainted by the seaside. The party went to the Djose Temple (a temple that hides under a mountain & opens/reveals itself when a summoner comes). That's the first time Tidus went in the temple as a Guardian. Inside the temple, before u enter the Cloister of Trials, there's a few electricity balls below the stairs. Yuna promised the other summoner who will kill Sin first. The other summoner's guardian told Tidus that there's a lot of summoners went missing. So, can u recall? There's about 5 or 6 Djose spheres altogether. First, there's 2 Djose Spheres and u need it to open the door. When u put the any Djose sphere in any holes, the floor will light up accordingly. There's 1 Djose Sphere that's slightly above Tidus head but he can't touch it. If u put 2 other sphere beside it & push the pedestral to the floor shaped "sun", it will charge the Djose sphere on the pedestral & u can open the door. Right after the door, there's a big hole on the floor fill with electricity & i can't get rid of it. The charged Djose sphere that used to open the door, can't be remove or it'll close again. Well.... can u tell me in detail what should i do when i first go in there? Thanks a lot. I hope u'll tell me what to do 'coz i'm really stuck in it. |
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