Click here visit the Playstation Game Store where you can buy PS2, PS3, PSP games and accessories
sony playstation psone sony playstation 2  ps2 sony playstation 3 ps3 PSP PlayStation Homepage Contact Absolute PlayStation Staff Playstation Site Map playstation cheat codes playstation expert game help playstation game walkthroughs useful playstation websites play free videogames
playstation news playstation game release dates playstation community discussion forum playstation blog sony playstation customer service

Record TV on your PlayStation 3 using the new PlayTV accessory for your PS3


Go Back   Playstation Network >

Expert PlayStation Help ( PSone | PS1 ) - PlayStation Network

> Expert PlayStation Game Help | PSX | PS1 | PSone Games
Register FAQLiveChat Members List Calendar Play Free Games Gamer Blogs Search Today's Posts Mark Forums Read

Expert PlayStation Game Help | PSX | PS1 | PSone Games FREE PSone GAME HELP - You can ask our PlayStation experts any game question and they will aim to get back to you in 24 hours with an answer.

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 12-06-2008, 05:53 PM
gamefreak2008 gamefreak2008 is offline
Member
 
Join Date: Dec 2008
Posts: 4
Question Alundra

HELP!!! I am stuck in Magyscar.....

Giles' life is saved and everybody is happy. At this point Beamount asked you to go to Magyscar and relay the happy news. Go to Magyscar and talk to the villagers there. They leave, and Jess came back and mention something about a crack on the wall on the back of that room. I hit it with the Iron Flail. A hole will appeared there, I went through.

I have made it as far as the 3 transporters, then i am suppose to jump to a ledge on the left. It is an impossible jump without a barrel or something for Alundra to jump on. The gap is just too wide.

I have been over and over it and I can see what I am missing.

Can someone Please help me?
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #2  
Old 12-06-2008, 07:44 PM
Lyndon M STAFF's Avatar
Lyndon M STAFF Lyndon M STAFF is offline
God Squad
 
Join Date: Apr 2000
Location: PEI, Canada
Posts: 8,624
Default Re: Alundra

This is the room with the big gap in the middle?
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #3  
Old 12-07-2008, 07:35 AM
gamefreak2008 gamefreak2008 is offline
Member
 
Join Date: Dec 2008
Posts: 4
Default Re: Alundra

Quote:
Originally Posted by Lyndon M STAFF View Post
This is the room with the big gap in the middle?
This room has a spike pit floor, spike balls and a raft of sorts with arrows on it. In the lower left corner is a chest with a key. Then you have yo go to the upper right corner, take the transporter back to the other three transporters which tajes you bacj to the spike pit but on top of a ledge in which you have to jump left to get to the door. This is the jump I cannot make.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #4  
Old 12-07-2008, 07:47 AM
Lyndon M STAFF's Avatar
Lyndon M STAFF Lyndon M STAFF is offline
God Squad
 
Join Date: Apr 2000
Location: PEI, Canada
Posts: 8,624
Default Re: Alundra

Ok- if this is the area I think it is you actually need to jump down to where you will find three skeletons and take them out. This will make a level fall down onto one of the platforms over the spikes. This will make the platforms in the south east corner shift positions and let you pass. When you get to the south east corner use a bomb to hit the lever below, which will shift the platforms again. Head north to exit.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #5  
Old 12-07-2008, 08:00 AM
gamefreak2008 gamefreak2008 is offline
Member
 
Join Date: Dec 2008
Posts: 4
Default Re: Alundra

Quote:
Originally Posted by Lyndon M STAFF View Post
Ok- if this is the area I think it is you actually need to jump down to where you will find three skeletons and take them out. This will make a level fall down onto one of the platforms over the spikes. This will make the platforms in the south east corner shift positions and let you pass. When you get to the south east corner use a bomb to hit the lever below, which will shift the platforms again. Head north to exit.
No it is way past that level
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #6  
Old 12-08-2008, 05:41 AM
Lyndon M STAFF's Avatar
Lyndon M STAFF Lyndon M STAFF is offline
God Squad
 
Join Date: Apr 2000
Location: PEI, Canada
Posts: 8,624
Default Re: Alundra

Well, the bit I mentioned is at the end of Magyscar so I can't say for sure exactly where you are.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #7  
Old 12-08-2008, 10:08 AM
gamefreak2008 gamefreak2008 is offline
Member
 
Join Date: Dec 2008
Posts: 4
Default Re: Alundra

Quote:
Originally Posted by Lyndon M STAFF View Post
Well, the bit I mentioned is at the end of Magyscar so I can't say for sure exactly where you are.
I apologize, it sounded like it was the beginning....

this room is after the turtles where the elevator drops, brings you up to a corridor where there are four mud? guys, there are two transporters, the first brings you to another that takes you to the room i am stuck in. if you fall of the ledge, you go to the upper right corner, take the transporter back to the previous one.......in a circle of sorts.
you land back on the ledge you need to make the jump to the left. repeat if you fall off...

frustrating!!!

here is a walkthrough i found

Alundra FAQ/Walkthrough v1.1 - PhamtonPain - hosted by Neoseeker

I am in Dungeon #12 Magyscar

Giles' life is saved and everybody is happy. At this point you are asked by Beamount to go to Magyscar and relay the happy news. Go to Magyscar and talk to the villagers there. They will leave, and the Jess will come back and mention something about a crack on the wall on the back of that room. Head to that wall (where the stone shield is), and hit it with the Iron Flail. A hole will appear there, go through and into the dungeon #12.

I am at paragraph 10......it says "This next room is interesting, I am at the last part of it where I have to jump west toward the cliff. And that is where I can't make the jump...

Thanks for your help!!!!
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
alundra 2 paula Expert PlayStation Game Help | PSX | PS1 | PSone Games 6 12-31-2006 01:23 PM


All times are GMT -7. The time now is 10:22 PM.


Powered by vBulletin
Copyright © 2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC5
www.absolute-playstation.com 1995-2008
Sony PlayStation Sony PS2 Sony PS3 Playstation 2 Playstation2 PlayStation 3 Playstation3