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There is a tiny twist to this game that may separate it from other freestyle skateboard games. RFS has a little story to tell. The game opens up with only two characters. An evil robot captured the rest of the scooter crew. It\'\'s your goal to set them free, unless you really don\'\'t like them. Hehehe!
Circuit mode is for one player. You need to complete certain objectives for each course, like mastering some tricks and grinds, racking up points, and collecting some goodies. The objectives for each level needs to be completed before the clock runs out. Each level gets a little more challenging.
It helps to get familiar with the course. That\'\'s where the practice mode is useful. You can check out the track, air-out different maneuvers, grinds, and tricks without the hassle of worrying about a time limit. I have to say, tricks are plentiful, combos too. They are very easy to grasp. Some of the tricks include the Superman spin, rocket, can-can, no-hands, and candybar.
Gameplay offers three different courses to complete before getting to the secret levels of \'Sky Fortress\'. The first three levels include; a scooter park, a school yard, and a city. I will leave the Sky Fortress a mystery, why ruin a good punch line?
The last mode is the Versus mode which is for two players. The object of this mode is to rack up more points than your opponent to beat them.
The graphics are surprisingly decent for an inexpensive PSone game title. The riders are cute and colorful. Cool outfits too! On the downside, there is not much depth, everything is pretty much simplified. I guess one of the things that lingered in my mind was, since these scooters have received such a bad rap on safety, where the hell are these kid\'\'s helmets? Oh well!!
The sound effects are not too shabby either. You can hear the moderation of the scooters wheels while riding on different surfaces. The effects of a successful landing and the agony of defeat, ahhhhh, that had to hurt! The soundtrack needs a little work. I guess it is a matter of taste. It\'\'s a punk rock type of beat and could get a little annoying after a while.
· Over 45 unique tricks and moves. Combo them together for infinite maneuvers
· 3 Hyper-realistic levels, full of pipes, jumps and rails
· 9 diverse riders
· Customize your ride with different colors of Razor Scooters
· 6 Secret levels
1 Block required on Memory card per save (min)
Up to 2 Players (without Multi-tap)
Uses Dual Shock Pad Buttons
Uses Dual Shock Pad Analog Sticks
Uses Dual Shock Pad Vibration facility
REVIEW SCORE GUIDE:
We promise that we have fully played 'Razor Scooter' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
SUMMARY OF FINAL RATING (%)
00 - 59 This makes your console seem like an older machine. It utilises little or none of the PSone power.
60 - 69 This game is little more than average and we advise renting or play-testing before considering a purchase.
70 - 79 This is a good solid title that should still appeal to those who like this type of game.
80 - 89 This is a fantastic game that we think you will enjoy playing for quite some time.
90 - 100 This game either pushes the boundaries of it's genre further than ever before on this system, or creates a completely new gaming experience. Either way, it should not be missed and is an essential purchase in our opinion.
IMPORTANT - PLEASE READ:
It is very important that you are aware that the criteria we use to obtain review scores on the PS2 is very different to that used for games on the original Playstation (PSone). The Processing and Graphical power of the two consoles are vastly different and as our reviews are graded against what we estimate is the achievable potential of each system, it does not mean in any way that a game scoring 80 percent on PS2 is worse than a Playstation (PSone) equivalent which scores 95.
A more detailed breakdown of this guide can be read here.
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