|Home Championship Motocross 2001|
If you have played this PSone game long enough to have formed a solid opinion on it, then why not send us your own personalized Game Review using the form below.
Last updated on 2001-08-27 and based on views after owning/playing for approx 7 days.
|Wade V. Corbeil (lucifer) "Over This Last Year I've Stumbled Across A Full Series Of Games That Were Vastly Sub-par. Championship Motocross 2001 Featuring Ricky Carmichael Is One Of Them. This Title Has Some Promising Features, Including A Number Of Gameplay Options, Yet It Still Disappoints.
New Standards Have Been Set For Aging Systems And In Order To Have Any Success This Standard Should Be Reached Or Surpassed. Unfortunately, Particularly On The Psx, Graphically Inferior Games Are Still Released Regularly. Cm2k1 Is One Of These Games.
When I Look At Cm2k1 I See A Major Step Backwards. The Immediate And Most Noticeable Problem Is The Large Blocky Textures Used For The Ground. The World Is A Veritable Checkerboard Of Brown And Lighter Shades Of Brown. Although Strung Together In Such A Way To Vaguely Resemble Dirt, It Just Doesn't Cut It. What's Particularly Bad Is The Mud Kicked Up By Your Tires. This Mud Is Composed Of Those Very Same Blocs, Enlarged And Flying Towards The Screen.
Square Dirt! How Realistic.
Another Major Problem Is Animation. For The Most Part, There Really Isn't Any, And What Animation There Is, Is Ugly. People's Legs Bend Backwards And Characters Always Go Flying In The Same Direction During A Crash Regardless Of Whether They Were Hit From The Left, Right, Front, Or Back. And You Magically Re-appear On Top Of Your Bike After A Crash, You Don't Get Up And Climb Back On. It Seems To Me Like Animation Was An Afterthought In This Game. It's Poorly Executed, And Inconsistent. Animation Is Supposed To Add To The Realism Of A Game. In This Case, It Detracts From It.
Sound Is The Strong Point Of This Game, Though I Hesitate To Call Any Part Of This Game ‘strong.' The Soundtrack Is Composed Of A Whopping 8 Songs, Of The Rock And Alternative Genres. While The Sound Quality Is Relatively High, The Music Itself Isn't. Even Though Legitimate Groups Perform The Songs, They Aren't Very Good. I Certainly Wouldn't Listen To Them Unless Forced. The Game Was Far More Enjoyable When I Used The In-game Option To Turn Off The Music (thank God They Included That Feature) And Played My Own Music In The Background.
Sound Effects Are Fairly Non-existent; Aside From The High-pitched Noise The Bikes Make A Sound, Capable Of Drilling Into Your Mind, And Dissolving Your Brain. Other Than That, There's A Totally Unrealistic >snap< When Two Bikes Crash, And A Crowd (which I Have Yet To See In The Game, As I Don't Consider Two Or Three Poorly Drawn Sprites A Crowd) Cheers Occasionally.
The Back Of The Disc Case States, "revel In… Rmd+ Physics For Insanely Real Gameplay!" I Warn You Now, Do Not Fall For It. It's A Trap! Run While You Still Can!! You Might Think I'm Exaggerating Here, And You'd Probably Be Right, But Cm2k1's Physics Are Poor. Crash Detection Is Bad, Traction Is Bad, And Control Is Bad. It's All Bad. Well… Jumps Are Good; Everything Else Is Bad.
My Biggest Concern About The Gameplay However Is The Fact That The Game Is Unplayable If You Don't Use The Analog Stick. I Pity Those Without A Dual-shock As Control Will Become An Exercise In Frustration. Turning Is A Difficult Task With The Control Stick. It Requires Timing, And A Lot Of Work. The D-pad, Is Useless. It Seems That When Using The D-pad Your Turn Radius Is Twice That Of The Analog Stick, Making It Virtually Impossible To Make Corners.
The One Nice Feature In Terms Of Gameplay Are The Multiple Features. There Are Career Modes, Championship Modes, Trick Modes, And So On. Unfortunately, They All Boil Down To The Same Thing- Driving A Bike Around A Track. It Becomes Repetitive And Boring Very Quickly."
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