Socom: U.S. Navy Seals PS2 Game Guide
Welcome to our Sony PlayStation2 guide to the game Socom: U.S. Navy Seals, it contains everything we currently know about Socom: U.S. Navy Seals for the PS2 videogame console.
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Guide to Socom: U.S. Navy Seals on the PlayStation 2
Now is your chance to get away from the humdrum, everyday “normal” life and visit exotic locales, meet new people and then kill them. Yes, all this and so much more can be yours by simply inserting this “magical” little disc into your PS2…
We just received the latest beta of Sony’s forthcoming first online title for the PS2 – Socom: U.S. Navy SEALS. All I can say is “whoa”! If this is what gamers can expect from Sony in future online titles, online gaming is going to be an absolute blast.
Alas and more disappointingly though was the fact that this version was limited to single-player mode only. Still, we were easily able to imagine what it would be like have other online players controlling the squad soldiers instead of the console. This game is gonna rock the online world come August.
The mission we played through took place in the future: November 27th, 2006 to be precise. The Alaskan Pipeline has been compromised (i.e. blown up) and an enemy group calling themselves The Iron Brotherhood have taken up camp in the area.
Out objectives was to infiltrate the area, destroy all enemy supplies, obtain critical intel on the Iron Brotherhood, Escort a mole named Kola (aka Pincushion) out and finally to eliminate any terrorists that we come into contact with.
To assist with locating objectives there is a nice map that can be zoomed in or out and scrolled. The map depicts the entire area that you will explore complete with representations of the buildings.
The gameplay and controls are smooth as silk with the onscreen being able to crawl, jump and climb ledges (and hills, etc.). Staffing is also easily accomplished and well recommended to avoid shots. Changing weapons is also a breeze and prior to going into the fry, a squad can be set up with specific weapons…that you decide.
Even though control of the character is very fluid, the actual gameplay was difficult. We were continually blindsided by the opposition until we got used to the layout and also how to issue the proper commands to get support from our colleagues.
The game really sets the proper atmosphere and pulls the gamer into the world and the unfolding mission that plays out like a Tom Clancy story. It was a real blast crawling through the snow, peering over a ledge and lining up an enemy in my sites and taking them out.
Graphically, SOCOM looks stunning. The area and characters are beautifully textured and richly portrayed. Fine attention to detail has been taken…right down to the burning ambers of the fireplaces in the shacks and buildings. If you really want to be floored though, SOCOM is 480p (progressive) capable. Hook this game up to a 480p compatible TV with component cables and get ready to drool.
The sound for right now is good. The ambient noises like crunching snow underfoot and the wind whistling through the barren landscape bring players into the game. But once online, this should really be a blast with all of the characters chatting that is sure to be going on with the games provided headset.
SOCOM definitely looks like the complete package and is a wonderful first online title for Sony. Online gamers (and even solo players) should really keep their ears open for this one.
Socom: U.S. Navy Seals PS2 Main Features
· Go online with up to 16 other broadband users (8 per team) and communicate with the provided headset.
· Engage enemy terrorists with fellow SEAL team members via team-based gameplay.
· Multiplayer (online) missions are unique and are altered for different types of offensive and defensive tactical/strategic maneuvers.
· Realistic SEAL missions and gameplay place gamers into the action.
· Players fight through 12 unique missions in four richly detailed international locations (Alaska, Thailand, Congo and Turkmenistan).
· Missions include ambushes, chases, hostage taking, search and rescue, demolition, laser designating targets, night fighting, recon, clearing buildings and other exciting combat situations.
· Realistic shadows and lighting really add to the atmosphere and play a big part in getting your SEAL team in and out of closely guarded areas without being spotted.
· SEAL missions take place in a variety of weather conditions and times of day, affecting the player’s actions accordingly.
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