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The Document Of Metal Gear Solid 2 PS2 PlayStation2 Playstation 2 PStwo

The Document Of Metal Gear Solid 2 PS2 Game Guide

Welcome to our Sony PlayStation2 guide to the game The Document Of Metal Gear Solid 2, it contains everything we currently know about The Document Of Metal Gear Solid 2 for the PS2 videogame console.

We will be updating the info on this page as soon as we get more news about The Document Of Metal Gear Solid 2, so please bookmark this page and visit often.

Guide to The Document Of Metal Gear Solid 2 on the PlayStation 2

Featuring never-before-seen aspects of the game, new playable VR TRAINING missions, original concept plans, rare video footage and trailers and programming secrets, The Document of Metal Gear Solid® 2TM gives all-new insight into the acclaimed series from director, Hideo Kojima.

The MAKING section consists of the following categories:

Characters – Players can browse through still images and 3D models of the game’s leading characters including Solid Snake, Raiden, Olga and Ninja, among others. To get up-close-and-personal, players can pivot the camera and view the 3D character models from any angle.

MECHANICS – Players can peruse sketches and 3D models of the vehicles and machines in the game including Metal Gear Ray, Kasatka, the Harrier, Cyphers and the Arsenal Gear.

BACKGROUND – Players can step into the environments to inspect still images and 3D models of the Big Shell, the Tanker and the interior of Arsenal Gear.

POLYGON DEMOS – Aspiring game designers and film buffs can view all of the storyboards and 100+ in-game cut-scenes. Viewers are given the ability to pause, rewind, zoom, play in slow motion and adjust the camera position.

PROGRAM - This mode provides players and aspiring game designers with insight into the development team’s state-of-the-art programming techniques

SOUND – In this mode, players can listen to the in-game music and background sound effects to better understand how sound is woven into the story and pacing of the game.

GAME PLAN – The Game Plan (Japanese only) is the original blueprint for the game in which the development team outlines their project proposal for Sons of Liberty.

SCRIPT – Players can read through the entire script used for Sons of Liberty. All of the game’s dialogue and narration in drawn from the script.

STAFF – In this mode, fans can learn more about the development team by viewing the organizational structure and a staff list.

CHRONICLE – This timeline details every milestone attained by the team during the game’s 3-year development cycle.

SPECIAL FOOTAGE – This mode gives fans an all-access look at the marketing of the game from the developer’s point of view.

ITEMS – Fans and collectors of videogame memorabilia will be able to see some of the items that were used in the promotion of Sons of Liberty including illustrations, art books, t-shirts, posters, action figures and more.

The VR TRAINING section is comprised of five different missions, giving fans an exclusive sneak-peek look at some of the new VR TRAINING missions included in the upcoming game METAL GEAR SOLID® 2: SUBSTANCETM while sharpening their skills in weapons proficiency, stealth and subterfuge.

Your The Document Of Metal Gear Solid 2 Wish List ?

If you have views on a feature or aspect that you would like to see included in 'The Document Of Metal Gear Solid 2' or future sequels of this game, we would love to hear from you. Better still we will pass on the very best of these ideas to the developers of the games and who knows, your wish may be granted..!

Click here to send us your ideas about The Document Of Metal Gear Solid 2.

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