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Get ready for a blistering bare-knuckles challenge fighting game fans. Ultimate Fighting Championship is just that, ULTIMATE FIGHTING. No punk ass rules, no little sissy-ass scoring system…it\\'s you against another lunatic fighting until only one person is left standing.
In Ultimate Fighting gamers will be able to choose from over 20 real sanctioned fighters possessing a huge variety of skills from wrestling to free style, from kick-boxing to jiu-jitsu. The range of fighters and abilities is wildly impressive.
So take of those gloves and get ready to step into the most intense real-life fighting situation you are likely to ever find…It\\'s time to become the Ultimate Fighter!
As I jumped into the game I was immediately impressed by the visuals. The characters are simply brilliant for a Playstation game featuring well modeled textures of the actual fighters faces and some superb skin tessellation techniques being used. The skin on the fighters bodies actually appears to move and stretch with each movement…mighty impressive stuff for the PSOne.
The backgrounds are rather plain featuring a fence surrounding the Octagon battle arena and the occasional glimpse of a spectator or flashbulb going off but nothing much else. Basically the core of the graphics are focused on the fighters as they should be and it really shows. Don\\'t get me wrong, this isn\\'t Tekken 3 quality visuals here, but it certainly has its own charm and special presentation values.
The other thing I noticed was the sound effects. ..they do a damn nice job of depicting the reality of the game. Theme music and announcers are all accurately represented here but the real draw here are the sounds your punches and kicks make as they connect. Nice deep, solid thudding sounds that just let you know that you are inflicting some real pain on your opponent. Overall the presentation value from the graphics to the menu\\'s and then from the music, voice-overs and sound effects are top notch all the way.
Of course graphics and sound effects are nothing without solid gameplay and luckily UTC delivers in this category as well. The pure wealth of fighting skills and moves contained within each skill will keep gamers glued for weeks on end. The fighting engine is super deep to be sure.
Controlling your fighters is pretty good but unfortunately not perfect. I noticed a slight lag in pulling off some of the moves and an almost total lack of recognition when attempting to pull off some of more complex maneuvers. Of course I could attribute this to incorrect button presses, but then the timing is too damn close for comfort.
On the plus side though, this is a thoroughly enjoyable and addicting game. It is hard to describe the tension and sense of urgency you feel when you are thrown to mat and must desperately fight your why out or pull off a reversal before you are punched senseless or forced into submission and must then tap out. There is also some pure pleasure in executing a series of successful moves that leave your opponent groggy and allowing you to move in and easily take him out. Sweet!
As I stated earlier the gameplay is super deep and your choice of options is equally impressive taking fighters on the long journey to champ and then into retirement. Where you really take a sense of ownership here is when you use the create a player option. With over 180 attributes to choose from, you can tweak your fighter pretty much to your liking, train him and then have him battle it out against the real world fighters…brilliant!
· The only console game with an UFC license.
· The first and only real fighter for the console where every move has real consequences.
· Includes over 20 of the actual, top UFC fighters with all their moves, talents and temperaments represented. These athletes are unmistakably some of the most accomplished fighters in the world.
· Amazing 3-D engine simulates the excitement of a real UFC fight.
· Dynamic Facial Meshing technology allows your UFC fighter to react to the action by showing pain, anger, happiness and damage states like swelling and bruises.
· 3,000 moves, 1,200 combos, and over 30 mixed martial arts styles and disciplines from wrestling to shootfighting.
· Multiple play modes including: Create a Fighter, VS mode, UFC mode, and Tournament mode that allows players to duke it out till one person wins the belt.
· Create a Fighter mode. Create, customize, train and fight your way to be the number 1 contender, take the championship title, and then defend your belt before you can retire your custom character.
· All the excitement of the real UFC television presentation, Not only the real fighters but also the artwork, theme music, Bruce Buffer, Big John McCarthy and all the fighters doing interviews just like at a real televised UFC match.
1 Block required on Memory card per save (min)
Up to 2 Players (without Multi-tap)
Uses Dual Shock Pad Buttons
Uses Dual Shock Pad Analog Sticks
Uses Dual Shock Pad Vibration facility
REVIEW SCORE GUIDE:
We promise that we have fully played 'Ultimate Fighting Championship' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
SUMMARY OF FINAL RATING (%)
00 - 59 This makes your console seem like an older machine. It utilises little or none of the PSone power.
60 - 69 This game is little more than average and we advise renting or play-testing before considering a purchase.
70 - 79 This is a good solid title that should still appeal to those who like this type of game.
80 - 89 This is a fantastic game that we think you will enjoy playing for quite some time.
90 - 100 This game either pushes the boundaries of it's genre further than ever before on this system, or creates a completely new gaming experience. Either way, it should not be missed and is an essential purchase in our opinion.
IMPORTANT - PLEASE READ:
It is very important that you are aware that the criteria we use to obtain review scores on the PS2 is very different to that used for games on the original Playstation (PSone). The Processing and Graphical power of the two consoles are vastly different and as our reviews are graded against what we estimate is the achievable potential of each system, it does not mean in any way that a game scoring 80 percent on PS2 is worse than a Playstation (PSone) equivalent which scores 95.
A more detailed breakdown of this guide can be read here.
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