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|Setting the Scene:
In the world of Tron Bonne, most of the surface is water covered. Land is a precious commodity, kind of like in the setting in "Water World", except without Kevin Kostner. The people of this world hold on to their possessions and their land like no tomorrow. Mixed in with the populous are Diggers, who will do all they can to find buried treasure, including risk life and limb.
The Bonne family has three unique individuals. There's Tron, Teisel and Bon. Teisel is the oldest son, and the head of the Bonne family, followed by Tron. Tron is the oldest of the children, and has a strong mechanical aptitude with tenderness toward her servbots. Finally there's Bon. Bon is a strange one (actually they all are). Bon is the youngest son, and only says one word, "Baboo" the others always mysteriously seem to know what he's saying however.
Tron and her family are diggers, but they also make their living in an airship, like most of the fanatical diggers have. They, along with the others that have gone airborne, are known as Sky Pirates, and the Bonne's are among the most famous. Their airship, Gesellschaft, is outfitted with 40 servbots, who do all the work on the ship. Everything from weapons development to cleaning and cooking is done with these little guys. Along with the airship, they also have a "mech" type robot, that's called Gustaff. Being the Mechanical wiz that Tron is, of course Gustaff was invented by her.
Where did they get all this loot to build these massive wonders, you ask? Hmmm.. Let's see. Turns out that Teisel had borrowed quite the large sum of money, from the Loath family. Tron was oblivious to this fact; she just took it for granted that Teisel came up with all that moola.
The story begins with Teisel and Bon heading off to some ruins that they tracked down from an old treasure map. Little does he know his debtors are hot on his tail, and about to nab them both. Their only hope is Tron, who must come up with the money owed. This is going to get interesting.
Sound and Vision:
Tron Bonne has a lot to offer in this department. The visuals are fairly decent and the sound and voiceovers are an added treat.
Throughout the entire game, dialog while you are on a mission is all done with voiceovers, along with accompanying pop-up character animations. This lends a very comfortable feel to the game and also relays the storyline nicely. Humor is also there throughout the game too, so the voice acting doesn't suffer from encroaching repetitiveness. Sometimes though, on missions, the servbots can get a little yappy. The designers must have thought this through, you can skip the scene altogether by pressing the start button, or you can just skip the voices and keep the text of the dialog by pressing X.
The music is decent too. Not anything extraordinary, but the tunes are lively and go with the atmosphere. As you progress in the game you can change the sound tracks that play while your out on missions.
Graphically, the game is a blend of sprites and polygons. Quite a nice blend, if I do say so myself. There are times when things look a little blocky or pixilated, but overall the scenes are well done with an eye to detail. While fighting, and moving around, the camera angles can get tricky, but are easy to get used to. Getting used to the camera angles doesn't take long though, because although some of the game takes place in 3D areas, there is no user control on the camera.
While on board the Gesellschaft, static scenes take over. You are faced with a picture of the room you are in, along with Tron and the servbots (who wander about). A menu window system is used for issuing commands for the servbots. You can also give items, talk to, and do other things by use of these menus. As the game progresses more rooms will be built. There's even a torture room…Oh Yeah! More on that tidbit later.
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