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KISS Pinball is frustrating to say the least. Upon first playing I was taken aback on the shear speed of the ball movement. Normally in action games speed is a good thing, but not in this case. While playing, on either of the two available tables, the player is presented with a partial view of the table, herein lies the problem. With the ball moving like a super-ball hyped up on coffee, it’s nearly impossible to keep track, let alone try to aim or use strategy. I love pinball, and as any self-respecting pinball enthusiast will tell you, hitting the ball just to stay alive is meaningless, one has to hit the ramps and other targets when needed.
The physics are also somewhat lacking. The ball tends to bounce where it shouldn’t and falls flat where a bounce should have been. While resting the ball on a flipper, for no good reason it will decide to bounce off your flipper, that’s not good. Other times, the whole movement will pause or freeze for a second or two while some loading or whatnot is taking place. This behavior is very bad considering the pace of the ball normally, talk about throwing off your rhythm.
KISS Pinball does sport the multi-ball feature that everyone has come to love... except you won’t love this version. During the multi-ball, even with only two balls on the table, the slowdown is so bad it’s like watching an instant replay in slow-mo. The only slight benefit (half seriously) is that it gives the chance to actually see what’s going on.
This game is easy to pick up and start shooting around on, but with all the problems and bad programming, it becomes frustrating and monotonous real quick.
Visually speaking the game is average. The opening is very bland, with the logo coming up sporting a “press start” prompt. That’s it, no video or neat graphical prelude, just press start. The tables do have decent detail and color, but seeing as there are only two, and both are just as furious, the redeeming quality of the eye-candy fades quickly.
I played KISS Pinball for quite a while (the things I do for you), and I have to say, the soundtrack just sat there on my ears and whittled away at my soul. Well, maybe that’s a bit harsh. You’re presented with quick guitar riffs and drum solo’s as you journey through KISS, but all in all the sound is quite simple and really does a disservice to the real KISS. You do have the ability to cycle through songs, but why bother? The sound effects on the table are ok, nothing close to the standards of pinball effects these days, but decent.
· Arcade style action on two different action packed tables.
· Fast and furious gameplay.
· Mission based play, watch as you try to get KISS to be the best in the world.
· Multi-ball action, and several modes of play, with up to four players.
1 Block required on Memory card per save (min)
Up to 4 Players (without Multi-tap)
Uses Dual Shock Pad Buttons
REVIEW SCORE GUIDE:
We promise that we have fully played 'Kiss Pinball' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.
SUMMARY OF FINAL RATING (%)
00 - 59 This makes your console seem like an older machine. It utilises little or none of the PSone power.
60 - 69 This game is little more than average and we advise renting or play-testing before considering a purchase.
70 - 79 This is a good solid title that should still appeal to those who like this type of game.
80 - 89 This is a fantastic game that we think you will enjoy playing for quite some time.
90 - 100 This game either pushes the boundaries of it's genre further than ever before on this system, or creates a completely new gaming experience. Either way, it should not be missed and is an essential purchase in our opinion.
IMPORTANT - PLEASE READ:
It is very important that you are aware that the criteria we use to obtain review scores on the PS2 is very different to that used for games on the original Playstation (PSone). The Processing and Graphical power of the two consoles are vastly different and as our reviews are graded against what we estimate is the achievable potential of each system, it does not mean in any way that a game scoring 80 percent on PS2 is worse than a Playstation (PSone) equivalent which scores 95.
A more detailed breakdown of this guide can be read here.
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