Dual Universe is a gigantic multi-planet universe where players are free to invent their collective destiny: player-driven events will shape the course of History, civilizations will rise and fall, everything that happens matters in a persistent single-shard universe. We are pushing the limits of what is technically possible today to open the door to what we believe is the next generation of MMO games.
Voxel Technology will enable you to build pretty much anything you want. There are two types of builing; “Planet” and “Construct”. Planet is where you modify the surface of a planet, you can deploy and extract materials to shape the environment around you to a sensitivity of around one metre.
A Construct is where you build on to a “Core Unit”. Core Units are very versatile and can be manipulated to a scale of 25cm, they also allow you to attach “Elements”(eg Engines, Cockpits, Control Units etc) so you can build spaceships, bases or anything you can imagine and make it truly unique.
In Dual Universe, unlike many MMORPGs, Player characters don’t have a level. Moreover, a novice player will be able to do any basic activities an experienced one can do (mining, building, crafting, building, piloting, etc). Experienced player characters will just be better at doing it. If you want to specialize your character in one skill related to an activity, it will be pretty quick to get experienced: you can expect to get 80% of the bonus given by the skill in 20% of the time necessary to max it (in short, the more you are nearing 100% of the bonus, the more time it takes to reach it).
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