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Frequency PS2 PlayStation2 Playstation 2 PStwo

Frequency

Frequency images
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Review of Frequency

Wow, Frequency is like an addiction. This game offers not only piles of levels, but the gameplay draws you in deeper and deeper. To start, the player is offered a tutorial in the two main modes of the game; Solo, and Remix (freestyle). These tutorials are both helpful and well done. This game is no pick up and play game though. Definitely go through the tutorial or you will be lost.

Frequency uses just about every button on the Dual Shock controller, even the less known about R3 button (right analog stick—click). That said, all the controls seem to be set up in an optimum way, I found playing Frequency to be quite easy on the fingers as all the motions needed to play seemed to fall into place with the buttons needed. This is what I call a “Twitch” game, hit the corresponding button at the right time, and with games like that button configuration is a necessity.

On to the meat of the game. Frequency is high energy. I found myself bouncing on the couch as I played. Gameplay consists of an Octagonal tube where notes are laid out. Each section of this tube contains notes of different instruments for you to capture. You capture them by pressing corresponding buttons on the controller. Sounds easy enough, but believe me, it can get rather fast and furious, at the same time though, you will be pumped full of adrenalin as you are overwhelmed by the entire sensory feast assaulting your senses.

There are also power ups to attain, such as a multiplier and complete (which completes a track you are engaged in). I found myself not wanting to use these however; the thrill of accomplishing the track myself was more satisfying. Multiplayer and Remix mode were also a blast, just be sure you have friends that are in possession of some sense of rhythm or you’ll wipe the floor with them. Remix mode takes some getting used to and requires a lot more endurance to see the fruits of your labor pay off. The player is given full reign over different instruments, effects and dubbing. Also, you may save your potential masterpieces to the memory card, which brings the sweetness level of Frequency even higher.

Visually, Frequency is eye candy on acid, a true light show experience that complements the music to a tee. It looks to be some sort of cell shading technique. I swear, they used every color in the book on this game, and it works stupendously. No slowdown either, just a smooth scrolling tunnel of light and more light with colors as brilliant as can be. I cannot find flaw at all with the graphics, for a game of this vein, Frequency has set the bar on graphics.

The sound? Well, here is the whole point of the game, no? Have no fear, the audio experience will more than satisfy. Given that the whole of Frequency is jam packed with top artists from several genres of music, you know right off the bat that the beat is jammin’. The music is crisp and clear, and the narration as you make your way through the levels or the tutorial is soothing and doesn’t get stale, which other games may be plagued with. So turn up your stereo and get a friend, it’s jam time.

OUR PLEDGE: We promise that we have fully played 'Frequency' before writing this review. The scores given above are our honest opinion and were not influenced in any way by the manufacturer or distributor of the game.

This review was written by Robert Gibson © Absolute PlayStation

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Click here to view our 6 Frequency in-game screenshot slideshow


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Frequency

FREQUENCY

Frequency was created by Harmonix Music Systems and is a Party Fun game.

FREQUENCY FEATURES:

· Mix and remix songs from major recording artists, including The Crystal Method, DJ Q-Bert, Paul Okenfold, Lo Fidelity All Stars, No Doubt, Orbital and Fear Factory.

· More than 25 immersive levels- each with it’s own song from a variety of genres, including Electronica, Hip Hop, Alternative Rock, Drum & Bass, House and Rap Metal.

· Freestyle with remixing instruments such as scratching, guitar, and synth.

· Eight stunning arenas, including music videos and power ups to keep the music playing.

FREQUENCY OPTIONS:

• CD Media
• 256 KBytes required on Memory card per save (min)
• Up to 2 Players (without Multi-tap2)
• Uses Dual Shock2 Pad Buttons
• Uses Dual Shock2 Pad Analog Sticks
• Uses Dual Shock2 Pad Vibration facility

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